@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L24 PTV MikawaGunichi (X+13) vs Avandoo
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Algeria to 94 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 4 infantry moved from 98 Sea Zone to Malta 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 armour moved from Baltic States to Western Ukraine 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in Gibraltar causes 4 damage total. Battle in Malta Italians attack with 2 artilleries and 4 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 bomber moved from Gibraltar to Algeria 2 infantry moved from Morocco to Algeria 2 infantry moved from Tunisia to Libya 1 infantry moved from Egypt to Anglo-Egyptian Sudan 2 fighters moved from Southern Italy to Egypt 1 infantry moved from Southern France to Northern Italy Place Units - Italians 2 transports placed in 99 Sea Zone 1 carrier placed in 99 Sea Zone 2 infantry placed in Southern Italy 1 factory_minor placed in Egypt Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British AA : -0.17 British regular : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 64 Sea Zone to 65 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 27 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 31 Sea Zone to 27 Sea Zone 1 cruiser moved from 28 Sea Zone to 27 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 3 fighters and 2 infantry moved from Queensland to New South Wales 3 fighters moved from New South Wales to New Zealand Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 17 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 infantry moved from Vyborg to Leningrad 5 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 armour moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad Combat - Germans Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 aaGuns moved from Baltic States to Leningrad 6 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine 9 mech_infantrys moved from Baltic States to Western Ukraine 5 armour moved from Baltic States to Western Ukraine 1 armour moved from Baltic States to Leningrad 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 infantry moved from Finland to Vyborg 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland 2 fighters and 2 tactical_bombers moved from Finland to Eastern Poland 1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern Poland 2 bombers moved from Germany to Eastern Poland 1 fighter moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 4 artilleries and 2 infantry moved from Germany to Poland Place Units - Germans 3 armour and 5 mech_infantrys placed in Germany 1 artillery placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4 Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour and 10 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia 1 armour moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Smolensk 1 infantry moved from Stalingrad to Tambov Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Kursk 5 armour, 4 artilleries, 9 infantry and 4 mech_infantrys moved from Ukraine to Kursk 2 mech_infantrys moved from Smolensk to Kursk 1 artillery and 9 infantry moved from Russia to Smolensk 2 armour and 1 mech_infantry moved from Yaroslavl to Bryansk 2 infantry moved from Yaroslavl to Smolensk Place Units - Russians 10 artilleries placed in Russia 2 armour placed in Stalingrad Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 0.17 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kweichow to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hunan to Kweichow 2 artilleries and 1 infantry moved from Hunan to Szechwan 2 artilleries and 3 infantry moved from Fukien to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 3 infantry moved from 21 Sea Zone to Manilla 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao 1 cruiser and 1 marine moved from 43 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo 1 submarine moved from 43 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 4 infantry moved from Anhwe to Hopei 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Honan to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 fighter and 3 tactical_bombers moved from Honan to Hopei 1 fighter moved from Kwangsi to Szechwan 2 bombers moved from Kwangsi to Eastern India 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits 1 bomber owned by the Japanese killed by AA in Eastern India Bombing raid in Eastern India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Eastern India causes 7 damage total. Battle in Celebes Battle in Guam Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Celebes from Dutch, taking Guam from Americans, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 2 artilleries, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 4 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 3 tactical_bombers in Hopei, round 2 : 3/8 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Manilla Japanese attack with 1 artillery and 3 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Manilla, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Davao Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 bomber moved from Eastern India to Kwangsi 1 fighter moved from Szechwan to Kwangsi 1 fighter and 3 tactical_bombers moved from Hopei to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 3 submarines moved from 36 Sea Zone to 132 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 43 Sea Zone to 45 Sea Zone 1 aaGun moved from Anhwe to Honan 1 infantry moved from Kiangsu to Anhwe 3 aaGuns and 1 infantry moved from Kiangsu to Kiangsi 1 carrier moved from 43 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 fighter and 5 infantry placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -1.00 Japanese regular : 0.50 UK_Pacific AA : 0.67 UK_Pacific regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 4 artilleries, 4 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Eastern