TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 aaGun, 2 destroyers, 4 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries and 5 infantry moved from Morocco to 93 Sea Zone
5 artilleries, 1 battleship, 1 destroyer, 5 infantry and 5 transports moved from 93 Sea Zone to 115 Sea Zone
1 fighter moved from Norway to Western Germany
1 armour, 9 artilleries, 15 infantry, 1 marine and 1 mech_infantry moved from Norway to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
1 armour, 14 artilleries, 3 fighters, 20 infantry, 1 mech_infantry and 2 tactical_bombers moved from 115 Sea Zone to Western Germany
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 marine moved from New Britain to 48 Sea Zone
1 battleship and 1 marine moved from 48 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 armour, 1 fighter and 1 infantry moved from Western United States to British Columbia
1 bomber moved from French West Africa to United Kingdom
Combat - Americans
Battle in Denmark
Battle in 24 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win, taking Denmark from Germans with 1 battleship remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 marine in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 marine in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Wake Island
1 infantry owned by the Japanese lost in Wake Island
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 marine
Casualties for Japanese: 1 infantry
Battle in British Columbia
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in British Columbia, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Germany
Americans attack with 1 armour, 14 artilleries, 4 fighters, 20 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 25 infantry
Germans roll AA dice in Western Germany : 0/6 hits, 1.00 expected hits
Americans roll dice for 3 battleships and 3 cruisers in Western Germany, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 armour, 14 artilleries, 4 fighters, 20 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 2 : 15/42 hits, 14.50 expected hits
Germans roll dice for 2 aaGuns and 25 infantry in Western Germany, round 2 : 10/25 hits, 8.33 expected hits
10 infantry owned by the Americans lost in Western Germany
2 aaGuns owned by the Germans and 16 infantry owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 14 artilleries, 4 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 3 : 13/32 hits, 12.17 expected hits
Germans roll dice for 9 infantry in Western Germany, round 3 : 4/9 hits, 3.00 expected hits
4 infantry owned by the Americans lost in Western Germany
9 infantry owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 14 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Americans: 14 infantry
Casualties for Germans: 2 aaGuns and 25 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from Western Germany to United Kingdom
1 fighter and 2 tactical_bombers moved from Western Germany to 115 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
1 armour, 3 artilleries, 4 carriers, 1 cruiser, 10 destroyers, 6 fighters, 5 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 6 transports moved from 55 Sea Zone to 27 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
4 artilleries and 6 infantry moved from Central United States to 104 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
3 destroyers moved from 115 Sea Zone to 93 Sea Zone
1 destroyer moved from 87 Sea Zone to 89 Sea Zone
4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
EDIT: 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from British Columbia to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
2 fighters and 1 tactical_bomber placed in 115 Sea Zone
2 destroyers placed in 11 Sea Zone
1 aaGun, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 3 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Southern Persia to 40 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern India to 40 Sea Zone
2 mech_infantrys moved from Southern Persia to Central India
2 artilleries and 4 infantry moved from Iraq to 82 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 5 cruisers, 5 destroyers, 2 fighters, 4 infantry, 2 tactical_bombers and 5 transports moved from 82 Sea Zone to 100 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Egypt to 100 Sea Zone
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 100 Sea Zone to Crete
9 fighters and 4 tactical_bombers moved from Norway to 118 Sea Zone
1 bomber moved from Samara to 118 Sea Zone
1 bomber moved from United Kingdom to 118 Sea Zone
2 armour, 15 artilleries, 31 infantry and 1 mech_infantry moved from Burma to Shan State
2 armour and 1 mech_infantry moved from Eastern India to Shan State
2 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
Combat - British
Battle in Shan State
British attack with 4 armour, 15 artilleries, 31 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 4 armour, 15 artilleries, 31 infantry and 2 mech_infantrys in Shan State, round 2 : 16/52 hits, 15.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 armour, 15 artilleries, 30 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 118 Sea Zone
British attack with 2 bombers, 9 fighters and 4 tactical_bombers
Germans defend with 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 6 transports
British roll dice for 2 bombers, 9 fighters and 4 tactical_bombers in 118 Sea Zone, round 2 : 8/15 hits, 8.17 expected hits
Germans roll dice for 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 6 transports in 118 Sea Zone, round 2 : 5/9 hits, 3.50 expected hits
2 bombers owned by the British and 3 fighters owned by the British lost in 118 Sea Zone
2 destroyers owned by the Germans and 3 carriers owned by the Germans lost in 118 Sea Zone
British roll dice for 6 fighters and 4 tactical_bombers in 118 Sea Zone, round 3 : 6/10 hits, 5.67 expected hits
Germans roll dice for 2 fighters, 2 tactical_bombers and 6 transports in 118 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
2 fighters owned by the British lost in 118 Sea Zone
2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 transports owned by the Germans lost in 118 Sea Zone
4 transports owned by the Germans lost in 118 Sea Zone
British win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 66
Casualties for British: 2 bombers and 5 fighters
Casualties for Germans: 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 6 transports
Battle in 40 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 40 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Crete
British attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 battleships and 5 cruisers in Crete, round 2 : 3/7 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Crete
British win, taking Crete from Germans with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
4 fighters and 4 tactical_bombers moved from 118 Sea Zone to Western Germany
5 aaGuns, 1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Norway to 115 Sea Zone
3 fighters and 1 tactical_bomber moved from 40 Sea Zone to Eastern India
3 aaGuns moved from Burma to Shan State
Place Units - British
3 bombers placed in United Kingdom
1 mech_infantry placed in Southern Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 tactical_bomber
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : 0.33
Germans AA : -1.00
Germans regular : 3.50
British regular : -0.17
Savegame