I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
1 fighter moved from 36 Sea Zone to 46 Sea Zone
1 battleship moved from 64 Sea Zone to 55 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Davao
1 fighter moved from Caroline Islands to 36 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 fighter moved from Kenya to Southern Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Southern Caucasus
Germans take Southern Caucasus from Russians
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
2 infantry moved from Rostov to Kursk
2 bombers moved from Leningrad to Kursk
Combat - Germans
Battle in Kursk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Kursk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 2 infantry in Kursk, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Ukraine to Stalingrad
2 artilleries and 7 infantry moved from Rostov to Stalingrad
2 bombers moved from Kursk to Stalingrad
2 infantry moved from Poland to Baltic States
1 aaGun, 8 armour, 13 artilleries, 25 infantry and 10 mech_infantrys moved from Northern Belarus to Leningrad
3 tactical_bombers moved from Leningrad to Western Germany
5 tactical_bombers moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 transport moved from 117 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from 117 Sea Zone to Poland
2 submarines moved from 97 Sea Zone to 99 Sea Zone
Place Units - Germans
2 transports placed in 116 Sea Zone
4 armour and 4 mech_infantrys placed in Germany
3 artilleries placed in Leningrad
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
3 infantry moved from Northern Manchuria to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Samara to Urals
1 infantry moved from Saratov to Samara
1 infantry moved from Tambov to Kursk
1 infantry moved from Tula to Kursk
1 fighter and 1 tactical_bomber moved from Russia to Kursk
1 fighter and 1 tactical_bomber moved from Russia to Urals
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 artillery and 1 infantry moved from Russia to Yaroslavl
1 fighter moved from Russia to Yaroslavl
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Smolensk to Southern Belarus
8 armour and 5 mech_infantrys moved from Smolensk to Southern Belarus
2 armour and 3 mech_infantrys moved from Russia to Southern Belarus
1 artillery and 3 infantry moved from Smolensk to Southern Belarus
Combat - Russians
Battle in Kursk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Urals
1 armour owned by the Italians lost in Urals
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Southern Belarus
Russians attack with 10 armour, 1 artillery, 4 infantry and 8 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 10 armour, 1 artillery, 4 infantry and 8 mech_infantrys in Southern Belarus, round 2 : 5/23 hits, 8.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 10 armour, 1 artillery, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Yaroslavl, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Amur to Siberia
2 infantry moved from Northern Manchuria to Buryatia
1 fighter and 1 tactical_bomber moved from Kursk to Russia
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 fighter moved from Yaroslavl to Russia
4 artilleries and 6 infantry moved from Tula to Russia
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Italians regular : 0.50
Germans regular : -1.33
Russians regular : -2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 battleship, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships and 3 cruisers moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 22 Sea Zone to 36 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 36 Sea Zone
3 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
4 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 7 infantry moved from Japan to 6 Sea Zone
1 artillery and 7 infantry moved from 6 Sea Zone to Korea
Combat Hit Differential Summary :
@avandoo Scramble to 36 and order of loss please?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 battleship, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships and 3 cruisers moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 22 Sea Zone to 36 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 36 Sea Zone
3 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
4 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 7 infantry moved from Japan to 6 Sea Zone
1 artillery and 7 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Americans scrambles 2 units out of Davao to defend against the attack in 36 Sea Zone
Battle in Southern Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Japanese roll dice for 1 artillery in Southern Manchuria, round 3 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 7 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 artillery and 7 infantry in Korea, round 2 : 0/8 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 7 infantry in Korea, round 3 : 1/8 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery and 6 infantry in Korea, round 4 : 2/7 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in 132 Sea Zone
Japanese attack with 2 battleships and 3 cruisers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships and 3 cruisers in 132 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 2 battleships and 3 cruisers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 3 battleships, 1 bomber, 2 carriers, 4 destroyers, 8 fighters, 1 submarine and 8 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine, 3 tactical_bombers and 3 transports; ANZAC defend with 1 cruiser and 3 fighters
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 battleships, 1 bomber, 2 carriers, 4 destroyers, 8 fighters and 8 tactical_bombers in 36 Sea Zone, round 2 : 14/24 hits, 13.17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters, 3 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 11/25 hits, 11.83 expected hits
Units damaged: 2 battleships owned by the Japanese
