Edit to the USSR sub
I assumed you wouldn’t scramble to sz97. Didn’t seem a good option.
@Daaras np im nearly always editing…as long as its not after the other players turn im totally fine with it…just done it myself with italian inf from albania to romania!
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from New Zealand to Queensland
1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 aaGun and 1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 65 Sea Zone to 58 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to Queensland
EDIT: 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
EDIT: 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 aaGun and 1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 65 Sea Zone to 58 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
EDIT: 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 126 Sea Zone
EDIT: 1 destroyer moved from 109 Sea Zone to 126 Sea Zone
EDIT: 2 fighters moved from United Kingdom to 126 Sea Zone
EDIT: ANZAC undo move 9.
EDIT: 2 fighters moved from United Kingdom to Iceland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to Iceland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Daaras So I obviously forgot to move the english boats, but you had already taken your Italian turn. The second file is the edited one if you don’t mind that edit.
@Daaras Ok, I assumed that was an oversight. But in future I tend to be of the opinion that once the oppo has taken his turn then the move is set. Especially if a day or two has gone by. If the reply is within minutes of your post then a bit of flexibility would apply of course. Is that ok?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
1 unit repaired.
1 armour, 3 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Western Germany to Greece
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 5/12 hits, 4.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 4.17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Holland Belgium to Normandy Bordeaux
3 aaGuns moved from Holland Belgium to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 115 Sea Zone to 93 Sea Zone
1 transport moved from 116 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Holland Belgium to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to 99 Sea Zone
2 artilleries and 7 infantry moved from Yugoslavia to Romania
5 armour and 4 mech_infantrys moved from France to Germany
1 fighter moved from Greece to Alexandria
2 bombers moved from Greece to Southern Italy
Place Units - Germans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 115 Sea Zone
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : -0.67
Neutral_Allies regular : 0.67
Germans regular : 1.33
@wizmark Yeah, that makes total sense. I will even ask sometimes like “are the AA guns supposed to be there” Those often get overlooked as they don’t move in combat obviously. I don’t want to ever win a game because my opponent misclicked or did something that’s an obvious blunder.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Archangel to Leningrad
1 infantry moved from Northern Belarus to Leningrad
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Northern Caucasus to Rostov
1 fighter moved from Leningrad to Russia
1 aaGun moved from Russia to Gorky
3 infantry moved from Sakha to Siberia
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 armour, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 6 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kwangsi to Kweichow
1 artillery moved from Kiangsi to Hunan
5 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Shansi to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery moved from Shansi to Anhwe
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Jehol to Anhwe
1 aaGun and 2 infantry moved from Southern Manchuria to Northern Manchuria
3 infantry moved from Southern Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 7 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 transport moved from 7 Sea Zone to 20 Sea Zone
1 armour moved from Kyushu to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Jehol
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Kwangsi
1 infantry moved from Japan to Kyushu
Place Units - Japanese
1 submarine and 3 transports placed in 7 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Szechwan
14 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Inner Mongolia, round 2 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 2 factory_minors and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to Kenya
1 artillery and 3 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 78 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 78 Sea Zone to 74 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 74 Sea Zone to Kenya
5 infantry moved from Shan State to Burma
2 artilleries and 3 infantry moved from Eastern India to Burma
1 fighter moved from Burma to Eastern India
1 infantry moved from Baluchistan to Southern Persia
1 destroyer and 1 transport moved from 90 Sea Zone to 104 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 cruisers in Kenya, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Kenya, round 2 : 3/9 hits, 3.00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Kenya
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Anglo-Egyptian Sudan
1 mech_infantry moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 battleship, 1 cruiser and 2 destroyers moved from 126 Sea Zone to 109 Sea Zone
2 fighters moved from Iceland to United Kingdom
Place Units - British
1 factory_minor placed in Iraq
1 factory_minor placed in Southern Persia
1 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Italians regular : -0.33
Japanese regular : 0.33
British regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
2 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Cyprus
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Morocco
Italians win, taking Cyprus from British, taking Morocco from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Gibraltar
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to Austria
2 fighters moved from Southern Italy to Gibraltar
Place Units - Italians
1 airfield placed in Gibraltar
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
2 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Cyprus
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Morocco
Italians win, taking Cyprus from British, taking Morocco from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Gibraltar
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to Austria
2 fighters moved from Southern Italy to Gibraltar
Place Units - Italians
1 airfield placed in Gibraltar
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 infantry
EDIT: Adding units owned by Italians to Romania: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Syria
1 aaGun and 1 infantry moved from Java to 59 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 59 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from Malaya to Shan State
1 aaGun, 1 artillery, 1 fighter and 3 infantry moved from Queensland to New South Wales
1 cruiser moved from 58 Sea Zone to 61 Sea Zone
2 fighters moved from New Zealand to New South Wales
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Iceland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from 101 Sea Zone to Crete
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 bombers moved from Southern Italy to 83 Sea Zone
1 fighter moved from Alexandria to 83 Sea Zone
Combat - Germans
Battle in Crete
Battle in 83 Sea Zone
Germans attack with 2 bombers and 1 fighter
French defend with 1 destroyer
Germans roll dice for 2 bombers and 1 fighter in 83 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in 83 Sea Zone
