Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Wake Island
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
6 fighters, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Yunnan to 37 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
3 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
3 artilleries, 2 carriers, 3 destroyers, 4 fighters, 7 infantry, 2 mech_infantrys, 1 submarine and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Philippines
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 7 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 aaGun
Americans roll dice for 3 artilleries, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/12 hits, 3,00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 aaGun owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 3 artilleries, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/11 hits, 2,83 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 3 artilleries, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/10 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/9 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 3 artilleries, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 6 : 2/8 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 4 infantry
Casualties for Italians: 1 aaGun
Casualties for Germans: 3 infantry
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/7 hits, 2,83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
5 fighters moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 37 Sea Zone to India
2 submarines moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
2 fighters placed in Western United States
1 submarine and 4 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
Americans undo move 1.
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Hunan to Anhwe
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 artillery and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
British buy 6 infantry and 2 submarines; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 mech_infantrys moved from Anhwe to Kiangsi
1 artillery and 2 mech_infantrys moved from Kwangtung to Kiangsi
1 bomber moved from Iraq to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Crete
Battle in Kiangsi
British attack with 1 artillery and 4 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery and 4 mech_infantrys in Kiangsi, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 artillery and 4 mech_infantrys in Kiangsi, round 3 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 artillery and 3 mech_infantrys in Kiangsi, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
1 artillery owned by the Japanese lost in Kiangsi
British win, taking Crete from Italians, taking Kiangsi from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
4 infantry moved from Yunnan to Kwangsi
6 infantry and 2 mech_infantrys moved from India to West India
2 mech_infantrys moved from Eastern Persia to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from West India to Eastern Persia
7 infantry moved from Northwest Persia to Iraq
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from Iraq to 99 Sea Zone
5 aaGuns, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Volgograd to Iraq
Place Units - British
2 submarines placed in 81 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery, 5 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,6,3,4,4,2,3,1,2,3,6,4,1,4,6,3,4,6,2,1,5,3,3,3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,4,4,2,2,2,1
UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -9,33
Japanese regular : 0,00
Japanese AA : 0,50
Germans AA : -0,17
Germans regular : 0,67
British regular : -0,33
@MrRoboto OOL? 3 hits with the subs. It7 OOL.tsvg
Oh wow, for real? 3 out of 4? Ugh.
Do you have any Dice mails for those? I haven’t received the sub rolls.
@MrRoboto they get sent to my spam folder all the time for some reason.
Roboto vs GeneralDisarray:Italians roll dice for 4 submarines in 99 Sea Zone, round 2
MARTI
To: Me & 1 more ^
From:
MARTI
marti@triplea-game.org
To:
arutledge1980@yahoo.com
mrrobototriplea@yahoo.com
Date:
Mar 15 at 8:39 PM
Mar 15
Your dice are: 2,1,2,4
Have a nice day.
This is an automatically created email of the TripleA Ladder.
Please don’t reply to it.
Verification Info: Follow this link to check if your dice are authentic
https://dice.marti.triplea-game.org/MARTI_verify.php?
iv=kic8F4Wx0Awn5%2FhVnay|3zOScpZBkvXzjTSKONeSIn
0%3D&enc=LqY6S6JQbUxNqUD5wArc8azsSMHKgMD68h
E7cOwBJI@eDd1adieleQfasTx00MA3|p04vMVi28eNi%2BA
eMvrOp8gKdViVIcO%2B1h%2BelUgRF5YhwAeetm9w8xJt
Ah you are right - this one has been sent to my spam folder as well.
Weird, all of the other dice mail in our game are not in the spam.
Okay, I guess I have to pray for the other rolls. Go for max def! This means tip the carrier and use 2 subs against these 3 hits.
So you had 8 hits with your 31 power. Damn, that’s gonna hurt.
As I said, max defense. So this round should be 3 subs, 2 destroyers.
@MrRoboto Now its giving me an error sadly. Not sure if you can see it or how to proceed:( 
I suggest we roll the rest here on the forums, you load my last UK save and just edit your Italian move.
Gonna roll my defense rolls:
3 subs
3 destroyer
1 carrier
3 cruiser
1 battleship
2 fighter
[dice 3d6<=1]
[dice 4d6<=2]
[dice 3d6<=3]
[dice 3d6<=4]
3d6<=1: 5, 3, 6; Hits: 0
4d6<=2: 1, 4, 4, 3; Hits: 1
3d6<=3: 1, 6, 6; Hits: 1
3d6<=4: 3, 5, 5; Hits: 1
holy smokes that battle.
you had 3 over average, i have 2 under average. I’m getting blasted here!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Marshall Islands
Battle in Paulau Island
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs;
Germans buy 6 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 11 infantry moved from France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
2 infantry moved from Caucasus to Northwest Persia
1 bomber and 3 tactical_bombers moved from Caucasus to 99 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Caucasus to 99 Sea Zone
2 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
14 armour moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber, 6 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 3 cruisers and 1 transport; French defend with 1 destroyer
Germans roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 5/11 hits, 6.33 expected hits
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 99 Sea Zone
1 destroyer owned by the French, 3 cruisers owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits
British roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the British and 1 battleship owned by the British lost in 99 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 3 cruisers and 1 transport
Casualties for French: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 13 infantry
Americans defend with 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Germans roll dice for 2 artilleries and 13 infantry in Normandy Bordeaux, round 2 : 1/15 hits, 3.17 expected hits
Americans roll dice for 3 artilleries, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 11 infantry in Normandy Bordeaux, round 3 : 2/13 hits, 2.83 expected hits
Americans roll dice for 3 artilleries, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Germans lost in Normandy Bordeaux
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 8 infantry in Normandy Bordeaux, round 4 : 1/10 hits, 2.33 expected hits
Americans roll dice for 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 5 : 2/8 hits, 2.00 expected hits
Americans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 5 : 0/4 hits, 1.33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 6 : 1/8 hits, 2.00 expected hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 6 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 7 : 1/8 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 7 infantry
Casualties for Americans: 3 artilleries, 3 infantry and 2 mech_infantrys
Battle in Northwest Persia
Germans attack with 16 armour, 2 infantry and 6 mech_infantrys
British defend with 1 infantry
Germans roll dice for 16 armour, 2 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 9/24 hits, 9.33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 16 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
1 artillery and 6 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
7 artilleries moved from Samara to Volgograd
1 mech_infantry moved from Novosibirsk to Caucasus
3 armour and 10 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
2 artilleries and 7 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from France to Normandy Bordeaux
1 fighter moved from 99 Sea Zone to Western Germany
1 bomber, 2 fighters and 3 tactical_bombers moved from 99 Sea Zone to Southern Italy
6 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 mech_infantry moved from Urals to Kazakhstan
1 mech_infantry moved from Nenetsia to Samara
Place Units - Germans
3 mech_infantrys placed in Russia
3 infantry placed in Volgograd
3 artilleries placed in Rostov
3 artilleries placed in France
2 fighters and 7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,4,3
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Germans regular : -7.17
British regular : 0.17
nothing with Russia
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 battleships and 2 cruisers moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Anhwe
2 bombers moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Japan to Jehol
1 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shantung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Shantung, round 3 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
1 infantry owned by the British lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Jehol, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 1 aaGun; Chinese defend with 3 artilleries and 6 infantry
British roll AA dice in Anhwe : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Anhwe, round 2 : 8/15 hits, 7.67 expected hits
Chinese roll dice for 1 aaGun, 3 artilleries and 6 infantry in Anhwe, round 2 : 5/9 hits, 3.00 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Japanese lost in Anhwe
1 aaGun owned by the British, 6 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Anhwe, round 3 : 6/10 hits, 6.00 expected hits
Chinese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Anhwe
2 artilleries owned by the Chinese lost in Anhwe
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun
Casualties for Chinese: 3 artilleries and 6 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
1 fighter moved from Jehol to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 20 Sea Zone to 19 Sea Zone
4 carriers, 6 destroyers and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
2 aaGuns moved from Manchuria to 19 Sea Zone
2 aaGuns moved from 19 Sea Zone to Kiangsu
4 artilleries and 1 infantry moved from Amur to Manchuria
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 3.33
Japanese regular : -0.00
British AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
3 destroyers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
5 fighters and 1 submarine moved from 33 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in Marianas
Battle in 32 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters in 32 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans, taking Marianas from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
5 fighters moved from 32 Sea Zone to 33 Sea Zone
1 bomber moved from India to Egypt
5 aaGuns, 2 carriers, 8 infantry, 1 mech_infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
2 artilleries, 4 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 artillery and 2 mech_infantrys moved from Kiangsi to Kwangsi
1 artillery, 5 infantry and 1 mech_infantry moved from India to West India
6 infantry and 3 mech_infantrys moved from West India to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 bomber moved from Iraq to India
2 submarines moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Egypt
2 artilleries and 17 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Crete to Egypt
1 fighter moved from United Kingdom to Norway
5 aaGuns, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
Place Units - British
3 infantry placed in Iraq
3 artilleries placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 0,17
Japanese regular : -0,33