@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didn’t see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
Setting up
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Bid Purchase - Germans
Germans buy 2 submarines; 0 PU unused
Bid Placement - Germans
1 submarine placed in 127 Sea Zone
1 submarine placed in 111 Sea Zone
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 submarines moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
2 submarines moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
3 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour and 1 fighter moved from Poland to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
Battle in France
Germans attack with 4 armour, 3 artilleries, 5 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 4 armour, 3 artilleries, 5 infantry and 5 mech_infantrys in France, round 2 : 5/17 hits, 5.83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
5 infantry owned by the Germans lost in France
1 aaGun owned by the French and 4 infantry owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries and 5 mech_infantrys in France, round 3 : 5/12 hits, 4.67 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits
3 artilleries owned by the Germans lost in France
2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 4 armour and 5 mech_infantrys in France, round 4 : 2/9 hits, 3.50 expected hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1.17 expected hits
2 mech_infantrys owned by the Germans lost in France
1 armour owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 3 artilleries, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
2 submarines owned by the Germans lost in 114 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
1 bomber owned by the Germans lost in 114 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 114 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
British roll dice for 1 battleship in 114 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in 114 Sea Zone
1 battleship owned by the British lost in 114 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 bombers and 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 113 Sea Zone
Germans attack with 3 fighters, 3 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French and 1 cruiser owned by the British lost in 113 Sea Zone
Germans roll dice for 2 submarines in 113 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 3 : 5/7 hits, 4.00 expected hits
British roll dice for 1 battleship in 113 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 113 Sea Zone
Germans win with 3 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 6/12 hits, 4.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour and 3 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 3 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour in Normandy Bordeaux, round 4 : 0/2 hits, 1.00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits, 0.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
1 armour owned by the Germans retreated to Holland Belgium
French win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour and 3 infantry
Casualties for French: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to France
3 aaGuns moved from Western Germany to Holland Belgium
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
1 battleship moved from 116 Sea Zone to 115 Sea Zone
2 infantry moved from Denmark to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Germans
1 submarine placed in 115 Sea Zone
6 artilleries placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
French regular : 2.83
Neutral_Allies regular : -1.67
Germans regular : -6.33
British regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Vyborg to Karelia
1 infantry moved from Archangel to Karelia
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
3 infantry moved from Buryatia to Sakha
3 infantry moved from Amur to Sakha
3 infantry moved from Siberia to Sakha
1 infantry moved from Southern Belarus to Northern Belarus
3 infantry moved from Baltic States to Leningrad
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Leningrad
1 infantry placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 4 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 artillery moved from Fukien to 21 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Davao
1 artillery and 1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Southern Manchuria to Chahar
1 tactical_bomber moved from Southern Manchuria to Shansi
1 artillery and 2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
3 infantry moved from Fukien to Kwangtung
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 battleship moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 132 Sea Zone
1 fighter moved from Formosa to 132 Sea Zone
1 bomber moved from Japan to 132 Sea Zone
1 bomber moved from Japan to Davao
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
1 destroyer moved from 7 Sea Zone to 27 Sea Zone
1 cruiser moved from 7 Sea Zone to 36 Sea Zone
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 fighter moved from Southern Manchuria to 36 Sea Zone
Combat Hit Differential Summary :
@avandoo scramble 27?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 4 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 artillery moved from Fukien to 21 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Davao
1 artillery and 1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Southern Manchuria to Chahar
1 tactical_bomber moved from Southern Manchuria to Shansi
1 artillery and 2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
3 infantry moved from Fukien to Kwangtung
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 battleship moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 132 Sea Zone
1 fighter moved from Formosa to 132 Sea Zone
1 bomber moved from Japan to 132 Sea Zone
1 bomber moved from Japan to Davao
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
1 destroyer moved from 7 Sea Zone to 27 Sea Zone
1 cruiser moved from 7 Sea Zone to 36 Sea Zone
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 fighter moved from Southern Manchuria to 36 Sea Zone
Combat - Japanese
Battle in Gilbert Islands