1 destroyer owned by the French lost in 83 Sea Zone
Germans win, taking Crete from Neutral_Allies with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 83 Sea Zone to Greece
3 armour moved from Greece to Romania
1 tactical_bomber moved from Southern Italy to Gibraltar
2 infantry moved from Greece to Bulgaria
2 artilleries and 7 infantry moved from Romania to Eastern Poland
2 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
10 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 carrier moved from 115 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Bulgaria to Western Germany
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 carrier and 1 submarine placed in 115 Sea Zone
10 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : 0.67
Germans regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 artilleries and 10 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 5 artilleries and 18 infantry moved from Leningrad to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Gorky to Russia
1 armour and 1 mech_infantry moved from Russia to Gorky
2 aaGuns, 3 artilleries and 12 infantry moved from Siberia to Amur
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Malaya
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 2 infantry moved from Hunan to Szechwan
1 infantry moved from Hunan to Hopei
2 infantry moved from Hunan to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Manilla
2 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
2 bombers moved from Kwangsi to Manilla
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Caroline Islands to Manilla
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter moved from Kwangsi to Borneo
1 fighter moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Guam
Battle in Malaya
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Sumatra
Japanese attack with 2 infantry and 1 marine
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Manilla
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 1/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Davao, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Anhwe to Jehol
1 armour moved from Jehol to Kiangsi
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
1 submarine moved from 7 Sea Zone to 5 Sea Zone
3 aaGuns moved from Kyushu to Japan
2 fighters and 2 tactical_bombers moved from Shan State to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manilla to Paulau
1 cruiser moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to Kwangsi
2 fighters moved from Szechwan to Anhwe
1 tactical_bomber moved from Szechwan to Anhwe
2 bombers moved from Manilla to Kwangsi
1 tactical_bomber moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Kwangsi
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.33
Japanese regular : -4.00
ANZAC regular : 0.67
UK_Pacific regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 destroyers, 2 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 bomber moved from Hawaiian Islands to Eastern United States
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 28 Sea Zone
1 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 28 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
3 destroyers and 3 submarines placed in 104 Sea Zone
2 infantry placed in Western United States
1 marine placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Kansu to Tsinghai
3 infantry moved from Inner Mongolia to Honan
12 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 2 infantry in Honan, round 3 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Shansi, round 2 : 4/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 tactical_bomber moved from Anglo-Egyptian Sudan to 101 Sea Zone
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
1 armour, 1 artillery and 4 infantry moved from Kenya to 74 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 4 infantry and 3 transports moved from 74 Sea Zone to 83 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 83 Sea Zone to Egypt
1 infantry moved from Southern Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 mech_infantry moved from Northeast Persia to Iraq
1 battleship moved from 40 Sea Zone to 78 Sea Zone
1 destroyer and 1 transport moved from 104 Sea Zone to 109 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
2 artilleries and 11 infantry moved from Burma to Shan State
Combat - British
Battle in 101 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 2 artilleries and 11 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries and 11 infantry in Shan State, round 2 : 4/13 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
British roll dice for 2 cruisers in Egypt, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Egypt, round 2 : 3/11 hits, 3.67 expected hits
Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Egypt
2 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to 83 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to Syria
3 aaGuns moved from Burma to Shan State
1 fighter moved from Yunnan to Eastern India
1 artillery and 4 infantry moved from Brazil to British Guiana
Place Units - British
1 infantry and 1 mech_infantry placed in Quebec
1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Southern Persia
1 tactical_bomber placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 3.33
Italians regular : 0.33
Japanese regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 battleship and 2 cruisers moved from 93 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Eastern Poland to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
Combat - Italians
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 aaGun owned by the British lost in Malta
Italians roll dice for 2 artilleries and 1 infantry in Malta, round 4 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Malta, round 5 : 2/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 artillery moved from Algeria to Tunisia
1 submarine moved from 93 Sea Zone to 84 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Austria to Eastern Poland
2 infantry moved from Bulgaria to Romania
1 bomber moved from Gibraltar to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
Place Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -3.33
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer and 1 transport moved from 39 Sea Zone to 81 Sea Zone
Non Combat Move - ANZAC
1 aaGun, 2 artilleries, 4 fighters and 6 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - French
Battle in Normandy Bordeaux
French attack with 1 fighter
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
1 aaGun owned by the Germans lost in Normandy Bordeaux
French win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 115 Sea Zone to 117 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone
2 bombers moved from Greece to 117 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
2 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 carrier moved from 115 Sea Zone to 117 Sea Zone
2 bombers moved from 117 Sea Zone to Germany
1 infantry moved from France to Holland Belgium
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to France
2 fighters moved from 93 Sea Zone to Malta
2 artilleries moved from Morocco to 93 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
1 tactical_bomber moved from Gibraltar to Malta
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
2 aaGuns, 5 artilleries and 10 infantry moved from Eastern Poland to Baltic States
10 infantry moved from Poland to Baltic States
10 infantry moved from Germany to Poland
2 armour moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Bulgaria to Greece
2 tactical_bombers moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
1 tactical_bomber placed in France
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans regular : 0.67