wiz (x) vs Gman (L +16) BM4 P/O R1

  • '20 '19

    @gamerman01 ok…so im sure i pressed scramble in scotland…but must of misclicked…if you want to roll on the forum for the fighter feel free, I will lose one of the tacs in belgium if you do and you hit…

    My usual atrocious start with G… very rarely get the good start that seems to happen against me when im allies!

  • '20 '19

    @gamerman01 I almost never go for vichy anymore… can never get the dice to support it


  • @wizmark Not sure I ever really have - need every ground unit in Paris, agreed


  • @wizmark Dice summary looked good for you, but let’s see where the hits and misses actually happened…


  • Here’s a big roll

    Scotland fighter
    [dice 1d6<=4]


  • 1d6<=4: 2; Hits: 1


  • I thought I was going to be attempting to clean up 2 subs and a damaged battleship in 110 and already feeling like it wouldn’t go well. Don’t remember ever seeing a blank in 111.
    Very interesting scenario for UK1.


  • I haven’t been able to post to forum for a long time

    triplea_40483_1rus.tsvg

  • '20 '19

    @gamerman01 also had a blank in 111 in my play off ptv game…seems like a bogey space!


  • That’s a 0.8% for the whiff,
    not sure if you took the exact same thing in on PtV but I’m sure it was similar

  • '20 '19

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 4/5 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 3 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            2 bombers moved from Yunnan to Kwangsi
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Korea to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 mech_infantry moved from Manchuria to Anhwe
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Japan to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : -2.17
    

    Savegame

  • '20 '19

    @gamerman01 well i dont think this game could have started much worse, its looking v bad already :(


  • That is super bad. At least you weren’t cheating air away for a J1 DOW

    Farmboy had similar results on J1…
    Yeah those forward J infantry are extremely valuable


  • A lot of calculations, a lot of possibilities…

    Scramble to 97?

    UK1 97 scramble.tsvg

  • '20 '19

    @gamerman01 max scramble, max def, bb last casualty please…lets hope for a turn around in the axis dice!


  • Scramble there can break either side, especially the Allies.


  • A battle that Triple A does wrong…

    I hit 4, took a hit to your battleship, cruiser, 2 fighters. So fighter, damaged battleship left.

    Triple A rolled your 3 fighters and demanded a casualty choice before rolling the 2 ships.

    You scored 2 fighter hits, +1 from your battleship.
    Now I have to think.


  • Will try to keep it clean
    I’ll roll on the forum from here.

    So I hit 4 and from your instructions, I take off cruiser, hit the battleship, and lose 2 fighters

    Your fighters hit 2 and your battleship hit 1

    I lose 2 fighters and damage the carrier
    (I took off the carrier in Triple A so I could see the rest of the roll)

    So we have
    Damaged carrier, Sub, Destroyer, cruiser, 1 tactical, 1 bomber
    versus
    1 fighter, 1 damaged battleship


  • The evil bid sub goes for a surprise strike on the battleship

    [dice 1d6<=2]


  • 1d6<=2: 2; Hits: 1

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