2 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone
1 submarine owned by the Americans, 2 destroyers owned by the Americans and 5 carriers owned by the Americans lost in 36 Sea Zone
Japanese roll dice for 3 battleships, 1 bomber, 8 fighters and 8 tactical_bombers in 36 Sea Zone, round 3 : 14/20 hits, 11.83 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 2 destroyers, 9 fighters, 3 tactical_bombers and 3 transports in 36 Sea Zone, round 3 : 12/18 hits, 10.33 expected hits
4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 bomber owned by the Japanese and 3 battleships owned by the Japanese lost in 36 Sea Zone
3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in 36 Sea Zone
Japanese roll dice for 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 4 : 6/8 hits, 4.67 expected hits
Americans roll dice for 1 battleship, 3 fighters and 3 transports in 36 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits
2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in 36 Sea Zone
3 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
1 transport owned by the Americans lost in 36 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 3 battleships, 1 bomber, 2 carriers, 4 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine, 3 tactical_bombers and 3 transports
Casualties for ANZAC: 1 cruiser and 3 fighters
Non Combat Move - Japanese
1 infantry and 1 marine moved from Sumatra to 38 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 marine and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 aaGun, 3 artilleries and 9 infantry moved from Kwangsi to French Indo China
1 infantry moved from Siam to French Indo China
1 infantry moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from Szechwan to French Indo China
2 artilleries moved from Inner Mongolia to Honan
1 aaGun moved from Tsinghai to Hopei
1 infantry moved from Szechwan to Yunnan
3 artilleries moved from Szechwan to Hopei
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 marine moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
1 battleship and 2 destroyers placed in 20 Sea Zone
1 armour, 4 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 aaGuns and 2 infantry
EDIT: Adding units owned by Japanese to Fukien: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 3.00
Japanese regular : 1.33
ANZAC regular : 0.67
Russians regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Manilla to Davao
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 battleship, 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 artilleries moved from Central United States to 104 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 104 Sea Zone
3 infantry and 1 marine moved from Brazil to 88 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour and 1 mech_infantry moved from Libya to Tunisia
4 artilleries and 3 infantry moved from Algeria to Tunisia
3 transports moved from 93 Sea Zone to 91 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from Morocco to Tunisia
Combat - Americans
Battle in Sumatra
Non Combat Move - Americans
1 aaGun, 2 artilleries and 3 infantry moved from Morocco to Algeria
6 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
1 cruiser and 1 marine moved from 88 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
Place Units - Americans
2 carriers placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in 11 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turning on Edit Mode
Turn Complete - Americans
EDIT: Americans collect 62 PUs; end with 62 PUs
EDIT: Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
EDIT: Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
EDIT: Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
EDIT: Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
EDIT: Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
EDIT: Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
1 fighter moved from Northern Sinkiang to Tsinghai
3 infantry moved from Kansu to Inner Mongolia
9 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 12 infantry in Tsinghai, round 2 : 2/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 battleship and 6 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
2 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
2 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
2 bombers moved from French Equatorial Africa to Southern Persia
3 fighters and 1 tactical_bomber moved from Southern Persia to 78 Sea Zone
2 fighters and 1 tactical_bomber moved from Nigeria to Tanganyika Territory
13 infantry moved from Southern Persia to Iraq
1 armour moved from Southern Persia to Iraq
1 mech_infantry moved from Southern Persia to Iraq
1 artillery moved from Southern Persia to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 battleship, 1 cruiser and 2 transports moved from 82 Sea Zone to 40 Sea Zone
EDIT: 3 transports moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Combat - British
Battle in 78 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 3 fighters and 1 tactical_bomber in 78 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 78 Sea Zone
1 destroyer owned by the Italians lost in 78 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 1 armour, 1 artillery, 13 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 13 infantry and 1 mech_infantry in Iraq, round 2 : 3/16 hits, 3.50 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 1 artillery, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 78 Sea Zone to Southern Persia
EDIT: 1 cruiser moved from 40 Sea Zone to 78 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Union of South Africa
1 battleship placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5,4,2,3
UK_Pacific collect 6 PUs (6 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : 0.33
Japanese regular : 0.67
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 3x harbour; Remaining resources: 38 PUs;
Italians buy 2 destroyers and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 units repaired.
1 mech_infantry moved from Northern Caucasus to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Northern Caucasus to Kursk
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo-Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 mech_infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 destroyer moved from 83 Sea Zone to 78 Sea Zone
3 fighters moved from Egypt to 78 Sea Zone
Combat - Italians
Battle in Kursk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Kursk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Kursk, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kursk
Russians win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 78 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 cruiser
Italians roll dice for 1 destroyer and 3 fighters in 78 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 cruiser in 78 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Italians lost in 78 Sea Zone
1 cruiser owned by the British lost in 78 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser
Non Combat Move - Italians
3 fighters moved from 78 Sea Zone to Egypt
3 artilleries and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Egypt
1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 5 transports moved from 83 Sea Zone to 99 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Egypt
1 infantry placed in Northern Italy
2 destroyers placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 32 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 1.33
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
2 destroyers moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 43 Sea Zone to 40 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 40 Sea Zone
British loiter and taunt; ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 40 Sea Zone
Japanese win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
2 infantry moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Stalingrad to Western Sinkiang
Germans take Western Sinkiang from Chinese
2 bombers moved from Stalingrad to Northern Belarus
2 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Baltic States to Northern Belarus
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
1 armour moved from Stalingrad to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Stalingrad
7 armour and 9 mech_infantrys moved from Stalingrad to Ukraine
Combat - Germans
Battle in Northern Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Northern Belarus, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 3 infantry in Northern Belarus, round 3 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Northern Belarus to Leningrad
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Leningrad
1 artillery moved from Poland to 117 Sea Zone
1 artillery and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
2 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
4 armour and 4 mech_infantrys moved from Germany to Baltic States
2 submarines moved from 99 Sea Zone to 83 Sea Zone
Place Units - Germans
3 infantry placed in Leningrad
4 armour and 4 mech_infantrys placed in Germany
Germans undo move 2.
3 artilleries and 3 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Germany
2 armour, 2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Urals
Russians take Urals from Italians
1 infantry moved from Russia to Samara
1 infantry moved from Kursk to Tambov
Russians take Tambov from Germans
1 infantry moved from Kursk to Rostov
Russians take Rostov from Italians
2 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Yaroslavl to Novgorod
2 infantry moved from Southern Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
3 fighters and 2 tactical_bombers moved from Russia to Northern Belarus
2 infantry moved from Buryatia to Sakha
Combat - Russians
Battle in Northern Belarus
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 3 infantry
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/7 hits, 3.17 expected hits
Germans roll dice for 3 infantry in Northern Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Northern Belarus
3 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 11 artilleries and 29 infantry moved from Smolensk to Novgorod
1 fighter moved from Eastern Poland to Novgorod
10 armour and 8 mech_infantrys moved from Southern Belarus to Novgorod
1 artillery moved from Southern Belarus to Smolensk
3 fighters and 2 tactical_bombers moved from Northern Belarus to Novgorod
7 artilleries and 18 infantry moved from Russia to Smolensk
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
1 artillery placed in Siberia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.00
Russians regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 4 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 artillery and 6 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 132 Sea Zone
1 battleship moved from 132 Sea Zone to 37 Sea Zone
1 marine moved from French Indo China to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 132 Sea Zone
2 infantry and 1 marine moved from 132 Sea Zone to Malaya
1 infantry moved from Yunnan to Shan State
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Fukien to Kiangsi
1 submarine moved from 40 Sea Zone to 59 Sea Zone
1 battleship moved from 132 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 battleship moved from 20 Sea Zone to 132 Sea Zone
1 cruiser moved from 132 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 cruisers in Malaya, round 2 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 mech_infantry
British defend with 1 aaGun, 2 artilleries and 10 infantry
Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 13 infantry and 1 mech_infantry in Shan State, round 2 : 4/18 hits, 4.50 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 10 infantry in Shan State, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese lost in Shan State
1 aaGun owned by the British and 5 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Shan State, round 3 : 5/15 hits, 4.00 expected hits
UK_Pacific roll dice for 2 artilleries and 5 infantry in Shan State, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese lost in Shan State
5 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Shan State, round 4 : 3/13 hits, 3.67 expected hits
UK_Pacific roll dice for 2 artilleries in Shan State, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for Japanese: 5 infantry
Casualties for British: 1 aaGun, 2 artilleries and 10 infantry
