@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Wiz (X+10) vs Daaras (L) Ptv P/O G1
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@Daaras please give me options on any potential scrambles on land attacks thanks
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TripleA Manual Gamesave Post: Americans round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - Americans Americans buy 7 artilleries, 1 carrier, 2 destroyers, 11 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 10 transports moved from 93 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from 95 Sea Zone to Southern France 6 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Gibraltar to Northern Italy 3 battleships, 3 cruisers and 3 destroyers moved from 93 Sea Zone to 97 Sea Zone 3 carriers, 4 destroyers, 3 fighters, 3 tactical_bombers and 7 transports moved from 93 Sea Zone to 95 Sea Zone Americans take 95 Sea Zone from Italians 1 infantry moved from Morocco to Algeria 2 fighters moved from 66 Sea Zone to Hawaiian Islands 7 fighters moved from Hawaiian Islands to Queensland 7 fighters moved from Western United States to Hawaiian Islands 4 carriers, 1 cruiser, 12 destroyers, 1 submarine and 6 transports moved from 66 Sea Zone to 11 Sea Zone 1 submarine moved from 83 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Persia to 38 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Daaras no scram thanks
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TripleA Manual Gamesave Post: UK_Pacific round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - Americans Americans buy 7 artilleries, 1 carrier, 2 destroyers, 11 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 10 transports moved from 93 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from 95 Sea Zone to Southern France 6 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Gibraltar to Northern Italy 3 battleships, 3 cruisers and 3 destroyers moved from 93 Sea Zone to 97 Sea Zone 3 carriers, 4 destroyers, 3 fighters, 3 tactical_bombers and 7 transports moved from 93 Sea Zone to 95 Sea Zone Americans take 95 Sea Zone from Italians 1 infantry moved from Morocco to Algeria 2 fighters moved from 66 Sea Zone to Hawaiian Islands 7 fighters moved from Hawaiian Islands to Queensland 7 fighters moved from Western United States to Hawaiian Islands 4 carriers, 1 cruiser, 12 destroyers, 1 submarine and 6 transports moved from 66 Sea Zone to 11 Sea Zone 1 submarine moved from 83 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Persia to 38 Sea Zone Combat - Americans Battle in 38 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 7 artilleries, 8 infantry, 1 marine and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 7 artilleries, 8 infantry, 1 marine and 1 mech_infantry in Southern France, round 2 : 2/17 hits, 5.17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 7 artilleries, 8 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Italy Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 2 battleships in Northern Italy, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy 1 mech_infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Northern Italy to Southern Italy 1 bomber moved from 38 Sea Zone to Burma Place Units - Americans 10 infantry placed in Central United States 7 artilleries and 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4,3,3,5,2 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 6,4,1,2 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 62 PUs; British buy 2 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x harbour; Remaining resources: 8 PUs; UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 40 Sea Zone to 132 Sea Zone UK_Pacific take 38 Sea Zone from Japanese UK_Pacific take 132 Sea Zone from Japanese 1 destroyer moved from 40 Sea Zone to 38 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Burma to 42 Sea Zone 1 fighter moved from Eastern India to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 2 armour and 1 mech_infantry moved from Southern Persia to Central India 1 armour moved from Central India to Burma 1 fighter and 1 tactical_bomber moved from Iraq to Central India 1 fighter and 1 tactical_bomber moved from Central India to Eastern India 1 armour and 1 mech_infantry moved from Greece to Yugoslavia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 2 battleships, 3 carriers, 5 cruisers and 5 destroyers moved from 93 Sea Zone to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from Normandy Bordeaux to Norway 3 bombers moved from Normandy Bordeaux to Germany 1 artillery and 9 infantry moved from Rostov to Stalingrad Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits 1 bomber owned by the British killed by AA in Germany Bombing raid in Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in 42 Sea Zone British attack with 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport Japanese defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone British win with 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Sumatra Battle in Norway British attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 battleships and 2 cruisers in Norway, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 2 artilleries, 2 fighters and 2 infantry in Norway, round 2 : 0/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Norway 1 infantry owned by the Germans lost in Norway British roll dice for 2 artilleries, 2 fighters and 1 infantry in Norway, round 3 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway 1 infantry owned by the Germans lost in Norway British win, taking Sumatra from Japanese, taking Norway from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in Yugoslavia British attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia British win, taking Yugoslavia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Germany to Southern France 2 fighters moved from Norway to 115 Sea Zone 3 aaGuns, 3 fighters and 6 tactical_bombers moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to 115 Sea Zone 3 transports moved from 93 Sea Zone to 113 Sea Zone 2 aaGuns moved from Normandy Bordeaux to 113 Sea Zone 4 infantry moved from United Kingdom to 113 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 2 aaGuns and 4 infantry moved from 115 Sea Zone to Norway EDIT: 1 artillery and 4 infantry moved from British Guiana to 90 Sea Zone EDIT: 1 artillery, 4 infantry and 3 transports moved from 90 Sea Zone to 93 Sea Zone 1 fighter and 3 tactical_bombers moved from 42 Sea Zone to Burma 1 fighter moved from Eastern India to Burma EDIT: 1 artillery and 4 infantry moved from 93 Sea Zone to Morocco Place Units - British 1 fighter placed in Southern Italy 2 armour and 1 mech_infantry placed in Southern Persia 2 infantry and 1 mech_infantry placed in Iraq 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4,1,5,2,6 British collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : 0.33 Germans AA : 0.50 Germans regular : 0.67 British regular : -1.83
