@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
max334 Allies -VS- Dawgoneit Axis +12 PTV
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 artilleries and 6 infantry moved from Kursk to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans Combat - Russians Battle in Ukraine Russians attack with 1 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Ukraine, round 2 : 5/13 hits, 4.33 expected hits Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Ukraine, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Ukraine 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Ukraine, round 3 : 3/12 hits, 4.17 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry Non Combat Move - Russians 1 artillery and 1 infantry moved from Urals to Timguska 1 aaGun, 3 artilleries and 7 infantry moved from Russia to Samara 1 artillery moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 3 artilleries and 6 infantry moved from Southern Caucasus to Northwest Persia 1 submarine moved from 94 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Samara 1 fighter moved from Ukraine to Kursk 1 artillery and 2 infantry moved from Vologda to Nenetsia 1 artillery and 2 infantry moved from Vologda to Gorky 2 artilleries moved from Vologda to Yaroslavl 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Bryansk to Kursk 2 artilleries and 5 infantry moved from Bryansk to Tula 1 aaGun moved from Bryansk to Tula 1 artillery moved from Bryansk to Tula 1 infantry moved from Bryansk to Tula 6 artilleries and 5 infantry moved from Bryansk to Russia Place Units - Russians 1 artillery and 2 infantry placed in Urals 8 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -1.00 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 artillery moved from Anhwe to Jehol 2 artilleries and 1 marine moved from Shansi to Jehol 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to 20 Sea Zone 1 destroyer moved from 7 Sea Zone to 19 Sea Zone 2 battleships, 2 carriers, 3 cruisers, 1 destroyer and 3 transports moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters moved from 37 Sea Zone to French Indo China 3 tactical_bombers moved from Kwangtung to French Indo China 1 fighter moved from 37 Sea Zone to Kwangsi 1 bomber moved from Kwangtung to French Indo China 1 bomber moved from Kwangtung to French Indo China Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in French Indo China Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in French Indo China, round 2 : 4/8 hits, 4.50 expected hits UK_Pacific roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in French Indo China 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in French Indo China Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter Casualties for British: 1 armour, 1 artillery and 2 infantry Battle in Kwangsi Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers British defend with 2 infantry; Chinese defend with 2 infantry Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Kwangsi, round 2 : 6/10 hits, 4.50 expected hits Chinese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Kwangsi 2 infantry owned by the Chinese and 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters moved from French Indo China to 21 Sea Zone 2 fighters moved from Kwangsi to 21 Sea Zone 2 bombers and 3 tactical_bombers moved from French Indo China to Kwangtung 2 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung 1 cruiser moved from 7 Sea Zone to 20 Sea Zone 1 fighter moved from 20 Sea Zone to Japan 4 artilleries and 7 infantry moved from Amur to Korea Place Units - Japanese 1 airfield, 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,5 Japanese collect 37 PUs (2 lost to blockades); end with 37 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.00 UK_Pacific regular : -0.50 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 2 fighters, 10 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 artillery moved from Davao to Manilla Americans take Manilla from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Hokkaido 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 23 Sea Zone to 20 Sea Zone 1 bomber moved from Caroline Islands to 7 Sea Zone 1 submarine moved from 27 Sea Zone to 18 Sea Zone 1 destroyer moved from 27 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 7 Sea Zone 1 fighter moved from Wake Island to 7 Sea Zone 1 fighter moved from 35 Sea Zone to 18 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 6 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium Combat - Americans Battle in Hokkaido Battle in 20 Sea Zone Americans attack with 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking Hokkaido from Japanese with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 18 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 105 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 7 transports moved from 113 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 4 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Norway 4 fighters and 1 tactical_bomber moved from Holland Belgium to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Norway to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Norway to Normandy Bordeaux 1 carrier moved from 11 Sea Zone to 8 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 7 Sea Zone 1 fighter moved from 18 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 8 Sea Zone 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from 7 Sea Zone to Iwo Jima 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Hokkaido Place Units - Americans 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 2 transports placed in 11 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Western United States 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1,1,3,4,2,1,5,1,3,1,2,4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Americans collect 60 PUs (4 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUsCombat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : 0.67 Germans regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 2 fighters, 10 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 artillery moved from Davao to Manilla Americans take Manilla from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Hokkaido 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 23 Sea Zone to 20 Sea Zone 1 bomber moved from Caroline Islands to 7 Sea Zone 1 submarine moved from 27 Sea Zone to 18 Sea Zone 1 destroyer moved from 27 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 7 Sea Zone 1 fighter moved from Wake Island to 7 Sea Zone 1 fighter moved from 35 Sea Zone to 18 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 6 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium Combat - Americans Battle in Hokkaido Battle in 20 Sea Zone Americans attack with 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking Hokkaido from Japanese with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 18 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 105 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 7 transports moved from 113 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 4 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Norway 4 fighters and 1 tactical_bomber moved from Holland Belgium to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Norway to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Norway to Normandy Bordeaux 1 carrier moved from 11 Sea Zone to 8 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 7 Sea Zone 1 fighter moved from 18 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 8 Sea Zone 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from 7 Sea Zone to Iwo Jima 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Hokkaido Place Units - Americans 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 2 transports placed in 11 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Western United States 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1,1,3,4,2,1,5,1,3,1,2,4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Americans collect 60 PUs (4 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Hopei 1 fighter moved from Inner Mongolia to Jehol 1 artillery and 3 infantry moved from Chahar to Jehol 3 infantry moved from Inner Mongolia to Shansi 3 infantry moved from Inner Mongolia to Honan Combat - Chinese Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shansi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 3 artilleries and 1 marine Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Jehol, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 3 artilleries and 1 marine in Jehol, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Jehol, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 3 artilleries and 1 marine in Jehol, round 3 : 0/4 hits, 1.33 expected hits 2 artilleries owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Jehol, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 marine in Jehol, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Jehol 1 artillery owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 5 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 marine in Jehol, round 5 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 artilleries and 1 marine Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar Place Units - Chinese 2 infantry placed in Chahar 1 artillery placed in Shansi 1 infantry placed in Southern Manchuria 1 artillery placed in Honan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 6 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 infantry moved from Southern Caucasus to Northern Caucasus Russians take Northern Caucasus from Germans 1 armour and 1 mech_infantry moved from Northwest Persia to Turkmenistan 1 artillery and 2 infantry moved from Northwest Persia to Northeast Persia 1 marine moved from Egypt to 100 Sea Zone 1 destroyer moved from 22 Sea Zone to 19 Sea Zone 1 bomber moved from Caroline Islands to 19 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Paulau to 19 Sea Zone Combat - British Battle in 19 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone British win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 1 artillery and 1 infantry moved from Paulau to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 7 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 7 Sea Zone to Hokkaido 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone 1 bomber moved from 19 Sea Zone to Hainan 1 artillery and 1 infantry moved from Shan State to French Indo China 2 armour moved from Eastern India to Yunnan 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Siam 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 marine moved from 100 Sea Zone to Crete British take Crete from Neutral_Allies 1 destroyer moved from 112 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 aaGun and 1 infantry moved from Scotland to 114 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 3 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone 3 artilleries, 2 carriers, 4 fighters, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 115 Sea Zone to Norway 1 carrier moved from 112 Sea Zone to 115 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from Norway to Normandy Bordeaux 1 fighter moved from 7 Sea Zone to Hokkaido Place Units - British 1 artillery and 1 infantry placed in Egypt 1 transport placed in 100 Sea Zone 5 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India 1 destroyer and 1 transport placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery and 2 infantry Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 transportCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -2.50 Japanese regular : -2.67 Germans regular : 1.33 British regular : 1.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from France to Holland Belgium 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 100 Sea Zone 1 artillery and 7 infantry moved from Northern Italy to Southern Italy 1 armour moved from France to Northern Italy 1 artillery moved from Southern France to Northern Italy 12 infantry moved from Southern France to Northern Italy 1 bomber moved from 100 Sea Zone to 83 Sea Zone Combat - Italians Battle in 83 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 83 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Holland Belgium Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 100 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 cruiser, 1 destroyer and 1 transport; Russians defend Italians roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 100 Sea Zone 1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 100 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 destroyer and 1 fighter Casualties for British: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Italians 2 fighters moved from 100 Sea Zone to Greece 1 bomber moved from 83 Sea Zone to Greece Place Units - Italians 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians regular : 1.33 British regular : 0.83 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters and 2 submarines moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 1 bomber moved from Caroline Islands to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 bomber, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 cruiser ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 bomber, 3 fighters, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone 1 cruiser owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 cruiser Battle in Shantung Non Combat Move - ANZAC 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 bomber moved from 20 Sea Zone to Caroline Islands 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 64 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to Caroline Islands 1 tactical_bomber moved from 20 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 fighter moved from 115 Sea Zone to Normandy Bordeaux Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : -2.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia 1 infantry moved from Kazakhstan to Western Sinkiang Germans take Western Sinkiang from Chinese 7 artilleries and 11 infantry moved from Kazakhstan to Uzbekistan 4 armour and 1 mech_infantry moved from Kazakhstan to Uzbekistan 1 mech_infantry moved from Southern Belarus to Western Ukraine 3 armour and 2 mech_infantrys moved from Southern Belarus to Romania 5 artilleries and 22 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Northern Belarus to Southern Belarus 1 armour, 1 artillery and 11 infantry moved from Finland to Vyborg 5 armour and 3 mech_infantrys moved from Leningrad to Vyborg 4 artilleries moved from Leningrad to Vyborg 2 infantry moved from Leningrad to Vyborg 4 infantry moved from Leningrad to Vyborg 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Leningrad to Vyborg 3 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Uzbekistan Germans attack with 4 armour, 7 artilleries, 11 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 7 artilleries, 11 infantry and 1 mech_infantry in Uzbekistan, round 2 : 6/23 hits, 7.67 expected hits Russians roll dice for 1 infantry in Uzbekistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Uzbekistan Germans win, taking Uzbekistan from Russians with 4 armour, 7 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 5 artilleries and 22 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 22 infantry in Bryansk, round 2 : 5/27 hits, 6.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 5 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 10 infantry moved from Western Germany to Denmark Place Units - Germans 10 infantry placed in Western Germany 2 artilleries and 8 infantry placed in Romania 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to Germany: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
British AA : 0.50 Russians regular : -0.67 Germans regular : -2.83 -
Greetings. My next playoff opponent is waiting to play. Are you wanting to continue?
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D dawgoneit referenced this topic on
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@max334 I’m sorry. I forgot this was a tourney game. I was just playing it out.
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@dawgoneit Good Game Sir
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thanks for the game D





