@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
1d6<=2: 1; Hits: 1
2d6<=3: 4, 1; Hits: 1
1d6<=4: 1; Hits: 1
1d6<=4: 3; Hits: 1
I’ll lose the carrier to that Axis plane hit
Very tough start. But you have an excellent record so I will not back off. It could all turn around
If you have any questions about 97, I can explain how I did it
@gamerman01 hmmm…i think its all over before is begun, lost a heck of a lot of units for nothing special…I hate T1 with the axis because this happens so many times it feels like
@wizmark will do italy tomorrow, bit too late here in the UK (2300)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Gibraltar
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking Gibraltar from British, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 armour and 2 artilleries in Southern France, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 bomber moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Libya: 1 artillery and 3 infantry
EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 3 infantry
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Removing units owned by Italians from Albania: 1 armour
EDIT: Adding units owned by Italians to Romania: 1 armour
EDIT: Removing units owned by Italians from Albania: 2 infantry
EDIT: Adding units owned by Italians to Bulgaria: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
French regular : 2.33
Italians regular : -0.67
@wizmark sigh that has been one of the worst axis turns ive ever had. Not finished yet but everything has gone allies way :(
That is awful.
Probably doesn’t help you to know I had a terrible G1 against Oysteilo just now. That one’s probably over G1, I only had 6 tanks left on Paris (worst 2% of results). And that, kids, is why you don’t cheat ground away from Paris.
I wondered if you’d go for bombing the London airbase and then decimating the 110 fleet, but of course that was very risky. Of course the bomber would have been shot down, but it did have a 25% chance of squeaking through.
And you just have 1 German ship, so even if the Italian bomber did its dirty deed, the Luftwaffe might have taken heavy losses.
Maybe you will still go for it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 2 artilleries and 3 mech_infantrys moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to 105 Sea Zone
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
3 fighters moved from Holland Belgium to 97 Sea Zone
1 bomber moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 105 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Germans attack with 4 fighters and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the British submerged
Germans roll dice for 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 3 mech_infantrys
British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
French roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.50 expected hits
French roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1.17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
1 armour owned by the Germans retreated to France
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 artilleries and 3 mech_infantrys
Casualties for British: 1 aaGun
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 3 armour, 1 bomber, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 bomber, 5 infantry and 1 tactical_bomber in Greece, round 2 : 8/10 hits, 3.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Germans lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
2 infantry moved from Western Germany to France
2 aaGuns moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to France
1 mech_infantry moved from France to Germany
5 armour moved from France to Germany
1 bomber moved from 105 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 bomber moved from Greece to Western Germany
1 tactical_bomber moved from Greece to Southern Italy
3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
3 artilleries and 6 infantry moved from Germany to Poland
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 fighter moved from 97 Sea Zone to France
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
10 mech_infantrys placed in Germany
2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
French regular : 2.33
Neutral_Allies regular : 1.67
Germans regular : 0.67
British regular : -0.83
@gamerman01 and the hits just keep coming…frsnce is going to win this on its own
@gamerman01 just on my forum posts you are on +9 casualties inflicted without how well or badly the uk/china did on its go. 8 hits in greece dont make up for only 2 hits in normandy…esp as you hit3/4 there as well. This is just a lost cause as I dont think you will make any mistakes to exploit either
@gamerman01 even the 1 sub did 3/4 convoy!
Unbelievable. I’ll take a look
Thanks for playing the G2 already
I have to go do some charity work, back in an hour
That is ridiculous. And you kept your head (kept calm) for doing G2. You still have a big army on my border and 10 aircraft with Germany, so I have to be sure I don’t get lazy.
Russia 2 was hard even though you lost 3 mech in Normandy, lost 2 infantry in Yugo, and took all infantry to Greece… I shudder to think…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/14 hits, 7.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Anhwe to Kiangsi
3 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 aaGun and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 aaGun and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 6 Sea Zone to 33 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Caroline Islands
1 fighter moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 1 marine placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.50