Non Combat Move - Japanese
2 carriers and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Malaya to 38 Sea Zone
1 tactical_bomber moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 aaGun and 3 artilleries moved from Hopei to Hunan
2 aaGuns and 1 infantry moved from Fukien to Kwangtung
2 artilleries moved from Honan to Anhwe
Place Units - Japanese
3 destroyers placed in 20 Sea Zone
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
UK_Pacific regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
3 fighters moved from Egypt to Belgian Congo
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
7 artilleries and 8 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 7 artilleries and 8 infantry
British defend with 1 infantry
Italians roll dice for 7 artilleries and 8 infantry in Trans-Jordan, round 2 : 3/15 hits, 4.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 7 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belgian Congo
Italians attack with 3 fighters, 3 infantry and 1 mech_infantry
British defend with 4 armour and 1 mech_infantry
Italians roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/7 hits, 2.17 expected hits
British roll dice for 4 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/5 hits, 2.50 expected hits
1 infantry owned by the Italians lost in Belgian Congo
1 mech_infantry owned by the British lost in Belgian Congo
Italians roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Belgian Congo, round 3 : 3/6 hits, 2.00 expected hits
British roll dice for 4 armour in Belgian Congo, round 3 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Italians lost in Belgian Congo
3 armour owned by the British lost in Belgian Congo
Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 4 : 3/5 hits, 1.83 expected hits
British roll dice for 1 armour in Belgian Congo, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Belgian Congo
1 armour owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Italians: 3 infantry
Casualties for British: 4 armour and 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Belgian Congo to Egypt
1 aaGun and 9 infantry moved from Southern Italy to 99 Sea Zone
1 aaGun, 9 infantry and 5 transports moved from 99 Sea Zone to 100 Sea Zone
1 aaGun moved from 100 Sea Zone to Egypt
1 infantry moved from 100 Sea Zone to Egypt
8 infantry moved from 100 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to 100 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 4 destroyers moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : -2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 59 Sea Zone
1 submarine moved from 55 Sea Zone to 59 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Battle in 59 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 59 Sea Zone
ANZAC win, taking Guam from Japanese, taking 59 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 battleship and 1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 mech_infantry moved from Western Sinkiang to Northern Sinkiang
Germans take Northern Sinkiang from Chinese
2 armour moved from Northern Sinkiang to Timguska
Germans take Timguska from Russians
1 infantry moved from Stalingrad to Tambov
1 infantry moved from Stalingrad to Rostov
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
2 bombers moved from Leningrad to Russia
3 fighters moved from Western Germany to Northern Belarus
2 infantry moved from Leningrad to Northern Belarus
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Western Germany to Eastern Poland
1 artillery and 1 infantry moved from Stalingrad to Tambov
1 artillery and 1 infantry moved from Stalingrad to Rostov
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 infantry moved from Leningrad to Archangel
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Northern Belarus
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Northern Belarus, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/6 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 armour and 9 mech_infantrys moved from Ukraine to Northern Caucasus
2 armour moved from Stalingrad to Northern Caucasus
2 bombers moved from Russia to Leningrad
3 fighters moved from Northern Belarus to Leningrad
4 armour and 4 mech_infantrys moved from Baltic States to Leningrad
2 tactical_bombers moved from Eastern Poland to 118 Sea Zone
3 transports moved from 118 Sea Zone to 117 Sea Zone
3 artilleries and 3 infantry moved from Germany to 117 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
3 infantry moved from 118 Sea Zone to Leningrad
2 armour and 2 mech_infantrys moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
3 artilleries moved from 118 Sea Zone to Leningrad
Place Units - Germans
1 carrier and 1 destroyer placed in 118 Sea Zone
1 bomber placed in Leningrad
1 armour, 3 infantry and 1 mech_infantry placed in Western Germany
3 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,6
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 83 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 73 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.50
Russians AA : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Vologda
Russians take Vologda from Germans
2 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Novgorod to Northern Belarus
3 fighters and 2 tactical_bombers moved from Novgorod to Northern Belarus
1 infantry moved from Samara to Saratov
Russians take Saratov from Germans
1 infantry moved from Urals to Kazakhstan
Russians take Kazakhstan from Italians
8 artilleries and 16 infantry moved from Smolensk to Novgorod
3 artilleries and 3 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Northern Belarus
Russians attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/8 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Northern Belarus
2 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Northern Belarus to Russia
3 fighters and 2 tactical_bombers moved from Northern Belarus to Novgorod
1 artillery and 2 infantry moved from Russia to Smolensk
2 aaGuns, 1 artillery and 9 infantry moved from Siberia to Sakha
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
4 artilleries and 8 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 fighter moved from Japan to 22 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 132 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery moved from Shan State to 132 Sea Zone
1 armour moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to Java
