@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
@Daaras please give me options on any potential scrambles on land attacks thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Americans
Americans buy 7 artilleries, 1 carrier, 2 destroyers, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
10 transports moved from 93 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
6 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Gibraltar to Northern Italy
3 battleships, 3 cruisers and 3 destroyers moved from 93 Sea Zone to 97 Sea Zone
3 carriers, 4 destroyers, 3 fighters, 3 tactical_bombers and 7 transports moved from 93 Sea Zone to 95 Sea Zone
Americans take 95 Sea Zone from Italians
1 infantry moved from Morocco to Algeria
2 fighters moved from 66 Sea Zone to Hawaiian Islands
7 fighters moved from Hawaiian Islands to Queensland
7 fighters moved from Western United States to Hawaiian Islands
4 carriers, 1 cruiser, 12 destroyers, 1 submarine and 6 transports moved from 66 Sea Zone to 11 Sea Zone
1 submarine moved from 83 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Persia to 38 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Daaras no scram thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Americans
Americans buy 7 artilleries, 1 carrier, 2 destroyers, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
10 transports moved from 93 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
6 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Gibraltar to Northern Italy
3 battleships, 3 cruisers and 3 destroyers moved from 93 Sea Zone to 97 Sea Zone
3 carriers, 4 destroyers, 3 fighters, 3 tactical_bombers and 7 transports moved from 93 Sea Zone to 95 Sea Zone
Americans take 95 Sea Zone from Italians
1 infantry moved from Morocco to Algeria
2 fighters moved from 66 Sea Zone to Hawaiian Islands
7 fighters moved from Hawaiian Islands to Queensland
7 fighters moved from Western United States to Hawaiian Islands
4 carriers, 1 cruiser, 12 destroyers, 1 submarine and 6 transports moved from 66 Sea Zone to 11 Sea Zone
1 submarine moved from 83 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Persia to 38 Sea Zone
Combat - Americans
Battle in 38 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 7 artilleries, 8 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 7 artilleries, 8 infantry, 1 marine and 1 mech_infantry in Southern France, round 2 : 2/17 hits, 5.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 7 artilleries, 8 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 2 battleships in Northern Italy, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
1 mech_infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Northern Italy to Southern Italy
1 bomber moved from 38 Sea Zone to Burma
Place Units - Americans
10 infantry placed in Central United States
7 artilleries and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4,3,3,5,2
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 6,4,1,2
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 62 PUs;
British buy 2 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x harbour; Remaining resources: 8 PUs;
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 40 Sea Zone to 132 Sea Zone
UK_Pacific take 38 Sea Zone from Japanese
UK_Pacific take 132 Sea Zone from Japanese
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Burma to 42 Sea Zone
1 fighter moved from Eastern India to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
2 armour and 1 mech_infantry moved from Southern Persia to Central India
1 armour moved from Central India to Burma
1 fighter and 1 tactical_bomber moved from Iraq to Central India
1 fighter and 1 tactical_bomber moved from Central India to Eastern India
1 armour and 1 mech_infantry moved from Greece to Yugoslavia
1 armour and 1 mech_infantry moved from Morocco to Tunisia
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
2 battleships, 3 carriers, 5 cruisers and 5 destroyers moved from 93 Sea Zone to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from Normandy Bordeaux to Norway
3 bombers moved from Normandy Bordeaux to Germany
1 artillery and 9 infantry moved from Rostov to Stalingrad
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits
1 bomber owned by the British killed by AA in Germany
Bombing raid in Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.
