bid:
Fighters in Moscow, Volgograd, Scotland (30), subs in 91 and 98 (42), Mech in Caucasus (46), Infantry in Belarus, Western Ukraine, Yunnan (55). Goold Luck have fun!
hf
You can’t revise your Purchase after a combat roll. I will undo your edit and move on.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 4 PUs;
Combat Move - Italians
2 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
Combat - Italians
Non Combat Move - Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 6 Sea Zone to 23 Sea Zone
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 6 Sea Zone to 23 Sea Zone
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Korea
Japanese take Korea from Americans
2 fighters moved from Manchuria to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from 36 Sea Zone to French Indo China
3 tactical_bombers moved from Japan to French Indo China
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from Jehol to Hunan
1 armour moved from French Indo China to Hunan
3 fighters moved from Manchuria to Japan
3 tactical_bombers moved from Japan to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
1 artillery and 2 infantry moved from Amur to Manchuria
Place Units - Japanese
1 carrier and 1 submarine placed in 36 Sea Zone
1 infantry placed in French Indo China
3 infantry placed in Manchuria
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs (11 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.00
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 fighter moved from Kweichow to Burma
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 fighter moved from Kweichow to Burma
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
3 transports moved from 8 Sea Zone to 10 Sea Zone
11 destroyers moved from 8 Sea Zone to 25 Sea Zone
9 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
6 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
2 cruisers and 13 destroyers moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters placed in 10 Sea Zone
1 artillery and 4 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
3 transports moved from 8 Sea Zone to 10 Sea Zone
11 destroyers moved from 8 Sea Zone to 25 Sea Zone
9 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
6 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
2 cruisers and 13 destroyers moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 artillery and 4 infantry placed in Western United States
2 carriers placed in 10 Sea Zone
3 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 fighter moved from Kweichow to Burma
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Combat - British
British creates battle in territory 93 Sea Zone
Non Combat Move - British
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from India to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns and 3 infantry moved from Burma to India
2 artilleries moved from Burma to India
2 infantry moved from Burma to India
8 infantry moved from Burma to India
Place Units - British
1 destroyer and 1 fighter placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
3 transports moved from 8 Sea Zone to 10 Sea Zone
11 destroyers moved from 8 Sea Zone to 25 Sea Zone
9 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
6 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
2 cruisers and 13 destroyers moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 artillery and 4 infantry placed in Western United States
2 carriers placed in 10 Sea Zone
3 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 fighter moved from Kweichow to Burma
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Combat - British
British creates battle in territory 93 Sea Zone
Non Combat Move - British
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from India to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns and 3 infantry moved from Burma to India
2 artilleries moved from Burma to India
2 infantry moved from Burma to India
8 infantry moved from Burma to India
Place Units - British
1 destroyer and 1 fighter placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
3 transports moved from 8 Sea Zone to 10 Sea Zone
11 destroyers moved from 8 Sea Zone to 25 Sea Zone
9 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
6 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
2 cruisers and 13 destroyers moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 artillery and 4 infantry placed in Western United States
2 carriers placed in 10 Sea Zone
3 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 fighter moved from Kweichow to Burma
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Combat - British
British creates battle in territory 93 Sea Zone
Non Combat Move - British
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from India to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns and 3 infantry moved from Burma to India
2 artilleries moved from Burma to India
2 infantry moved from Burma to India
8 infantry moved from Burma to India
Place Units - British
1 destroyer and 1 fighter placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Iraq to Syria
Italians take Syria from French
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in Libya
Battle in Tunisia
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking Libya from Americans, taking Tunisia from Americans, taking 93 Sea Zone from British with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 carrier and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 23 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.17
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 23 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 3 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
5 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
21 armour, 7 fighters, 3 infantry, 10 mech_infantrys and 7 tactical_bombers moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
3 fighters moved from Southern Italy to Trans-Jordan
3 bombers moved from France to Trans-Jordan
9 bombers moved from Western Germany to Trans-Jordan
Combat - Germans
Battle in Trans-Jordan
Germans attack with 26 armour, 12 bombers, 10 fighters, 3 infantry, 14 mech_infantrys and 7 tactical_bombers
British defend with 1 aaGun, 6 armour, 11 artilleries, 2 fighters, 23 infantry and 11 mech_infantrys; French defend with 2 infantry; Americans defend with 2 infantry
British roll AA dice in Trans-Jordan : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Trans-Jordan
Germans roll dice for 26 armour, 12 bombers, 9 fighters, 3 infantry, 14 mech_infantrys and 7 tactical_bombers in Trans-Jordan, round 2 : 33/0 hits, 33.00 expected hits
British roll dice for 1 aaGun, 6 armour, 11 artilleries, 2 fighters, 27 infantry and 11 mech_infantrys in Trans-Jordan, round 2 : 21/1 hits, 20.67 expected hits
3 infantry owned by the Germans, 4 armour owned by the Germans and 14 mech_infantrys owned by the Germans lost in Trans-Jordan
5 mech_infantrys owned by the British, 1 aaGun owned by the British, 2 infantry owned by the Americans, 2 infantry owned by the French and 23 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 22 armour, 12 bombers, 9 fighters and 7 tactical_bombers in Trans-Jordan, round 3 : 28/1 hits, 28.17 expected hits
British roll dice for 6 armour, 11 artilleries, 2 fighters and 6 mech_infantrys in Trans-Jordan, round 3 : 10/0 hits, 10.00 expected hits
10 armour owned by the Germans lost in Trans-Jordan
6 mech_infantrys owned by the British, 11 artilleries owned by the British, 2 fighters owned by the British and 6 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 12 armour, 12 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 71
Casualties for Germans: 14 armour, 1 fighter, 3 infantry and 14 mech_infantrys
Casualties for British: 1 aaGun, 6 armour, 11 artilleries, 2 fighters, 23 infantry and 11 mech_infantrys
Casualties for Americans: 2 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Iraq to Trans-Jordan
3 armour moved from Caucasus to Iraq
12 bombers, 9 fighters and 7 tactical_bombers moved from Trans-Jordan to Iraq
1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
Place Units - Germans
3 tactical_bombers placed in Persia
5 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : 0.50
Germans regular : -0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 bombers moved from French Indo China to Java
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 19 Sea Zone
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 3 bombers and 1 infantry
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Java, round 2 : 3/1 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 3 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/1 hits, 1.33 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Burma
1 fighter owned by the Chinese lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
6 submarines moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
6 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
6 fighters and 3 tactical_bombers moved from Manchuria to 36 Sea Zone
3 tactical_bombers moved from French Indo China to 36 Sea Zone
2 fighters moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
3 bombers moved from Java to Malaya
1 artillery and 1 infantry moved from Hunan to Anhwe
1 infantry moved from Korea to Amur
2 infantry moved from Manchuria to Amur
Place Units - Japanese
2 carriers and 1 transport placed in 36 Sea Zone
3 infantry placed in Manchuria
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 3 infantry
EDIT: Adding units owned by Japanese to Korea: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs (11 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 1.33
UK_Pacific regular : 0.33
ANZAC regular : 0.00
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 destroyers and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 4 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 carrier and 2 fighters moved from 10 Sea Zone to 4 Sea Zone
11 destroyers moved from 25 Sea Zone to 6 Sea Zone
9 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 28 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
7 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :