look familiar?
;)
0e757c02-52a5-49dd-84e2-fd465fba9099-image.png
@mainah submerge
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Greece to 99 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from Greece to 101 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 bomber moved from Southern Italy to Malta
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 carrier and 1 submarine
1 submarine owned by the British submerged
Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 carrier in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 carrier owned by the British lost in 101 Sea Zone
Italians win, taking 101 Sea Zone from British with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in 98 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the British submerged
Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in Crete
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Crete from British, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Malta to Southern Italy
4 transports moved from 99 Sea Zone to 98 Sea Zone
3 armour and 1 mech_infantry moved from Libya to 98 Sea Zone
3 armour, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
3 armour and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Greece to Albania
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Italy
3 fighters moved from 98 Sea Zone to Southern Italy
1 cruiser moved from 99 Sea Zone to 94 Sea Zone
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Greece to 99 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from Greece to 101 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 bomber moved from Southern Italy to Malta
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 carrier and 1 submarine
1 submarine owned by the British submerged
Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 carrier in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 carrier owned by the British lost in 101 Sea Zone
Italians win, taking 101 Sea Zone from British with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in 98 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the British submerged
Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in Crete
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Crete from British, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Malta to Southern Italy
4 transports moved from 99 Sea Zone to 98 Sea Zone
3 armour and 1 mech_infantry moved from Libya to 98 Sea Zone
3 armour, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
3 armour and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Greece to Albania
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Italy
3 fighters moved from 98 Sea Zone to Southern Italy
1 cruiser moved from 99 Sea Zone to 94 Sea Zone
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
British regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 marine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 59 Sea Zone to 43 Sea Zone
1 transport moved from 59 Sea Zone to 56 Sea Zone
1 infantry moved from Queensland to Northern Australia
1 artillery moved from Queensland to Northern Australia
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 marine placed in New South Wales
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Timguska: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Yenisey: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@mainah Made one edit - the UK fast were supposed go from Timguska to Yenisey.
@mainah Made one edit - the UK fast were supposed go from Timguska to Yenisey.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Germans
Germans buy 24 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Kursk to Bryansk
1 infantry moved from Northern Belarus to Southern Belarus
3 tactical_bombers moved from Leningrad to Southern Belarus
7 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
3 fighters and 4 tactical_bombers moved from Rostov to Bryansk
1 bomber moved from Rostov to Bryansk
2 bombers moved from Romania to Bryansk
6 artilleries and 11 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 3 bombers, 10 fighters, 1 infantry and 6 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 10 fighters, 1 infantry and 6 tactical_bombers in Bryansk, round 2 : 5/20 hits, 10.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Germans win with 3 bombers, 10 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Southern Belarus, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 6 artilleries and 11 infantry
British defend with 3 infantry
Germans roll dice for 6 artilleries and 11 infantry in Northern Caucasus, round 2 : 2/17 hits, 4.83 expected hits
Russians roll dice for 3 infantry in Northern Caucasus, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Northern Caucasus
2 infantry owned by the British lost in Northern Caucasus
Germans roll dice for 6 artilleries and 9 infantry in Northern Caucasus, round 3 : 4/15 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun moved from Rostov to Northern Caucasus
8 armour and 8 mech_infantrys moved from Rostov to Kursk
3 artilleries and 4 infantry moved from Ukraine to Rostov
6 infantry moved from Bessarabia to Ukraine
2 artilleries and 2 infantry moved from Vologda to Novgorod
3 tactical_bombers moved from Southern Belarus to Leningrad
6 infantry moved from Leningrad to Novgorod
3 bombers, 10 fighters and 6 tactical_bombers moved from Bryansk to Novgorod
3 transports moved from 118 Sea Zone to 117 Sea Zone
3 artilleries and 3 infantry moved from Germany to 117 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 destroyer moved from 116 Sea Zone to 107 Sea Zone
2 armour and 1 mech_infantry moved from Rostov to Northern Caucasus
Place Units - Germans
3 infantry placed in Leningrad
6 infantry placed in Germany
7 infantry placed in Romania
3 infantry placed in France
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
Germans undo move 5.
