Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 2 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from French Indo China to Shan State
1 bomber moved from Manchuria to Shan State
1 bomber moved from Manchuria to Szechwan
2 fighters moved from French Indo China to Yunnan
1 fighter and 4 tactical_bombers moved from Anhwe to Yunnan
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
Combat - Japanese
Battle in Malaya
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/0 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 1 artillery and 5 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/0 hits, 6.00 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Japanese lost in Yunnan
5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 5 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/1 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 bomber moved from Szechwan to French Indo China
1 artillery and 1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Korea to Japan
2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 artilleries placed in Manchuria
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.00
UK_Pacific regular : -0.33
ANZAC regular : -0.17
Russians regular : -0.33
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
1 armour, 3 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 30 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 aaGun and 2 infantry moved from Brazil to British Guiana
2 infantry moved from Morocco to Algeria
1 fighter moved from 54 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 4 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 fighter moved from Kweichow to Burma
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
1 armour, 3 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 30 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 aaGun and 2 infantry moved from Brazil to British Guiana
2 infantry moved from Morocco to Algeria
1 fighter moved from 54 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 4 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 fighter moved from Kweichow to Burma
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 1 artillery and 8 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 8 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Morocco to Tunisia
1 armour moved from Morocco to Tunisia
1 tactical_bomber moved from Malta to Tunisia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 81 Sea Zone to 94 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Tunisia
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tunisia
British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour, 2 artilleries, 1 fighter and 2 infantry
Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Non Combat Move - British
1 carrier moved from 98 Sea Zone to 94 Sea Zone
2 destroyers moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 armour and 1 infantry moved from Kenya to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 tactical_bomber moved from Tunisia to Algeria
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Tunisia to Morocco
1 bomber moved from Tunisia to Algeria
1 fighter moved from Yunnan to Burma
1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from India to Burma
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Scotland
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 3 infantry
@SuperbattleshipYamato said in L24 OOB (LL) AndrewAAGamer (X) vs SuperBattleshipYamato (L+72):
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 1 artillery and 8 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 8 infantry
EDIT: Turning off Edit Mode
I don’t allow any edits after the other Player has gone. Therefore, I will undo the Russian edit you made after the Chinese went…
I see you thought about landing 3 UK fighters in Karelia, before you decided to edit the Russians out. Now that the Russians are back in do you wish to do that?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 mech_infantry moved from Romania to Greece
Italians take Greece from Neutral_Allies
Combat - Italians
Non Combat Move - Italians
2 armour moved from Romania to Eastern Poland
2 fighters moved from Romania to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Whether you land 3 UK fighters in Karelia or not makes no difference to the Italian move so I took their Turn. Feel free to edit the British fighters if you want to.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 mech_infantry moved from Romania to Greece
Italians take Greece from Neutral_Allies
Combat - Italians
Non Combat Move - Italians
2 armour moved from Romania to Eastern Poland
2 fighters moved from Romania to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 artillery and 8 infantry
EDIT: Adding units owned by Russians to Karelia: 1 artillery and 8 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to United Kingdom
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.33
I felt like explaining to you my revised decision on this matter.
So I decided not to move them to Karelia because those nasty German planes are in Finland and I believe that, if I landed those high value fighters there, you would use the army and planes in Finland (the latter of which cannot reach any part of the front that would demand such a large force)) you would attack, and my battle calculator suggested in such a situation that there would be an average TUV swing in Germany’s favor of 30+ IPCs.
If you don’t mind me asking, is such an assessment correct? You may answer it at any time (if you don’t want to give “spoilers” now, I would welcome it if you told me after the game).
@SuperbattleshipYamato said in L24 OOB (LL) AndrewAAGamer (X) vs SuperBattleshipYamato (L+72):
I felt like explaining to you my revised decision on this matter.
So I decided not to move them to Karelia because those nasty German planes are in Finland and I believe that, if I landed those high value fighters there, you would use the army and planes in Finland (the latter of which cannot reach any part of the front that would demand such a large force)) you would attack, and my battle calculator suggested in such a situation that there would be an average TUV swing in Germany’s favor of 30+ IPCs.
If you don’t mind me asking, is such an assessment correct? You may answer it at any time (if you don’t want to give “spoilers” now, I would welcome it if you told me after the game).
As Germany you left me two prime targets, however I did feel the Karelia target was more desirable of the two. If you had landed the UK fighters there I would still make that attack. The only difference is, instead of losing 4 infantry, I would lose all 8 of the infantry; well worth it.
When we are done if you like I can give you advice and some critique at the same time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 fighters, 7 infantry and 5 tactical_bombers moved from Finland to Karelia
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
12 armour, 8 artilleries, 30 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Slovakia Hungary to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 12 armour, 8 artilleries, 30 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 8 artilleries, 30 infantry and 14 mech_infantrys in Belarus, round 2 : 17/1 hits, 17.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 12 armour, 8 artilleries, 30 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 4 fighters, 7 infantry and 5 tactical_bombers
Russians defend with 1 artillery and 8 infantry
Germans roll dice for 4 fighters, 7 infantry and 5 tactical_bombers in Karelia, round 2 : 6/1 hits, 6.33 expected hits
Russians roll dice for 1 artillery and 8 infantry in Karelia, round 2 : 3/0 hits, 3.00 expected hits
3 infantry owned by the Germans lost in Karelia
6 infantry owned by the Russians lost in Karelia
Germans roll dice for 4 fighters, 4 infantry and 5 tactical_bombers in Karelia, round 3 : 5/1 hits, 5.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 3 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Karelia
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 8 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Eastern Poland to Belarus
4 fighters and 5 tactical_bombers moved from Karelia to Eastern Poland
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Southern Italy to Western Germany
1 aaGun, 2 artilleries and 1 infantry moved from Holland Belgium to France
2 aaGuns and 2 bombers moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
2 infantry placed in France
2 infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.50
Sure!
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
1 fighter, 9 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 armour, 1 fighter and 1 mech_infantry moved from Archangel to Bryansk
2 aaGuns, 1 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from Ukraine to Bryansk
4 infantry moved from Bryansk to Smolensk
2 aaGuns, 1 artillery and 13 infantry moved from Archangel to Vologda
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Ukraine to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :