@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
@Daaras I was surprised you reinforced siberia when it was so vulnerable…
@Daaras assumed no scramble in sz55 due to it being suicide!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 fighter moved from 7 Sea Zone to Siberia
2 bombers moved from Japan to Siberia
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 marine moved from Java to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 battleship, 1 cruiser and 2 destroyers moved from 43 Sea Zone to 55 Sea Zone
1 cruiser moved from 132 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
2 carriers moved from 43 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in Wake Island
Battle in Solomon Islands
Battle in Siberia
Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Siberia, round 2 : 6/13 hits, 5.00 expected hits
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Siberia, round 2 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Japanese lost in Siberia
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 1 armour owned by the Russians lost in Siberia
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking Siberia from Russians with 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour, 4 infantry and 1 mech_infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 fighters and 1 tactical_bomber moved from Siberia to 5 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea Zone
2 fighters moved from Anhwe to 7 Sea Zone
1 tactical_bomber moved from Anhwe to 7 Sea Zone
2 artilleries and 1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Hopei
1 fighter and 2 tactical_bombers moved from Anhwe to Hopei
1 armour moved from Kweichow to Hopei
1 infantry moved from Szechwan to Hopei
1 infantry moved from Hunan to Hopei
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Davao
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
3 infantry moved from French Indo China to Yunnan
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
1 destroyer moved from 36 Sea Zone to 50 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 47 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 submarines moved from 43 Sea Zone to 55 Sea Zone
2 bombers moved from Siberia to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.00
Russians regular : -1.33
@wizmark oof, that was a mistake by me. I have some thinking to do. Japan is getting a little out of hand
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Malta to 98 Sea Zone
1 marine moved from Malta to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 artillery moved from 101 Sea Zone to Cyprus
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
1 battleship, 1 cruiser, 7 destroyers, 2 fighters, 1 marine and 4 submarines moved from 98 Sea Zone to 99 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 59 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 4 infantry, 2 marines, 1 mech_infantry, 3 submarines and 4 transports moved from 27 Sea Zone to 32 Sea Zone
2 fighters moved from 32 Sea Zone to 24 Sea Zone
3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from 32 Sea Zone to Wake Island
1 bomber moved from Hawaiian Islands to 46 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@wizmark Posting with the assumption of no scramble from rome, if we need to we can come back here
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Malta to 98 Sea Zone
1 marine moved from Malta to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 artillery moved from 101 Sea Zone to Cyprus
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
1 battleship, 1 cruiser, 7 destroyers, 2 fighters, 1 marine and 4 submarines moved from 98 Sea Zone to 99 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 59 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 4 infantry, 2 marines, 1 mech_infantry, 3 submarines and 4 transports moved from 27 Sea Zone to 32 Sea Zone
2 fighters moved from 32 Sea Zone to 24 Sea Zone
3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from 32 Sea Zone to Wake Island
1 bomber moved from Hawaiian Islands to 46 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of 47 Sea Zone to defend against the attack in 46 Sea Zone
Battle in Cyprus
Battle in 24 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win, taking Cyprus from Italians with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry in Wake Island, round 2 : 5/10 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 99 Sea Zone
Americans attack with 2 battleships, 1 carrier, 3 cruisers, 9 destroyers, 3 fighters, 1 marine, 4 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
Americans roll dice for 4 submarines in 99 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 9 destroyers, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 9/18 hits, 8.00 expected hits
Units damaged: 1 battleship owned by the Germans and 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 7 transports in 99 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits
Units damaged: 2 battleships owned by the Americans
3 submarines owned by the Americans lost in 99 Sea Zone
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 2 carriers owned by the Germans and 1 submarine owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 9 destroyers, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 7/18 hits, 8.00 expected hits
Italians roll dice for 2 battleships, 3 cruisers and 7 transports in 99 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 99 Sea Zone
1 battleship owned by the Germans, 2 transports owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 cruiser owned by the Germans lost in 99 Sea Zone
3 transports owned by the Italians and 2 transports owned by the Germans lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 2 battleships, 1 carrier, 3 cruisers, 7 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 125
Casualties for Americans: 2 destroyers and 4 submarines
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
Battle in 46 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 fighter and 1 transport
Americans roll dice for 1 bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Americans lost in 46 Sea Zone
1 fighter owned by the Japanese lost in 46 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 fighter
Non Combat Move - Americans
2 fighters moved from 24 Sea Zone to 32 Sea Zone
1 fighter moved from Hawaiian Islands to 32 Sea Zone
2 fighters moved from 99 Sea Zone to 100 Sea Zone
1 carrier moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 carrier and 5 destroyers placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Northern Sinkiang
13 infantry moved from Tsinghai to Honan
2 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Honan, round 2 : 2/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Crete: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry moved from Egypt to 100 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 4 infantry and 3 transports moved from 100 Sea Zone to 82 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Iraq to 82 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Tobruk to 98 Sea Zone
2 infantry moved from Libya to 98 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
3 infantry moved from 100 Sea Zone to Crete
2 fighters moved from Malta to Southern Persia
1 battleship moved from 100 Sea Zone to 82 Sea Zone
2 armour, 7 artilleries, 13 infantry and 1 mech_infantry moved from Eastern India to Burma
1 fighter and 2 tactical_bombers moved from Southern Persia to Eastern India
Combat - British
Battle in Crete
Battle in Burma
British attack with 2 armour, 7 artilleries, 13 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 armour, 7 artilleries, 13 infantry and 1 mech_infantry in Burma, round 2 : 5/23 hits, 7.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Crete from Germans, taking Burma from Japanese with 2 armour, 7 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 82 Sea Zone to Southern Persia
2 artilleries and 4 infantry moved from 82 Sea Zone to Southern Persia
1 bomber moved from Southern Persia to Eastern India
EDIT: 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Southern Persia to Baluchistan
Place Units - British
1 carrier, 1 cruiser and 1 destroyer placed in 82 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 5,3
British collect 33 PUs (5 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 transport placed in 40 Sea Zone
1 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 2 aaGuns
EDIT: Adding units owned by British to Burma: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -0.33
Italians regular : 1.17
Japanese regular : -0.67
British regular : -2.00
@Daaras hey there…looks like you arent aware, so carrier scramble can only happen when there is a defending surface warship present…unaccompanied tts dont count so your bomber can hit the tt in new guinea without fear. I will edit my fighter back to the carrier and you can edit the bomber back to where it would have landed.
If your tt in sz 101 (cyprus) stays alone i will hit it so you may wish to escort it to get a cv scramble option…
@wizmark Yeah, that’s my bad. We can just undo that attack if you want. I think that’s a fair penalty.
As far as the med one goes, I think she will be on the bottom. I don’t want to risk losing the other navies. with a double attack.
So edit your fighter back and put my strat back in Hawaii. Sound good to you?
@wizmark I was looking at the game after these edits this morning. Can I edit the UKP buy from TT inf to just a dd?
@wizmark Actually, nevermind. play it as it lies.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 73 Sea Zone to 84 Sea Zone
1 fighter moved from Southern Italy to 101 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 armour moved from Southern Belarus to Kursk
Italians take Bryansk from Russians
Italians take Kursk from Russians
1 armour moved from Southern Belarus to Kursk
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Normandy Bordeaux
1 fighter moved from 101 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,1,1,5,6,6,6,5,3,1,5,1,4,4,4
Italians collect 7 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 73 Sea Zone to 84 Sea Zone
1 fighter moved from Southern Italy to 101 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 armour moved from Southern Belarus to Kursk
Italians take Bryansk from Russians
Italians take Kursk from Russians
1 armour moved from Southern Belarus to Kursk
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Normandy Bordeaux
1 fighter moved from 101 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,1,1,5,6,6,6,5,3,1,5,1,4,4,4
Italians collect 7 PUs (8 lost to blockades); end with 8 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 47 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 65 Sea Zone to 32 Sea Zone
1 fighter moved from Queensland to 32 Sea Zone
3 fighters moved from Queensland to Wake Island
1 aaGun, 2 artilleries and 5 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from South Australia to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 74 Sea Zone to 60 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 aaGun and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 47 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,2,4,6,3,3,5,3,4,4,3,1,1,5,6,2,1,2,1
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Malta to Southern Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 bomber moved from Eastern Poland to Stalingrad
Combat - Germans
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Stalingrad causes 5 damage total.
Battle in Ukraine
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/8 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Ukraine to Kursk
4 armour and 3 mech_infantrys moved from Western Ukraine to Kursk
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
5 armour and 2 mech_infantrys moved from Southern Belarus to Kursk
1 infantry moved from Vologda to Novgorod
1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Eastern Poland to Southern Belarus
1 bomber moved from Eastern Poland to Leningrad
2 infantry moved from Finland to Karelia
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 carrier moved from 118 Sea Zone to 117 Sea Zone
1 destroyer and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 carrier moved from 117 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Leningrad
1 artillery and 6 infantry moved from Poland to Eastern Poland
7 infantry moved from Germany to Poland
1 bomber moved from Stalingrad to Kursk
1 infantry moved from Southern Belarus to Northern Belarus
Place Units - Germans
1 fighter placed in France
2 tactical_bombers placed in Western Germany
3 artilleries placed in Leningrad
1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,6,4,6,5,2,2,2,6,5,2,5,4,2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.00
Russians AA : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Manchuria to Korea
Russians take Korea from Japanese
7 artilleries and 21 infantry moved from Russia to Samara
2 infantry moved from Yaroslavl to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
1 artillery moved from Yaroslavl to Russia
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Smolensk to Russia
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 4/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
2 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,4,2
Russians collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Manchuria to Korea
Russians take Korea from Japanese
7 artilleries and 21 infantry moved from Russia to Samara
2 infantry moved from Yaroslavl to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
1 artillery moved from Yaroslavl to Russia
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Smolensk to Russia
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 4/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
2 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,4,2
Russians collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Gorky: 1 infantry
EDIT: Adding units owned by Russians to Nenetsia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter, 7 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Korea
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 2 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers moved from Hopei to Honan
1 infantry moved from Shansi to Honan
1 infantry moved from Anhwe to Honan
2 bombers moved from Japan to Honan
Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Honan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 3 tactical_bombers
Chinese defend with 18 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 3 tactical_bombers in Honan, round 2 : 8/17 hits, 6.67 expected hits
Chinese roll dice for 18 infantry in Honan, round 2 : 2/18 hits, 6.00 expected hits
2 infantry owned by the Japanese lost in Honan
8 infantry owned by the Chinese lost in Honan
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 3 tactical_bombers in Honan, round 3 : 6/15 hits, 6.33 expected hits
Chinese roll dice for 10 infantry in Honan, round 3 : 2/10 hits, 3.33 expected hits
2 infantry owned by the Japanese lost in Honan
6 infantry owned by the Chinese lost in Honan
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers in Honan, round 4 : 9/13 hits, 6.00 expected hits
Chinese roll dice for 4 infantry in Honan, round 4 : 4/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Honan
4 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 1 artillery and 7 infantry
Casualties for Chinese: 18 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Hopei
1 infantry moved from Kwangtung to Hunan
2 bombers moved from Honan to Hunan
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 marine moved from New Guinea to 55 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to Manilla
1 marine moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Davao to 37 Sea Zone
1 fighter moved from Davao to 37 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 7 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from Siberia to 5 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 5 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsu
1 transport moved from 20 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 carrier and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 20 Sea Zone
1 aaGun moved from Hopei to Honan
2 fighters moved from 20 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Korea to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Honan to Hopei
1 fighter and 2 tactical_bombers moved from Honan to Kwangtung
Place Units - Japanese
4 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,2,2
Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Japanese regular : 4.00
Russians regular : 0.67
@Daaras Got lucky against the chinese horde, was just anticipating reducing its numbers!
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from Wake Island to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
3 artilleries, 1 battleship, 2 carriers, 6 destroyers, 4 fighters, 4 infantry, 1 marine, 1 mech_infantry, 3 submarines and 4 transports moved from 32 Sea Zone to 34 Sea Zone
3 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 59 Sea Zone to 38 Sea Zone
1 submarine moved from 59 Sea Zone to 39 Sea Zone
2 battleships, 1 carrier, 3 cruisers, 7 destroyers, 1 fighter, 1 marine and 1 tactical_bomber moved from 99 Sea Zone to 100 Sea Zone
Combat - Americans
Battle in Solomon Islands
Battle in Caroline Islands
Non Combat Move - Americans
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 destroyer and 5 transports placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Combat - Chinese
Chinese creates battle in territory Shansi
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from 39 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Eastern India to Shan State
1 bomber moved from Eastern India to French Indo China
Combat - British
Air Battle in French Indo China
British attacks with 1 units heading to French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from French Indo China to Eastern India
2 fighters and 2 tactical_bombers moved from Shan State to Eastern India
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
3 infantry moved from Crete to 100 Sea Zone
1 infantry moved from Syria to 100 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 4 infantry and 2 transports moved from 100 Sea Zone to 82 Sea Zone
4 infantry moved from 82 Sea Zone to Iraq
3 infantry moved from Baluchistan to Western India
2 armour and 1 mech_infantry moved from Burma to Western India
2 fighters and 2 tactical_bombers moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Southern Persia to Eastern India
2 artilleries and 4 infantry moved from Southern Persia to 82 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 4 infantry and 3 transports moved from 82 Sea Zone to 40 Sea Zone
2 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Iraq
1 fighter and 1 tactical_bomber placed in Union of South Africa
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 3,1
British collect 34 PUs (4 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Japanese regular : -0.33
Japanese AA : -0.17
British regular : 0.33