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17 Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Austria to Western Germany 1 infantry moved from Denmark to Western Germany 1 armour moved from Austria to Western Germany 2 fighters moved from Western Germany to Germany Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Hawaiian Islands to 31 Sea Zone Combat - ANZAC Battle in 31 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from 31 Sea Zone to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,1 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major; Remaining resources: 47 PUs; Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Bulgaria to Greece Germans take Greece from British 1 infantry moved from Bulgaria to Albania Germans take Albania from British 2 infantry moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Austria to Northern Italy 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 artillery and 2 infantry moved from Karelia to Archangel 1 bomber moved from Romania to Bessarabia 1 infantry moved from Austria to Northern Italy 1 fighter and 1 tactical_bomber moved from France to Northern Italy 4 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Yugoslavia Combat - Germans Battle in Northern Italy Germans attack with 5 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/10 hits, 4.33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Bessarabia Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yugoslavia Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Yugoslavia 1 mech_infantry owned by the British and 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 2 mech_infantrys moved from Vyborg to Baltic States 1 infantry moved from Southern Belarus to Northern Belarus 2 aaGuns, 5 armour, 16 artilleries, 37 infantry and 5 mech_infantrys moved from Southern Belarus to Eastern Poland 1 infantry moved from Eastern Poland to Southern Belarus 8 artilleries and 20 infantry moved from Vyborg to Finland 1 artillery and 1 infantry moved from Karelia to Finland 4 infantry moved from Holland Belgium to France 1 bomber moved from Bessarabia to France 1 tactical_bomber moved from Yugoslavia to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland 1 fighter moved from Yugoslavia to Germany 1 fighter moved from Northern Italy to Germany 2 fighters moved from Northern Italy to France 2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany 6 infantry moved from Western Germany to Austria 6 infantry moved from Germany to Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 128 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 126 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 artilleries and 8 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.00 Germans regular : 0.67 British regular : 1.00
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TripleA Manual Gamesave Post: Russians round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18 Purchase Units - Russians Russians buy 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia 7 artilleries and 17 infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 5 artilleries and 15 infantry moved from Novgorod to Leningrad 11 armour, 17 artilleries, 32 infantry and 11 mech_infantrys moved from Smolensk to Northern Belarus 2 fighters and 2 tactical_bombers moved from Russia to Norway 3 armour and 3 mech_infantrys moved from Russia to Northern Belarus 1 artillery and 3 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Yenisey to Buryatia Russians take Yakut S.S.R. from Japanese Russians take Buryatia from Japanese 1 armour and 1 mech_infantry moved from Kazakhstan to Gorky 2 artilleries and 2 infantry moved from Timguska to Urals 1 artillery and 2 infantry moved from Kazakhstan to Urals Combat - Russians Battle in Urals Russians attack with 3 artilleries and 4 infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries and 4 infantry in Urals, round 2 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals 1 infantry owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Leningrad Russians attack with 5 artilleries and 15 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 5 artilleries and 15 infantry in Leningrad, round 2 : 3/20 hits, 5.00 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 fighter and 1 infantry Casualties for Germans: 1 infantry Battle in Northern Belarus Russians attack with 14 armour, 17 artilleries, 32 infantry and 14 mech_infantrys Germans defend with 1 infantry Russians roll dice for 14 armour, 17 artilleries, 32 infantry and 14 mech_infantrys in Northern Belarus, round 2 : 26/77 hits, 25.50 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 14 armour, 17 artilleries, 32 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 4 aaGuns moved from Smolensk to Northern Belarus Place Units - Russians 3 infantry placed in Ukraine 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.33 Russians regular : -2.33
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 1 harbour, 6 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Western Sinkiang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Northern Sinkiang to Timguska Japanese take Timguska from Russians 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 2 fighters moved from Java to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 3 fighters and 2 tactical_bombers moved from Yunnan to 132 Sea Zone 1 bomber moved from Celebes to 132 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone 1 destroyer owned by the British lost in 43 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 132 Sea Zone Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 132 Sea Zone, round 2 : 0/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 132 Sea Zone Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 132 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 132 Sea Zone 1 destroyer owned by the British lost in 132 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for British: 1 destroyer Non Combat Move - Japanese 1 aaGun, 5 armour, 17 artilleries, 28 infantry and 4 mech_infantrys moved from Yunnan to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from 42 Sea Zone to Shan State 2 fighters and 1 tactical_bomber moved from 132 Sea Zone to Shan State 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 bomber moved from 132 Sea Zone to French Indo China 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Honan 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Kwangsi to French Indo China 2 transports moved from 37 Sea Zone to 21 Sea Zone 2 artilleries and 1 infantry moved from Kwangtung to 21 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to French Indo China 3 artilleries, 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 infantry, 1 marine, 7 tactical_bombers and 3 transports moved from 34 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China 1 submarine moved from 27 Sea Zone to 24 Sea Zone 1 submarine moved from 27 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 5 Sea Zone 2 artilleries and 6 infantry moved from Japan to 7 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 7 Sea Zone to 20 Sea Zone 2 artilleries and 6 infantry moved from 20 Sea Zone to Southern Manchuria 1 submarine moved from 2 Sea Zone to 4 Sea Zone 1 submarine moved from 1 Sea Zone to 8 Sea Zone 1 submarine moved from 1 Sea Zone to 16 Sea Zone 5 submarines moved from 26 Sea Zone to 7 Sea Zone 1 submarine moved from 64 Sea Zone to 65 Sea Zone 3 submarines moved from 34 Sea Zone to 55 Sea Zone 3 submarines moved from 34 Sea Zone to 37 Sea Zone Place Units - Japanese 1 harbour placed in Borneo 2 armour and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 1 armour and 1 mech_infantry placed in Southern Manchuria 3 infantry placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Japanese regular : -3.50 British regular : 2.00
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 1 harbour, 6 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Western Sinkiang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Northern Sinkiang to Timguska Japanese take Timguska from Russians 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 2 fighters moved from Java to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 3 fighters and 2 tactical_bombers moved from Yunnan to 132 Sea Zone 1 bomber moved from Celebes to 132 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone 1 destroyer owned by the British lost in 43 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 132 Sea Zone Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 132 Sea Zone, round 2 : 0/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 132 Sea Zone Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 132 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 132 Sea Zone 1 destroyer owned by the British lost in 132 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for British: 1 destroyer Non Combat Move - Japanese 1 aaGun, 5 armour, 17 artilleries, 28 infantry and 4 mech_infantrys moved from Yunnan to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from 42 Sea Zone to Shan State 2 fighters and 1 tactical_bomber moved from 132 Sea Zone to Shan State 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 bomber moved from 132 Sea Zone to French Indo China 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Honan 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Kwangsi to French Indo China 2 transports moved from 37 Sea Zone to 21 Sea Zone 2 artilleries and 1 infantry moved from Kwangtung to 21 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to French Indo China 3 artilleries, 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 infantry, 1 marine, 7 tactical_bombers and 3 transports moved from 34 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China 1 submarine moved from 27 Sea Zone to 24 Sea Zone 1 submarine moved from 27 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 5 Sea Zone 2 artilleries and 6 infantry moved from Japan to 7 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 7 Sea Zone to 20 Sea Zone 2 artilleries and 6 infantry moved from 20 Sea Zone to Southern Manchuria 1 submarine moved from 2 Sea Zone to 4 Sea Zone 1 submarine moved from 1 Sea Zone to 8 Sea Zone 1 submarine moved from 1 Sea Zone to 16 Sea Zone 5 submarines moved from 26 Sea Zone to 7 Sea Zone 1 submarine moved from 64 Sea Zone to 65 Sea Zone 3 submarines moved from 34 Sea Zone to 55 Sea Zone 3 submarines moved from 34 Sea Zone to 37 Sea Zone Place Units - Japanese 1 harbour placed in Borneo 2 armour and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 1 armour and 1 mech_infantry placed in Southern Manchuria 3 infantry placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -3.50 British regular : 2.00
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TripleA Manual Gamesave Post: UK_Pacific round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18 Purchase Units - Americans Americans buy 3 carriers, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 97 Sea Zone to 101 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 3 battleships, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone EDIT: 1 artillery and 4 infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Algeria to Morocco 7 artilleries, 8 infantry, 1 marine and 1 mech_infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Southern Italy to Greece 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Albania 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 5 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry, 3 tactical_bombers and 6 transports moved from 95 Sea Zone to 99 Sea Zone 5 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers moved from 99 Sea Zone to Northern Italy 1 bomber moved from Burma to Queensland 1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone 7 artilleries and 1 infantry moved from Eastern United States to 104 Sea Zone 12 infantry moved from Central United States to 104 Sea Zone 7 artilleries, 13 infantry and 10 transports moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 11 Sea Zone to 1 Sea Zone 2 fighters moved from Hawaiian Islands to 1 Sea Zone 1 destroyer moved from 11 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 2 armour, 9 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 3 carriers moved from 11 Sea Zone to 26 Sea Zone 2 carriers moved from 11 Sea Zone to 27 Sea Zone 1 cruiser moved from 11 Sea Zone to 26 Sea Zone 4 destroyers moved from 11 Sea Zone to 26 Sea Zone 4 destroyers moved from 11 Sea Zone to 32 Sea Zone 4 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 armour, 3 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone 1 armour and 3 infantry moved from 27 Sea Zone to Johnston Island 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 8 fighters moved from Hawaiian Islands to Johnston Island Combat - Americans Battle in Marshall Islands Battle in Wake Island Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 1 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Albania Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Albania, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Albania 1 infantry owned by the Germans lost in Albania Americans win, taking Albania from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Midway Americans attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 2 : 1/7 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 3 : 1/7 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Johnston Island Americans attack with 1 armour, 8 fighters and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 8 fighters and 3 infantry in Johnston Island, round 2 : 6/12 hits, 5.00 expected hits Japanese roll dice for 1 infantry in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 armour, 8 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yugoslavia Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Americans roll dice for 1 artillery and 1 fighter in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Yugoslavia 1 artillery owned by the Germans lost in Yugoslavia Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 artillery Battle in Northern Italy Americans attack with 5 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 5 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Northern Italy, round 2 : 10/19 hits, 7.50 expected hits Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Northern Italy 3 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 5 artilleries, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Greece Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 4 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greece 1 infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Greece to 99 Sea Zone 1 fighter moved from Yugoslavia to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 4 fighters moved from Johnston Island to 27 Sea Zone 4 fighters moved from Johnston Island to Hawaiian Islands 2 fighters moved from 1 Sea Zone to 11 Sea Zone 7 artilleries and 13 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 3 carriers, 2 destroyers, 2 submarines and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 3 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - British 2 destroyers moved from 115 Sea Zone to 126 Sea Zone British take 128 Sea Zone from Germans 1 artillery and 9 infantry moved from Stalingrad to Kazakhstan Combat - British Battle in 126 Sea Zone British attack with 2 destroyers Germans defend with 1 submarine British roll dice for 2 destroyers in 126 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone British win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kazakhstan British attack with 1 artillery and 9 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 9 infantry in Kazakhstan, round 2 : 2/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 5 transports moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 8 infantry moved from United Kingdom to 113 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone 3 artilleries, 3 fighters and 12 infantry moved from 115 Sea Zone to Norway 3 fighters moved from Norway to 115 Sea Zone 3 tactical_bombers moved from Southern France to Norway 3 aaGuns, 2 bombers, 3 fighters and 3 tactical_bombers moved from Southern France to Northern Italy 3 aaGuns, 5 armour, 15 artilleries, 2 fighters, 29 infantry, 5 mech_infantrys and 3 tactical_bombers moved from Burma to Eastern India 2 armour and 1 mech_infantry moved from Central India to Eastern India 2 armour and 1 mech_infantry moved from Southern Persia to Central India 2 infantry and 1 mech_infantry moved from Iraq to Southern Persia 1 mech_infantry moved from Southern Persia to Baluchistan 1 fighter moved from Southern Italy to Northern Italy Place Units - British 3 artilleries placed in Norway 1 fighter placed in Southern Italy 3 armour placed in Southern Persia 3 mech_infantrys placed in Iraq Turn Complete - British British collect 44 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs Place Units - UK_Pacific 3 artilleries placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 3 artilleries
Combat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : -1.17 Germans regular : 1.83 British regular : 0.33
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@wizmark I edited the british duded onto the american TTs off gib. That was an edit from last round that I messed up. I’m pretty sure I can fly british planes up to make sure I don’t lose norway if you dont want me to make that edit.
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TripleA Manual Gamesave Post: French round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Burma to Eastern India 6 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,4,1,2,4,4 ANZAC collect 6 PUs (4 lost to blockades); end with 8 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Burma to Eastern India Turn Complete - French
Combat Hit Differential Summary :
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@Daaras I think its time to call it. Well played…your allied play was inspired, i shall learn lessons from it!
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@wizmark Thank you sir! This was the most fun I’ve ever had playing axis and allies. Thank you again