@peirce said in L25 Balanced Peirce (L+16) vs Simon33 (X):
@simon33 If you strafe Moscow again, please ask for intercept - I may do it next time!
Oh sorry, should have left a note. If you want to intercept, we can use forum dice.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 armour and 2 mech_infantrys
Italians defend with 2 armour
Russians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1,00 expected hits
1 mech_infantry owned by the Russians lost in Rostov
1 armour owned by the Italians lost in Rostov
Russians roll dice for 2 armour and 1 mech_infantry in Rostov, round 3 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Russians roll dice for 2 armour in Rostov, round 4 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 2 armour
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
Russians regular : -1,50
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 bomber moved from Shensi to Persia
1 armour moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Hopei
1 bomber moved from Hopei to Hunan
Combat - Japanese
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kweichow
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Kweichow
1 infantry owned by the British lost in Kweichow
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 3/3 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 submarine owned by the Americans lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from Kweichow to Chahar
1 aaGun moved from Hopei to Chahar
2 fighters and 1 tactical_bomber moved from Shensi to Manchuria
2 fighters and 3 tactical_bombers moved from Hopei to 35 Sea Zone
1 bomber moved from Hunan to Kiangsu
6 infantry moved from Manchuria to Jehol
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Persia to Caucasus
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
3 artilleries placed in Manchuria
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.83
Japanese regular : 1.50
British AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Amur to Anhwe
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Anhwe to Hunan
1 bomber moved from Hunan to Yunnan
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 108 Sea Zone to 105 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Eastern United States to 108 Sea Zone
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 1 infantry
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 tactical_bomber
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 4 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 5 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 6 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 7 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Anhwe from Japanese with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
1 artillery and 2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Egypt to 98 Sea Zone
6 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter and 1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from India to Hopei
1 mech_infantry moved from Yunnan to Hopei
Combat - British
Battle in Holland Belgium
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians submerged
British roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 transport in 98 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 fighter and 6 infantry
Italians defend with 2 infantry
British roll dice for 1 fighter and 6 infantry in Trans-Jordan, round 2 : 1/7 hits, 1,50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 fighter and 4 infantry in Trans-Jordan, round 3 : 2/5 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Hopei
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Hopei
1 infantry owned by the Japanese lost in Hopei
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Sikang
1 mech_infantry owned by the Japanese lost in Sikang
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shensi
British roll dice for 1 tactical_bomber in Shensi, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the British lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -15
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Non Combat Move - British
1 fighter moved from Hopei to Kweichow
1 fighter moved from Sikang to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to French Indo China
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
4 infantry and 2 mech_infantrys moved from India to Burma
2 mech_infantrys moved from Burma to Yunnan
2 mech_infantrys moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
2 aaGuns, 2 artilleries and 5 infantry moved from Yunnan to Kwangsi
3 infantry moved from Persia to Northwest Persia
1 fighter moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser, 1 destroyer and 2 submarines moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
3 infantry placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Some Units in French Indo China change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,00
Italians regular : 0,00
Japanese regular : -2,33
British regular : -4,67
Game History
Round: 5
Purchase Units - Italians
Italians buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Cyprus to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 marine moved from 98 Sea Zone to Alexandria
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 marine and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 marine and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
2 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour and 1 marine remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries, 2 fighters and 4 infantry
British defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Trans-Jordan, round 2 : 1/8 hits, 2.67 expected hits
British roll dice for 4 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
2 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 3 : 3/6 hits, 2.33 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for British: 4 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
8 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 mech_infantrys placed in Ukraine
9 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 aaGun moved from New Guinea to 46 Sea Zone
1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
4 armour and 1 mech_infantry moved from Volgograd to Russia
1 armour moved from Caucasus to Rostov
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from Gibraltar to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
8 armour, 12 artilleries, 1 bomber, 1 fighter, 10 infantry, 1 mech_infantry and 3 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
Combat - Germans
Battle in Russia
Germans attack with 14 armour, 12 artilleries, 1 bomber, 1 fighter, 12 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 28 infantry
Germans roll dice for 14 armour, 12 artilleries, 1 bomber, 1 fighter, 12 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 18/45 hits, 18.50 expected hits
Russians roll dice for 2 artilleries and 28 infantry in Russia, round 2 : 14/30 hits, 10.00 expected hits
2 artilleries owned by the Germans and 12 infantry owned by the Germans lost in Russia
18 infantry owned by the Russians lost in Russia
Germans roll dice for 14 armour, 10 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 15/31 hits, 14.17 expected hits
Russians roll dice for 2 artilleries and 10 infantry in Russia, round 3 : 3/12 hits, 4.00 expected hits
3 artilleries owned by the Germans lost in Russia
10 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 7 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 5 artilleries and 12 infantry
Casualties for Russians: 2 artilleries and 28 infantry
Battle in Rostov
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 armour
Germans roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Rostov
2 armour owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 transports moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 tactical_bombers moved from Russia to Volgograd
3 aaGuns moved from Bryansk to Rostov
1 artillery and 6 infantry moved from Belarus to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 7 infantry moved from Novgorod to Belarus
Place Units - Germans
1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
2 armour placed in Volgograd
Germans undo move 2.
Germans undo move 2.