3 infantry placed in Western Germany
Germans undo move 6.
3 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -9.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Stalingrad
3 fighters moved from Russia to Stalingrad
Combat - Russians
Battle in Stalingrad
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Stalingrad, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Stalingrad to Russia
4 aaGuns, 7 artilleries, 53 infantry and 1 tactical_bomber moved from Yaroslavl to Russia
9 infantry moved from Russia to Samara
15 armour and 14 mech_infantrys moved from Gorky to Samara
1 infantry moved from Samara to Kazakhstan
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
Struggling with my turns lately. I haven’t forgotten, quite the opposite, I have put about 30-45 min into this game every day. I am just being out foxed.
I applaud your strategy in the pac. the ANZAC/US mix in the fleet is something I haven’t encountered before, and it is amazing.
And I didn’t say what I was thinking when you traded the ANZAC fig/US CV for the 2 Japanese transports Round3, I will say it now - that will probably cost me the game.
Please give me a bit - I want to at least make it a challenge for you.
@mainah Appreciate the kind words, its been a fun competitive game.
I once had a game where I was able to truly live the dream…UK planes on US carrier, AZ planes on UK carrier, and yes, French planes on AZ carrier. The bonus movement was unreal.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 artilleries, 2 infantry and 2 marines moved from Malaya to 132 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Borneo
1 fighter moved from French Indo China to 44 Sea Zone
1 destroyer moved from 132 Sea Zone to 43 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 2 marines moved from 132 Sea Zone to 36 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 2 marines moved from 36 Sea Zone to 45 Sea Zone
2 marines moved from 45 Sea Zone to Celebes
3 fighters and 2 tactical_bombers moved from 132 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Yunnan to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 45 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Iwo Jima
1 destroyer and 1 fighter moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Shansi to Jehol
1 artillery and 3 infantry moved from Shansi to Chahar
1 artillery and 3 infantry moved from Shansi to Inner Mongolia
3 armour and 3 mech_infantrys moved from Honan to Kansu
6 armour moved from Tsinghai to Kansu
Combat - Japanese
Combat Hit Differential Summary :
@mikawagunichi
Scramble to SZ 43, 45?
@mainah no thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 artilleries, 2 infantry and 2 marines moved from Malaya to 132 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Borneo
1 fighter moved from French Indo China to 44 Sea Zone
1 destroyer moved from 132 Sea Zone to 43 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 2 marines moved from 132 Sea Zone to 36 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 2 marines moved from 36 Sea Zone to 45 Sea Zone
2 marines moved from 45 Sea Zone to Celebes
3 fighters and 2 tactical_bombers moved from 132 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Yunnan to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 45 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Iwo Jima
1 destroyer and 1 fighter moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Shansi to Jehol
1 artillery and 3 infantry moved from Shansi to Chahar
1 artillery and 3 infantry moved from Shansi to Inner Mongolia
3 armour and 3 mech_infantrys moved from Honan to Kansu
6 armour moved from Tsinghai to Kansu
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
1 infantry owned by the Americans lost in Iwo Jima
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Iwo Jima
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 2 marines
Americans defend with 1 artillery
Japanese roll dice for 2 marines in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 9 armour and 3 mech_infantrys
Chinese defend with 6 infantry
Japanese roll dice for 9 armour and 3 mech_infantrys in Kansu, round 2 : 6/12 hits, 5.50 expected hits
Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 2.00 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
6 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 6 infantry
Battle in Inner Mongolia
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery and 3 infantry in Inner Mongolia, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Inner Mongolia, round 3 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 artillery in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Inner Mongolia, round 4 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 artillery in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
1 artillery owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 4 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Iwo Jima to Japan
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
2 carriers and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 132 Sea Zone to 43 Sea Zone
3 carriers moved from 132 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to Malaya
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Davao
2 tactical_bombers moved from Yunnan to Davao
1 fighter moved from Yunnan to French Indo China
1 infantry moved from Honan to Tsinghai
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shansi to Anhwe
5 infantry moved from Shansi to Honan
1 fighter moved from 20 Sea Zone to Japan
Place Units - Japanese
2 destroyers and 1 submarine placed in 37 Sea Zone
3 submarines placed in 132 Sea Zone
3 submarines placed in 7 Sea Zone
Japanese undo move 1.
1 destroyer placed in 37 Sea Zone
Japanese undo move 2.
1 destroyer placed in 7 Sea Zone
2 submarines placed in 37 Sea Zone
2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,4
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 1.33
Japanese regular : -0.50
ANZAC regular : 0.50
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 submarine moved from 98 Sea Zone to 99 Sea Zone
3 submarines moved from 100 Sea Zone to 99 Sea Zone
3 fighters and 3 tactical_bombers moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from Iraq to 101 Sea Zone
2 fighters moved from Gibraltar to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 99 Sea Zone
Combat - British
Combat Hit Differential Summary :
@mainah Scramble to 99?
Not sure??? Post please.
@mainah Game save is right above, are you away from computer and need a pic or something?
@mikawagunichi
Weird. Your question posted, but I didn’t get the game save till I closed and reloaded my browser.
No scramble.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 7 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 bomber moved from Eastern United States to 107 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Egypt to Romania
1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
1 fighter and 2 tactical_bombers moved from 93 Sea Zone to 94 Sea Zone
Combat - Americans
Strategic bombing raid in Romania
Germans roll AA dice in Romania : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Romania
Bombing raid in Romania causes 0 damage total.
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 107 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 1 cruiser
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Italians: 1 cruiser
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to Gibraltar
1 bomber moved from 107 Sea Zone to Gibraltar
1 tactical_bomber moved from 107 Sea Zone to Gibraltar
33 infantry moved from Gibraltar to 93 Sea Zone
4 battleships, 3 carriers, 3 cruisers, 3 destroyers, 33 infantry and 17 transports moved from 93 Sea Zone to 96 Sea Zone
33 infantry moved from 96 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 marine moved from Northern Australia to Queensland
1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 carriers, 4 fighters, 3 infantry and 2 transports moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from 55 Sea Zone to Queensland
Place Units - Americans
1 destroyer placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
2 transports placed in 11 Sea Zone
1 artillery and 3 infantry placed in Western United States
3 transports placed in 104 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Northern Sinkiang to Eastern Sinkiang
1 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
2 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 submarine moved from 98 Sea Zone to 99 Sea Zone
3 submarines moved from 100 Sea Zone to 99 Sea Zone
3 fighters and 3 tactical_bombers moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from Iraq to 101 Sea Zone
2 fighters moved from Gibraltar to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 99 Sea Zone
Combat - British
Battle in 101 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in 101 Sea Zone
1 cruiser owned by the Italians lost in 101 Sea Zone
1 transport owned by the Italians lost in 101 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 1 transport
Battle in 99 Sea Zone
British attack with 3 fighters, 5 submarines and 3 tactical_bombers
Italians defend with 1 battleship, 1 destroyer and 5 transports
British roll dice for 5 submarines in 99 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 5 transports in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the British lost in 99 Sea Zone
1 destroyer owned by the Italians, 3 transports owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 3 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 50
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 destroyer and 5 transports
Non Combat Move - British
3 fighters and 3 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to Iraq
1 fighter moved from 101 Sea Zone to Syria
1 infantry moved from Northwest Persia to Southern Caucasus
3 aaGuns, 6 armour, 4 artilleries, 30 infantry and 6 mech_infantrys moved from Eastern India to Burma
2 armour and 1 mech_infantry moved from Baluchistan to Eastern India
4 armour and 2 mech_infantrys moved from Southern Persia to Western India
1 transport moved from 72 Sea Zone to 73 Sea Zone
Place Units - British
1 airfield and 3 infantry placed in Iraq
1 artillery and 2 infantry placed in Southern Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,3,5,1,3,2
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 0.00
Germans AA : 0.83
Germans regular : 0.67
British regular : 0.17