1 fighter moved from 38 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
2 battleships and 2 cruisers moved from 132 Sea Zone to 43 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 cruiser moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
Combat - Japanese
Battle in Aleutian Islands
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Celebes from ANZAC, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 destroyer moved from 132 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 carriers moved from 38 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 tactical_bomber moved from Sumatra to 43 Sea Zone
1 fighter moved from Sumatra to 43 Sea Zone
1 fighter moved from 22 Sea Zone to Kwangtung
1 aaGun and 3 artilleries moved from Hunan to Kwangsi
5 infantry and 1 mech_infantry moved from Shan State to French Indo China
2 artilleries moved from Anhwe to Kiangsi
1 artillery moved from Northern Manchuria to Korea
3 transports moved from 5 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
6 infantry moved from 20 Sea Zone to Kiangsu
Place Units - Japanese
1 factory_minor placed in French Indo China
2 destroyers placed in 20 Sea Zone
1 infantry placed in Kiangsu
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 3,3,5
Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.17
ANZAC regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 1 battleship, 1 destroyer, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 bomber moved from Tunisia to Northern Italy
1 submarine moved from 55 Sea Zone to 45 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from Northern Italy to Tunisia
1 aaGun, 2 artilleries and 3 infantry moved from Tunisia to Libya
6 artilleries and 6 infantry moved from Algeria to Tunisia
3 artilleries and 6 infantry moved from Morocco to Algeria
3 transports moved from 93 Sea Zone to 105 Sea Zone
4 artilleries moved from Central United States to 104 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun, 5 artilleries, 1 battleship, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 6 transports moved from 104 Sea Zone to 93 Sea Zone
3 transports moved from 105 Sea Zone to 104 Sea Zone
1 aaGun, 5 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 transports placed in 104 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Chahar to Shansi
2 infantry moved from Inner Mongolia to Shansi
3 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Hopei
2 infantry moved from Szechwan to Hunan
1 fighter moved from Inner Mongolia to Hunan
Combat - Chinese
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 bomber moved from Tunisia to Northern Italy
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Northwest Persia to Southern Caucasus
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Tunisia to Southern Italy
1 fighter moved from United Kingdom to Algeria
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Southern Italy
Bombing raid in Southern Italy causes 0 damage total.
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 1 tactical_bomber in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British lost in 96 Sea Zone
1 destroyer owned by the Italians lost in 96 Sea Zone
Italians win with no units remaining. Battle score for attacker is -10
Casualties for British: 1 destroyer and 1 tactical_bomber
Casualties for Italians: 1 destroyer
Battle in 95 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Southern Caucasus
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Southern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Southern Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Southern Caucasus
British win, taking Southern Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 armour, 10 infantry and 1 mech_infantry moved from Iraq to Southern Persia
1 infantry moved from Northwest Persia to Southern Persia
1 battleship, 1 destroyer and 2 transports moved from 82 Sea Zone to 74 Sea Zone
1 bomber moved from Northern Italy to Tunisia
1 artillery and 1 infantry moved from Tunisia to Libya
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Eastern India to Southern Persia
Place Units - British
2 fighters placed in Southern Persia
1 carrier placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,5,2,4,3,4,5,1
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 6,5,4,2
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 2.00
Japanese regular : 0.67
Germans regular : -1.00
British regular : -0.50
Italians AA : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
7 artilleries and 16 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to 74 Sea Zone
1 fighter moved from 100 Sea Zone to 74 Sea Zone
2 destroyers moved from 100 Sea Zone to 74 Sea Zone
1 mech_infantry moved from Belgian Congo to Nigeria
Italians take Nigeria from British
1 fighter moved from Egypt to 74 Sea Zone
Combat - Italians
Battle in 74 Sea Zone
Italians attack with 2 destroyers and 3 fighters
British defend with 1 battleship, 1 destroyer and 2 transports
Italians roll dice for 2 destroyers and 3 fighters in 74 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 destroyer and 2 transports in 74 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Italians lost in 74 Sea Zone
Italians roll dice for 1 destroyer and 3 fighters in 74 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
British roll dice for 1 battleship, 1 destroyer and 2 transports in 74 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Italians lost in 74 Sea Zone
1 destroyer owned by the British lost in 74 Sea Zone
Italians roll dice for 3 fighters in 74 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
British roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 74 Sea Zone
2 transports owned by the British lost in 74 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 2 destroyers
Casualties for British: 1 battleship, 1 destroyer and 2 transports
Battle in Iraq
Italians attack with 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys in Iraq, round 2 : 6/26 hits, 7.17 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Egypt to Alexandria
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 transports moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
1 fighter moved from 74 Sea Zone to Anglo-Egyptian Sudan
1 fighter moved from 74 Sea Zone to Anglo-Egyptian Sudan
1 fighter moved from 74 Sea Zone to Kenya
Place Units - Italians
1 armour and 2 fighters placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -3.67
British regular : -1.00