3 infantry placed in Volgograd
3 armour placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
4 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 6.
3 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 63 PUs (2 lost to blockades); end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
Russians regular : 3.00
Germans regular : 1.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery and 2 infantry moved from Amur to Sakha
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Sakha
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Amur to Korea
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 0,17
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Korea
2 fighters and 1 tactical_bomber moved from Manchuria to Korea
6 artilleries and 5 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Chahar to Korea
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi
1 fighter moved from 35 Sea Zone to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 7 artilleries, 1 bomber, 3 fighters, 8 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 13 infantry
Russians roll AA dice in Korea : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 7 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 tactical_bombers in Korea, round 2 : 10/20 hits, 7.83 expected hits
Russians roll dice for 2 aaGuns and 13 infantry in Korea, round 2 : 4/13 hits, 4.33 expected hits
4 infantry owned by the Japanese lost in Korea
8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 7 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 3 : 6/16 hits, 6.67 expected hits
Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 7 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for Russians: 2 aaGuns and 13 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter moved from Korea to Kiangsu
1 bomber moved from Korea to Kiangsu
1 tactical_bomber moved from Korea to Manchuria
1 aaGun moved from Chahar to Jehol
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
4 infantry placed in Japan
1 artillery and 2 infantry placed in Manchuria
2 artilleries and 1 infantry placed in Kiangsu
Japanese undo move 4.
Japanese undo move 2.
1 artillery and 3 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.50
UK_Pacific regular : -0.33
Russians regular : -2.00
Russians AA : 0.00
Please use this file J6.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 108 Sea Zone to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
3 artilleries and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Yunnan to Chahar
1 infantry moved from 91 Sea Zone to Morocco
7 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 3 artilleries, 7 infantry and 2 mech_infantrys
Germans defend with 1 artillery; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 3 artilleries, 7 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/12 hits, 3,00 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Germans: 1 artillery
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Chahar to Yunnan
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 3 submarines and 2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 artillery and 2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kansu
Chinese creates battle in territory Chahar
Chinese creates battle in territory Sikang
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 5 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 6 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 7 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Kwangsi to Kwangtung
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
1 fighter, 2 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Kwangsi to Kwangtung
2 mech_infantrys moved from Yunnan to Kwangtung
Combat - British
Battle in Algeria
Battle in Kwangtung
British attack with 1 artillery, 4 infantry and 2 mech_infantrys
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/7 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
2 infantry owned by the Japanese lost in Kwangtung
British win, taking Algeria from Italians, taking Kwangtung from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kiangsi
1 artillery owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Alexandria
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 marine
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/7 hits, 2,67 expected hits
Italians roll dice for 1 armour and 1 marine in Alexandria, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British lost in Alexandria
1 marine owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 marine
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 3/8 hits, 2,17 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Trans-Jordan
2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Anhwe
British attack with 2 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 3 infantry
British roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/6 hits, 1,67 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Anhwe
2 infantry owned by the Japanese lost in Anhwe
British roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Anhwe, round 3 : 3/5 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Yunnan to Kwangsi
2 aaGuns moved from Kwangsi to Kwangtung
4 infantry moved from French Indo China to Kwangsi
4 infantry moved from Burma to Yunnan
1 infantry and 2 mech_infantrys moved from India to West India
2 mech_infantrys moved from West India to Eastern Persia
1 aaGun moved from Kweichow to Anhwe
2 fighters moved from Anhwe to Kwangsi
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
3 fighters and 1 tactical_bomber moved from Alexandria to Iraq
1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from Trans-Jordan to Iraq
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,1,3,1,1,5,6,5,4
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
6 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,4,3,2
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 6 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -3,83
Americans regular : 0,33
Japanese regular : 1,33
Italians regular : -0,50
British regular : 2,67
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from 98 Sea Zone to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 3 transports moved from 98 Sea Zone to 95 Sea Zone
8 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Ukraine to Rostov
4 infantry moved from Western Germany to Northern Italy
1 fighter moved from Caucasus to Rostov
Place Units - Italians
1 fighter placed in 95 Sea Zone
3 submarines placed in 95 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 3.
3 infantry placed in Northern Italy
Italians undo move 3.
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 107 PUs;
Germans buy 1 artillery, 1 factory_minor, 1 fighter, 19 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Russia to Nenetsia
Germans take Nenetsia from Russians
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 bomber moved from Volgograd to Persia
Combat - Germans
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
3 fighters moved from Normandy Bordeaux to Southern Italy
1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
14 armour moved from Russia to Kazakhstan
4 mech_infantrys moved from Bryansk to Caucasus
3 aaGuns, 2 armour and 1 mech_infantry moved from Rostov to Caucasus
1 fighter, 2 infantry and 3 tactical_bombers moved from Volgograd to Caucasus
1 mech_infantry moved from Western Ukraine to Rostov
1 artillery and 6 infantry moved from Bryansk to Rostov
7 artilleries moved from Russia to Samara
2 artilleries and 7 infantry moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Novgorod to Bryansk
1 bomber moved from Persia to Caucasus
Place Units - Germans
1 factory_minor placed in Rostov
3 infantry placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Normandy Bordeaux
9 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 9.
2 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
British AA : -0.17
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Sakha to Amur
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :