Scrambelst Du in SZ109 und/oder in SZ110, und falls ja, wie jeweils genau?
42106 OOB Round 01 - Germany - combat.tsvg
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TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 marine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
Place Units - ANZAC
1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 74 Sea Zone to 82 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 bomber moved from Western Germany to 90 Sea Zone
Combat - Germans
Battle in 90 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 90 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Non Combat Move - Germans
1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 108 Sea Zone
1 fighter moved from Western Germany to 108 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from 90 Sea Zone to Gibraltar
1 infantry moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Norway to Finland
1 aaGun and 1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
5 armour and 4 mech_infantrys moved from France to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to Gibraltar
1 artillery and 1 infantry moved from France to Normandy Bordeaux
Place Units - Germans
2 destroyers placed in 108 Sea Zone
1 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 5 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 submarine placed in 115 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
1 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Archangel to Leningrad
1 artillery and 6 infantry moved from Leningrad to Northern Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
2 fighters and 1 tactical_bomber moved from Leningrad to Northern Caucasus
2 aaGuns, 2 artilleries, 1 bomber and 12 infantry moved from Siberia to Amur
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Leningrad
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shansi to Honan
1 fighter and 1 tactical_bomber moved from Kiangsu to Honan
2 fighters and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Hopei
1 bomber moved from Kwangsi to Honan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Honan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
1 infantry owned by the Chinese lost in Honan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hopei to Yunnan
1 bomber moved from Hopei to Yunnan
1 bomber moved from Honan to Yunnan
1 fighter and 1 tactical_bomber moved from Honan to Kiangsi
2 artilleries and 2 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Shansi to Kiangsi
1 infantry moved from Jehol to Shansi
1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from Siam to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 7 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
2 artilleries, 2 infantry and 2 marines placed in Japan
1 transport placed in 7 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 aaGun and 1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 fighter moved from Hawaiian Islands to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian Islands
Place Units - Americans
2 destroyers placed in 11 Sea Zone
3 destroyers placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Chahar
1 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Honan
14 infantry moved from Tsinghai to Honan
Place Units - Chinese
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 94 Sea Zone
1 fighter moved from Malta to Iraq
2 infantry moved from Southern Persia to Iraq
1 infantry moved from Southern Persia to 82 Sea Zone
1 cruiser moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
1 tactical_bomber moved from Eastern India to Iraq
1 fighter moved from 83 Sea Zone to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 83 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Anglo-Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo-Egyptian Sudan, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Anglo-Egyptian Sudan
1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone
1 tactical_bomber moved from Iraq to 82 Sea Zone
1 tactical_bomber moved from Trans-Jordan to French Equatorial Africa
1 infantry moved from Baluchistan to Southern Persia
1 fighter moved from Iraq to 82 Sea Zone
1 fighter moved from Iraq to Southern Persia
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 cruiser moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
1 cruiser and 1 marine moved from 40 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
3 infantry moved from Shan State to Burma
4 infantry moved from Eastern India to Burma
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 bomber moved from 94 Sea Zone to Suriname
1 infantry moved from Eire to Scotland
Place Units - British
1 factory_minor placed in Southern Persia
1 transport placed in 73 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,2,5,4
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,3
British collect 27 PUs (6 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Italians regular : 1.33
Japanese regular : 0.33
Neutral_Axis regular : 0.00
British regular : 1.50
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
2 fighters moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 4/12 hits, 4.17 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 artillery and 2 infantry moved from Yugoslavia to Albania
Place Units - Italians
2 transports placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 marine moved from New South Wales to Queensland
1 cruiser moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Suriname
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 destroyer moved from 108 Sea Zone to 128 Sea Zone
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 bomber moved from Gibraltar to 128 Sea Zone
1 bomber moved from Western Germany to 128 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 128 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 infantry moved from Finland to Karelia
5 infantry moved from Finland to Vyborg
1 bomber moved from 128 Sea Zone to Norway
1 bomber moved from 128 Sea Zone to Western Germany
1 submarine moved from 106 Sea Zone to 94 Sea Zone
2 infantry moved from Normandy Bordeaux to 108 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 108 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
2 aaGuns, 4 artilleries and 15 infantry moved from Poland to Baltic States
6 armour and 6 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Germany to Poland
3 armour, 2 artilleries and 11 infantry moved from Romania to Bessarabia
1 aaGun and 1 artillery moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Germany to Romania
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Alexandria to Egypt
1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
3 armour and 3 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Eastern Poland
Russians take Eastern Poland from Italians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 armour and 2 mech_infantrys moved from Northern Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
1 artillery, 12 infantry and 1 mech_infantry moved from Ukraine to Rostov
4 aaGuns, 3 artilleries and 16 infantry moved from Northern Belarus to Smolensk
3 infantry moved from Russia to Smolensk
5 infantry moved from Leningrad to Novgorod
2 fighters and 1 tactical_bomber moved from Northern Caucasus to Russia
Place Units - Russians
1 armour and 2 mech_infantrys placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Kweichow to Yunnan
1 armour and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kiangsi to Hunan
3 artilleries moved from Hunan to Kiangsi
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Kwangsi
1 marine moved from Kwangsi to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
2 marines moved from Japan to 7 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Japan to Kiangsu
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 armour and 2 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shansi: 1 artillery
EDIT: Adding units owned by Japanese to Chahar: 1 artillery
EDIT: Removing units owned by Japanese from Jehol: 1 infantry
EDIT: Adding units owned by Japanese to Shansi: 1 infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 artillery
EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 104 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 2 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 aaGun moved from Central United States to Western United States
Place Units - Americans
1 battleship and 2 carriers placed in 104 Sea Zone
1 infantry placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,3,4,2,4,1,4,3,6,4,3,6,5,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Honan to Inner Mongolia
1 fighter and 2 infantry moved from Honan to Tsinghai
12 infantry moved from Honan to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Shansi, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 2 infantry in Inner Mongolia, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 4 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Anglo-Egyptian Sudan to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
British take Kenya from Italians
2 infantry moved from Union of South Africa to 73 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to French Madagascar
1 artillery moved from Trans-Jordan to Syria
1 infantry moved from Iraq to Syria
1 fighter moved from Southern Persia to Syria
1 tactical_bomber moved from French Equatorial Africa to Tanganyika Territory
1 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
3 infantry moved from Brazil to French Guiana
1 cruiser moved from 82 Sea Zone to 74 Sea Zone
Combat - British
British creates battle in territory 109 Sea Zone
Battle in French Madagascar
Battle in Tanganyika Territory
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tanganyika Territory
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking 109 Sea Zone from Germans, taking French Madagascar from Neutral_Axis, taking Tanganyika Territory from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Syria to Southern Persia
1 carrier moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from 82 Sea Zone to 40 Sea Zone
2 infantry moved from Celebes to 45 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 destroyers moved from 82 Sea Zone to 74 Sea Zone
2 artilleries and 4 infantry moved from Eastern India to Burma
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 42 Sea Zone to 40 Sea Zone
1 transport moved from 82 Sea Zone to 40 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 marine moved from 40 Sea Zone to Eastern India
1 tactical_bomber moved from 82 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from Tanganyika Territory to South West Africa
1 bomber moved from Suriname to South West Africa
1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 fighter moved from 40 Sea Zone to Eastern India
Place Units - British
3 infantry placed in Southern Persia
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4,1,6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,5
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries, 4 infantry and 1 marine placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in Eastern India change ownership: 2 artilleries, 4 infantry and 1 marine
Combat Hit Differential Summary :
Chinese regular : -1.33
Italians regular : 0.67
Japanese regular : 1.67
Neutral_Axis regular : 0.67
British regular : 0.33
Congrats on your recent PTV victory over Max and happy holidays.
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 bomber and 2 fighters moved from Alexandria to Trans-Jordan
1 battleship, 1 cruiser and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Southern Italy to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 armour, 1 artillery and 4 infantry moved from Albania to Greece
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 2 artilleries and 7 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 2 artilleries and 7 infantry in Greece, round 2 : 4/10 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Trans-Jordan, round 2 : 3/8 hits, 2.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from Neutral_Axis
2 infantry moved from Algeria to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
Place Units - Italians
1 airfield and 1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Neutral_Allies regular : -0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from Suriname to Southeast Mexico
Turn Complete - French
Combat Hit Differential Summary :
@ArtofWar1947 Thank you and Happy Holidays to you as well.
