@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 bomber moved from India to Hunan
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Celebes
Battle in Paulau Island
Battle in Marianas
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Americans win, taking 6 Sea Zone from Japanese, taking Celebes from Japanese, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Hunan to India
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 63 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
Place Units - Americans
1 carrier and 6 submarines placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from India to Caucasus
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
13 infantry and 4 mech_infantrys moved from India to Burma
2 fighters moved from 98 Sea Zone to Tobruk
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
Combat - British
Battle in Tobruk
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 4/4 hits, 1,33 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 2 fighters owned by the British lost in Tobruk
2 infantry owned by the Italians lost in Tobruk
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -21
Casualties for British: 1 artillery, 2 fighters and 1 infantry
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 13 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 13 infantry and 4 mech_infantrys in Burma, round 2 : 2/17 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 bomber and 4 infantry
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 4 infantry in Caucasus, round 2 : 2/6 hits, 1,83 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the British lost in Caucasus
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 3 : 2/5 hits, 1,67 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Caucasus
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - British
2 artilleries and 1 infantry moved from Persia to Northwest Persia
4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer and 1 submarine moved from 76 Sea Zone to 98 Sea Zone
3 aaGuns moved from India to Burma
3 fighters and 2 tactical_bombers moved from India to Iraq
1 bomber moved from Caucasus to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
4 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Trans-Jordan
Place Units - British
1 factory_minor placed in Iraq
1 destroyer and 1 submarine placed in 98 Sea Zone
3 infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -0,33
Italians regular : 2,67
Japanese regular : -1,67
Germans regular : 0,33
British regular : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in Crete
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Greece to Bulgaria
1 aaGun and 1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Rostov to Volgograd
1 armour moved from Samara to Volgograd
1 armour moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 artillery and 1 infantry moved from Tobruk to Libya
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to Queensland
1 fighter moved from Caroline Islands to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 7 infantry, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
3 mech_infantrys moved from Ukraine to Caucasus
1 artillery, 5 infantry and 1 mech_infantry moved from Rostov to Caucasus
3 armour moved from Volgograd to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Novosibirsk to Caucasus
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
Combat - Germans
Battle in Caucasus
Germans attack with 5 armour, 1 artillery, 5 infantry and 6 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 1 artillery, 5 infantry and 6 mech_infantrys in Caucasus, round 2 : 7/17 hits, 4.83 expected hits
British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Caucasus
1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 5 armour, 1 artillery, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 98 Sea Zone
Germans attack with 5 bombers, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 2 transports; French defend with 1 fighter
Germans roll dice for 5 bombers, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 7/14 hits, 8.33 expected hits
Combat Hit Differential Summary :
Germans regular : 0.83
British regular : 0.00
@farmboy casualties?
max def, so that should be the carrier and the 5 subs i think
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 7 infantry, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
3 mech_infantrys moved from Ukraine to Caucasus
1 artillery, 5 infantry and 1 mech_infantry moved from Rostov to Caucasus
3 armour moved from Volgograd to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Novosibirsk to Caucasus
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
Combat - Germans
Battle in Caucasus
Germans attack with 5 armour, 1 artillery, 5 infantry and 6 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 1 artillery, 5 infantry and 6 mech_infantrys in Caucasus, round 2 : 7/17 hits, 4.83 expected hits
British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Caucasus
1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 5 armour, 1 artillery, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 98 Sea Zone
Germans attack with 5 bombers, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 2 transports; French defend with 1 fighter
Germans roll dice for 5 bombers, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 7/14 hits, 8.33 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 5 submarines in 98 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
1 destroyer owned by the Germans and 2 carriers owned by the Germans lost in 98 Sea Zone
5 submarines owned by the British lost in 98 Sea Zone
Germans roll dice for 5 bombers, 4 fighters and 4 tactical_bombers in 98 Sea Zone, round 3 : 8/13 hits, 8.00 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 98 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
2 destroyers owned by the British, 2 transports owned by the British, 1 cruiser owned by the British, 1 fighter owned by the French, 1 battleship owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
Germans win with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Germans: 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 2 transports
Casualties for French: 1 fighter
Non Combat Move - Germans
3 infantry moved from Ukraine to Rostov
1 aaGun moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Volgograd
4 artilleries and 6 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Greece to Yugoslavia
2 fighters and 3 tactical_bombers moved from 98 Sea Zone to Greece
4 bombers moved from 98 Sea Zone to Western Germany
1 bomber moved from 98 Sea Zone to Greece
1 aaGun moved from Poland to Germany
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Southern Italy
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 marine moved from 92 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Southern France
Place Units - Germans
1 infantry placed in Southern France
3 infantry placed in France
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 submarines placed in 110 Sea Zone
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans regular : 0.83
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Combat Move - Russians
12 infantry moved from Korea to Amur
Combat - Russians
Battle in Amur
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Amur, round 2 : 2/12 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Korea to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 2 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 bomber moved from Manchuria to Kweichow
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 marines moved from Philippines to 35 Sea Zone
2 battleships, 2 cruisers and 4 marines moved from 35 Sea Zone to 42 Sea Zone
4 marines moved from 42 Sea Zone to Java
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 tactical_bomber moved from Manchuria to 21 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Kweichow, round 2 : 3/7 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Java
Japanese attack with 2 infantry and 4 marines
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 infantry and 4 marines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
4 carriers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Kweichow to French Indo China
2 infantry moved from Shan State to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Chahar to Hopei
2 fighters moved from 20 Sea Zone to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to Manchuria
1 tactical_bomber moved from 20 Sea Zone to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry placed in Manchuria
3 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,5,1,3,1,2,3,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,2,5,6,5,6
Japanese collect 41 PUs (13 lost to blockades); end with 41 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.00
Japanese regular : 1.17
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 bomber moved from India to Anhwe
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 fighter; Italians defend with 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 bomber moved from Anhwe to Amur
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 carrier and 6 submarines moved from 101 Sea Zone to 108 Sea Zone
4 destroyers and 5 submarines moved from 106 Sea Zone to 108 Sea Zone
2 fighters moved from Eastern United States to 108 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
4 infantry moved from Shensi to Hopei
1 infantry moved from Hunan to Yunnan
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 4 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter moved from Iraq to 99 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 bomber moved from Iraq to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber owned by the British killed by AA in Volgograd
Bombing raid in Volgograd causes 0 damage total.
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
4 infantry moved from Alexandria to Egypt
5 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 99 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 fighter moved from Northern Territory to 54 Sea Zone
1 mech_infantry moved from Burma to Hunan
3 aaGuns, 12 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from India to Burma
Place Units - British
3 infantry placed in Iraq
British undo move 1.
3 infantry placed in Persia
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : -0,50
Japanese regular : -1,00
Italians regular : -0,17
Germans AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Malta
Italians attack with 1 marine
British defend with 1 aaGun
1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia
1 aaGun and 2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Rostov to Caucasus
2 armour moved from Volgograd to Caucasus
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns, 1 artillery and 5 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Tobruk to Tunisia
1 armour moved from Libya to Tunisia
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 1 destroyer, 7 mech_infantrys and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Greece to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Evenkiyskiy to Kansu
Germans take Kansu from Chinese
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/4 hits, 0.67 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom rolls: 3,3,3 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from Southern Italy to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Yugoslavia to Southern France
1 infantry moved from France to Southern France
1 bomber moved from Northwest Persia to Romania
5 mech_infantrys moved from Yugoslavia to Western Germany
1 fighter and 1 tactical_bomber moved from Greece to Normandy Bordeaux
1 artillery and 5 infantry moved from France to Normandy Bordeaux
1 fighter moved from Greece to Normandy Bordeaux
2 tactical_bombers moved from Greece to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
4 artilleries and 9 infantry moved from Rostov to Caucasus
3 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 fighter moved from Gibraltar to 92 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 5 submarines placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 70 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
British AA : 0.33
Germans regular : 1.00
British regular : -0.33
Nothing with Russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Chahar to Anhwe
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
3 fighters moved from Japan to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 tactical_bomber moved from Manchuria to Anhwe
Combat - Japanese
Battle in New Guinea
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangsi
Japanese attack with 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 infantry, 1 marine and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Anhwe
Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Anhwe to Kwangtung
3 fighters moved from 19 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
2 tactical_bombers moved from Shan State to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Yunnan to French Indo China
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Chahar
1 aaGun moved from Kweichow to Yunnan
2 infantry moved from Manchuria to Jehol
1 fighter moved from 20 Sea Zone to Manchuria
1 tactical_bomber moved from 20 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Manchuria
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -1.33
UK_Pacific regular : -0.33
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Amur to Kansu
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC loiter and taunt; Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kansu
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Kansu
1 mech_infantry owned by the Germans lost in Kansu
Germans win with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 submarine moved from 23 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery, 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 11 submarines and 2 transports moved from 108 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 carriers, 1 destroyer and 3 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 2,67
Japanese regular : -0,83
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Amur to Kansu
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC loiter and taunt; Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kansu
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Kansu
1 mech_infantry owned by the Germans lost in Kansu
Germans win with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 submarine moved from 23 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery, 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 11 submarines and 2 transports moved from 108 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 carriers, 1 destroyer and 3 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 3/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kansu from Germans, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hopei
1 infantry placed in Szechwan
1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 34 PUs;
British buy 11 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 96 Sea Zone
2 mech_infantrys moved from Egypt to Tobruk
2 fighters and 2 tactical_bombers moved from Egypt to Tobruk
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tobruk
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Tobruk, round 2 : 3/6 hits, 2,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Northwest Persia
British attack with 1 artillery and 4 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British roll dice for 1 artillery and 4 infantry in Northwest Persia, round 3 : 2/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 infantry moved from Persia to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 96 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Tobruk to Egypt
1 destroyer moved from 108 Sea Zone to 106 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
5 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2,67
Americans regular : 2,67
Italians regular : -0,67
Japanese regular : -0,83
Germans regular : 0,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Southern Italy
1 aaGun and 2 infantry moved from Bulgaria to Greece
2 artilleries and 2 infantry moved from Yugoslavia to Albania
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 marine in New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
1 marine owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from New Guinea to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 carrier, 1 infantry, 6 mech_infantrys and 4 transports; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 mech_infantrys moved from Kazakhstan to Northwest Persia
1 armour moved from Caucasus to Turkmenistan
4 armour, 5 artilleries, 14 infantry and 15 mech_infantrys moved from Caucasus to Northwest Persia
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Northwest Persia
Germans attack with 6 armour, 5 artilleries, 14 infantry and 18 mech_infantrys
British defend with 1 artillery and 3 infantry
Germans roll dice for 6 armour, 5 artilleries, 14 infantry and 18 mech_infantrys in Northwest Persia, round 2 : 13/43 hits, 10.83 expected hits
British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
1 artillery owned by the British and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 6 armour, 5 artilleries, 14 infantry and 18 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 armour moved from Yenisey to Novosibirsk
1 aaGun moved from Germany to Western Germany
1 artillery moved from Western Germany to Northern Italy
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Greece
1 bomber moved from Romania to Western Germany
1 fighter and 2 tactical_bombers moved from Western Germany to Greece
5 mech_infantrys moved from Western Germany to Yugoslavia
2 bombers moved from United Kingdom to Western Germany
1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
2 bombers placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 carrier and 1 transport placed in 97 Sea Zone
1 infantry placed in Yugoslavia
3 transports placed in 93 Sea Zone
Germans undo move 5.
1 infantry placed in Yugoslavia
Turn Complete - Germans
Germans collect 69 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
British AA : -0.33
Germans regular : 2.17
British regular : -1.33