Do you scramble to SZ35?
42106 OOB Round 01 - Japan - combat.tsvg
d146acd3-782c-4286-b199-0f70ea06ec87-image.png
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 4 artilleries, 3 battleships, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 9 infantry, 1 marine, 2 mech_infantrys, 1 submarine, 2 tactical_bombers and 8 transports moved from 107 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
4 artilleries and 4 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
Combat Hit Differential Summary :
@ArtofWar1947 Scramble decisions for Normandy and Holland?
NO scrambles.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Combat Move - British
1 infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
6 armour and 3 mech_infantrys moved from Belgian Congo to Anglo-Egyptian Sudan
2 fighters moved from Iraq to Egypt
2 fighters moved from Southern Persia to Egypt
1 bomber moved from Iraq to Egypt
1 tactical_bomber moved from 82 Sea Zone to Egypt
Combat Hit Differential Summary :
@ArtofWar1947 Intercept and/or scramble out of Egypt?
NO intercept.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 4 artilleries, 3 battleships, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 9 infantry, 1 marine, 2 mech_infantrys, 1 submarine, 2 tactical_bombers and 8 transports moved from 107 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
4 artilleries and 4 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
Combat - Americans
Battle in Guam
Battle in 113 Sea Zone
British loiter and taunt; Americans attack with 1 armour, 3 battleships, 4 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 8 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 battleships, 4 carriers, 2 cruisers, 6 destroyers and 8 transports in 113 Sea Zone, round 2 : 6/11 hits, 5.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win, taking Guam from Japanese with 3 battleships, 4 carriers, 2 cruisers, 6 destroyers, 1 submarine and 8 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Americans attack with 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/11 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 113 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
1 marine moved from Manilla to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to French Indo China
Place Units - Americans
3 destroyers placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 tactical_bomber placed in 104 Sea Zone
3 destroyers placed in 37 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Hopei to Szechwan
3 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Hopei to Honan
3 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Kiangsi
3 infantry moved from Hopei to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Honan, round 2 : 4/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kiangsi, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Tsinghai
Place Units - Chinese
2 infantry placed in Inner Mongolia
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 30 PUs;
British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 1 artillery and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
6 armour and 3 mech_infantrys moved from Belgian Congo to Anglo-Egyptian Sudan
2 fighters moved from Iraq to Egypt
2 fighters moved from Southern Persia to Egypt
1 bomber moved from Iraq to Egypt
1 tactical_bomber moved from 82 Sea Zone to Egypt
Combat - British
Air Battle in Egypt
British attacks with 6 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Italians roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Italians roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Egypt causes 6 damage total.
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 6 armour and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 6 armour and 3 mech_infantrys in Anglo-Egyptian Sudan, round 2 : 5/9 hits, 4.00 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - British
3 infantry moved from Southern Persia to 82 Sea Zone
1 mech_infantry moved from Baluchistan to 82 Sea Zone
1 transport moved from 82 Sea Zone to 40 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 82 Sea Zone to 83 Sea Zone
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
3 infantry and 1 mech_infantry moved from 83 Sea Zone to Trans-Jordan
11 artilleries and 12 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Egypt to 83 Sea Zone
1 fighter moved from Egypt to 83 Sea Zone
1 fighter moved from Egypt to 83 Sea Zone
1 fighter moved from Eastern India to 83 Sea Zone
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Eastern India to Trans-Jordan
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 marine moved from Paulau to 36 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 marines moved from 36 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to French Indo China
1 destroyer moved from 107 Sea Zone to 93 Sea Zone
1 submarine moved from 107 Sea Zone to 113 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 destroyer and 1 transport placed in 113 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,6
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 tactical_bombers placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 tactical_bombers
Combat Hit Differential Summary :
Chinese regular : 4.50
Americans regular : 0.67
Italians regular : -0.33
Japanese regular : -1.00
Germans regular : -1.00
British regular : 1.17
Italians AA : 0.67
@ArtofWar1947 no scramble
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 4x airfield; Remaining resources: 30 PUs;
Italians buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 2 artilleries, 4 fighters, 6 infantry and 3 mech_infantrys moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Egypt to Iraq
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in Anglo-Egyptian Sudan
Italians attack with 3 armour, 2 artilleries, 4 fighters, 6 infantry and 3 mech_infantrys
British defend with 6 armour and 3 mech_infantrys
Italians roll dice for 3 armour, 2 artilleries, 4 fighters, 6 infantry and 3 mech_infantrys in Anglo-Egyptian Sudan, round 2 : 4/18 hits, 6.50 expected hits
British roll dice for 6 armour and 3 mech_infantrys in Anglo-Egyptian Sudan, round 2 : 4/9 hits, 4.50 expected hits
4 infantry owned by the Italians lost in Anglo-Egyptian Sudan
3 mech_infantrys owned by the British and 1 armour owned by the British lost in Anglo-Egyptian Sudan
Italians roll dice for 3 armour, 2 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys in Anglo-Egyptian Sudan, round 3 : 6/14 hits, 5.83 expected hits
British roll dice for 5 armour in Anglo-Egyptian Sudan, round 3 : 2/5 hits, 2.50 expected hits
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
5 armour owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 3 armour, 2 artilleries, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 33
Casualties for Italians: 6 infantry
Casualties for British: 6 armour and 3 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
4 fighters moved from Anglo-Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 94 Sea Zone to 100 Sea Zone
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 97 Sea Zone to 100 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 100 Sea Zone to Egypt
1 armour moved from Eastern Poland to Germany
Place Units - Italians
3 fighters placed in Egypt
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
British AA : -0.17
British regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
Combat - ANZAC
Battle in Gilbert Islands
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 cruiser and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@ArtofWar1947 Made one small edit, meant to have the US sub from 43 with the rest of the fleet in 37.
@ArtofWar1947 No scrambles
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 19 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 fighter and 1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
4 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 artilleries and 7 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Northern Belarus
1 fighter and 1 infantry moved from Leningrad to Northern Belarus
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 fighter moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/12 hits, 5.17 expected hits
Americans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 artilleries, 5 fighters, 7 infantry and 5 tactical_bombers
Americans defend with 4 artilleries and 4 infantry
Germans roll dice for 2 artilleries, 5 fighters, 7 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 6/19 hits, 8.00 expected hits
Americans roll dice for 4 artilleries and 4 infantry in Holland Belgium, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
4 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries, 5 fighters, 5 infantry and 5 tactical_bombers in Holland Belgium, round 3 : 6/17 hits, 7.67 expected hits
Americans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries, 5 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry
Casualties for Americans: 4 artilleries and 4 infantry
Battle in 93 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 93 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northern Belarus
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Belarus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Belarus, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 fighter owned by the Germans and 1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
3 infantry moved from Leningrad to 118 Sea Zone
3 infantry moved from 118 Sea Zone to Finland
3 armour and 3 mech_infantrys moved from Vyborg to Archangel
1 fighter moved from Northern Belarus to Leningrad
1 bomber moved from Northern Belarus to Germany
1 aaGun, 2 armour, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine
4 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
1 artillery and 4 infantry moved from Leningrad to Archangel
1 aaGun moved from Leningrad to Archangel
1 aaGun moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Gibraltar
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
2 armour and 2 mech_infantrys moved from Leningrad to Eastern Poland
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
2 fighters and 2 tactical_bombers moved from Holland Belgium to France
3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 submarine moved from 115 Sea Zone to 116 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Leningrad to Baltic States
3 submarines moved from 95 Sea Zone to 94 Sea Zone
Place Units - Germans
3 infantry placed in Leningrad
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in France
1 armour and 6 infantry placed in Germany
1 armour and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Russians regular : 0.33
Germans regular : -3.50
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
8 armour, 1 artillery, 16 infantry and 8 mech_infantrys moved from Rostov to Ukraine
Russians take Ukraine from Germans
3 armour and 3 mech_infantrys moved from Stalingrad to Ukraine
1 infantry moved from Kursk to Ukraine
1 infantry moved from Northern Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Vologda to Novgorod
7 artilleries and 48 infantry moved from Smolensk to Novgorod
Combat - Russians
Non Combat Move - Russians
4 aaGuns moved from Smolensk to Novgorod
1 infantry moved from Nenetsia to Vologda
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
1 armour and 1 mech_infantry placed in Urals
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,3,3
Russians collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Johnston Island to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from Line Islands to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from 33 Sea Zone to Gilbert Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Gilbert Islands
1 fighter moved from 27 Sea Zone to 49 Sea Zone
1 submarine moved from 66 Sea Zone to 11 Sea Zone
1 submarine moved from 7 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 bomber moved from Northern Manchuria to Guam
1 fighter and 1 tactical_bomber moved from Northern Manchuria to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 bomber moved from Northern Manchuria to Anhwe
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangtung
4 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Anhwe
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 artillery and 1 bomber in Guam, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Guam, round 4 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 4 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
Chinese defend with 4 infantry
Japanese roll dice for 4 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 1/10 hits, 4.17 expected hits
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 4 armour, 2 artilleries, 1 fighter and 2 mech_infantrys in Kiangsi, round 3 : 4/9 hits, 3.83 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Kiangsi
3 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 4 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 4 infantry
Battle in Gilbert Islands
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Gilbert Islands, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Gilbert Islands, round 2 : 3/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Gilbert Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Gilbert Islands
2 infantry owned by the ANZAC lost in Gilbert Islands
Japanese win, taking Gilbert Islands from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 7 Sea Zone to 33 Sea Zone
1 fighter moved from Gilbert Islands to 33 Sea Zone
1 tactical_bomber moved from Gilbert Islands to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 27 Sea Zone
1 submarine moved from 7 Sea Zone to 27 Sea Zone
2 artilleries and 4 infantry moved from Japan to 7 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 infantry, 4 submarines and 3 transports moved from 7 Sea Zone to 21 Sea Zone
2 artilleries and 4 infantry moved from 21 Sea Zone to Fukien
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Anhwe to 21 Sea Zone
1 fighter moved from Kiangsi to Fukien
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Fukien
1 fighter moved from Kwangtung to 21 Sea Zone
1 tactical_bomber moved from Kwangtung to Fukien
1 bomber moved from Anhwe to Fukien
1 infantry moved from Sakha to Buryatia
1 armour moved from Amur to Yakut S.S.R.
1 aaGun moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Japan
1 bomber moved from Guam to Marianas
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,1
Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.67
Japanese regular : -2.00
ANZAC regular : 0.67
UK_Pacific regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 21 Sea Zone
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 2 tactical_bombers and 3 transports
4 submarines owned by the Japanese submerged
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 3 transports in 21 Sea Zone, round 2 : 7/15 hits, 6.67 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 marine moved from French Indo China to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 armour, 3 battleships, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 tactical_bombers and 8 transports moved from 113 Sea Zone to 126 Sea Zone
1 destroyer moved from 107 Sea Zone to 105 Sea Zone
1 fighter moved from Western United States to 104 Sea Zone
10 infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer placed in 37 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
3 destroyers and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,4,5,4,1,4,5,5,3,4,6,6,1,6,1,5,3,5,5,2,1,5,4,5,4,1
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,6
Americans collect 50 PUs (4 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 45 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.33
@ArtofWar1947 Just posting to note that I meant to move the sub from 21 during combat, not attack you’re entire fleet with it lol.
Clearly, it would not make sense for the US sub to attack.