@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 factory_minors and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
Combat Move - Japanese
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Northern Manchuria to Amur
1 armour, 1 artillery, 2 bombers, 7 infantry and 1 mech_infantry moved from Korea to Amur
7 fighters and 5 tactical_bombers moved from Japan to Amur
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Siberia
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
4 infantry moved from Japan to 7 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 7 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Jehol to 20 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Shansi to Anhwe
1 artillery and 4 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Anhwe to Kiangsi
2 infantry moved from Jehol to Anhwe
Combat - Japanese
Battle in Siberia
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 2 aaGuns, 3 artilleries and 15 infantry
Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 2 : 12/29 hits, 11.83 expected hits
Russians roll dice for 2 aaGuns, 3 artilleries and 15 infantry in Amur, round 2 : 10/18 hits, 6.00 expected hits
10 infantry owned by the Japanese lost in Amur
11 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 1 mech_infantry and 5 tactical_bombers in Amur, round 3 : 9/19 hits, 9.67 expected hits
Russians roll dice for 3 artilleries and 4 infantry in Amur, round 3 : 3/7 hits, 2.33 expected hits
3 artilleries owned by the Japanese lost in Amur
4 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Amur
Japanese win, taking Siberia from Russians, taking Amur from Russians with 1 armour, 2 bombers, 7 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 3 artilleries and 10 infantry
Casualties for Russians: 2 aaGuns, 3 artilleries and 15 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar
Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia
Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan
Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia
Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan
2 bombers moved from Amur to Japan
7 fighters and 5 tactical_bombers moved from Amur to Southern Manchuria
1 artillery and 7 infantry moved from 35 Sea Zone to Caroline Islands
Russians take Olgiy from Mongolians
Russians take Dzavhan from Mongolians
Russians take Tsagaan Olom from Mongolians
Russians take Central Mongolia from Mongolians
Russians take Buyant-Uhaa from Mongolians
Russians take Ulaanbaatar from Mongolians
Place Units - Japanese
1 factory_minor placed in Shantung
1 factory_minor placed in Kiangsu
1 artillery and 4 infantry placed in Japan
Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 aaGun
EDIT: Adding units owned by Japanese to Southern Manchuria: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : 4.67
Russians AA : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 65 Sea Zone to 63 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
3 submarines moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery moved from Eastern United States to Central United States
1 infantry moved from Central United States to Eastern United States
2 aaGuns moved from Eastern United States to Central United States
1 battleship moved from 91 Sea Zone to 104 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 battleship and 1 cruiser placed in 104 Sea Zone
Americans undo move 1.
1 transport placed in 104 Sea Zone
1 destroyer and 1 transport placed in 104 Sea Zone
1 marine placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 9 infantry moved from Yunnan to Szechwan
8 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
4 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 14x factory_major; Remaining resources: 22 PUs;
British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to Kenya
1 artillery moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Kenya
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
3 infantry moved from Malaya to Shan State
3 infantry moved from Eastern India to Burma
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 94 Sea Zone to 113 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
2 fighters moved from 113 Sea Zone to United Kingdom
1 bomber moved from Quebec to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 122 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to United Kingdom
1 cruiser and 1 transport moved from 78 Sea Zone to 81 Sea Zone
1 destroyer moved from 78 Sea Zone to 100 Sea Zone
Place Units - British
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 100 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 destroyers in 100 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Syria
Italians take Syria from Neutral_Axis
2 aaGuns, 1 armour and 5 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Greece to Yugoslavia
1 artillery moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
Place Units - Italians
3 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turning on Edit Mode
EDIT: Removing units owned by Russians from 117 Sea Zone: 1 cruiser
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 2 fighters
EDIT: Adding units owned by Italians to Germany: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Combat Move - Germans
7 infantry moved from Norway to Finland
1 destroyer and 2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
3 fighters moved from Western Germany to 113 Sea Zone
3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 115 Sea Zone to 116 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 9 infantry moved from Germany to 116 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 11 infantry and 7 transports moved from 116 Sea Zone to 118 Sea Zone
3 artilleries and 11 infantry moved from 118 Sea Zone to Vyborg
1 tactical_bomber moved from Western Germany to Vyborg
1 fighter moved from Southern Italy to 118 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Austria to Slovakia Hungary
2 artilleries and 8 infantry moved from Germany to Poland
2 bombers moved from Western Germany to Vyborg
3 bombers moved from Western Germany to 113 Sea Zone
6 armour and 5 mech_infantrys moved from Western Germany to Poland
1 artillery and 4 infantry moved from Holland Belgium to Western Germany
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports in 118 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 113 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 3 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 113 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 113 Sea Zone
1 destroyer owned by the British, 2 cruisers owned by the British, 1 battleship owned by the British and 1 carrier owned by the British lost in 113 Sea Zone
Germans win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for British: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Battle in Vyborg
Germans attack with 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 6 infantry
Germans roll dice for 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber in Vyborg, round 2 : 6/17 hits, 4.83 expected hits
Russians roll dice for 2 artilleries and 6 infantry in Vyborg, round 2 : 0/8 hits, 2.67 expected hits
6 infantry owned by the Russians lost in Vyborg
Germans roll dice for 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber in Vyborg, round 3 : 6/17 hits, 4.83 expected hits
Russians roll dice for 2 artilleries in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vyborg
2 artilleries owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 3 artilleries, 2 bombers, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Russians: 2 artilleries and 6 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
3 bombers, 4 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Vyborg to 118 Sea Zone
2 bombers moved from Vyborg to Germany
2 aaGuns moved from Germany to Poland
2 aaGuns moved from Holland Belgium to Western Germany
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4
Germans collect 40 PUs; end with 40 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : -2.50
Germans regular : 3.17
British regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turning on Edit Mode
EDIT: Removing units owned by Russians from 117 Sea Zone: 1 cruiser
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 2 fighters
EDIT: Adding units owned by Italians to Germany: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Combat Move - Germans
7 infantry moved from Norway to Finland
1 destroyer and 2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
3 fighters moved from Western Germany to 113 Sea Zone
3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 115 Sea Zone to 116 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 9 infantry moved from Germany to 116 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 11 infantry and 7 transports moved from 116 Sea Zone to 118 Sea Zone
3 artilleries and 11 infantry moved from 118 Sea Zone to Vyborg
1 tactical_bomber moved from Western Germany to Vyborg
1 fighter moved from Southern Italy to 118 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Austria to Slovakia Hungary
2 artilleries and 8 infantry moved from Germany to Poland
2 bombers moved from Western Germany to Vyborg
3 bombers moved from Western Germany to 113 Sea Zone
6 armour and 5 mech_infantrys moved from Western Germany to Poland
1 artillery and 4 infantry moved from Holland Belgium to Western Germany
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports in 118 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 113 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 3 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 113 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 113 Sea Zone
1 destroyer owned by the British, 2 cruisers owned by the British, 1 battleship owned by the British and 1 carrier owned by the British lost in 113 Sea Zone
Germans win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for British: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Battle in Vyborg
Germans attack with 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 6 infantry
Germans roll dice for 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber in Vyborg, round 2 : 6/17 hits, 4.83 expected hits
Russians roll dice for 2 artilleries and 6 infantry in Vyborg, round 2 : 0/8 hits, 2.67 expected hits
6 infantry owned by the Russians lost in Vyborg
Germans roll dice for 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber in Vyborg, round 3 : 6/17 hits, 4.83 expected hits
Russians roll dice for 2 artilleries in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vyborg
2 artilleries owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 3 artilleries, 2 bombers, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Russians: 2 artilleries and 6 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
3 bombers, 4 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Vyborg to 118 Sea Zone
2 bombers moved from Vyborg to Germany
2 aaGuns moved from Germany to Poland
2 aaGuns moved from Holland Belgium to Western Germany
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4
Germans collect 40 PUs; end with 40 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 armour and 5 infantry
EDIT: Adding units owned by Italians to Romania: 2 armour and 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2.50
Germans regular : 3.17
British regular : 0.83
@mikawagunichi make sure to declare war on italy as the russians. i forgot to edit that
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Buyant-Uhaa to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
2 fighters and 1 tactical_bomber moved from Leningrad to Romania
3 infantry moved from Bessarabia to Romania
2 artilleries moved from Bessarabia to Romania
2 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 2 armour and 5 infantry
Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Romania, round 2 : 3/10 hits, 3.50 expected hits
Germans roll dice for 2 armour and 5 infantry in Romania, round 2 : 0/7 hits, 2.67 expected hits
3 infantry owned by the Italians lost in Romania
Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Romania, round 3 : 3/10 hits, 3.50 expected hits
Germans roll dice for 2 armour and 2 infantry in Romania, round 3 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Romania
2 infantry owned by the Italians and 1 armour owned by the Italians lost in Romania
Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Romania, round 4 : 5/9 hits, 3.33 expected hits
Germans roll dice for 1 armour in Romania, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Romania
1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Italians: 2 armour and 5 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Leningrad to Northern Belarus