United States to United Kingdom 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 artillery, 3 infantry and 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 2 transports moved from 28 Sea Zone to 32 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 2 transports moved from 32 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Marshall Islands 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 submarine moved from 65 Sea Zone to 33 Sea Zone Combat - Americans Battle in Morocco Battle in Marshall Islands Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Place Units - Americans 2 destroyers and 3 transports placed in 104 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 2 destroyers and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 armour and 1 mech_infantry moved from French Equatorial Africa to Nigeria 2 armour and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Northeast Persia to Southern Persia 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 armour moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Eastern India to Western India 1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 2 destroyers moved from 106 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to France 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 2 artilleries and 11 infantry moved from Shan State to Yunnan 6 infantry moved from Burma to Yunnan 1 transport moved from 78 Sea Zone to 73 Sea Zone 1 battleship and 1 cruiser moved from 78 Sea Zone to 82 Sea Zone Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Anglo-Egyptian Sudan British attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 2 artilleries and 17 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 17 infantry in Yunnan, round 2 : 6/19 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries and 16 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Nigeria British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Nigeria, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Nigeria British win, taking Nigeria from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from France to United Kingdom Place Units - British 1 bomber placed in United Kingdom 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 2 infantry and 1 mech_infantry placed in Southern Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 fighter and 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,3,5,2,6,6 UK_Pacific collect 9 PUs (8 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomberCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.33 Italians regular : -0.67 Japanese regular : 0.67 Germans AA : -0.17 British regular : 2.83 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 1x harbour; Remaining resources: 40 PUs; Italians buy 2 destroyers and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from Yugoslavia to 99 Sea Zone 2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 1 bomber and 2 infantry moved from Algeria to Morocco 2 artilleries and 4 infantry moved from Malta to 98 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 3 destroyers, 4 infantry and 3 transports moved from 98 Sea Zone to 100 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone Combat - Italians Battle in Morocco Italians attack with 1 bomber and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 3/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 bomber moved from Morocco to Southern Italy 2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Yugoslavia to Northern Italy 2 artilleries and 8 infantry moved from 100 Sea Zone to Egypt 1 fighter moved from Egypt to 100 Sea Zone 2 infantry moved from Libya to Tobruk Place Units - Italians 2 destroyers placed in 97 Sea Zone 3 infantry placed in Egypt 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 2.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 3 aaGuns EDIT: Turning off Edit Mode 1 destroyer moved from 65 Sea Zone to 55 Sea Zone 2 fighters moved from New Zealand to 55 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 27 Sea Zone to 34 Sea Zone 1 submarine moved from 65 Sea Zone to 33 Sea Zone 1 fighter moved from New Zealand to 33 Sea Zone 1 artillery and 3 infantry moved from 34 Sea Zone to Caroline Islands 1 infantry moved from Burma to Yunnan Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking 55 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caroline Islands ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to Burma: 2 aaGuns EDIT: Adding units owned by UK_Pacific to Yunnan: 1 aaGun EDIT: Turning off Edit Mode 2 fighters moved from 55 Sea Zone to Queensland 2 aaGuns and 5 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 fighter moved from Gibraltar to Nigeria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : 1.33 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs; Germans buy 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bessarabia 2 bombers moved from Eastern Poland to Russia 2 tactical_bombers moved from Eastern Poland to Bessarabia 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 4 infantry moved from Archangel to Leningrad 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Northern Belarus Germans take Northern Belarus from Russians 9 artilleries and 20 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Vyborg to Leningrad 3 armour and 5 mech_infantrys moved from Eastern Poland to Northern Belarus 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Bessarabia Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 tactical_bombers in Bessarabia, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Eastern Poland to Western Germany 1 infantry moved from Western Germany to France 3 artilleries and 1 infantry moved from Poland to Eastern Poland 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 11 armour, 2 artilleries, 9 infantry and 11 mech_infantrys moved from Western Ukraine to Ukraine 2 tactical_bombers moved from Bessarabia to Leningrad 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 2 bombers moved from Russia to Leningrad Place Units - Germans 3 infantry placed in France 3 fighters and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5 Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.33 Russians AA : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 40 PUs; Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Stalingrad to Russia 2 mech_infantrys moved from Kursk to Russia 1 infantry moved from Tambov to Saratov 1 artillery moved from Russia to Samara 1 armour moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Southern Belarus to Smolensk 1 armour moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 armour moved from Novgorod to Smolensk 1 armour and 1 mech_infantry moved from Bryansk to Smolensk 5 armour and 4 mech_infantrys moved from Kursk to Smolensk 2 fighters and 1 tactical_bomber moved from Kursk to Russia 9 artilleries moved from Russia to Smolensk 4 artilleries and 9 infantry moved from Kursk to Tula Combat - Russians Non Combat Move - Russians 3 infantry moved from Sakha to Amur 2 aaGuns and 14 infantry moved from Siberia to Amur Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 battleship, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra 1 infantry moved from Borneo to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Honan to Tsinghai 2 infantry moved from Hopei to Tsinghai 2 artilleries moved from Szechwan to Tsinghai 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hunan 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 bomber, 3 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China Combat - Japanese Battle in Java Battle in Sumatra Battle in Malaya Battle in French Indo China Japanese attack with 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 7/10 hits, 4.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking Java from Dutch, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific, taking French Indo China from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/14 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Honan to Tsinghai 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsi to Hopei 2 artilleries and 2 infantry moved from Kwangtung to Kwangsi 2 aaGuns moved from Kiangsi to Kiangsu 1 aaGun moved from Kiangsi to Kwangtung 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 3 infantry moved from Manilla to 21 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone 2 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone 1 artillery and 7 infantry moved from 37 Sea Zone to Kwangsi 1 bomber, 3 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi 1 submarine moved from 38 Sea Zone to 40 Sea Zone 2 submarines moved from 132 Sea Zone to 38 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 22 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 132 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 infantry placed in Japan 1 battleship, 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.33 UK_Pacific regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 1 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 4 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 submarines moved from 33 Sea Zone to 34 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Marshall Islands to 33 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 infantry, 1 marine, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 34 Sea Zone to 35 Sea Zone 1 artillery, 6 fighters, 3 infantry, 1 marine and 3 tactical_bombers moved from 35 Sea Zone to Paulau 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 23 Sea Zone 1 infantry and 1 mech_infantry moved from 23 Sea Zone to Marianas 1 destroyer moved from 32 Sea Zone to 23 Sea Zone Americans take 23 Sea Zone from Japanese 1 destroyer moved from 32 Sea Zone to 34 Sea Zone Combat - Americans Battle in Paulau Battle in Marianas Battle in Morocco Americans attack with 1 armour, 4 artilleries, 5 infantry, 1 marine and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 4 artilleries, 5 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 7/12 hits, 4.00 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Morocco 2 infantry owned by the Italians lost in Morocco Americans win, taking Paulau from Japanese, taking Marianas from Japanese, taking Morocco from Italians with 1 armour, 4 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 2 EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 3 EDIT: Turning off Edit Mode 6 fighters and 3 tactical_bombers moved from Paulau to 35 Sea Zone Place Units - Americans 1 carrier placed in 104 Sea Zone 3 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States 2 destroyers placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 artillery EDIT: Removing units owned by Americans from Central United States: 2 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 104 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Americans from 1 to 6 EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 51 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Yunnan 13 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 2x harbour; Remaining resources: 36 PUs; British buy 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to France 3 fighters and 1 tactical_bomber moved from United Kingdom to Morocco 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 3 infantry and 1 mech_infantry moved from Southern Persia to Iraq 1 armour moved from Nigeria to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Western India to Baluchistan 1 tactical_bomber moved from 83 Sea Zone to Egypt 1 fighter moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from Southern Persia to Egypt 1 fighter moved from Southern Persia to Egypt 1 fighter moved from Eastern India to 40 Sea Zone 1 tactical_bomber moved from Eastern India to Szechwan 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Siam to Shan State Combat - British Air Battle in Egypt British attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in France causes 11 damage total. Damaged units is as follows: factory_minor = 6, airfield = 5 Strategic bombing raid in Egypt Italians roll AA dice in Egypt : 0/2 hits, 0.33 expected hits Bombing raid in Egypt rolls: 4,2 and causes: 4 damage to unit: harbour Bombing raid in Egypt causes 4 damage total. Battle in 40 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 40 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 40 Sea Zone British win, taking 40 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Szechwan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Szechwan British roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 1 tactical_bomber moved from Szechwan to Burma 2 artilleries and 14 infantry moved from Yunnan to Burma 1 armour and 1 infantry moved from 82 Sea Zone to Iraq 2 fighters moved from Southern Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Southern Persia 2 fighters moved from Iraq to Southern Persia 1 fighter and 1 tactical_bomber moved from Egypt to 83 Sea Zone 2 bombers moved from France to United Kingdom 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from 40 Sea Zone to Eastern India Place Units - British 1 tactical_bomber placed in United Kingdom 3 infantry placed in Southern Persia 2 armour and 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 fighter EDIT: Removing units owned by UK_Pacific from Yunnan: 1 aaGun EDIT: Adding units owned by Chinese to Northern Sinkiang: 1 fighter EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5,4,3,5,2,1,4 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 artilleries placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,5,3 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern India change ownership: 3 artilleries Some Units in Burma change ownership: 3 aaGunsCombat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : 2.83 Japanese regular : -0.17 Italians regular : 1.33 Germans AA : -0.33 British regular : 0.67 Italians AA : -0.33 -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 4x harbour; Remaining resources: 35 PUs; Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 2 armour and 2 mech_infantrys moved from Ukraine to Rostov Italians take Rostov from Russians 2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus Italians take Northern Caucasus from Russians 1 transport moved from 100 Sea Zone to 98 Sea Zone 2 infantry moved from Tobruk to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 4 transports moved from 100 Sea Zone to 99 Sea Zone 3 infantry moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 1 infantry moved from Northern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Syria 4 infantry moved from Northern Italy to 99 Sea Zone 4 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone 4 infantry moved from 101 Sea Zone to Syria Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians killed by AA in Gibraltar Bombing raid in Gibraltar causes 0 damage total. Battle in Crete Battle in Cyprus Battle in Syria Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 battleship moved from 100 Sea Zone to 101 Sea Zone 7 artilleries and 1 mech_infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to 100 Sea Zone 1 destroyer moved from 100 Sea Zone to 101 Sea Zone 1 cruiser moved from 100 Sea Zone to 101 Sea Zone 1 destroyer moved from 97 Sea Zone to 101 Sea Zone Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Southern Italy 2 artilleries and 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
British AA : 0.83 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 transport moved from 34 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Burma Non Combat Move - ANZAC Place Units - ANZAC 1 battleship placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Nigeria to Kenya Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 factory_minor, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Rostov 10 armour and 11 mech_infantrys moved from Ukraine to Stalingrad Germans take Stalingrad from Russians 2 artilleries and 9 infantry moved from Ukraine to Rostov 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Ukraine 1 infantry moved from Nenetsia to Gorky Germans take Gorky from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 2 armour, 1 artillery and 5 infantry moved from Leningrad to Northern Belarus 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Northern Belarus 1 armour, 3 artilleries, 1 infantry and 5 mech_infantrys moved from Eastern Poland to Northern Belarus Combat - Germans Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 transport moved from 118 Sea Zone to 116 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone 2 infantry moved from 117 Sea Zone to Poland 3 fighters moved from Western Germany to France 1 tactical_bomber moved from Western Germany to Leningrad 1 infantry moved from Western Germany to France 1 aaGun moved from Leningrad to Northern Belarus Place Units - Germans 1 factory_minor placed in Leningrad 3 tactical_bombers placed in Western Germany 2 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 5 infantry moved from Amur to Siberia 1 artillery moved from Samara to Russia 1 infantry moved from Urals to Samara 1 infantry moved from Tula to Tambov 1 infantry moved from Tula to Kursk Russians take Kursk from Germans 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Gorky 2 fighters moved from Russia to Gorky 1 fighter and 1 tactical_bomber moved from Russia to Gorky 1 armour moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Southern Belarus to Smolensk 7 infantry moved from Russia to Smolensk Combat - Russians Battle in Gorky Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Gorky 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Gorky to Russia 5 infantry moved from Amur to Northern Manchuria 1 aaGun moved from Amur to Siberia Place Units - Russians 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.50 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 battleships and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 submarines moved from 38 Sea Zone to 40 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 40 Sea Zone 2 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 2 infantry moved from Tsinghai to Inner Mongolia 2 artilleries moved from Tsinghai to Inner Mongolia 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Tsinghai to Szechwan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State Combat - Japanese Battle in 40 Sea Zone Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 40 Sea Zone 1 destroyer owned by the British lost in 40 Sea Zone Japanese win, taking 40 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Inner Mongolia Japanese attack with 2 artilleries and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Inner Mongolia, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Inner Mongolia, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia 1 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 2 artilleries and 1 infantry in Inner Mongolia, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Inner Mongolia, round 5 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 carriers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 5 transports moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from Korea to Japan 1 aaGun moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Kiangsu 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 37 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 132 Sea Zone to 20 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 marine moved from Sumatra to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 40 Sea Zone to 38 Sea Zone 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 38 Sea Zone 1 infantry and 1 marine moved from 38 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Kwangsi to Japan 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 1 transport moved from 132 Sea Zone to 38 Sea Zone Place Units - Japanese 2 battleships placed in 20 Sea Zone 1 infantry placed in Kiangsu 2 artilleries and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -1.67 UK_Pacific regular : -0.33 Russians regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 6 artilleries, 1 battleship, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 6 transports moved from 93 Sea Zone to 104 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 4 artilleries and 3 infantry moved from Morocco to Algeria 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to 94 Sea Zone 1 carrier moved from 104 Sea Zone to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 23 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 23 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Manilla 1 infantry moved from Paulau to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 submarine moved from 35 Sea Zone to 36 Sea Zone 6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone Combat - Americans Battle in 36 Sea Zone Americans attack with 6 fighters, 1 submarine, 3 tactical_bombers and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 6 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Manilla Battle in Davao Battle in 94 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win, taking Manilla from Japanese, taking Davao from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber moved from 94 Sea Zone to Morocco 1 marine moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 93 Sea Zone to Morocco 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery moved from Paulau to 36 Sea Zone 1 marine moved from Paulau to 36 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 destroyer moved from 23 Sea Zone to 36 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone Place Units - Americans 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States 1 battleship, 1 carrier and 1 submarine placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 11 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 27 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 fighter moved from Northern Sinkiang to Eastern Sinkiang 12 infantry moved from Northern Sinkiang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Kansu, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Sinkiang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia 1 artillery and 2 infantry moved from Morocco to Algeria 2 transports moved from 93 Sea Zone to 88 Sea Zone 1 mech_infantry moved from Nigeria to Anglo-Egyptian Sudan 1 armour moved from French Central Africa to Anglo-Egyptian Sudan 4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo-Egyptian Sudan 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour, 6 infantry and 1 mech_infantry moved from Iraq to Southern Persia 1 artillery and 1 infantry moved from Baluchistan to Southern Persia 2 artilleries and 5 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Morocco to Nigeria 1 fighter moved from Morocco to Nigeria 2 bombers moved from United Kingdom to French Equatorial Africa 1 fighter moved from Morocco to 93 Sea Zone 1 fighter moved from Morocco to Nigeria 1 tactical_bomber moved from United Kingdom to 93 Sea Zone 1 tactical_bomber moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from Southern Persia to Egypt 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan Combat - British Strategic bombing raid in Egypt Italians roll AA dice in Egypt : 0/2 hits, 0.33 expected hits Bombing raid in Egypt rolls: 1,2 and causes: 3 damage to unit: harbour Bombing raid in Egypt causes 3 damage total. Battle in Anglo-Egyptian Sudan British attack with 5 armour, 2 artilleries, 3 infantry and 3 mech_infantrys Italians defend with 1 infantry British roll dice for 5 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Anglo-Egyptian Sudan, round 2 : 6/13 hits, 5.00 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 artilleries and 5 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 1/7 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British roll dice for 2 artilleries and 4 infantry in Shan State, round 3 : 0/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 4 infantry in Shan State, round 4 : 0/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 4 infantry in Shan State, round 5 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 2 infantry moved from Burma to Shan State 2 aaGuns moved from Burma to Eastern India 1 aaGun and 5 infantry moved from Burma to Shan State 1 tactical_bomber moved from Egypt to Southern Persia 1 tactical_bomber moved from Egypt to 83 Sea Zone Place Units - British 3 infantry placed in Southern Persia 2 armour and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 infantry EDIT: Adding units owned by UK_Pacific to Shan State: 2 infantry EDIT: Changing ownership of Yunnan from Chinese to Japanese EDIT: Adding units owned by Japanese to Yunnan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,2 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Units Change Ownership Some Units in Shan State change ownership: 2 infantry Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.00 Italians regular : 0.00 Japanese regular : 1.33 British regular : -3.33 Italians AA : -0.33 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Cyprus to 101 Sea Zone 2 infantry moved from Crete to 101 Sea Zone 3 infantry moved from Syria to 101 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 7 infantry and 5 transports moved from 101 Sea Zone to 100 Sea Zone 3 artilleries moved from Trans-Jordan to 100 Sea Zone 10 infantry moved from Egypt to Anglo-Egyptian Sudan 1 mech_infantry moved from Trans-Jordan to Anglo-Egyptian Sudan 1 armour moved from Northern Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Urals Italians take Urals from Russians 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 7 infantry and 5 transports moved from 100 Sea Zone to 83 Sea Zone 1 destroyer moved from 97 Sea Zone to 83 Sea Zone 3 artilleries and 7 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan Combat - Italians Battle in 83 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 5 transports British defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber; French defend with 1 destroyer Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 5 transports in 83 Sea Zone, round 2 : 7/9 hits, 4.00 expected hits British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 83 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians 1 destroyer owned by the French, 1 tactical_bomber owned by the British, 2 destroyers owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 83 Sea Zone Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 5 transports in 83 Sea Zone, round 3 : 5/9 hits, 4.00 expected hits British roll dice for 1 fighter in 83 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Italians lost in 83 Sea Zone 1 fighter owned by the British lost in 83 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is 63 Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber Casualties for French: 1 destroyer Casualties for Italians: 1 destroyer Battle in Anglo-Egyptian Sudan Italians attack with 3 artilleries, 17 infantry and 1 mech_infantry British defend with 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys Italians roll dice for 3 artilleries, 17 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 5/21 hits, 4.50 expected hits British roll dice for 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Anglo-Egyptian Sudan, round 2 : 5/12 hits, 5.33 expected hits 5 infantry owned by the Italians lost in Anglo-Egyptian Sudan 1 mech_infantry owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in Anglo-Egyptian Sudan Italians roll dice for 3 artilleries, 12 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 3 : 3/16 hits, 3.67 expected hits British roll dice for 5 armour and 2 mech_infantrys in Anglo-Egyptian Sudan, round 3 : 4/7 hits, 3.50 expected hits 4 infantry owned by the Italians lost in Anglo-Egyptian Sudan 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Anglo-Egyptian Sudan Italians roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 4 : 5/12 hits, 3.00 expected hits British roll dice for 4 armour in Anglo-Egyptian Sudan, round 4 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Italians lost in Anglo-Egyptian Sudan 4 armour owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 26 Casualties for Italians: 11 infantry Casualties for British: 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys Trigger Italians Destroy Factories Urals: has removed 1 factory_minor owned by Italians in Urals Non Combat Move - Italians Trigger Urals Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Italians attached to Italians 2 fighters moved from 83 Sea Zone to Egypt 4 artilleries and 3 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 100 Sea Zone to 78 Sea Zone 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Changing ownership of Iraq from British to Italians EDIT: Removing units owned by Italians from Syria: 1 infantry EDIT: Adding units owned by Italians to Iraq: 1 infantry EDIT: Turning off Edit Mode 2 destroyers placed in 83 Sea Zone 1 airfield and 1 fighter placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5 Italians collect 31 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : 5.83 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 35 Sea Zone to 43 Sea Zone ANZAC take 36 Sea Zone from Japanese 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 fighter moved from 36 Sea Zone to 46 Sea Zone 1 battleship moved from 64 Sea Zone to 55 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 46 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Davao 1 fighter moved from Caroline Islands to 36 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67





