1 sub hit, absorbed on BB. 3 more hits, how do you want to take the losses?
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Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 15 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to Korea
2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 fighter moved from United Kingdom to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Caucasus to Persia
4 fighters and 4 tactical_bombers moved from Caucasus to Persia
Combat - Germans
Battle in Persia
Germans attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 5/0 hits, 5.00 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Persia
1 artillery owned by the British and 2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Persia to Northwest Persia
2 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun, 13 armour, 3 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Samara to Caucasus
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 aaGun moved from Finland to Norway
Place Units - Germans
1 infantry placed in Normandy Bordeaux
3 armour placed in Volgograd
3 armour placed in Ukraine
2 bombers and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : 0.00
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Round 2. 3 hits. Keep the tank and lose a fighter or lose the tank?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 harbour, 3 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 5 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 4 infantry moved from Manchuria to Korea
2 fighters and 2 tactical_bombers moved from Japan to Korea
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; ANZAC defend with 3 fighters and 2 infantry
Japanese roll dice for 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 2 : 5/0 hits, 5.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Korea, round 2 : 5/1 hits, 4.83 expected hits
4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
2 infantry owned by the ANZAC and 3 infantry owned by the Americans lost in Korea
Japanese roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Korea, round 3 : 3/1 hits, 3.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.33
Kill the tank.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 harbour, 3 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 5 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 4 infantry moved from Manchuria to Korea
2 fighters and 2 tactical_bombers moved from Japan to Korea
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; ANZAC defend with 3 fighters and 2 infantry
Japanese roll dice for 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 2 : 5/0 hits, 5.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Korea, round 2 : 5/1 hits, 4.83 expected hits
4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
2 infantry owned by the ANZAC and 3 infantry owned by the Americans lost in Korea
Japanese roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Korea, round 3 : 3/1 hits, 3.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Korea, round 3 : 3/1 hits, 3.17 expected hits
3 artilleries owned by the Japanese lost in Korea
1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Japanese roll dice for 2 fighters and 2 tactical_bombers in Korea, round 4 : 2/1 hits, 2.33 expected hits
Americans roll dice for 3 fighters in Korea, round 4 : 2/0 hits, 2.00 expected hits
2 fighters owned by the Japanese lost in Korea
2 fighters owned by the ANZAC lost in Korea
Japanese roll dice for 2 tactical_bombers in Korea, round 5 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 fighter in Korea, round 5 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese lost in Korea
1 fighter owned by the ANZAC lost in Korea
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for ANZAC: 3 fighters and 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Korea to Japan
1 artillery and 2 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Hunan to Jehol
1 bomber moved from 42 Sea Zone to French Indo China
2 bombers moved from Malaya to French Indo China
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Malaya to French Indo China
4 submarines moved from 36 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to French Indo China
5 tactical_bombers moved from 36 Sea Zone to Japan
9 fighters moved from 36 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Kweichow to Hunan
Place Units - Japanese
1 harbour placed in French Indo China
3 submarines placed in 36 Sea Zone
3 tactical_bombers placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 64 PUs (8 lost to blockades); end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.67
Game History
Round: 9
Purchase Units - Americans
Americans buy 9 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Non Combat Move - Americans
3 transports moved from 6 Sea Zone to 8 Sea Zone
11 destroyers moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 17 Sea Zone
5 destroyers moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Central United States to Western United States
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
4 carriers and 8 fighters moved from 6 Sea Zone to 17 Sea Zone
14 destroyers moved from 6 Sea Zone to 23 Sea Zone
2 cruisers moved from 6 Sea Zone to 23 Sea Zone
7 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
9 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 fighter moved from Kweichow to Burma
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - Americans
Americans buy 9 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Non Combat Move - Americans
3 transports moved from 6 Sea Zone to 8 Sea Zone
11 destroyers moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 17 Sea Zone
5 destroyers moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Central United States to Western United States
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
4 carriers and 8 fighters moved from 6 Sea Zone to 17 Sea Zone
14 destroyers moved from 6 Sea Zone to 23 Sea Zone
2 cruisers moved from 6 Sea Zone to 23 Sea Zone
7 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
9 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 fighter moved from Kweichow to Burma
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Iraq to Persia
2 fighters and 1 infantry moved from Iraq to Persia
2 infantry and 2 mech_infantrys moved from Burma to India
3 infantry moved from Burma to India
1 infantry moved from Burma to India
Combat - British
Battle in Persia
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Persia to India
4 armour, 8 artilleries, 17 infantry and 7 mech_infantrys moved from Iraq to Trans-Jordan
1 aaGun, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Changing PUs for British from 2 to 0
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 destroyers placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
You can’t revise your Purchase after a combat roll. I will undo your edit and move on.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 4 PUs;
Combat Move - Italians
2 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
Combat - Italians
Non Combat Move - Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 6 Sea Zone to 23 Sea Zone
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 6 Sea Zone to 23 Sea Zone
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Korea
Japanese take Korea from Americans
2 fighters moved from Manchuria to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from 36 Sea Zone to French Indo China
3 tactical_bombers moved from Japan to French Indo China
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from Jehol to Hunan
1 armour moved from French Indo China to Hunan
3 fighters moved from Manchuria to Japan
3 tactical_bombers moved from Japan to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
1 artillery and 2 infantry moved from Amur to Manchuria
Place Units - Japanese
1 carrier and 1 submarine placed in 36 Sea Zone
1 infantry placed in French Indo China
3 infantry placed in Manchuria
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs (11 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.00