@Oskar2KX no
PTV Mikawagunichi vs Daaras (axis +13)
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@mikawagunichi make sure to declare war on italy as the russians. i forgot to edit that
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 2 fighters and 1 tactical_bomber moved from Leningrad to Romania 3 infantry moved from Bessarabia to Romania 2 artilleries moved from Bessarabia to Romania 2 infantry moved from Bessarabia to Romania Combat - Russians Battle in Buryatia Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Romania Russians attack with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber Italians defend with 2 armour and 5 infantry Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Romania, round 2 : 3/10 hits, 3.50 expected hits Germans roll dice for 2 armour and 5 infantry in Romania, round 2 : 0/7 hits, 2.67 expected hits 3 infantry owned by the Italians lost in Romania Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Romania, round 3 : 3/10 hits, 3.50 expected hits Germans roll dice for 2 armour and 2 infantry in Romania, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Romania 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Romania Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Romania, round 4 : 5/9 hits, 3.33 expected hits Germans roll dice for 1 armour in Romania, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Romania 1 armour owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Italians: 2 armour and 5 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 1 infantry moved from Eastern Poland to Baltic States 2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Leningrad to Northern Belarus 2 fighters and 1 tactical_bomber moved from Romania to Ukraine 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 armour moved from Stalingrad to Southern Caucasus 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Central Mongolia to Inner Mongolia 1 infantry moved from Tsagaan Olom to Inner Mongolia 2 infantry moved from Olgiy to Yenisey Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 5 infantry placed in Russia 1 armour and 1 mech_infantry placed in Urals 1 armour and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1 Russians collect 45 PUs (1 lost to blockades); end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -2.83 Russians regular : 1.17 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 9 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 submarine moved from 35 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 bomber moved from Japan to Davao 1 bomber moved from Japan to Manilla 2 artilleries and 4 infantry moved from Hunan to Kwangsi 3 infantry moved from Hunan to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Anhwe to Kiangsi 3 fighters moved from Southern Manchuria to Japan 1 marine moved from Siberia to 5 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Amur to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 6 Sea Zone 3 fighters and 4 tactical_bombers moved from Southern Manchuria to Fukien 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Guam Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Guam from Americans, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 5 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 5 infantry in Kwangtung, round 2 : 2/6 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Manilla Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Manilla, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the British lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Davao Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Davao, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 2 : 0/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 3 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Manilla to Paulau 1 bomber moved from Davao to Paulau 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 45 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : 0.67 UK_Pacific regular : -1.00 -
@mikawagunichi obvious miscklick in SZ 45. kill that tt lol
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 infantry and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Central United States to 104 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 armour, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 3/4 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to 93 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 63 Sea Zone to 55 Sea Zone 2 infantry and 2 marines moved from 55 Sea Zone to Queensland 4 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 11 Sea Zone 1 bomber and 1 infantry placed in Western United States 1 infantry placed in Eastern United States 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 3 armour, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 96 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Eastern India to French Indo China 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Kenya to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 1 battleship moved from 40 Sea Zone to 82 Sea Zone Combat - British British creates battle in territory 45 Sea Zone Battle in 96 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 armour, 2 artilleries and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 2 : 1/5 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour and 2 artilleries in Iraq, round 3 : 1/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour and 2 artilleries remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 45 Sea Zone British attack with 1 transport Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport 1 transport owned by the British lost in 45 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6 Casualties for British: 1 transport Non Combat Move - British 1 cruiser and 1 transport moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan 1 destroyer moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from 96 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from United Kingdom to 112 Sea Zone 2 infantry moved from United Kingdom to 112 Sea Zone 1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 3 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 122 Sea Zone to 111 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 1 submarine placed in 112 Sea Zone 1 transport placed in 109 Sea Zone 1 armour and 1 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,3,4,4,3,6 British collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.67 Japanese regular : -1.00 Neutral_Axis regular : 0.33 British regular : -0.67 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 5 infantry moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Bulgaria to Romania 2 fighters moved from Germany to Romania 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from Syria to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 bomber moved from Western Germany to Romania Combat - Italians Battle in Cyprus Battle in Egypt Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/7 hits, 2.33 expected hits British roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Italians win, taking Cyprus from British, taking Egypt from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 3 infantry Casualties for British: 1 artillery and 1 infantry Casualties for ANZAC: 2 infantry Battle in Romania Italians attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry Russians defend with 2 artilleries and 3 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Romania, round 2 : 1/10 hits, 3.00 expected hits Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Italians lost in Romania 1 infantry owned by the Russians lost in Romania Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Romania, round 3 : 2/9 hits, 2.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 4/4 hits, 1.33 expected hits 4 infantry owned by the Italians lost in Romania 2 infantry owned by the Russians lost in Romania Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Romania, round 4 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 artilleries in Romania, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Romania 2 artilleries owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 6 infantry Casualties for Russians: 2 artilleries and 3 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Crete from Neutral_Allies to Italians EDIT: Turning off Edit Mode 2 aaGuns moved from Yugoslavia to Northern Italy 1 bomber moved from Romania to Southern Italy 2 fighters moved from Romania to Austria 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from 101 Sea Zone to Crete Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 2.33 British regular : 1.67 -
TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from Queensland to 56 Sea ZoneCombat Hit Differential Summary :
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@Daaras Scramble?
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@mikawagunichi no thanks
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from Queensland to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 56 Sea Zone to Queensland 2 infantry moved from Sumatra to 42 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.17 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Germans Germans buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 3 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Baltic States 1 fighter moved from Western Germany to Southern Italy 3 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy 2 bombers moved from Germany to Southern Italy 4 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Poland to Eastern Poland 3 artilleries and 9 infantry moved from Vyborg to Leningrad Combat - Germans Battle in Eastern Poland Germans attack with 7 armour, 4 artilleries, 13 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 4 artilleries, 13 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 11/27 hits, 8.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour, 4 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany 7 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 7 infantry moved from Germany to 117 Sea Zone 2 armour and 2 mech_infantrys moved from Poland to 117 Sea Zone 2 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 7 transports moved from 117 Sea Zone to 118 Sea Zone 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from 118 Sea Zone to Leningrad 6 infantry moved from Finland to Karelia 2 aaGuns moved from Poland to Eastern Poland Place Units - Germans 5 artilleries and 5 infantry placed in Germany 1 artillery and 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 2 infantry EDIT: Adding units owned by Germans to Germany: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Germans undo move 2. Germans undo move 1. 5 artilleries and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1 Germans collect 44 PUs (1 lost to blockades); end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 2.00 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 2 infantry moved from Inner Mongolia to Shansi 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Ukraine to Romania Combat - Russians Battle in Shansi Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Shansi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shansi 1 infantry owned by the Russians retreated to Inner Mongolia Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Romania Russians attack with 1 armour and 1 mech_infantry Italians defend with 1 artillery Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Russians roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Romania, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 4 aaGuns, 1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys moved from Northern Belarus to Smolensk 5 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies 1 infantry moved from Northwest Persia to Iraq 2 armour moved from Southern Caucasus to Iraq 1 infantry moved from Buryatia to Sakha 1 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Yenisey to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Urals to Yenisey Place Units - Russians 3 mech_infantrys placed in Ukraine 1 artillery, 8 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.00 Russians regular : -1.50 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangtung to Hunan 2 artilleries and 3 infantry moved from Kwangsi to French Indo China 3 fighters and 4 tactical_bombers moved from Fukien to Hunan 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 armour moved from Korea to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 infantry moved from Borneo to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 artillery moved from Celebes to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Java 1 destroyer moved from 45 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in Midway Battle in Wake Island Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Hunan, round 2 : 7/9 hits, 4.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Hunan from Chinese with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 1/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Amur Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Amur, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in French Indo China Japanese attack with 2 artilleries and 3 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries and 3 infantry in French Indo China, round 2 : 2/5 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 45 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 43 Sea Zone 2 infantry moved from Davao to 36 Sea Zone 2 infantry moved from Manilla to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone 4 infantry moved from 43 Sea Zone to Java 2 bombers moved from Paulau to Guam 3 fighters moved from Japan to Guam 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 3 fighters and 4 tactical_bombers moved from Hunan to Kwangtung 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Southern Manchuria to Korea Place Units - Japanese 2 destroyers and 2 submarines placed in 7 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.50 UK_Pacific regular : -0.67 ANZAC regular : 0.67 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Algeria 2 battleships, 2 cruisers and 1 marine moved from 93 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 1 marine moved from 96 Sea Zone to Algeria 1 tactical_bomber moved from 93 Sea Zone to Algeria 1 fighter moved from 93 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 3 fighters moved from Queensland to 56 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 36 Sea Zone Americans take 36 Sea Zone from Japanese 1 marine moved from 36 Sea Zone to Manilla 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_AxisCombat Hit Differential Summary :
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@mikawagunichi i’ll send 3 kamikaze to the cruiser, no scrambles
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Algeria 2 battleships, 2 cruisers and 1 marine moved from 93 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 1 marine moved from 96 Sea Zone to Algeria 1 tactical_bomber moved from 93 Sea Zone to Algeria 1 fighter moved from 93 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 3 fighters moved from Queensland to 56 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 36 Sea Zone Americans take 36 Sea Zone from Japanese 1 marine moved from 36 Sea Zone to Manilla 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 3,2,2 1 cruiser owned by the Americans and 1 marine owned by the Americans lost in 36 Sea Zone Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Davao Battle in 56 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win, taking Davao from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in French West Africa Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 2/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French West Africa 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Midway Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 marine Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway 1 marine owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Battle in Algeria Americans attack with 1 armour, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 1 fighter and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 tactical_bomber moved from Algeria to 96 Sea Zone 1 fighter moved from Tunisia to 96 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 4 submarines moved from 55 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 fighter moved from Queensland to 27 Sea Zone 4 fighters and 1 tactical_bomber moved from 56 Sea Zone to Queensland 1 bomber moved from 42 Sea Zone to Eastern India Place Units - Americans 1 battleship placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 infantry placed in Western United States 1 transport placed in 104 Sea Zone 2 fighters placed in Western United States 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing SuicideAttackTokens for Japanese from 3 to 6 EDIT: Adding units owned by Americans to 27 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 5 artilleries and 14 infantry moved from Szechwan to Hopei 3 artilleries and 1 infantry moved from Tsinghai to Honan 1 fighter moved from Hunan to Hopei Place Units - Chinese 3 artilleries and 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to Trans-Jordan 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 2 artilleries moved from Iraq to Trans-Jordan 1 mech_infantry moved from Anglo-Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in Trans-Jordan British attack with 1 armour, 2 artilleries and 1 bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 artilleries and 1 bomber in Trans-Jordan, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Trans-Jordan 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 artillery Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Trans-Jordan to Iraq 1 armour moved from Eastern India to 40 Sea Zone 1 armour and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 armour moved from 82 Sea Zone to Southern Persia British take Southern Persia from Neutral_Allies 1 battleship, 1 destroyer and 2 transports moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Burma to Eastern India 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia 3 fighters moved from Gibraltar to Malta 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 111 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 armour and 2 mech_infantrys moved from Eastern India to Burma 1 artillery moved from Burma to Eastern India Place Units - British 1 factory_minor placed in Iraq 1 transport placed in 73 Sea Zone 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2,5,5,1,2,2 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 marine placed in Eastern India 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 1 marine Some Units