look familiar?
;)
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TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 2 infantry moved from Leningrad to Northern Belarus
2 armour and 2 mech_infantrys moved from Russia to Northern Belarus
1 aaGun moved from Northern Belarus to Leningrad
Place Units - Russians
3 infantry placed in Leningrad
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Stalingrad
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 28 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@mainah Yes, I did indeed forget to move it, thanks.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
Combat Move - Japanese
1 armour, 1 artillery, 1 fighter, 9 infantry and 3 tactical_bombers moved from Korea to Amur
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from Kyushu to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 5 Sea Zone to Amur
2 fighters moved from Japan to Amur
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 45 Sea Zone to 59 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in 26 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
British roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 battleship
Battle in Amur
Japanese attack with 2 armour, 2 artilleries, 3 fighters, 13 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 2 artilleries, 1 bomber and 15 infantry
Russians roll AA dice in Amur : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in Amur
Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 13 infantry and 3 tactical_bombers in Amur, round 2 : 5/21 hits, 6.67 expected hits
Russians roll dice for 2 aaGuns, 2 artilleries, 1 bomber and 15 infantry in Amur, round 2 : 5/18 hits, 5.83 expected hits
5 infantry owned by the Japanese lost in Amur
2 infantry owned by the Russians, 1 bomber owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 8 infantry and 3 tactical_bombers in Amur, round 3 : 5/16 hits, 5.83 expected hits
Russians roll dice for 2 artilleries and 13 infantry in Amur, round 3 : 3/15 hits, 5.00 expected hits
3 infantry owned by the Japanese lost in Amur
5 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers in Amur, round 4 : 8/13 hits, 5.33 expected hits
Russians roll dice for 2 artilleries and 8 infantry in Amur, round 4 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Japanese lost in Amur
8 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers in Amur, round 5 : 4/10 hits, 4.83 expected hits
Russians roll dice for 2 artilleries in Amur, round 5 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Amur
2 artilleries owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 fighters and 13 infantry
Casualties for Russians: 2 aaGuns, 2 artilleries, 1 bomber and 15 infantry
Non Combat Move - Japanese
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar
Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia
Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan
Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia
Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan
1 artillery moved from Shansi to Jehol
1 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Hopei to Anhwe
2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 59 Sea Zone to 45 Sea Zone
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Amur to 7 Sea Zone
1 tactical_bomber moved from Amur to 7 Sea Zone
2 tactical_bombers moved from Amur to Japan
2 marines moved from Caroline Islands to 34 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 carrier moved from 34 Sea Zone to 46 Sea Zone
1 carrier moved from 34 Sea Zone to 45 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
2 destroyers moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Caroline Islands to Davao
1 tactical_bomber moved from 34 Sea Zone to French Indo China
Russians take Olgiy from Mongolians
Russians take Dzavhan from Mongolians
Russians take Tsagaan Olom from Mongolians
Russians take Central Mongolia from Mongolians
Russians take Buyant-Uhaa from Mongolians
Russians take Ulaanbaatar from Mongolians
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 7 Sea Zone
2 infantry placed in Japan
2 armour and 1 infantry placed in Shantung
3 infantry placed in French Indo China
Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
Russians regular : -1.83
Russians AA : 1.00
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 battleships, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 26 Sea Zone
Americans take 27 Sea Zone from Japanese
3 fighters moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 65 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 marines and 1 tactical_bomber moved from 27 Sea Zone to 65 Sea Zone
2 marines moved from 65 Sea Zone to New Zealand
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 marine moved from French Guiana to Suriname
1 cruiser and 1 transport moved from 90 Sea Zone to 104 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
1 destroyer and 1 transport placed in 104 Sea Zone
2 battleships placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
6 infantry moved from Inner Mongolia to Shansi
4 artilleries and 7 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Shansi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Shansi, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 5 infantry in Shansi, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Shansi, round 4 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 4 infantry in Shansi, round 5 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 4 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 7 infantry in Szechwan, round 2 : 3/11 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
3 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 93 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kenya to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from Ethiopia to 78 Sea Zone
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
2 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 cruiser moved from 40 Sea Zone to 82 Sea Zone
1 cruiser moved from 100 Sea Zone to 82 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 93 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 transports
Battle in Iraq
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
4 infantry moved from Burma to Shan State
2 armour and 1 mech_infantry moved from Eastern India to Shan State
2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 fighter moved from 93 Sea Zone to Suriname
1 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 bomber moved from Western United States to Queensland
Place Units - British
1 factory_minor placed in Southern Persia
1 artillery and 2 infantry placed in Egypt
1 fighter placed in Union of South Africa
1 destroyer placed in 73 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 airfield placed in Shan State
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,1,3,6,6,2
UK_Pacific collect 12 PUs (3 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 0.67
Japanese regular : 2.00
Neutral_Axis regular : -1.00
British regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 tactical_bomber; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber moved from Southern Italy to 100 Sea Zone
1 marine moved from Gibraltar to 94 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 100 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 96 Sea Zone to 100 Sea Zone
2 marines moved from 100 Sea Zone to Crete
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 100 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Crete
Non Combat Move - Italians
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Algeria to Tunisia
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 3 infantry moved from 94 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from 100 Sea Zone to Southern Italy
2 infantry moved from Romania to Bulgaria
1 armour moved from Yugoslavia to Eastern Poland
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 airfield placed in Gibraltar
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Shan State to 36 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Japanese: 3 transports
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 27 Sea Zone to 65 Sea Zone
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter and 1 marine placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,5,4,5,3,2
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 destroyer moved from 115 Sea Zone to 128 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 90 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 90 Sea Zone
Germans attack with 4 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 4 fighters and 2 tactical_bombers in 90 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
British roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 90 Sea Zone
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters and 2 tactical_bombers moved from 90 Sea Zone to Gibraltar
4 aaGuns, 5 artilleries and 28 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
9 armour and 5 mech_infantrys moved from Slovakia Hungary to Bessarabia
3 armour and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
2 infantry moved from Norway to Finland
7 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
Place Units - Germans
2 fighters placed in Western Germany
2 infantry and 6 mech_infantrys placed in Romania
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 1.67
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Northern Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States
1 infantry moved from Buyant-Uhaa to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad
3 armour and 3 mech_infantrys moved from Northern Belarus to Leningrad
4 artilleries moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
3 aaGuns, 2 artilleries and 18 infantry moved from Northern Belarus to Smolensk
4 infantry moved from Russia to Smolensk
1 infantry moved from Southern Caucasus to Northern Caucasus
4 artilleries and 11 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Southern Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Stalingrad to Rostov
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Tsagaan Olom to Dzavhan
Place Units - Russians
2 armour and 1 mech_infantry placed in Leningrad
3 infantry placed in Stalingrad
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
2 armour and 1 artillery moved from Amur to Northern Manchuria
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Shansi
2 tactical_bombers moved from Japan to Shansi
1 bomber moved from Davao to Shansi
1 artillery and 1 infantry moved from Jehol to Shansi
2 armour moved from Shantung to Shansi
1 mech_infantry moved from Anhwe to Shansi
1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier; ANZAC defend with 1 fighter
Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 submarines in 34 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier in 34 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier in 34 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier in 34 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 34 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier
Battle in Shansi
Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Shansi, round 2 : 8/10 hits, 5.00 expected hits
Chinese roll dice for 7 infantry in Shansi, round 2 : 4/7 hits, 2.33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shansi
7 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 2 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantry
Battle in Northern Manchuria
Japanese attack with 2 armour and 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 artillery in Northern Manchuria, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
1 fighter owned by the ANZAC could not land and were killed
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Shantung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from Manilla to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Davao to Manilla
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 46 Sea Zone to 36 Sea Zone
1 carrier moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Caroline Islands to French Indo China
1 bomber and 3 tactical_bombers moved from Shansi to Anhwe
1 artillery and 3 infantry moved from Hopei to Anhwe
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Korea to Northern Manchuria
2 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Kyushu to 6 Sea Zone
1 aaGun and 2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dutch New Guinea: 3 marines
EDIT: Adding units owned by Japanese to Davao: 3 marines
EDIT: Turning off Edit Mode
3 artilleries placed in French Indo China
1 factory_minor placed in Kiangsu
3 infantry placed in Shantung
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.00
Japanese regular : 0.67
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships, 1 carrier, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Non Combat Move - Americans
1 marine moved from New Zealand to 65 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to Queensland
1 bomber moved from New Zealand to Shan State
1 transport moved from 28 Sea Zone to 11 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 cruiser and 1 transport placed in 104 Sea Zone
2 battleships and 1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Szechwan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 infantry moved from Siam to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
2 cruisers and 2 transports moved from 82 Sea Zone to 40 Sea Zone
1 destroyer moved from 73 Sea Zone to 81 Sea Zone
1 bomber moved from Queensland to Shan State
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
4 infantry moved from Iraq to Northwest Persia
1 armour moved from Ethiopia to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
Place Units - British
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Southern Persia
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,1,1,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
2 marines moved from Crete to 100 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 100 Sea Zone to 101 Sea Zone
2 marines moved from 101 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Alexandria
Italians attack with 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Malta
1 aaGun and 2 infantry moved from Bulgaria to Albania
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
Place Units - Italians
3 infantry placed in Southern France
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
2 marines moved from Crete to 100 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 100 Sea Zone to 101 Sea Zone
2 marines moved from 101 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Alexandria
Italians attack with 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Malta
1 aaGun and 2 infantry moved from Bulgaria to Albania
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
Place Units - Italians
3 infantry placed in Southern France
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 2 armour
EDIT: Adding units owned by Italians to Poland: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 0.67
Please use second post. Clicked a bit fast, missed an NCM
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to Shan State
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 117 Sea Zone
4 fighters moved from Western Germany to 117 Sea Zone
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
5 artilleries and 27 infantry moved from Eastern Poland to Baltic States
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Baltic States
Germans attack with 5 artilleries and 27 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 27 infantry in Baltic States, round 2 : 4/32 hits, 7.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 117 Sea Zone
Germans attack with 4 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 fighters in 117 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 117 Sea Zone
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 fighters moved from 117 Sea Zone to Poland
2 fighters moved from 117 Sea Zone to Western Germany
1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 destroyer moved from 128 Sea Zone to 116 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
11 armour, 2 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
6 mech_infantrys moved from Romania to Ukraine
3 infantry moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Poland
3 aaGuns moved from Eastern Poland to Baltic States
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 9 infantry
EDIT: Adding units owned by Germans to Finland: 9 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Western Germany
1 transport placed in 116 Sea Zone
1 submarine placed in 113 Sea Zone
1 armour, 8 infantry and 1 mech_infantry placed in Romania
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : -4.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Leningrad to Northern Belarus
2 fighters and 1 tactical_bomber moved from Leningrad to Northern Belarus
Combat - Russians
Battle in Northern Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northern Belarus to Rostov
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Southern Caucasus to Northern Caucasus
2 artilleries and 4 infantry moved from Russia to Samara
1 aaGun, 5 armour, 4 artilleries, 2 infantry and 4 mech_infantrys moved from Leningrad to Novgorod
3 aaGuns, 2 artilleries and 22 infantry moved from Smolensk to Novgorod
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
2 armour and 1 mech_infantry placed in Urals
1 armour, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 airfields and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 bomber and 3 tactical_bombers moved from Anhwe to Yunnan
4 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
3 marines moved from Davao to 36 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 36 Sea Zone to 38 Sea Zone
3 marines moved from 38 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 44 Sea Zone to 45 Sea Zone
2 destroyers moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 artillery moved from Siberia to Amur
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Southern Manchuria
Japanese take Southern Manchuria from Chinese
1 artillery moved from Northern Manchuria to Amur
1 armour moved from Northern Manchuria to Amur
1 armour moved from Northern Manchuria to Jehol
1 infantry moved from Shantung to Jehol
1 armour moved from Shansi to Jehol
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 45 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 45 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 cruiser owned by the Americans lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 cruiser
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 marine
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/6 hits, 3.00 expected hits
Americans roll dice for 1 marine in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 marine owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 marine
Battle in Sumatra
Japanese attack with 3 marines
British defend with 1 marine
Japanese roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 3 marines remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Yunnan
Japanese attack with 1 bomber, 4 fighters, 7 infantry and 6 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 4 fighters, 7 infantry and 6 tactical_bombers in Yunnan, round 2 : 5/18 hits, 7.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 4 fighters, 6 infantry and 6 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Jehol
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Amur, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Northern Manchuria to Southern Manchuria
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 37 Sea Zone to French Indo China
1 carrier moved from 44 Sea Zone to 38 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 carriers moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 infantry moved from French Indo China to Yunnan
3 fighters moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to 37 Sea Zone
3 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 armour moved from Shansi to Anhwe
1 infantry moved from Anhwe to Shansi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
Place Units - Japanese
1 airfield and 3 infantry placed in French Indo China
1 airfield placed in Kwangsi
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.67
Japanese regular : -3.67
UK_Pacific regular : -0.33
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Sumatra
2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 40 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Sumatra
1 bomber moved from Shan State to 42 Sea Zone
1 destroyer moved from 81 Sea Zone to 42 Sea Zone
1 cruiser moved from 40 Sea Zone to 39 Sea Zone
Combat Hit Differential Summary :
@mainah Couple scramble possibilities
@mikawagunichi
scramble fig to SZ 42
No scramble to sumatra
But since we have a clear example - am I able to scramble 1 to each? I know the scrambling rules are 1 per carrier, but is that based on the attacking territory or the defending? As in, is the rule 1 per carrier based on the attack to sumatra, and 1 per carrier to the attack to the sea zone, or is it the carrier itself is only allowed to scramble 1 plane in total, regardless of how many zones around it are under attack?