No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
no scramble
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 23 infantry; Remaining resources: 1 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour, 2 artilleries and 7 infantry moved from Stalingrad to Kazakhstan
Germans take Kazakhstan from Russians
3 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Northern Caucasus to Kazakhstan
1 artillery and 4 infantry moved from Rostov to Ukraine
2 artilleries and 4 infantry moved from Eastern Poland to Southern Belarus
20 infantry moved from Northern Belarus to Southern Belarus
1 artillery and 12 infantry moved from Karelia to Finland
1 armour moved from Leningrad to Finland
10 infantry moved from Northern Belarus to Leningrad
2 artilleries moved from Northern Belarus to Leningrad
2 artilleries moved from Northern Belarus to Southern Belarus
2 artilleries moved from Northern Belarus to Leningrad
3 armour moved from Northern Belarus to Southern Belarus
3 armour moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Southern Belarus
2 armour and 3 mech_infantrys moved from Northern Belarus to Leningrad
3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
3 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Southern Belarus
Germans attack with 3 armour, 5 artilleries and 24 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 24 infantry in Southern Belarus, round 2 : 5/32 hits, 8.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Southern Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern Belarus
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 3 armour, 5 artilleries and 22 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour, 1 artillery and 12 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 12 infantry in Finland, round 2 : 1/14 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
1 infantry owned by the Americans lost in Finland
Germans roll dice for 1 armour, 1 artillery and 11 infantry in Finland, round 3 : 1/13 hits, 2.83 expected hits
Americans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 3 bombers, 9 fighters, 3 infantry and 8 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 bombers, 9 fighters, 3 infantry and 8 tactical_bombers in Holland Belgium, round 2 : 10/23 hits, 11.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers, 9 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
3 bombers, 9 fighters and 8 tactical_bombers moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Northern Belarus to Southern Belarus
1 aaGun moved from Rostov to Ukraine
2 infantry moved from Northern Belarus to Leningrad
Place Units - Germans
3 infantry placed in Germany
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 8 infantry
EDIT: Adding units owned by Germans to Germany: 8 infantry
EDIT: Turning off Edit Mode
3 infantry placed in France
3 infantry placed in Southern France
4 infantry placed in Romania
Turn Complete - Germans
Germans collect 57 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 1.00
Germans regular : -7.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 6 infantry moved from Kursk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Stalingrad
Russians take Stalingrad from Germans
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Ukraine, round 2 : 5/13 hits, 4.33 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Ukraine
1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Ukraine, round 3 : 3/12 hits, 4.17 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
Non Combat Move - Russians
1 artillery and 1 infantry moved from Urals to Timguska
1 aaGun, 3 artilleries and 7 infantry moved from Russia to Samara
1 artillery moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
3 artilleries and 6 infantry moved from Southern Caucasus to Northwest Persia
1 submarine moved from 94 Sea Zone to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Samara
1 fighter moved from Ukraine to Kursk
1 artillery and 2 infantry moved from Vologda to Nenetsia
1 artillery and 2 infantry moved from Vologda to Gorky
2 artilleries moved from Vologda to Yaroslavl
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Bryansk to Kursk
2 artilleries and 5 infantry moved from Bryansk to Tula
1 aaGun moved from Bryansk to Tula
1 artillery moved from Bryansk to Tula
1 infantry moved from Bryansk to Tula
6 artilleries and 5 infantry moved from Bryansk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Urals
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : -1.00
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 artillery moved from Anhwe to Jehol
2 artilleries and 1 marine moved from Shansi to Jehol
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
2 battleships, 2 carriers, 3 cruisers, 1 destroyer and 3 transports moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
3 fighters moved from 37 Sea Zone to French Indo China
3 tactical_bombers moved from Kwangtung to French Indo China
1 fighter moved from 37 Sea Zone to Kwangsi
1 bomber moved from Kwangtung to French Indo China
1 bomber moved from Kwangtung to French Indo China
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 armour, 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in French Indo China, round 2 : 4/8 hits, 4.50 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in French Indo China
1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in French Indo China
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 2 infantry; Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Kwangsi, round 2 : 6/10 hits, 4.50 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Kwangsi
2 infantry owned by the Chinese and 2 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters moved from French Indo China to 21 Sea Zone
2 fighters moved from Kwangsi to 21 Sea Zone
2 bombers and 3 tactical_bombers moved from French Indo China to Kwangtung
2 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 cruiser moved from 7 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to Japan
4 artilleries and 7 infantry moved from Amur to Korea
Place Units - Japanese
1 airfield, 1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,5
Japanese collect 37 PUs (2 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 1.00
UK_Pacific regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 2 fighters, 10 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
1 artillery moved from Davao to Manilla
Americans take Manilla from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Hokkaido
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 23 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 7 Sea Zone
1 submarine moved from 27 Sea Zone to 18 Sea Zone
1 destroyer moved from 27 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 7 Sea Zone
1 fighter moved from Wake Island to 7 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
6 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
Combat - Americans
Battle in Hokkaido
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking Hokkaido from Japanese with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 18 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 105 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
7 transports moved from 113 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
4 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Norway
4 fighters and 1 tactical_bomber moved from Holland Belgium to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Norway to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Norway to Normandy Bordeaux
1 carrier moved from 11 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 7 Sea Zone
1 fighter moved from 18 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 8 Sea Zone
1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 7 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Hokkaido
Place Units - Americans
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
2 transports placed in 11 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1,1,3,4,2,1,5,1,3,1,2,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Americans collect 60 PUs (4 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : 0.67
Germans regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 2 fighters, 10 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
1 artillery moved from Davao to Manilla
Americans take Manilla from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Hokkaido
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 23 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 7 Sea Zone
1 submarine moved from 27 Sea Zone to 18 Sea Zone
1 destroyer moved from 27 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 7 Sea Zone
1 fighter moved from Wake Island to 7 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
6 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
Combat - Americans
Battle in Hokkaido
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking Hokkaido from Japanese with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 18 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 105 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
7 transports moved from 113 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
4 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Norway
4 fighters and 1 tactical_bomber moved from Holland Belgium to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Norway to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Norway to Normandy Bordeaux
1 carrier moved from 11 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 7 Sea Zone
1 fighter moved from 18 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 8 Sea Zone
1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 7 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Hokkaido
Place Units - Americans
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
2 transports placed in 11 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1,1,3,4,2,1,5,1,3,1,2,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Americans collect 60 PUs (4 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Hopei
1 fighter moved from Inner Mongolia to Jehol
1 artillery and 3 infantry moved from Chahar to Jehol
3 infantry moved from Inner Mongolia to Shansi
3 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shansi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 artilleries and 1 marine
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Jehol, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 3 artilleries and 1 marine in Jehol, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Jehol, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 3 artilleries and 1 marine in Jehol, round 3 : 0/4 hits, 1.33 expected hits
2 artilleries owned by the Japanese lost in Jehol
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Jehol, round 4 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 marine in Jehol, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Jehol
1 artillery owned by the Japanese lost in Jehol
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 5 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 marine in Jehol, round 5 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 artilleries and 1 marine
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Chahar
Place Units - Chinese
2 infantry placed in Chahar
1 artillery placed in Shansi
1 infantry placed in Southern Manchuria
1 artillery placed in Honan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 6 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Southern Caucasus to Northern Caucasus
Russians take Northern Caucasus from Germans
1 armour and 1 mech_infantry moved from Northwest Persia to Turkmenistan
1 artillery and 2 infantry moved from Northwest Persia to Northeast Persia
1 marine moved from Egypt to 100 Sea Zone
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
1 bomber moved from Caroline Islands to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Paulau to 19 Sea Zone
Combat - British
Battle in 19 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
British win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 7 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 7 Sea Zone to Hokkaido
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone
1 bomber moved from 19 Sea Zone to Hainan
1 artillery and 1 infantry moved from Shan State to French Indo China
2 armour moved from Eastern India to Yunnan
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Siam
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 marine moved from 100 Sea Zone to Crete
British take Crete from Neutral_Allies
1 destroyer moved from 112 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 aaGun and 1 infantry moved from Scotland to 114 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone
3 artilleries, 2 carriers, 4 fighters, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 115 Sea Zone to Norway
1 carrier moved from 112 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone
1 fighter moved from Norway to Normandy Bordeaux
1 fighter moved from 7 Sea Zone to Hokkaido
Place Units - British
1 artillery and 1 infantry placed in Egypt
1 transport placed in 100 Sea Zone
5 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
1 destroyer and 1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 transport
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -2.50
Japanese regular : -2.67
Germans regular : 1.33
British regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from France to Holland Belgium
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 100 Sea Zone
1 artillery and 7 infantry moved from Northern Italy to Southern Italy
1 armour moved from France to Northern Italy
1 artillery moved from Southern France to Northern Italy
12 infantry moved from Southern France to Northern Italy
1 bomber moved from 100 Sea Zone to 83 Sea Zone
Combat - Italians
Battle in 83 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 100 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 cruiser, 1 destroyer and 1 transport; Russians defend
Italians roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 100 Sea Zone
1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 100 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Italians
2 fighters moved from 100 Sea Zone to Greece
1 bomber moved from 83 Sea Zone to Greece
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters and 2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 bomber, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 cruiser
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 bomber, 3 fighters, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
1 cruiser owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in Shantung
Non Combat Move - ANZAC
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 20 Sea Zone to Caroline Islands
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 64 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Caroline Islands
1 tactical_bomber moved from 20 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 fighter moved from 115 Sea Zone to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : -2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 infantry moved from Kazakhstan to Western Sinkiang
Germans take Western Sinkiang from Chinese
7 artilleries and 11 infantry moved from Kazakhstan to Uzbekistan
4 armour and 1 mech_infantry moved from Kazakhstan to Uzbekistan
1 mech_infantry moved from Southern Belarus to Western Ukraine
3 armour and 2 mech_infantrys moved from Southern Belarus to Romania
5 artilleries and 22 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Northern Belarus to Southern Belarus
1 armour, 1 artillery and 11 infantry moved from Finland to Vyborg
5 armour and 3 mech_infantrys moved from Leningrad to Vyborg
4 artilleries moved from Leningrad to Vyborg
2 infantry moved from Leningrad to Vyborg
4 infantry moved from Leningrad to Vyborg
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Leningrad to Vyborg
3 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Uzbekistan
Germans attack with 4 armour, 7 artilleries, 11 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 7 artilleries, 11 infantry and 1 mech_infantry in Uzbekistan, round 2 : 6/23 hits, 7.67 expected hits
Russians roll dice for 1 infantry in Uzbekistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Uzbekistan
Germans win, taking Uzbekistan from Russians with 4 armour, 7 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 5 artilleries and 22 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 22 infantry in Bryansk, round 2 : 5/27 hits, 6.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
10 infantry moved from Western Germany to Denmark
Place Units - Germans
10 infantry placed in Western Germany
2 artilleries and 8 infantry placed in Romania
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
British AA : 0.50
Russians regular : -0.67
Germans regular : -2.83
Greetings. My next playoff opponent is waiting to play. Are you wanting to continue?
@max334 I’m sorry. I forgot this was a tourney game. I was just playing it out.
@dawgoneit Good Game Sir
thanks for the game D