2 fighters and 1 tactical_bomber moved from Romania to Ukraine
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
2 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 armour moved from Stalingrad to Southern Caucasus
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Central Mongolia to Inner Mongolia
1 infantry moved from Tsagaan Olom to Inner Mongolia
2 infantry moved from Olgiy to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in Russia
1 armour and 1 mech_infantry placed in Urals
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1
Russians collect 45 PUs (1 lost to blockades); end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -2.83
Russians regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 9 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 submarine moved from 35 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 bomber moved from Japan to Davao
1 bomber moved from Japan to Manilla
2 artilleries and 4 infantry moved from Hunan to Kwangsi
3 infantry moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Anhwe to Kiangsi
3 fighters moved from Southern Manchuria to Japan
1 marine moved from Siberia to 5 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 6 Sea Zone
3 fighters and 4 tactical_bombers moved from Southern Manchuria to Fukien
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Guam from Americans, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 5 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 5 infantry in Kwangtung, round 2 : 2/6 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Manilla
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Manilla, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the British lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Davao
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Davao, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 2 : 0/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 3 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Manilla to Paulau
1 bomber moved from Davao to Paulau
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : 0.67
UK_Pacific regular : -1.00
@mikawagunichi obvious miscklick in SZ 45. kill that tt lol
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 infantry and 3 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Central United States to 104 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 armour, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 3/4 hits, 2.33 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to 93 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 63 Sea Zone to 55 Sea Zone
2 infantry and 2 marines moved from 55 Sea Zone to Queensland
4 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 11 Sea Zone
1 bomber and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
3 artilleries and 1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 3 armour, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 96 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Eastern India to French Indo China
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 battleship moved from 40 Sea Zone to 82 Sea Zone
Combat - British
British creates battle in territory 45 Sea Zone
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 armour, 2 artilleries and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 2 : 1/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 2 artilleries in Iraq, round 3 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in French Indo China
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 45 Sea Zone
British attack with 1 transport
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 transport
Non Combat Move - British
1 cruiser and 1 transport moved from 81 Sea Zone to 40 Sea Zone
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from 96 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
2 infantry moved from United Kingdom to 112 Sea Zone
1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 122 Sea Zone to 111 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 112 Sea Zone
1 transport placed in 109 Sea Zone
1 armour and 1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,3,4,4,3,6
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 0.67
Japanese regular : -1.00
Neutral_Axis regular : 0.33
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
5 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Bulgaria to Romania
2 fighters moved from Germany to Romania
1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Syria to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Western Germany to Romania
Combat - Italians
Battle in Cyprus
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/7 hits, 2.33 expected hits
British roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Italians lost in Egypt
2 infantry owned by the ANZAC, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Italians win, taking Cyprus from British, taking Egypt from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Romania
Italians attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry
Russians defend with 2 artilleries and 3 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Romania, round 2 : 1/10 hits, 3.00 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Italians lost in Romania
1 infantry owned by the Russians lost in Romania
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Romania, round 3 : 2/9 hits, 2.83 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 4/4 hits, 1.33 expected hits
4 infantry owned by the Italians lost in Romania
2 infantry owned by the Russians lost in Romania
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Romania, round 4 : 3/5 hits, 2.17 expected hits
Russians roll dice for 2 artilleries in Romania, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Romania
2 artilleries owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 6 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Crete from Neutral_Allies to Italians
EDIT: Turning off Edit Mode
2 aaGuns moved from Yugoslavia to Northern Italy
1 bomber moved from Romania to Southern Italy
2 fighters moved from Romania to Austria
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from 101 Sea Zone to Crete
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 2.33
British regular : 1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
Combat Hit Differential Summary :
@Daaras Scramble?