Battle in 42 Sea Zone
British attack with 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Battle in Norway
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 battleships and 2 cruisers in Norway, round 2 : 1/4 hits, 2.33 expected hits
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Norway, round 2 : 0/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Norway
1 infantry owned by the Germans lost in Norway
British roll dice for 2 artilleries, 2 fighters and 1 infantry in Norway, round 3 : 4/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Norway
1 infantry owned by the Germans lost in Norway
British win, taking Sumatra from Japanese, taking Norway from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in Yugoslavia
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Germany to Southern France
2 fighters moved from Norway to 115 Sea Zone
3 aaGuns, 3 fighters and 6 tactical_bombers moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to 115 Sea Zone
3 transports moved from 93 Sea Zone to 113 Sea Zone
2 aaGuns moved from Normandy Bordeaux to 113 Sea Zone
4 infantry moved from United Kingdom to 113 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 aaGuns and 4 infantry moved from 115 Sea Zone to Norway
EDIT: 1 artillery and 4 infantry moved from British Guiana to 90 Sea Zone
EDIT: 1 artillery, 4 infantry and 3 transports moved from 90 Sea Zone to 93 Sea Zone
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to Burma
1 fighter moved from Eastern India to Burma
EDIT: 1 artillery and 4 infantry moved from 93 Sea Zone to Morocco
Place Units - British
1 fighter placed in Southern Italy
2 armour and 1 mech_infantry placed in Southern Persia
2 infantry and 1 mech_infantry placed in Iraq
8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4,1,5,2,6
British collect 45 PUs (4 lost to blockades); end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : 0.33
Germans AA : 0.50
Germans regular : 0.67
British regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Austria to Western Germany
1 infantry moved from Denmark to Western Germany
1 armour moved from Austria to Western Germany
2 fighters moved from Western Germany to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Hawaiian Islands to 31 Sea Zone
Combat - ANZAC
Battle in 31 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from 31 Sea Zone to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 47 PUs;
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Bulgaria to Greece
Germans take Greece from British
1 infantry moved from Bulgaria to Albania
Germans take Albania from British
2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Austria to Northern Italy
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 artillery and 2 infantry moved from Karelia to Archangel
1 bomber moved from Romania to Bessarabia
1 infantry moved from Austria to Northern Italy
1 fighter and 1 tactical_bomber moved from France to Northern Italy
4 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Yugoslavia
Combat - Germans
Battle in Northern Italy
Germans attack with 5 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/10 hits, 4.33 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Yugoslavia
1 mech_infantry owned by the British and 1 armour owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour and 2 mech_infantrys moved from Vyborg to Baltic States
1 infantry moved from Southern Belarus to Northern Belarus
2 aaGuns, 5 armour, 16 artilleries, 37 infantry and 5 mech_infantrys moved from Southern Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Southern Belarus
8 artilleries and 20 infantry moved from Vyborg to Finland
1 artillery and 1 infantry moved from Karelia to Finland
4 infantry moved from Holland Belgium to France
1 bomber moved from Bessarabia to France
1 tactical_bomber moved from Yugoslavia to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 fighter moved from Yugoslavia to Germany
1 fighter moved from Northern Italy to Germany
2 fighters moved from Northern Italy to France
2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany
6 infantry moved from Western Germany to Austria
6 infantry moved from Germany to Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 128 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 126 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 artilleries and 8 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.00
Germans regular : 0.67
British regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
7 artilleries and 17 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
5 artilleries and 15 infantry moved from Novgorod to Leningrad
11 armour, 17 artilleries, 32 infantry and 11 mech_infantrys moved from Smolensk to Northern Belarus
2 fighters and 2 tactical_bombers moved from Russia to Norway
3 armour and 3 mech_infantrys moved from Russia to Northern Belarus
1 artillery and 3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 armour and 1 mech_infantry moved from Kazakhstan to Gorky
2 artilleries and 2 infantry moved from Timguska to Urals
1 artillery and 2 infantry moved from Kazakhstan to Urals
Combat - Russians
Battle in Urals
Russians attack with 3 artilleries and 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 artilleries and 4 infantry in Urals, round 2 : 1/7 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Leningrad
Russians attack with 5 artilleries and 15 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 5 artilleries and 15 infantry in Leningrad, round 2 : 3/20 hits, 5.00 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Belarus
Russians attack with 14 armour, 17 artilleries, 32 infantry and 14 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 14 armour, 17 artilleries, 32 infantry and 14 mech_infantrys in Northern Belarus, round 2 : 26/77 hits, 25.50 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 14 armour, 17 artilleries, 32 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
4 aaGuns moved from Smolensk to Northern Belarus
Place Units - Russians
3 infantry placed in Ukraine
1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.33
Russians regular : -2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 1 harbour, 6 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Western Sinkiang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Northern Sinkiang to Timguska
Japanese take Timguska from Russians
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
2 fighters moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to 132 Sea Zone
1 bomber moved from Celebes to 132 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 132 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 132 Sea Zone, round 2 : 0/6 hits, 3.33 expected hits
British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 132 Sea Zone
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 132 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
British roll dice for 1 destroyer in 132 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in 132 Sea Zone
1 destroyer owned by the British lost in 132 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 aaGun, 5 armour, 17 artilleries, 28 infantry and 4 mech_infantrys moved from Yunnan to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from 42 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from 132 Sea Zone to Shan State
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 bomber moved from 132 Sea Zone to French Indo China
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Honan
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Kwangsi to French Indo China
2 transports moved from 37 Sea Zone to 21 Sea Zone
2 artilleries and 1 infantry moved from Kwangtung to 21 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to French Indo China
3 artilleries, 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 infantry, 1 marine, 7 tactical_bombers and 3 transports moved from 34 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China
1 submarine moved from 27 Sea Zone to 24 Sea Zone
1 submarine moved from 27 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 5 Sea Zone
2 artilleries and 6 infantry moved from Japan to 7 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 7 Sea Zone to 20 Sea Zone
2 artilleries and 6 infantry moved from 20 Sea Zone to Southern Manchuria
1 submarine moved from 2 Sea Zone to 4 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
1 submarine moved from 1 Sea Zone to 16 Sea Zone
5 submarines moved from 26 Sea Zone to 7 Sea Zone
1 submarine moved from 64 Sea Zone to 65 Sea Zone
3 submarines moved from 34 Sea Zone to 55 Sea Zone
3 submarines moved from 34 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 harbour placed in Borneo
2 armour and 1 mech_infantry placed in French Indo China
3 infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in Southern Manchuria
3 infantry placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
1 submarine and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Japanese regular : -3.50
British regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 1 harbour, 6 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Western Sinkiang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Northern Sinkiang to Timguska
Japanese take Timguska from Russians
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
2 fighters moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to 132 Sea Zone
1 bomber moved from Celebes to 132 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 132 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 132 Sea Zone, round 2 : 0/6 hits, 3.33 expected hits
British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 132 Sea Zone
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 132 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
British roll dice for 1 destroyer in 132 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in 132 Sea Zone
1 destroyer owned by the British lost in 132 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 aaGun, 5 armour, 17 artilleries, 28 infantry and 4 mech_infantrys moved from Yunnan to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from 42 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from 132 Sea Zone to Shan State
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 bomber moved from 132 Sea Zone to French Indo China
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Honan
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Kwangsi to French Indo China
2 transports moved from 37 Sea Zone to 21 Sea Zone
2 artilleries and 1 infantry moved from Kwangtung to 21 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to French Indo China
3 artilleries, 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 infantry, 1 marine, 7 tactical_bombers and 3 transports moved from 34 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China
1 submarine moved from 27 Sea Zone to 24 Sea Zone
1 submarine moved from 27 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 5 Sea Zone
2 artilleries and 6 infantry moved from Japan to 7 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 7 Sea Zone to 20 Sea Zone
2 artilleries and 6 infantry moved from 20 Sea Zone to Southern Manchuria
1 submarine moved from 2 Sea Zone to 4 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
1 submarine moved from 1 Sea Zone to 16 Sea Zone
5 submarines moved from 26 Sea Zone to 7 Sea Zone
1 submarine moved from 64 Sea Zone to 65 Sea Zone
3 submarines moved from 34 Sea Zone to 55 Sea Zone
3 submarines moved from 34 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 harbour placed in Borneo
2 armour and 1 mech_infantry placed in French Indo China
3 infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in Southern Manchuria
3 infantry placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
1 submarine and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 7 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -3.50
British regular : 2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 97 Sea Zone to 101 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
3 battleships, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone
EDIT: 1 artillery and 4 infantry moved from Morocco to 93 Sea Zone
1 infantry moved from Algeria to Morocco
7 artilleries, 8 infantry, 1 marine and 1 mech_infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Albania
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
5 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry, 3 tactical_bombers and 6 transports moved from 95 Sea Zone to 99 Sea Zone
5 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers moved from 99 Sea Zone to Northern Italy
1 bomber moved from Burma to Queensland
1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
7 artilleries and 1 infantry moved from Eastern United States to 104 Sea Zone
12 infantry moved from Central United States to 104 Sea Zone
7 artilleries, 13 infantry and 10 transports moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 11 Sea Zone to 1 Sea Zone
2 fighters moved from Hawaiian Islands to 1 Sea Zone
1 destroyer moved from 11 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
2 armour, 9 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
3 carriers moved from 11 Sea Zone to 26 Sea Zone
2 carriers moved from 11 Sea Zone to 27 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
4 destroyers moved from 11 Sea Zone to 26 Sea Zone
4 destroyers moved from 11 Sea Zone to 32 Sea Zone
4 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 armour, 3 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 armour and 3 infantry moved from 27 Sea Zone to Johnston Island
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
8 fighters moved from Hawaiian Islands to Johnston Island
Combat - Americans
Battle in Marshall Islands
Battle in Wake Island
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Albania
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Albania, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
1 infantry owned by the Germans lost in Albania
Americans win, taking Albania from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Midway
Americans attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 2 : 1/7 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 3 : 1/7 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Johnston Island
Americans attack with 1 armour, 8 fighters and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 8 fighters and 3 infantry in Johnston Island, round 2 : 6/12 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 1 armour, 8 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Americans roll dice for 1 artillery and 1 fighter in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Yugoslavia
1 artillery owned by the Germans lost in Yugoslavia
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery
Battle in Northern Italy
Americans attack with 5 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers
Germans defend with 1 factory_minor and 3 infantry
Americans roll dice for 5 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Northern Italy, round 2 : 10/19 hits, 7.50 expected hits
Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Northern Italy
3 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 5 artilleries, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Greece
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 4 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Greece
1 infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Greece to 99 Sea Zone
1 fighter moved from Yugoslavia to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy
2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from Johnston Island to 27 Sea Zone
4 fighters moved from Johnston Island to Hawaiian Islands
2 fighters moved from 1 Sea Zone to 11 Sea Zone
7 artilleries and 13 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
3 carriers, 2 destroyers, 2 submarines and 2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 3 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - British
2 destroyers moved from 115 Sea Zone to 126 Sea Zone
British take 128 Sea Zone from Germans
1 artillery and 9 infantry moved from Stalingrad to Kazakhstan
Combat - British
Battle in 126 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
British roll dice for 2 destroyers in 126 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 126 Sea Zone
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kazakhstan
British attack with 1 artillery and 9 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 9 infantry in Kazakhstan, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
5 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 8 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries, 3 fighters and 12 infantry moved from 115 Sea Zone to Norway
3 fighters moved from Norway to 115 Sea Zone
3 tactical_bombers moved from Southern France to Norway
3 aaGuns, 2 bombers, 3 fighters and 3 tactical_bombers moved from Southern France to Northern Italy
3 aaGuns, 5 armour, 15 artilleries, 2 fighters, 29 infantry, 5 mech_infantrys and 3 tactical_bombers moved from Burma to Eastern India
2 armour and 1 mech_infantry moved from Central India to Eastern India
2 armour and 1 mech_infantry moved from Southern Persia to Central India
2 infantry and 1 mech_infantry moved from Iraq to Southern Persia
1 mech_infantry moved from Southern Persia to Baluchistan
1 fighter moved from Southern Italy to Northern Italy
Place Units - British
3 artilleries placed in Norway
1 fighter placed in Southern Italy
3 armour placed in Southern Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
British collect 44 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Place Units - UK_Pacific
3 artilleries placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 3 artilleries
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : -1.17
Germans regular : 1.83
British regular : 0.33
@wizmark I edited the british duded onto the american TTs off gib. That was an edit from last round that I messed up. I’m pretty sure I can fly british planes up to make sure I don’t lose norway if you dont want me to make that edit.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Burma to Eastern India
6 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,4,1,2,4,4
ANZAC collect 6 PUs (4 lost to blockades); end with 8 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Burma to Eastern India
Turn Complete - French
Combat Hit Differential Summary :
@Daaras I think its time to call it. Well played…your allied play was inspired, i shall learn lessons from it!
@wizmark Thank you sir! This was the most fun I’ve ever had playing axis and allies. Thank you again