@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
no scramble
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 23 infantry; Remaining resources: 1 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour, 2 artilleries and 7 infantry moved from Stalingrad to Kazakhstan
Germans take Kazakhstan from Russians
3 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Northern Caucasus to Kazakhstan
1 artillery and 4 infantry moved from Rostov to Ukraine
2 artilleries and 4 infantry moved from Eastern Poland to Southern Belarus
20 infantry moved from Northern Belarus to Southern Belarus
1 artillery and 12 infantry moved from Karelia to Finland
1 armour moved from Leningrad to Finland
10 infantry moved from Northern Belarus to Leningrad
2 artilleries moved from Northern Belarus to Leningrad
2 artilleries moved from Northern Belarus to Southern Belarus
2 artilleries moved from Northern Belarus to Leningrad
3 armour moved from Northern Belarus to Southern Belarus
3 armour moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Southern Belarus
2 armour and 3 mech_infantrys moved from Northern Belarus to Leningrad
3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
3 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Southern Belarus
Germans attack with 3 armour, 5 artilleries and 24 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 24 infantry in Southern Belarus, round 2 : 5/32 hits, 8.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Southern Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern Belarus
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 3 armour, 5 artilleries and 22 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour, 1 artillery and 12 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 12 infantry in Finland, round 2 : 1/14 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
1 infantry owned by the Americans lost in Finland
Germans roll dice for 1 armour, 1 artillery and 11 infantry in Finland, round 3 : 1/13 hits, 2.83 expected hits
Americans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 3 bombers, 9 fighters, 3 infantry and 8 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 bombers, 9 fighters, 3 infantry and 8 tactical_bombers in Holland Belgium, round 2 : 10/23 hits, 11.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers, 9 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
3 bombers, 9 fighters and 8 tactical_bombers moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Northern Belarus to Southern Belarus
1 aaGun moved from Rostov to Ukraine
2 infantry moved from Northern Belarus to Leningrad
Place Units - Germans
3 infantry placed in Germany
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 8 infantry
EDIT: Adding units owned by Germans to Germany: 8 infantry
EDIT: Turning off Edit Mode
3 infantry placed in France
3 infantry placed in Southern France
4 infantry placed in Romania
Turn Complete - Germans
Germans collect 57 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 1.00
Germans regular : -7.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 6 infantry moved from Kursk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Stalingrad
Russians take Stalingrad from Germans
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Ukraine, round 2 : 5/13 hits, 4.33 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Ukraine
1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Ukraine, round 3 : 3/12 hits, 4.17 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
Non Combat Move - Russians
1 artillery and 1 infantry moved from Urals to Timguska
1 aaGun, 3 artilleries and 7 infantry moved from Russia to Samara
1 artillery moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
3 artilleries and 6 infantry moved from Southern Caucasus to Northwest Persia
1 submarine moved from 94 Sea Zone to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Samara
1 fighter moved from Ukraine to Kursk
1 artillery and 2 infantry moved from Vologda to Nenetsia
1 artillery and 2 infantry moved from Vologda to Gorky
2 artilleries moved from Vologda to Yaroslavl
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Bryansk to Kursk
2 artilleries and 5 infantry moved from Bryansk to Tula
1 aaGun moved from Bryansk to Tula
1 artillery moved from Bryansk to Tula
1 infantry moved from Bryansk to Tula
6 artilleries and 5 infantry moved from Bryansk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Urals
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : -1.00
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 artillery moved from Anhwe to Jehol
2 artilleries and 1 marine moved from Shansi to Jehol
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
2 battleships, 2 carriers, 3 cruisers, 1 destroyer and 3 transports moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
3 fighters moved from 37 Sea Zone to French Indo China
3 tactical_bombers moved from Kwangtung to French Indo China
1 fighter moved from 37 Sea Zone to Kwangsi
1 bomber moved from Kwangtung to French Indo China
1 bomber moved from Kwangtung to French Indo China
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 armour, 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in French Indo China, round 2 : 4/8 hits, 4.50 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in French Indo China
1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in French Indo China
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 2 infantry; Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Kwangsi, round 2 : 6/10 hits, 4.50 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Kwangsi
2 infantry owned by the Chinese and 2 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters moved from French Indo China to 21 Sea Zone
2 fighters moved from Kwangsi to 21 Sea Zone
2 bombers and 3 tactical_bombers moved from French Indo China to Kwangtung
2 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 cruiser moved from 7 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to Japan
4 artilleries and 7 infantry moved from Amur to Korea
Place Units - Japanese
1 airfield, 1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,5
Japanese collect 37 PUs (2 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 1.00
UK_Pacific regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 2 fighters, 10 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
1 artillery moved from Davao to Manilla
Americans take Manilla from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Hokkaido
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 23 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 7 Sea Zone
1 submarine moved from 27 Sea Zone to 18 Sea Zone
1 destroyer moved from 27 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 7 Sea Zone
1 fighter moved from Wake Island to 7 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
6 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
Combat - Americans
Battle in Hokkaido
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking Hokkaido from Japanese with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 18 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 105 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
7 transports moved from 113 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
4 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Norway
4 fighters and 1 tactical_bomber moved from Holland Belgium to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Norway to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Norway to Normandy Bordeaux
1 carrier moved from 11 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 7 Sea Zone
1 fighter moved from 18 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 8 Sea Zone
1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 7 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Hokkaido
Place Units - Americans
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
2 transports placed in 11 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1,1,3,4,2,1,5,1,3,1,2,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Americans collect 60 PUs (4 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : 0.67
Germans regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 2 fighters, 10 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
1 artillery moved from Davao to Manilla
Americans take Manilla from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Hokkaido
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 23 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 7 Sea Zone
1 submarine moved from 27 Sea Zone to 18 Sea Zone
1 destroyer moved from 27 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 7 Sea Zone
1 fighter moved from Wake Island to 7 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
6 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
Combat - Americans
Battle in Hokkaido
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking Hokkaido from Japanese with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 18 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 105 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
7 transports moved from 113 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
4 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Norway
4 fighters and 1 tactical_bomber moved from Holland Belgium to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Norway to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Norway to Normandy Bordeaux
1 carrier moved from 11 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 7 Sea Zone
1 fighter moved from 18 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 8 Sea Zone
1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 7 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Hokkaido
Place Units - Americans
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
2 transports placed in 11 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1,1,3,4,2,1,5,1,3,1,2,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Americans collect 60 PUs (4 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Hopei
1 fighter moved from Inner Mongolia to Jehol
1 artillery and 3 infantry moved from Chahar to Jehol
3 infantry moved from Inner Mongolia to Shansi
3 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shansi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 artilleries and 1 marine
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Jehol, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 3 artilleries and 1 marine in Jehol, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Jehol, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 3 artilleries and 1 marine in Jehol, round 3 : 0/4 hits, 1.33 expected hits
2 artilleries owned by the Japanese lost in Jehol
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Jehol, round 4 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 marine in Jehol, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Jehol
1 artillery owned by the Japanese lost in Jehol
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 5 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 marine in Jehol, round 5 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 artilleries and 1 marine
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Chahar
Place Units - Chinese
2 infantry placed in Chahar
1 artillery placed in Shansi
1 infantry placed in Southern Manchuria
1 artillery placed in Honan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 6 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Southern Caucasus to Northern Caucasus
Russians take Northern Caucasus from Germans
1 armour and 1 mech_infantry moved from Northwest Persia to Turkmenistan
1 artillery and 2 infantry moved from Northwest Persia to Northeast Persia
1 marine moved from Egypt to 100 Sea Zone
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
1 bomber moved from Caroline Islands to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Paulau to 19 Sea Zone
Combat - British
Battle in 19 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
British win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 7 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 7 Sea Zone to Hokkaido
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone
1 bomber moved from 19 Sea Zone to Hainan
1 artillery and 1 infantry moved from Shan State to French Indo China
2 armour moved from Eastern India to Yunnan
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Siam
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 marine moved from 100 Sea Zone to Crete
British take Crete from Neutral_Allies
1 destroyer moved from 112 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 aaGun and 1 infantry moved from Scotland to 114 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone
3 artilleries, 2 carriers, 4 fighters, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 115 Sea Zone to Norway
1 carrier moved from 112 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone
1 fighter moved from Norway to Normandy Bordeaux
1 fighter moved from 7 Sea Zone to Hokkaido
Place Units - British
1 artillery and 1 infantry placed in Egypt
1 transport placed in 100 Sea Zone
5 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
1 destroyer and 1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 transport
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -2.50
Japanese regular : -2.67
Germans regular : 1.33
British regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from France to Holland Belgium
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 100 Sea Zone
1 artillery and 7 infantry moved from Northern Italy to Southern Italy
1 armour moved from France to Northern Italy
1 artillery moved from Southern France to Northern Italy
12 infantry moved from Southern France to Northern Italy
1 bomber moved from 100 Sea Zone to 83 Sea Zone
Combat - Italians
Battle in 83 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 100 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 cruiser, 1 destroyer and 1 transport; Russians defend
Italians roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 100 Sea Zone
1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 100 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Italians
2 fighters moved from 100 Sea Zone to Greece
1 bomber moved from 83 Sea Zone to Greece
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters and 2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 bomber, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 cruiser
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 bomber, 3 fighters, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
1 cruiser owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in Shantung
Non Combat Move - ANZAC
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 20 Sea Zone to Caroline Islands
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 64 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Caroline Islands
1 tactical_bomber moved from 20 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 fighter moved from 115 Sea Zone to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : -2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 infantry moved from Kazakhstan to Western Sinkiang
Germans take Western Sinkiang from Chinese
7 artilleries and 11 infantry moved from Kazakhstan to Uzbekistan
4 armour and 1 mech_infantry moved from Kazakhstan to Uzbekistan
1 mech_infantry moved from Southern Belarus to Western Ukraine
3 armour and 2 mech_infantrys moved from Southern Belarus to Romania
5 artilleries and 22 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Northern Belarus to Southern Belarus
1 armour, 1 artillery and 11 infantry moved from Finland to Vyborg
5 armour and 3 mech_infantrys moved from Leningrad to Vyborg
4 artilleries moved from Leningrad to Vyborg
2 infantry moved from Leningrad to Vyborg
4 infantry moved from Leningrad to Vyborg
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Leningrad to Vyborg
3 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Uzbekistan
Germans attack with 4 armour, 7 artilleries, 11 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 7 artilleries, 11 infantry and 1 mech_infantry in Uzbekistan, round 2 : 6/23 hits, 7.67 expected hits
Russians roll dice for 1 infantry in Uzbekistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Uzbekistan
Germans win, taking Uzbekistan from Russians with 4 armour, 7 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 5 artilleries and 22 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 22 infantry in Bryansk, round 2 : 5/27 hits, 6.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
10 infantry moved from Western Germany to Denmark
Place Units - Germans
10 infantry placed in Western Germany
2 artilleries and 8 infantry placed in Romania
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
British AA : 0.50
Russians regular : -0.67
Germans regular : -2.83
Greetings. My next playoff opponent is waiting to play. Are you wanting to continue?
@max334 I’m sorry. I forgot this was a tourney game. I was just playing it out.
@dawgoneit Good Game Sir
thanks for the game D