Battle in 27 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 27 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 27 Sea Zone
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 27 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 36 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 132 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 battleship in 132 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 132 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 battleship
Battle in Davao
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Davao, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 fighter and 1 infantry in Davao, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Davao
1 infantry owned by the Americans lost in Davao
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Davao, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 fighter in Davao, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Davao
1 fighter owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shansi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from Japan to 32 Sea Zone
1 fighter moved from Korea to Japan
2 carriers moved from 7 Sea Zone to 32 Sea Zone
1 carrier moved from 34 Sea Zone to 32 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 27 Sea Zone
1 armour and 1 artillery moved from Japan to Kyushu
1 infantry moved from Japan to Kyushu
1 tactical_bomber moved from Shansi to Shantung
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 infantry moved from Hokkaido to Japan
1 tactical_bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 132 Sea Zone to Kwangsi
1 fighter moved from 132 Sea Zone to Siam
1 tactical_bomber moved from 132 Sea Zone to Siam
1 bomber moved from 132 Sea Zone to Siam
1 bomber moved from Davao to Paulau
1 fighter moved from 36 Sea Zone to Paulau
Place Units - Japanese
4 transports placed in 7 Sea Zone
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.83
Japanese regular : 4.50
UK_Pacific regular : 1.00
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Central United States to United Kingdom
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 tactical_bomber moved from 28 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in 27 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 28 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
2 carriers placed in 11 Sea Zone
1 marine placed in Western United States
2 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,4,1,1,4,6,2,2
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Hopei
3 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Eastern Sinkiang to Tsinghai
4 infantry moved from Yunnan to Szechwan
2 infantry moved from Hopei to Hunan
1 fighter moved from Hopei to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 transport moved from 112 Sea Zone to 90 Sea Zone
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery and 1 transport moved from 40 Sea Zone to 81 Sea Zone
1 infantry moved from Western India to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 infantry moved from 78 Sea Zone to Ethiopia
1 artillery moved from 78 Sea Zone to Ethiopia
1 fighter and 1 tactical_bomber moved from Eastern India to British Somaliland
1 tactical_bomber moved from 100 Sea Zone to Ethiopia
1 fighter moved from Malta to 98 Sea Zone
1 bomber moved from United Kingdom to 98 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Ethiopia
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Ethiopia to British Somaliland
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 fighter moved from 98 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
2 fighters moved from 113 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from Burma to Eastern India
3 aaGuns, 1 fighter and 6 infantry moved from Eastern India to Burma
1 fighter moved from Burma to Eastern India
Place Units - British
1 armour placed in Union of South Africa
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,4,4
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 submarine placed in 40 Sea Zone
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Some Units in 40 Sea Zone change ownership: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 2 infantry
EDIT: Adding units owned by British to Eastern India: 1 marine
EDIT: Changing PUs for UK_Pacific from 15 to 16
EDIT: Removing units owned by British from 73 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.33
Italians regular : 0.33
Japanese regular : 0.33
Germans regular : 0.67
British regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria
1 battleship moved from 99 Sea Zone to 96 Sea Zone
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Northern Italy to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 95 Sea Zone
Italians win, taking 95 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 19
Casualties for French: 1 cruiser and 1 destroyer
Battle in Algeria
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.83 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/4 hits, 1.50 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 3 : 3/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
1 armour owned by the Italians retreated to Tobruk
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -12
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 armour moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
1 bomber and 2 fighters moved from 95 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Romania
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
French regular : -0.50
Italians regular : -0.83
British regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 94 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 cruiser moved from 65 Sea Zone to 28 Sea Zone
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from New Zealand to Hawaiian Islands
1 artillery and 2 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 17 to 20
Politics - French
EDIT: Turning off Edit Mode
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 fighter moved from United Kingdom to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 74 Sea Zone to 60 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Norway to 115 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
4 fighters and 4 tactical_bombers moved from Western Germany to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Germans
Battle in Gibraltar
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1.50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1.50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Gibraltar from British, taking Normandy Bordeaux from French with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Battle in 94 Sea Zone
Germans attack with 5 fighters and 4 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Germans roll dice for 5 fighters and 4 tactical_bombers in 94 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 94 Sea Zone
1 destroyer owned by the British and 1 carrier owned by the British lost in 94 Sea Zone
Germans roll dice for 4 fighters and 3 tactical_bombers in 94 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits
British roll dice for 2 cruisers and 2 fighters in 94 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
2 tactical_bombers owned by the Germans lost in 94 Sea Zone
2 cruisers owned by the British and 1 fighter owned by the British lost in 94 Sea Zone
Germans roll dice for 4 fighters and 1 tactical_bomber in 94 Sea Zone, round 4 : 2/5 hits, 2.67 expected hits
British roll dice for 1 fighter in 94 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 94 Sea Zone
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter and 3 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Non Combat Move - Germans
4 fighters and 1 tactical_bomber moved from 94 Sea Zone to Algeria
1 submarine moved from 109 Sea Zone to 106 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from Slovakia Hungary to Romania
2 artilleries and 6 infantry moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Slovakia Hungary
6 artilleries moved from Germany to Poland
4 armour and 2 mech_infantrys moved from France to Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
3 fighters and 3 tactical_bombers placed in Western Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : -5.83
British regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Leningrad to Smolensk
Non Combat Move - Russians
1 infantry moved from Smolensk to Northern Belarus
2 aaGuns moved from Smolensk to Northern Belarus
1 artillery moved from Smolensk to Northern Belarus
1 armour and 1 mech_infantry moved from Rostov to Ukraine
4 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Smolensk to Northern Belarus
2 aaGuns and 15 infantry moved from Sakha to Siberia
Place Units - Russians
3 artilleries placed in Siberia
2 infantry and 1 tactical_bomber placed in Leningrad
3 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Borneo to 37 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 bomber moved from Paulau to 56 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Celebes
1 artillery, 2 battleships, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 tactical_bomber moved from Shantung to Hunan
2 infantry moved from Kwangtung to Hunan
1 armour, 1 artillery and 2 infantry moved from Kyushu to 7 Sea Zone
4 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
1 fighter moved from Paulau to Manilla
1 cruiser moved from 37 Sea Zone to 45 Sea Zone
2 submarines moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from Siam to Manilla
Combat - Japanese
Battle in Java
Battle in 56 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 infantry and 1 transport
1 infantry owned by the ANZAC and 1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from Dutch with 1 bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry and 1 transport
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Hunan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Hunan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Manilla, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Manilla to Davao
1 bomber moved from Manilla to Davao
1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to French Indo China
1 fighter, 1 infantry and 1 tactical_bomber moved from Siam to French Indo China
1 tactical_bomber moved from Hunan to Kwangtung
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Chahar to Shantung
1 infantry moved from Jehol to Anhwe
1 artillery moved from Shansi to Jehol
1 armour, 3 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone
1 armour and 3 infantry moved from 21 Sea Zone to Kwangtung
1 bomber moved from 56 Sea Zone to Davao
1 marine moved from Gilbert Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
3 carriers, 3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 destroyers and 1 transport placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 5 destroyers and 3 transports; Remaining resources: 1 PUs;
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 marine
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine
EDIT: Turning off Edit Mode
Combat Move - Americans
2 carriers moved from 11 Sea Zone to 27 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 28 Sea Zone to 27 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 68 Sea Zone
1 marine moved from Western United States to Central United States
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to Central United States
Combat - Americans
Strategic bombing raid in Gibraltar
Germans roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Gibraltar to British Guiana
2 infantry moved from Brazil to British Guiana
Place Units - Americans
5 destroyers and 3 transports placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Shansi
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Shansi from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
10 infantry moved from Hopei to Szechwan
5 infantry moved from Inner Mongolia to Honan
1 infantry moved from Tsinghai to Honan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 90 Sea Zone to 104 Sea Zone
1 armour and 1 artillery moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 fighter and 2 tactical_bombers moved from British Somaliland to Iraq
1 artillery and 2 infantry moved from Southern Persia to Iraq
1 infantry moved from Ethiopia to 78 Sea Zone
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
1 fighter moved from Eastern India to Iraq
1 destroyer moved from 83 Sea Zone to 98 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 4/8 hits, 3.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kenya
British roll dice for 1 artillery in Kenya, round 5 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Iraq to Southern Persia
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 marine moved from Eastern India to 40 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 40 Sea Zone to 82 Sea Zone
2 aaGuns moved from Burma to Yunnan
4 infantry moved from Burma to Yunnan
1 aaGun and 4 infantry moved from Burma to Eastern India
Place Units - British
1 factory_minor placed in Southern Persia
1 armour placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 destroyer placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,4
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 submarine placed in 40 Sea Zone
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 tactical_bomber
Some Units in 40 Sea Zone change ownership: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 tactical_bomber
EDIT: Adding units owned by UK_Pacific to Eastern India: 1 fighter
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.33
Japanese regular : 0.67
Germans AA : -0.17
Neutral_Axis regular : 1.00
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from Algeria to Morocco
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 battleship moved from 96 Sea Zone to 98 Sea Zone
4 infantry moved from Bulgaria to Greece
2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to Morocco
2 fighters moved from Southern Italy to Greece
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Italians roll dice for 2 cruisers in Malta, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 3/4 hits, 1.00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Italians attack with 2 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 fighters and 6 infantry in Greece, round 2 : 2/8 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 fighters and 5 infantry in Greece, round 3 : 1/7 hits, 1.83 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 fighters and 5 infantry in Greece, round 4 : 5/7 hits, 1.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber and 1 infantry
French defend with 1 fighter and 1 infantry
Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Morocco, round 2 : 2/4 hits, 1.50 expected hits
French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the French and 1 fighter owned by the French lost in Morocco
Italians win, taking Morocco from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
Casualties for French: 1 fighter and 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Libya
2 fighters moved from Greece to Southern Italy
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 transport placed in 99 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 armour
EDIT: Adding units owned by Italians to Bessarabia: 1 armour
EDIT: Changing ownership of Bessarabia from Russians to Italians
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -1.00
Italians regular : 3.50
Neutral_Allies regular : -1.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 65 Sea Zone to 27 Sea Zone
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 cruiser moved from 28 Sea Zone to 27 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser, 2 submarines and 1 transport
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove
Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Combat Move - French
1 destroyer moved from 60 Sea Zone to 58 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 aaGuns, 9 artilleries and 15 infantry moved from Poland to Baltic States
4 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Germany to Poland
4 armour and 2 mech_infantrys moved from Poland to Baltic States
2 artilleries and 10 infantry moved from Romania to Bessarabia
3 armour moved from Slovakia Hungary to Bessarabia
3 fighters and 3 tactical_bombers moved from Western Germany to Bessarabia
7 infantry moved from Finland to Norway
4 fighters and 1 tactical_bomber moved from Algeria to Southern Italy
1 armour moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
2 infantry moved from Gibraltar to 93 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 126 Sea Zone
Place Units - Germans
1 destroyer and 1 transport placed in 116 Sea Zone
2 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
5 infantry moved from Karelia to Archangel
1 infantry moved from Northern Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 armour and 2 mech_infantrys moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Northern Belarus to Bryansk
2 infantry moved from Southern Caucasus to Northern Caucasus
2 fighters and 2 tactical_bombers moved from Leningrad to Ukraine
3 infantry moved from Russia to Bryansk
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 1 infantry moved from Northern Belarus to Smolensk
2 aaGuns, 1 artillery and 11 infantry moved from Leningrad to Novgorod
2 aaGuns, 3 artilleries and 16 infantry moved from Siberia to Amur
Place Units - Russians
1 armour and 2 mech_infantrys placed in Siberia
3 infantry placed in Ukraine
7 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Stalingrad
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone
1 artillery and 1 infantry moved from Manilla to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
1 marine moved from Caroline Islands to 34 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
2 artilleries and 2 infantry moved from Jehol to Shansi
1 mech_infantry moved from Shantung to Shansi
1 infantry moved from Anhwe to Shansi
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 artillery moved from 132 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from French Indo China to Malaya
1 artillery and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 destroyer moved from 42 Sea Zone to 132 Sea Zone
1 battleship moved from 42 Sea Zone to 132 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 cruiser moved from 45 Sea Zone to 56 Sea Zone
1 submarine moved from 45 Sea Zone to 132 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Shansi
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shansi, round 2 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Dutch New Guinea, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 8/10 hits, 4.83 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Malaya to French Indo China
1 armour moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to Caroline Islands
3 carriers, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Davao to French Indo China
2 bombers moved from Davao to French Indo China
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
2 transports moved from 21 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery and 6 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
8 infantry moved from 20 Sea Zone to Southern Manchuria
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 6 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 2.17
UK_Pacific regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
3 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 7 destroyers, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 marine moved from 93 Sea Zone to Gibraltar
1 bomber moved from British Guiana to Morocco
1 artillery, 1 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Marshall Islands
5 fighters and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 27 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Gilbert Islands
Battle in Gibraltar
Battle in Morocco
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 artilleries and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Morocco
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 artillery and 1 bomber in Morocco, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Gilbert Islands from Japanese, taking Gibraltar from Germans, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Marshall Islands
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters moved from Marshall Islands to 33 Sea Zone
1 tactical_bomber moved from Marshall Islands to 33 Sea Zone
1 bomber moved from Morocco to British Guiana
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
Place Units - Americans
1 cruiser, 1 destroyer and 1 transport placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
1 artillery placed in Eastern United States
1 carrier placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
6 infantry moved from Honan to Shansi
1 fighter moved from Szechwan to Shansi
2 infantry moved from Szechwan to Hunan
2 infantry moved from Szechwan to Hunan
2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 6 infantry in Shansi, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Shansi, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Chinese lost in Shansi
2 infantry owned by the Japanese lost in Shansi
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Shansi, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Shansi
1 artillery owned by the Japanese lost in Shansi
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shansi
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Inner Mongolia
Place Units - Chinese
1 artillery and 1 infantry placed in Inner Mongolia
2 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 33 PUs;
British buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 104 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery moved from Kenya to Anglo-Egyptian Sudan
1 armour moved from Belgian Congo to French Central Africa
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Northeast Persia to Southern Persia
1 artillery moved from Iraq to 82 Sea Zone
1 infantry moved from Iraq to 82 Sea Zone
1 cruiser and 1 marine moved from 82 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to French Madagascar
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 submarine moved from 40 Sea Zone to 62 Sea Zone
1 submarine moved from 82 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Combat - British
Battle in French Madagascar
Battle in French Central Africa
British attack with 1 armour
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in French Central Africa, round 3 : 0/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French Central Africa, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in French Central Africa, round 4 : 0/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French Central Africa, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in French Central Africa, round 5 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French Central Africa, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in French Central Africa
1 infantry owned by the Neutral_Axis lost in French Central Africa
Neutral_Axis win, taking French Madagascar from Neutral_Axis with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Yunnan to Szechwan
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
1 armour and 1 mech_infantry placed in Union of South Africa
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,2,6,1
UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 0.67
Japanese regular : 1.33
Italians regular : -0.33
Neutral_Axis regular : -0.33
British regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 armour moved from Tobruk to Egypt
1 bomber moved from Libya to Egypt
1 artillery and 3 infantry moved from Malta to 96 Sea Zone
1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 96 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from 100 Sea Zone to Egypt
1 battleship moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
British defend with 1 armour, 2 artilleries, 1 harbour and 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Egypt, round 2 : 2/10 hits, 3.33 expected hits
British roll dice for 1 armour, 2 artilleries and 3 infantry in Egypt, round 2 : 3/6 hits, 2.17 expected hits
3 infantry owned by the Italians lost in Egypt
2 infantry owned by the ANZAC, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Egypt, round 3 : 2/7 hits, 2.83 expected hits
British roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Egypt
1 artillery owned by the British and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 4 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries and 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
Place Units - Italians
2 infantry and 1 marine placed in Southern Italy
2 destroyers placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
Russians regular : -0.33
British regular : 1.00