in 40 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 3.67 Italians regular : -0.33 Japanese regular : -0.67 Neutral_Axis regular : 0.33 British regular : 0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Algeria 2 battleships, 2 cruisers and 1 marine moved from 93 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 1 marine moved from 96 Sea Zone to Algeria 1 tactical_bomber moved from 93 Sea Zone to Algeria 1 fighter moved from 93 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 3 fighters moved from Queensland to 56 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 36 Sea Zone Americans take 36 Sea Zone from Japanese 1 marine moved from 36 Sea Zone to Manilla 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 3,2,2 1 cruiser owned by the Americans and 1 marine owned by the Americans lost in 36 Sea Zone Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Davao Battle in 56 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win, taking Davao from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in French West Africa Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 2/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French West Africa 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Midway Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 marine Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway 1 marine owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Battle in Algeria Americans attack with 1 armour, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 1 fighter and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 tactical_bomber moved from Algeria to 96 Sea Zone 1 fighter moved from Tunisia to 96 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 4 submarines moved from 55 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 fighter moved from Queensland to 27 Sea Zone 4 fighters and 1 tactical_bomber moved from 56 Sea Zone to Queensland 1 bomber moved from 42 Sea Zone to Eastern India Place Units - Americans 1 battleship placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 infantry placed in Western United States 1 transport placed in 104 Sea Zone 2 fighters placed in Western United States 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing SuicideAttackTokens for Japanese from 3 to 6 EDIT: Adding units owned by Americans to 27 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 5 artilleries and 14 infantry moved from Szechwan to Hopei 3 artilleries and 1 infantry moved from Tsinghai to Honan 1 fighter moved from Hunan to Hopei Place Units - Chinese 3 artilleries and 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to Trans-Jordan 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 2 artilleries moved from Iraq to Trans-Jordan 1 mech_infantry moved from Anglo-Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in Trans-Jordan British attack with 1 armour, 2 artilleries and 1 bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 artilleries and 1 bomber in Trans-Jordan, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Trans-Jordan 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 artillery Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Trans-Jordan to Iraq 1 armour moved from Eastern India to 40 Sea Zone 1 armour and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 armour moved from 82 Sea Zone to Southern Persia British take Southern Persia from Neutral_Allies 1 battleship, 1 destroyer and 2 transports moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Burma to Eastern India 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia 3 fighters moved from Gibraltar to Malta 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 111 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 armour and 2 mech_infantrys moved from Eastern India to Burma 1 artillery moved from Burma to Eastern India Place Units - British 1 factory_minor placed in Iraq 1 transport placed in 73 Sea Zone 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2,5,5,1,2,2 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 marine placed in Eastern India 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 1 marine Some Units in 40 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by British from Tunisia: 1 infantry and 1 mech_infantry EDIT: Adding units owned by British to Malta: 1 infantry and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 3.67 Italians regular : -0.33 Japanese regular : -0.67 Neutral_Axis regular : 0.33 British regular : 0.33 -
@Daaras Edited a couple UK units from Tunisia to Malta.
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Cyprus to 101 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 100 Sea Zone 1 armour and 1 artillery moved from Egypt to 100 Sea Zone 1 infantry moved from Crete to 100 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 100 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Malta 2 fighters moved from Austria to Romania 1 artillery and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Southern Italy to Malta Combat - ItaliansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 2 artilleries and 1 mech_infantry moved from Egypt to Trans-Jordan 1 infantry moved from Crete to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 2 fighters moved from Austria to Romania 1 bomber moved from Southern Italy to Romania Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 2 artilleries and 1 mech_infantry British defend with 1 armour and 1 artillery Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Trans-Jordan, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Battle in Romania Italians attack with 1 bomber and 2 fighters Russians defend with 1 armour Italians roll dice for 1 bomber and 2 fighters in Romania, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Romania 1 armour owned by the Russians lost in Romania Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for Russians: 1 armour Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 1 bomber EDIT: Adding units owned by Italians to Northern Italy: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from Romania to Northern Italy 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 destroyers placed in 99 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.50 British regular : -1.33