@mikawagunichi no thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 56 Sea Zone to Queensland
2 infantry moved from Sumatra to 42 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Germans
Germans buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
3 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Baltic States
1 fighter moved from Western Germany to Southern Italy
3 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
2 bombers moved from Germany to Southern Italy
4 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
3 artilleries and 9 infantry moved from Vyborg to Leningrad
Combat - Germans
Battle in Eastern Poland
Germans attack with 7 armour, 4 artilleries, 13 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 4 artilleries, 13 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 11/27 hits, 8.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 4 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
7 transports moved from 118 Sea Zone to 117 Sea Zone
3 artilleries and 7 infantry moved from Germany to 117 Sea Zone
2 armour and 2 mech_infantrys moved from Poland to 117 Sea Zone
2 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 7 transports moved from 117 Sea Zone to 118 Sea Zone
2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from 118 Sea Zone to Leningrad
6 infantry moved from Finland to Karelia
2 aaGuns moved from Poland to Eastern Poland
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
Germans undo move 1.
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
2 infantry moved from Inner Mongolia to Shansi
1 mech_infantry moved from Ukraine to Romania
1 armour moved from Ukraine to Romania
Combat - Russians
Battle in Shansi
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Shansi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shansi
1 infantry owned by the Russians retreated to Inner Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Romania
Russians roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Romania, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery
Non Combat Move - Russians
4 aaGuns, 1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys moved from Northern Belarus to Smolensk
5 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Iraq
2 armour moved from Southern Caucasus to Iraq
1 infantry moved from Buryatia to Sakha
1 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Yenisey to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Urals to Yenisey
Place Units - Russians
3 mech_infantrys placed in Ukraine
1 artillery, 8 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
Russians regular : -1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to Hunan
2 artilleries and 3 infantry moved from Kwangsi to French Indo China
3 fighters and 4 tactical_bombers moved from Fukien to Hunan
1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
1 armour moved from Korea to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Borneo to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 artillery moved from Celebes to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Java
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Midway
Battle in Wake Island
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Hunan, round 2 : 7/9 hits, 4.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Hunan from Chinese with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 1/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Amur
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Amur, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indo China
Japanese attack with 2 artilleries and 3 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 3 infantry in French Indo China, round 2 : 2/5 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 45 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 43 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry moved from Manilla to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
4 infantry moved from 43 Sea Zone to Java
2 bombers moved from Paulau to Guam
3 fighters moved from Japan to Guam
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
3 fighters and 4 tactical_bombers moved from Hunan to Kwangtung
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Southern Manchuria to Korea
Place Units - Japanese
2 destroyers and 2 submarines placed in 7 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.50
UK_Pacific regular : -0.67
ANZAC regular : 0.67
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Morocco to 93 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Algeria
2 battleships, 2 cruisers and 1 marine moved from 93 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
1 marine moved from 96 Sea Zone to Algeria
1 tactical_bomber moved from 93 Sea Zone to Algeria
1 fighter moved from 93 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 marine moved from 36 Sea Zone to Manilla
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat Hit Differential Summary :