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
6 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Western Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 3 armour, 1 artillery, 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 1 bomber and 3 mech_infantrys in Eastern Poland, round 2 : 4/8 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 armour and 1 mech_infantry moved from Poland to Leningrad
1 armour and 1 mech_infantry moved from Baltic States to Leningrad
2 aaGuns, 5 armour, 4 artilleries, 15 infantry and 5 mech_infantrys moved from Baltic States to Northern Belarus
1 bomber moved from Norway to Western Germany
1 bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Morocco
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Egypt
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to France
1 destroyer and 1 submarine moved from 128 Sea Zone to 115 Sea Zone
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
1 tactical_bomber placed in France
2 armour and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 2 armour, 2 artilleries, 12 infantry and 3 mech_infantrys
EDIT: Removing units owned by Germans from Bessarabia: 2 armour, 1 artillery and 12 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun
EDIT: Removing units owned by Germans from Romania: 1 aaGun, 1 artillery and 3 mech_infantrys
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 artilleries and 15 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
2 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
2 armour and 1 mech_infantry moved from Southern Caucasus to Iraq
1 infantry moved from Rostov to Northern Caucasus
1 artillery, 10 infantry and 1 mech_infantry moved from Rostov to Stalingrad
5 infantry moved from Novgorod to Smolensk
10 infantry moved from Russia to Smolensk
2 aaGuns moved from Amur to Northern Manchuria
1 bomber moved from Amur to Samara
Place Units - Russians
3 infantry placed in Stalingrad
2 artilleries and 8 infantry placed in Russia
1 tactical_bomber placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 cruiser and 1 marine moved from 37 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 132 Sea Zone to Malaya
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Davao
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 bomber moved from Yunnan to Borneo
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 bomber moved from Yunnan to Borneo
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Midway
Battle in Wake Island
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from UK_Pacific, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/11 hits, 5.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Davao
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 4/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Szechwan to Hopei
1 infantry moved from Yunnan to Szechwan
2 artilleries moved from Kiangsi to Kiangsu
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 aaGun, 1 fighter and 12 infantry moved from Korea to Southern Manchuria
1 fighter moved from Japan to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 132 Sea Zone
2 bombers moved from Borneo to Kwangsi
3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 artillery and 2 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.67
UK_Pacific regular : 1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships, 5 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Midway, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Midway, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Midway
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 56 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 56 Sea Zone
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
2 fighters moved from 47 Sea Zone to Queensland
2 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
3 transports placed in 104 Sea Zone
2 battleships placed in 104 Sea Zone
1 marine placed in Eastern United States
3 infantry placed in Eastern United States
2 infantry placed in Western United States
1 transport placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,4,2,6,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Inner Mongolia to Honan
2 infantry moved from Shansi to Honan
3 infantry moved from Shansi to Chahar
1 infantry moved from Shansi to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Shansi
Place Units - Chinese
2 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 marines moved from Eastern India to 40 Sea Zone
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from Eastern India to Java
2 fighters moved from Eastern India to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from Kenya to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Sumatra
Combat - British
Battle in Java
British attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Java
2 infantry owned by the Japanese lost in Java
British win, taking Java from Japanese with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Sumatra
British attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 2 infantry
British roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Sumatra, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra
2 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 artillery and 3 infantry moved from Eastern India to Burma
2 infantry moved from French Madagascar to 74 Sea Zone
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 artillery moved from Syria to Iraq
3 infantry moved from Southern Persia to Iraq
1 infantry moved from Northeast Persia to Southern Persia
1 bomber moved from South West Africa to Southern Persia
2 fighters moved from Sumatra to Burma
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 tactical_bomber moved from South West Africa to Tanganyika Territory
1 fighter moved from Union of South Africa to Tanganyika Territory
Place Units - British
1 destroyer placed in 109 Sea Zone
3 artilleries placed in Southern Persia
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,1
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in Eastern India
1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5,1,5,1,1,5,2,6,4,6,6,2
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from 40 Sea Zone: 1 transport
EDIT: Adding units owned by British to Eastern India: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.33
Japanese regular : 3.67
British regular : 3.00
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 fighters moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Northern Belarus to Novgorod
Italians take Novgorod from Russians
1 armour moved from Novgorod to Vologda
Italians take Vologda from Russians
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 armour
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 armour in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
1 armour owned by the British lost in Anglo-Egyptian Sudan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber and 2 fighters moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 100 Sea Zone to 95 Sea Zone
1 cruiser moved from 100 Sea Zone to 94 Sea Zone
1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from Tunisia to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 submarine moved from 94 Sea Zone to 100 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Morocco
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 battleship moved from 99 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
Place Units - Italians
3 infantry placed in Egypt
3 infantry and 1 marine placed in Northern Italy
2 transports placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 marine moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking 45 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Queensland to 55 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
Combat - French
Battle in 38 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
French win, taking 38 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - French
1 fighter moved from Southeast Mexico to Hawaiian Islands
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -0.67