@axis-dominion assumed no scramble to 35
PTV Mikawagunichi vs Daaras (axis +13)
-
@mikawagunichi no scrambles
-
TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 5 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Tsinghai to Kiangsu 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Algeria to 94 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 113 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Holland Belgium 1 infantry moved from 113 Sea Zone to Holland Belgium 2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway Combat - Americans Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 aaGun in Normandy Bordeaux, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Holland Belgium Americans attack with 1 infantry and 1 marine Germans defend with 1 aaGun Americans roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 aaGun in Holland Belgium, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in 26 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from 26 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 26 Sea Zone to Queensland 1 bomber moved from Kiangsu to Tsinghai 2 infantry moved from Tunisia to Algeria 2 infantry moved from Eastern United States to 104 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 2 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 2 destroyers and 1 submarine placed in 11 Sea Zone 3 destroyers and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Hopei to Hunan 1 fighter moved from Tsinghai to Hunan 1 infantry moved from Hopei to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 2 infantry Battle in Chahar Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 1 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 artilleries in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Chahar Chinese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Chinese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Tsinghai 3 artilleries moved from Honan to Shansi Place Units - Chinese 2 infantry placed in Shansi 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 1 cruiser; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 2 infantry moved from French Madagascar to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 artillery moved from Iraq to Trans-Jordan 1 bomber and 3 fighters moved from Iraq to Egypt 1 armour and 2 mech_infantrys moved from Szechwan to French Indo China 2 fighters and 1 tactical_bomber moved from Eastern India to French Indo China Combat - British Battle in Celebes Battle in Egypt British attack with 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry British roll dice for 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the British lost in Egypt 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Egypt 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt British win, taking Celebes from Japanese, taking Egypt from Italians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Battle in French Indo China British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries and 1 infantry British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in French Indo China 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 mech_infantrys Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - British 1 bomber and 3 fighters moved from Egypt to Iraq 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 battleship moved from 40 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 40 Sea Zone 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Eastern India 2 infantry moved from Western India to Eastern India 1 transport moved from 81 Sea Zone to 40 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Algeria to 94 Sea Zone 1 aaGun moved from Algeria to 94 Sea Zone 1 armour moved from Tunisia to Tobruk 1 infantry moved from Tunisia to Algeria 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 108 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 aaGun, 1 armour and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux Place Units - British 1 artillery and 2 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Southern Persia 2 transports placed in 113 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,5,2,1,1,2,3,3 British collect 33 PUs (4 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 artilleries placed in Eastern India 1 cruiser placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3 UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Units Change Ownership Some Units in Eastern India change ownership: 3 artilleries Some Units in 40 Sea Zone change ownership: 1 cruiserCombat Hit Differential Summary :
Chinese regular : -4.00 Americans regular : 2.00 Italians regular : 0.33 Japanese regular : 3.67 Japanese AA : -0.17 Germans regular : 0.00 British regular : -1.17 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 2 transports moved from 100 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 7 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 armour and 1 mech_infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 cruiser, 1 destroyer and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 1 fighter moved from French Equatorial Africa to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 3 artilleries and 6 infantry moved from France to Normandy Bordeaux 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Southern Italy to Holland Belgium 1 artillery and 3 infantry moved from Western Germany to Holland Belgium 3 fighters and 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux 4 infantry moved from Western Germany to 116 Sea Zone 4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Leningrad 2 bombers moved from Eastern Poland to Leningrad 2 infantry moved from Ukraine to Rostov 3 bombers moved from Eastern Poland to Rostov 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Novgorod 1 armour and 1 mech_infantry moved from Novgorod to Northern Belarus Germans take Northern Belarus from Russians 1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus 7 infantry moved from Vologda to Novgorod 1 infantry moved from Bessarabia to Eastern Poland 5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Battle in Rostov Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Rostov, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern Belarus Germans roll dice for 1 armour in Southern Belarus, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Southern Belarus, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 2 bombers and 4 infantry Russians defend with 1 airfield, 1 armour and 1 harbour Germans roll dice for 2 bombers and 4 infantry in Leningrad, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 marine Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry and 1 marine Battle in Normandy Bordeaux Germans attack with 2 armour, 3 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers British defend with 1 aaGun, 1 armour and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Germans roll dice for 2 armour, 3 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 9/21 hits, 8.83 expected hits Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3.33 expected hits 3 infantry owned by the Germans lost in Normandy Bordeaux 1 aaGun owned by the British, 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 : 10/18 hits, 8.33 expected hits Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Germans: 3 infantry Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for British: 1 aaGun, 1 armour and 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 116 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 aaGuns moved from Ukraine to Kursk 4 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 3 bombers moved from Rostov to Eastern Poland 2 bombers moved from Leningrad to Eastern Poland Place Units - Germans 1 factory_minor placed in Ukraine 3 artilleries, 1 fighter and 6 infantry placed in Western Germany 3 infantry placed in France 2 infantry placed in Germany Germans undo move 3. 3 infantry placed in Germany Germans undo move 4. 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : -1.50 British AA : -0.50 Russians regular : -0.83 Germans regular : -0.83 -
@mikawagunichi assumed no scramble as they remained 100% with more losses incurred to you
-
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Stalingrad to Rostov 2 tactical_bombers moved from Russia to Rostov 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Battle in Rostov Russians attack with 1 artillery, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 tactical_bombers moved from Rostov to Stalingrad 1 infantry moved from Stalingrad to Tambov 2 infantry moved from Southern Caucasus to Northern Caucasus 2 armour and 2 mech_infantrys moved from Samara to Timguska 1 infantry moved from Honan to Shansi Place Units - Russians 10 infantry placed in Russia 1 armour placed in Urals 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.17 -
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 3 artilleries, 3 destroyers and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia 1 artillery and 2 infantry moved from Amur to Buryatia 2 artilleries and 4 infantry moved from Shantung to Jehol 5 artilleries and 10 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from 47 Sea Zone to 45 Sea Zone 1 fighter and 2 tactical_bombers moved from 47 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from Gilbert Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 3 submarines moved from 7 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC Combat - JapaneseCombat Hit Differential Summary :
-
@Daaras max scramble from Hawaii
-
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 3 artilleries, 3 destroyers and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia 1 artillery and 2 infantry moved from Amur to Buryatia 2 artilleries and 4 infantry moved from Shantung to Jehol 5 artilleries and 10 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from 47 Sea Zone to 45 Sea Zone 1 fighter and 2 tactical_bombers moved from 47 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from Gilbert Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 3 submarines moved from 7 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC Combat - Japanese Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone Battle in 45 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 26 Sea Zone Japanese attack with 3 submarines Americans defend with 1 destroyer and 1 transport Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 3 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Midway Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Midway, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Midway, round 3 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Jehol Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Jehol, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers Americans defend with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 27 Sea Zone, round 2 : 8/12 hits, 6.50 expected hits Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 27 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 27 Sea Zone 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 27 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 27 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits Americans roll dice for 3 fighters and 1 transport in 27 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 27 Sea Zone 3 fighters owned by the Americans and 1 transport owned by the Americans lost in 27 Sea Zone Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 70 Casualties for Japanese: 2 fighters and 2 tactical_bombers Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 infantry moved from New Guinea to 47 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 47 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Kwangtung to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 45 Sea Zone to Davao 2 transports moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Fukien: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 1 artillery and 1 infantry placed in Japan 3 destroyers placed in 21 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.33 Japanese regular : -1.00 UK_Pacific regular : -0.50 -
@mikawagunichi you’ll be proud
-
TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 3 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 11 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to 26 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour and 1 mech_infantry moved from Alexandria to Egypt Combat - Americans Battle in 26 Sea Zone Americans attack with 1 bomber and 2 destroyers Japanese defend with 3 submarines Americans roll dice for 1 bomber and 2 destroyers in 26 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 2 submarines owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 bomber and 2 destroyers in 26 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines Non Combat Move - Americans 2 fighters moved from Queensland to Hawaiian Islands 1 bomber moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 11 Sea Zone to 4 Sea Zone 2 infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 4 transports moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar 3 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to Gibraltar Place Units - Americans 3 fighters placed in Western United States 2 destroyers and 3 transports placed in 104 Sea Zone Americans undo move 2. 1 destroyer placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone 3 artilleries and 5 infantry placed in Eastern United States 3 transports placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 2,1,3,6,1,1,6,3,4 Americans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Shansi to Chahar 1 fighter moved from Tsinghai to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 artillery and 1 fighter in Chahar, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Chahar, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Tsinghai 3 artilleries and 2 infantry moved from Shansi to Honan 8 artilleries and 6 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Tsinghai 2 artilleries and 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 marine moved from Eastern India to 40 Sea Zone 1 cruiser and 1 marine moved from 40 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Borneo 2 infantry moved from Trans-Jordan to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete 1 bomber moved from Iraq to Ukraine Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Crete Battle in Borneo British attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry British roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo 1 infantry owned by the Japanese lost in Borneo British win, taking Crete from Italians, taking Borneo from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Ukraine to Stalingrad 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 cruiser moved from 113 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to Morocco 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Trans-Jordan to Egypt 3 fighters moved from Iraq to Stalingrad 1 destroyer moved from 40 Sea Zone to 45 Sea Zone 4 transports moved from 113 Sea Zone to 93 Sea Zone 3 aaGuns, 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to Shan State 2 artilleries and 1 infantry moved from Eastern India to Burma Place Units - British 1 fighter and 2 infantry placed in United Kingdom 3 infantry placed in Iraq 2 artilleries and 1 infantry placed in Southern Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 armour, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in Eastern India change ownership: 2 armour, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : 1.67 Japanese regular : 1.00 Germans AA : -0.17 British regular : 0.50 -
@Daaras I am once again asking for the dice to be fair.
-
@mikawagunichi It was savage
-
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 2 infantry moved from Southern Italy to 99 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 2 fighters moved from Southern Italy to Crete 2 armour, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 7 infantry moved from Southern France to France Combat - Italians Battle in 101 Sea Zone Italians attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Italians win, taking 101 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Malta Battle in 100 Sea Zone Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 100 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking Malta from British with 1 battleship, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Crete Italians attack with 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Crete 2 infantry owned by the British lost in Crete Italians win, taking Crete from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in 95 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 95 Sea Zone Italians win, taking 95 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 94 Sea Zone Italians attack with 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Non Combat Move - Italians 1 fighter moved from 95 Sea Zone to Southern Italy 2 fighters moved from Crete to Greece Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.17 -
TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 1 bomber moved from Queensland to Java Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 132 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs; Germans buy 1 artillery, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 4 infantry moved from Leningrad to Vologda 2 bombers moved from Eastern Poland to Vologda 1 infantry moved from Kursk to Tambov 3 bombers moved from Eastern Poland to Tambov 3 armour, 4 artilleries, 8 infantry and 3 mech_infantrys moved from Kursk to Rostov 5 armour and 5 mech_infantrys moved from Ukraine to Rostov 4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 armour moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Novgorod 1 armour moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Novgorod 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Tambov Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 8 armour, 4 artilleries, 8 infantry and 8 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 8 armour, 4 artilleries, 8 infantry and 8 mech_infantrys in Rostov, round 2 : 11/28 hits, 10.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 8 armour, 4 artilleries, 6 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Vologda Germans attack with 2 bombers and 4 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 4 infantry in Vologda, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Tambov to Ukraine 2 bombers moved from Vologda to Leningrad 2 infantry moved from Germany to 116 Sea Zone 3 artilleries and 5 infantry moved from Western Germany to 116 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 116 Sea Zone to 118 Sea Zone 3 artilleries and 7 infantry moved from 118 Sea Zone to Leningrad 2 transports moved from 118 Sea Zone to 116 Sea Zone 1 artillery and 3 infantry moved from Holland Belgium to Western Germany 2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 3 artilleries and 3 infantry moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Leningrad 2 aaGuns moved from Kursk to Rostov Place Units - Germans 3 mech_infantrys placed in Ukraine 1 fighter and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in France 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 2.67 -
TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Northern Belarus Russians take Smolensk from Germans Russians take Northern Belarus from Germans 2 armour and 5 mech_infantrys moved from Russia to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl Russians take Yaroslavl from Germans 5 fighters moved from Russia to Tambov 2 infantry moved from Stalingrad to Tambov Combat - Russians Battle in Tambov Russians attack with 5 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 5 fighters and 2 infantry in Tambov, round 2 : 6/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters moved from Tambov to Russia 2 armour and 2 mech_infantrys moved from Timguska to Yenisey 1 armour moved from Urals to Yenisey 2 tactical_bombers moved from Stalingrad to Yenisey 1 infantry moved from Stalingrad to Kazakhstan 2 armour and 3 artilleries moved from Stalingrad to Samara 5 armour and 4 mech_infantrys moved from Samara to Gorky 1 aaGun and 2 infantry moved from Russia to Gorky Place Units - Russians 1 armour placed in Urals 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 3.17 -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Buryatia to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from Hunan to Shansi 2 artilleries and 2 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 2 infantry moved from Shantung to Anhwe 1 armour and 1 artillery moved from Kiangsu to Anhwe 5 artilleries and 10 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Solomon Islands 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 27 Sea Zone to 50 Sea Zone 1 artillery and 2 infantry moved from Midway to 25 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to Caroline Islands 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 1 destroyer moved from 21 Sea Zone to 45 Sea Zone 1 destroyer moved from 21 Sea Zone to 56 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 45 Sea Zone 1 carrier and 1 cruiser moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery and 2 infantry moved from Davao to 36 Sea Zone 1 fighter moved from Davao to Borneo 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Borneo 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Fukien to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 45 Sea Zone 2 artilleries and 4 infantry moved from 45 Sea Zone to Celebes Combat - Japanese Battle in Solomon Islands Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 45 Sea Zone Japanese win, taking Solomon Islands from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 cruiser and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 cruiser and 1 transport Battle in Celebes Japanese attack with 2 artilleries and 4 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Celebes, round 2 : 1/6 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Celebes Japanese roll dice for 2 artilleries and 4 infantry in Celebes, round 3 : 3/6 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 artillery owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in 26 Sea Zone Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber Americans defend with 2 destroyers Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone 2 destroyers owned by the Americans lost in 26 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Casualties for Americans: 2 destroyers Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Borneo Japanese attack with 2 artilleries, 1 fighter and 2 infantry British defend with 1 artillery and 1 marine Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Borneo, round 2 : 1/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 marine in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Borneo Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Borneo, round 3 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 marine in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 artillery and 1 marine Battle in Shansi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shansi Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shansi to Jehol 1 fighter moved from Borneo to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 50 Sea Zone 1 artillery and 2 infantry moved from 34 Sea Zone to Caroline Islands Place Units - Japanese 1 carrier and 2 submarines placed in 21 Sea Zone 2 destroyers placed in 7 Sea Zone Japanese undo move 2. 2 destroyers placed in 7 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -0.17 ANZAC regular : 0.67 UK_Pacific regular : -1.00 British regular : -1.33 -
TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 bomber moved from Tsinghai to Shantung 1 submarine moved from 4 Sea Zone to 5 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone Americans take 27 Sea Zone from Japanese 1 bomber and 2 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Strategic bombing raid in Shantung Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Shantung causes 6 damage total. Battle in 98 Sea Zone Americans attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in 26 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 26 Sea Zone to Queensland 3 fighters moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone 4 infantry moved from Morocco to Algeria 3 battleships, 3 carriers, 3 cruisers, 5 destroyers, 1 fighter and 4 transports moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Algeria 3 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone 3 artilleries, 1 destroyer, 5 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 3 artilleries and 5 infantry moved from 93 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 bomber moved from Shantung to Tsinghai Place Units - Americans 1 carrier, 1 cruiser, 4 destroyers and 1 transport placed in 11 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 104 Sea Zone: 2 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 8 artilleries and 6 infantry moved from Yunnan to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 8 artilleries, 1 fighter and 6 infantry Japanese defend with 5 artilleries and 10 infantry Chinese roll dice for 8 artilleries, 1 fighter and 6 infantry in Kweichow, round 2 : 6/15 hits, 5.17 expected hits Japanese roll dice for 5 artilleries and 10 infantry in Kweichow, round 2 : 5/15 hits, 5.00 expected hits 5 infantry owned by the Chinese lost in Kweichow 6 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 8 artilleries, 1 fighter and 1 infantry in Kweichow, round 3 : 2/10 hits, 3.50 expected hits Japanese roll dice for 5 artilleries and 4 infantry in Kweichow, round 3 : 2/9 hits, 3.00 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow 2 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 7 artilleries and 1 fighter in Kweichow, round 4 : 2/8 hits, 2.83 expected hits Japanese roll dice for 5 artilleries and 2 infantry in Kweichow, round 4 : 3/7 hits, 2.33 expected hits 3 artilleries owned by the Chinese lost in Kweichow 2 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 4 artilleries and 1 fighter in Kweichow, round 5 : 1/5 hits, 1.83 expected hits Japanese roll dice for 5 artilleries in Kweichow, round 5 : 3/5 hits, 1.67 expected hits 3 artilleries owned by the Chinese lost in Kweichow 1 artillery owned by the Japanese lost in Kweichow 1 fighter owned by the Chinese retreated 1 artillery owned by the Chinese retreated to Yunnan Japanese win with 4 artilleries remaining. Battle score for attacker is -12 Casualties for Chinese: 7 artilleries and 6 infantry Casualties for Japanese: 1 artillery and 10 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 5 artilleries and 3 infantry moved from Honan to Hopei 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Hopei Place Units - Chinese 1 artillery and 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Stalingrad to Ukraine 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Non Combat Move - British 1 bomber moved from Ukraine to Russia 3 fighters moved from Stalingrad to Russia 2 armour and 1 mech_infantry moved from Southern Caucasus to Kazakhstan 1 artillery and 2 infantry moved from Northwest Persia to Southern Caucasus 3 infantry moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Southern Persia to Northwest Persia 4 transports moved from 93 Sea Zone to 94 Sea Zone 4 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 94 Sea Zone 2 artilleries and 5 infantry moved from Burma to Yunnan 2 armour and 1 mech_infantry moved from Eastern India to Shan State 1 destroyer moved from 113 Sea Zone to 94 Sea Zone Place Units - British 3 armour placed in Southern Persia 3 mech_infantrys placed in Iraq 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1,1,6,2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2 British collect 33 PUs (4 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 transport placed in 40 Sea Zone 1 artillery, 1 infantry and 2 mech_infantrys placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys Some Units in 40 Sea Zone change ownership: 1 transport Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 1 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.83 Japanese regular : 0.67 Japanese AA : -0.17 Germans AA : -0.17





