@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 bombers, 6 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 bomber moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Kweichow
2 fighters moved from 37 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
1 bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 armour and 2 artilleries moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
1 armour, 1 artillery and 2 transports moved from 39 Sea Zone to 42 Sea Zone
1 armour and 1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from Jehol to Anhwe
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 4 transports
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 transports in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer and 4 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 fighters and 2 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/7 hits, 3.00 expected hits
ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Java
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 2 fighters and 1 infantry in Java, round 3 : 3/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Java
1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
1 fighter owned by the Japanese retreated
ANZAC win with 1 fighter remaining. Battle score for attacker is -16
Casualties for Japanese: 1 armour, 3 artilleries, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 6 Sea Zone
Japanese attack with 7 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 cruiser, 1 destroyer, 4 submarines and 1 transport
4 submarines owned by the Americans submerged
Japanese roll dice for 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
2 fighters owned by the Japanese lost in 6 Sea Zone
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Kwangtung
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kwangtung
Japanese win, taking Kwangtung from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 submarines; ANZAC defend with 1 submarine and 1 transport
3 submarines owned by the Americans and 1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC submerged
Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 20 Sea Zone to Japan
5 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 bomber moved from 33 Sea Zone to Marshall Islands
1 fighter moved from Java to 42 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 aaGun moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
1 infantry placed in French Indo China
1 infantry placed in India
1 infantry placed in Malaya
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 31
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,4,2,3,5,5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,1,2,6,4,1,2,2,4,4,5,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,5,2,1,4,4
Japanese collect 17 PUs (31 lost to blockades); end with 17 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.50
Japanese regular : 1.67
ANZAC regular : 2.83
Wow, Normandy and Java both went really well for me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 6 fighters and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Siberia to Amur
Americans take Amur from Japanese
1 artillery moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
6 fighters moved from 19 Sea Zone to Kwangtung
Combat - Americans
Battle in Kwangtung
Americans attack with 6 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 6 fighters and 1 infantry in Kwangtung, round 2 : 4/7 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 6 fighters and 3 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 6 fighters and 3 infantry in Holland Belgium, round 2 : 4/10 hits, 4,00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 6 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 artillery moved from France to Normandy Bordeaux
6 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
4 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
6 fighters moved from Kwangtung to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,33
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kiangsu to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Kiangsu
Japanese win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Manchuria
Place Units - Chinese
1 infantry placed in Manchuria
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -1,83
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 6 fighters and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Siberia to Amur
Americans take Amur from Japanese
1 artillery moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
6 fighters moved from 19 Sea Zone to Kwangtung
Combat - Americans
Battle in Kwangtung
Americans attack with 6 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 6 fighters and 1 infantry in Kwangtung, round 2 : 4/7 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 6 fighters and 3 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 6 fighters and 3 infantry in Holland Belgium, round 2 : 4/10 hits, 4,00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 6 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 artillery moved from France to Normandy Bordeaux
6 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
4 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
6 fighters moved from Kwangtung to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kiangsu to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Kiangsu
Japanese win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Manchuria
Place Units - Chinese
1 infantry placed in Manchuria
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 infantry moved from France to Southern France
5 fighters and 3 infantry moved from France to Northern Italy
2 armour, 5 artilleries, 17 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Combat - British
British creates battle in territory 80 Sea Zone
Battle in Northern Italy
British attack with 5 fighters and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_major and 1 infantry
British roll dice for 5 fighters and 3 infantry in Northern Italy, round 2 : 6/8 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Northern Italy
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 2 armour, 5 artilleries, 20 infantry and 5 mech_infantrys
Germans defend with 1 artillery and 1 mech_infantry
British roll dice for 2 armour, 5 artilleries, 20 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 8/32 hits, 7,67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Northwest Persia
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 armour, 5 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Southern France
British attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 2 infantry in Southern France, round 4 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 2 infantry in Southern France, round 5 : 3/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
5 aaGuns and 3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
5 fighters moved from Northern Italy to United Kingdom
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 artillery moved from Eastern Persia to Persia
3 infantry moved from Egypt to Trans-Jordan
6 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
1 destroyer and 1 submarine placed in 110 Sea Zone
2 artilleries placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1,83
Americans regular : 1,33
Italians regular : -1,00
Japanese regular : -0,33
Germans regular : -0,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 5 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery and 5 infantry in Northern Italy, round 2 : 1/6 hits, 1.33 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Northern Italy
Italians roll dice for 1 artillery and 5 infantry in Northern Italy, round 3 : 1/6 hits, 1.33 expected hits
British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 mech_infantry moved from Caucasus to Tsinghai
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,5,2,5,3,5,5
Italians collect 3 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
ANZAC creates battle in territory 36 Sea Zone
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Java to Queensland
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
2 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,5,2,3,3,1,3,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
ANZAC collect 18 PUs (4 lost to blockades); end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - French
French buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
4 infantry moved from France to Normandy Bordeaux
Place Units - French
1 infantry placed in Southern France
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by French to Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 94 PUs;
Germans buy 1 airfield, 5 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
8 artilleries and 9 infantry moved from Western Germany to France
1 bomber moved from Greece to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
4 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
Combat - Germans
Battle in France
Germans attack with 8 artilleries and 9 infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Germans roll dice for 8 artilleries and 9 infantry in France, round 2 : 8/17 hits, 5.50 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in France
Germans destroys 17PUs while taking French capital
Germans win, taking France from French with 8 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/11 hits, 5.00 expected hits
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Americans lost in Holland Belgium
2 bombers owned by the Germans, 5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
3 infantry owned by the Germans retreated to Western Germany
Americans win with 1 artillery remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Germans
2 aaGuns moved from Western Germany to France
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Russia to Kazakhstan
3 artilleries moved from Kazakhstan to Caucasus
1 mech_infantry moved from Tsinghai to Caucasus
1 mech_infantry moved from Sikang to Caucasus
1 armour moved from Szechwan to Kazakhstan
2 armour moved from Shensi to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
2 mech_infantrys moved from Szechwan to Kazakhstan
1 infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Kansu to Sikang
1 armour moved from Suiyuyan to Shensi
1 fighter moved from Holland Belgium to Yugoslavia
1 tactical_bomber moved from Greece to Yugoslavia
4 fighters and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 bomber moved from Holland Belgium to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
1 transport moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from 112 Sea Zone to Yugoslavia
2 fighters moved from 112 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to Southern Italy
Place Units - Germans
1 airfield placed in Yugoslavia
2 infantry placed in Western Germany
3 fighters and 1 tactical_bomber placed in 112 Sea Zone
2 fighters and 2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,4,4,1,3,5,4,3
Germans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
French regular : -0.33
Germans regular : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 36 Sea Zone
7 fighters and 3 tactical_bombers moved from Japan to 20 Sea Zone
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Anhwe to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from Marshall Islands to 20 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 transports moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Battle in Kiangsu
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Java from ANZAC, taking Kiangsu from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 36 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 11 fighters and 6 tactical_bombers
Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines and 1 transport
3 submarines owned by the Americans submerged
Japanese roll dice for 2 bombers, 11 fighters and 6 tactical_bombers in 20 Sea Zone, round 2 : 8/19 hits, 10.83 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.83
ANZAC regular : 0.67
8 hits in round 1 in z20.
Please give casualties.
Just go for max defense please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 36 Sea Zone
7 fighters and 3 tactical_bombers moved from Japan to 20 Sea Zone
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Anhwe to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from Marshall Islands to 20 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 transports moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Battle in Kiangsu
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Java from ANZAC, taking Kiangsu from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 36 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 11 fighters and 6 tactical_bombers
Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines and 1 transport
3 submarines owned by the Americans submerged
Japanese roll dice for 2 bombers, 11 fighters and 6 tactical_bombers in 20 Sea Zone, round 2 : 8/19 hits, 10.83 expected hits
Americans roll dice for 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport in 20 Sea Zone, round 2 : 3/12 hits, 6.17 expected hits
3 fighters owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the Americans and 4 carriers owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 2 bombers, 8 fighters and 6 tactical_bombers in 20 Sea Zone, round 3 : 9/16 hits, 9.33 expected hits
Americans roll dice for 1 cruiser, 6 fighters and 1 transport in 20 Sea Zone, round 3 : 6/7 hits, 4.50 expected hits
2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese lost in 20 Sea Zone
1 cruiser owned by the Americans, 6 fighters owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 7 fighters and 2 tactical_bombers
Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsu to Kiangsi
1 aaGun moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Anhwe
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 bomber moved from 20 Sea Zone to Japan
1 bomber moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
1 infantry placed in French Indo China
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,6,1,3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,6,5,5,2,3,1,6
Japanese collect 28 PUs (19 lost to blockades); end with 28 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.67
Japanese regular : -2.17
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Amur to Sakha
Americans take Sakha from Japanese
1 infantry moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Guam to Kiangsu
Combat - Americans
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 6 submarines
Germans defend with 5 fighters and 1 tactical_bomber; Italians defend with 1 destroyer
Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits
4 submarines owned by the Americans lost in 97 Sea Zone
1 destroyer owned by the Italians lost in 97 Sea Zone
Italians and Americans reach a stalemate
. Battle score for attacker is -16
Casualties for Americans: 4 submarines
Casualties for Italians: 1 destroyer
Battle in Kiangsu
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 artillery moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 submarine moved from 19 Sea Zone to 6 Sea Zone
3 submarines moved from 20 Sea Zone to 23 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 107 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter placed in Western United States
Americans undo move 1.
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Korea
1 artillery, 2 fighters and 5 infantry placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Japanese
Combat - British
Non Combat Move - British
7 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
7 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to 110 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
2 armour and 5 mech_infantrys moved from Northwest Persia to Eastern Persia
1 artillery and 3 infantry moved from Persia to Eastern Persia
5 artilleries and 18 infantry moved from Northwest Persia to Persia
2 artilleries and 6 infantry moved from Iraq to Persia
3 infantry moved from Rhodesia to Belgian Congo
Place Units - British
1 carrier placed in 110 Sea Zone
1 destroyer placed in 71 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -1,33
Italians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Tsinghai to Caucasus
1 infantry moved from Northern Italy to Western Germany
1 aaGun and 1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,1
Italians collect 15 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
1 submarine moved from 41 Sea Zone to 57 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 5 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
8 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Yugoslavia to Iraq
1 bomber moved from Southern Italy to Iraq
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Iraq
5 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Combat - Germans
Battle in Iraq
Germans attack with 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 6 infantry
Germans roll dice for 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/10 hits, 3.50 expected hits
British roll dice for 6 infantry in Iraq, round 2 : 4/6 hits, 2.00 expected hits
4 mech_infantrys owned by the Germans lost in Iraq
3 infantry owned by the British lost in Iraq
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.83 expected hits
British roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Iraq
3 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 5 mech_infantrys
Casualties for British: 6 infantry
Battle in United Kingdom
Germans attack with 10 fighters and 2 tactical_bombers
British defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Germans roll dice for 10 fighters and 2 tactical_bombers in United Kingdom, round 2 : 9/12 hits, 6.33 expected hits
British roll dice for 3 fighters in United Kingdom, round 2 : 3/3 hits, 2.00 expected hits
3 fighters owned by the Germans lost in United Kingdom
3 fighters owned by the British lost in United Kingdom
Germans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 fighters
Casualties for British: 3 fighters
Non Combat Move - Germans
7 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 bomber moved from Iraq to Greece
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 aaGun, 9 artilleries, 5 infantry and 19 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from West India to Burma
1 mech_infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Kazakhstan to Kansu
1 mech_infantry moved from Sikang to Kweichow
1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Shensi to Hopei
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Yugoslavia to 112 Sea Zone
3 fighters moved from Southern Italy to Western Germany
1 artillery and 3 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
2 aaGuns, 6 artilleries and 5 infantry moved from France to Western Germany
1 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
2 armour moved from Kazakhstan to Northwest Persia
Place Units - Germans
2 carriers and 4 fighters placed in 112 Sea Zone
1 fighter and 3 infantry placed in Western Germany
1 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2
Germans collect 72 PUs (4 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
British regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Kiangsi to Kwangsi
1 bomber moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Shantung
Japanese take Shantung from Chinese
1 bomber moved from Japan to Kwangtung
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 cruisers in Borneo, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Americans lost in Kwangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to India
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 carrier moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 aaGun moved from Kiangsi to Anhwe
1 infantry moved from Hopei to Anhwe
1 artillery moved from Kweichow to Yunnan
2 bombers moved from Kwangtung to Philippines
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 infantry placed in India
2 mech_infantrys placed in French Indo China
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,1,6,3,3,3,5,6,2,4
Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.00
Japanese regular : -2.33
ANZAC regular : 0.33
Nice 100% defense in London!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
4 fighters moved from 110 Sea Zone to Holland Belgium
4 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Holland Belgium
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 aaGun and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in France, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 aaGun and 1 infantry in France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in France
1 aaGun owned by the Italians lost in France
Americans roll dice for 2 artilleries and 1 infantry in France, round 3 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in France, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in France
1 infantry owned by the Italians lost in France
Americans win, taking France from Germans with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Southern France
Americans attack with 5 artilleries and 4 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 artilleries and 4 infantry in Southern France, round 2 : 2/9 hits, 3,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Italians lost in Southern France
Americans roll dice for 5 artilleries and 4 infantry in Southern France, round 3 : 1/9 hits, 3,00 expected hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
6 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
4 transports moved from 110 Sea Zone to 107 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 artillery moved from Amur to Korea
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
5 submarines moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 47 Sea Zone
1 submarine moved from 23 Sea Zone to 48 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
1 artillery and 2 infantry placed in Korea
Americans undo move 2.
3 infantry placed in Korea
2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Manchuria to Shantung
1 infantry moved from Jehol to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Jehol
5 infantry moved from Manchuria to Jehol
Place Units - Chinese
4 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Persia to Iraq
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Germans
1 armour moved from West India to Eastern Persia
Combat - British
Battle in Iraq
British attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
6 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Eastern Persia to Persia
1 armour and 5 mech_infantrys moved from Eastern Persia to Persia
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
5 aaGuns and 11 infantry moved from Normandy Bordeaux to Southern France
Place Units - British
3 artilleries placed in Persia
3 infantry placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -3,50
Japanese regular : -0,33
Italians regular : -1,33
Germans regular : 2,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry moved from Northern Italy to France
2 infantry moved from Western Germany to France
Combat - Italians
Battle in France
Italians attack with 7 infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 2 artilleries
Italians roll dice for 7 infantry in France, round 2 : 2/7 hits, 1.17 expected hits
French roll dice for 2 artilleries in France, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Americans lost in France
Italians destroys 0PUs while taking French capital
Italians win, taking France from French with 7 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Non Combat Move - Italians
1 aaGun moved from Northern Italy to France
1 armour moved from Northwest Persia to Caucasus
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,4
Italians collect 11 PUs (6 lost to blockades); end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 0.83