@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
max334 Allies -VS- Dawgoneit Axis +12 PTV
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 artillery moved from Siberia to Sakha 1 artillery moved from Siberia to Sakha 1 infantry moved from Yakut S.S.R. to Buryatia 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 artillery moved from Western Ukraine to Ukraine 2 infantry moved from Stalingrad to Rostov 2 infantry moved from Leningrad to Archangel 1 artillery moved from Leningrad to Archangel 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 aaGun moved from Smolensk to Northern Belarus 1 aaGun moved from Yaroslavl to Russia 1 submarine moved from 128 Sea Zone to 113 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Siberia 2 artilleries and 1 infantry placed in Leningrad 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 artillery moved from Siberia to Sakha 1 artillery moved from Siberia to Sakha 1 infantry moved from Yakut S.S.R. to Buryatia 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 artillery moved from Western Ukraine to Ukraine 2 infantry moved from Stalingrad to Rostov 2 infantry moved from Leningrad to Archangel 1 artillery moved from Leningrad to Archangel 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 aaGun moved from Smolensk to Northern Belarus 1 aaGun moved from Yaroslavl to Russia 1 submarine moved from 128 Sea Zone to 113 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Siberia 2 artilleries and 1 infantry placed in Leningrad 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Dice Statistics:
Total 1 was rolled 39 times 2 was rolled 35 times 3 was rolled 38 times 4 was rolled 33 times 5 was rolled 33 times 6 was rolled 39 times Average roll : 3.475 Median : 3.000 Variance : 0.189 Standard Deviation : 0.435 Total rolls : 217 Germans Combat 1 was rolled 24 times 2 was rolled 14 times 3 was rolled 13 times 4 was rolled 17 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.333 Median : 3.000 Variance : 0.791 Standard Deviation : 0.889 Total rolls : 99 British Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.306 Median : 3.000 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 36 Italians Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.957 Median : 4.000 Variance : 1.129 Standard Deviation : 1.062 Total rolls : 23 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.294 Median : 3.000 Variance : 0.302 Standard Deviation : 0.550 Total rolls : 17 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 5 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.929 Median : 4.000 Variance : 2.410 Standard Deviation : 1.553 Total rolls : 14 Chinese Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.143 Median : 4.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 7 Japanese Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.524 Median : 4.000 Variance : 0.675 Standard Deviation : 0.822 Total rolls : 21 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 harbour, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Shansi to Jehol 1 mech_infantry moved from Chahar to Anhwe 1 artillery and 4 infantry moved from Anhwe to Jehol 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Siam to 132 Sea Zone 1 marine moved from Kwangsi to 37 Sea Zone 1 artillery and 3 infantry moved from Kwangsi to 37 Sea Zone 1 armour and 1 artillery moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Anhwe 2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone 4 infantry moved from Korea to Northern Manchuria 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone Combat - Japanese Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from 21 Sea Zone to Fukien 1 artillery moved from 37 Sea Zone to Kwangsi 1 infantry moved from 37 Sea Zone to Kwangsi 1 cruiser and 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 harbour placed in Hainan 3 infantry placed in Kiangsu Japanese undo move 2. 2 infantry placed in Kiangsu 1 transport placed in 20 Sea Zone Japanese undo move 3. 1 infantry placed in Kiangsu 2 transports placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 marine moved from Western United States to 11 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 carrier moved from 104 Sea Zone to 105 Sea Zone 1 cruiser and 1 destroyer moved from 104 Sea Zone to 105 Sea Zone 2 fighters moved from Eastern United States to 105 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Inner Mongolia to Chahar 2 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Inner Mongolia to Chahar Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Kiangsi from Japanese, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Inner Mongolia to Honan 7 infantry moved from Tsinghai to Honan 1 fighter moved from Chahar to Honan Place Units - Chinese 2 infantry placed in Szechwan 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya Combat - British Battle in Kenya British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Union of South Africa to 73 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 artilleries moved from Egypt to Trans-Jordan 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 cruiser moved from 78 Sea Zone to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 83 Sea Zone 1 fighter moved from Gibraltar to Malta 1 bomber moved from Malta to Egypt 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Union of South Africa to Egypt 2 transports moved from 78 Sea Zone to 73 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 armour moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 armour moved from Brazil to Suriname 1 infantry moved from Egypt to Alexandria 2 infantry moved from 83 Sea Zone to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Malaya to Shan State 1 infantry moved from Eastern India to Burma Place Units - British 1 factory_minor placed in Egypt 1 tactical_bomber placed in United Kingdom 2 artilleries and 1 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 2.83 Italians regular : -0.33 Japanese regular : -0.67 British regular : 0.50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 artilleries and 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan 1 bomber owned by the Italians retreated British win with 2 artilleries remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Greece 1 armour moved from Albania to Greece 1 armour moved from Northern Italy to Albania 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 2 artilleries and 3 infantry moved from Libya to Tobruk Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -1.33 British regular : 1.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 marine moved from New South Wales to Queensland 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Shan State to Burma Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 5 infantry moved from Slovakia Hungary to Romania 2 artilleries and 5 infantry moved from Slovakia Hungary to Poland 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Poland 3 armour moved from Greece to Romania 3 armour moved from Germany to Poland 2 armour moved from Germany to Romania 2 armour moved from Germany to Poland 1 armour moved from Germany to Romania 1 armour moved from Western Germany to Poland 3 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Germany to Poland 2 bombers, 6 fighters and 5 tactical_bombers moved from Southern Italy to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 aaGun moved from France to Southern France 1 aaGun moved from Western Germany to France 1 artillery moved from Western Germany to Germany Place Units - Germans 3 artilleries and 7 infantry placed in Romania 1 infantry placed in Germany 1 infantry placed in Western Germany 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun, 2 artilleries and 9 infantry moved from Siberia to Amur 2 infantry moved from Sakha to Siberia 1 aaGun moved from Sakha to Siberia 2 artilleries and 1 infantry moved from Sakha to Amur 3 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Kursk 1 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Northern Caucasus to Southern Caucasus 1 artillery and 2 infantry moved from Stalingrad to Rostov 1 artillery and 2 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Siberia 2 artilleries and 1 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Urals 4 infantry placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 8 infantry moved from Northern Manchuria to Korea 1 artillery and 3 infantry moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Jehol to Chahar 1 artillery moved from Jehol to Southern Manchuria 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Anhwe to Kiangsi 1 artillery and 3 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Fukien to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 3 infantry moved from Hunan to Szechwan 1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Korea 4 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Anhwe to Fukien 1 armour moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi 1 mech_infantry moved from Anhwe to Fukien 1 carrier moved from 44 Sea Zone to 21 Sea Zone 1 battleship moved from 37 Sea Zone to 44 Sea Zone 2 fighters moved from 44 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Korea Japanese attack with 1 fighter, 12 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Korea, round 2 : 5/14 hits, 3.17 expected hits Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Korea 2 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Kiangsi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Chahar Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Chahar to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter moved from Szechwan to Yunnan 1 tactical_bomber moved from Szechwan to Yunnan 1 bomber moved from Szechwan to Kwangsi 1 bomber moved from Kiangsi to Kwangsi Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan 1 transport placed in 6 Sea Zone 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.00 Russians regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 105 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 1 marine placed in Western United States 1 destroyer, 1 tactical_bomber and 1 transport placed in 104 Sea Zone 1 artillery and 2 infantry placed in Central United States Americans undo move 4. Americans undo move 2. 1 infantry placed in Western United States 1 artillery, 1 infantry and 1 marine placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,2,2,3 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shansi to Jehol 2 infantry moved from Honan to Anhwe 1 infantry moved from Hopei to Kiangsi 1 fighter moved from Honan to Kiangsi Combat - Chinese Battle in Jehol Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 infantry owned by the Chinese retreated to Shansi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Honan 2 infantry moved from Honan to Hopei 1 infantry moved from Honan to Shansi 1 infantry moved from Honan to Anhwe Place Units - Chinese 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from French Indo China to Siam 1 infantry moved from Burma to Shan State 1 cruiser and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 3 fighters moved from Malta to 100 Sea Zone 2 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 2 artilleries moved from Trans-Jordan to Iraq 2 infantry moved from Southern Persia to Iraq 2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 bomber moved from Egypt to Iraq Combat - British Battle in 100 Sea Zone British attack with 1 cruiser, 1 destroyer and 3 fighters Italians defend with 1 cruiser and 1 transport British roll dice for 1 cruiser, 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 cruiser and 1 transport in 100 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in 100 Sea Zone 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 100 Sea Zone British win, taking 100 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 9 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser and 1 transport Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Iraq British attack with 3 artilleries, 1 bomber and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 3 artilleries, 1 bomber and 3 infantry in Iraq, round 2 : 2/7 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 3 artilleries, 1 bomber and 1 infantry in Iraq, round 3 : 3/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 fighter moved from 100 Sea Zone to Malta 1 fighter moved from 100 Sea Zone to Malta 1 fighter moved from Alexandria to 100 Sea Zone 1 tactical_bomber moved from Alexandria to Egypt 1 bomber moved from Iraq to Egypt 1 artillery and 1 infantry moved from 81 Sea Zone to Western India 1 battleship and 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 fighter moved from Gibraltar to United Kingdom Place Units - British 1 carrier and 1 destroyer placed in 100 Sea Zone 1 artillery placed in Egypt 1 submarine placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to 73 Sea Zone: 1 transport EDIT: Removing units owned by British from 83 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries, 2 infantry and 1 marine placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,1,2,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4,2,4,6,5,3,6,6,5,5,2,2,3,6,1,1,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 UK_Pacific collect 12 PUs (8 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 2 artilleries, 2 infantry and 1 marineCombat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : 0.00 Japanese regular : 1.00 Neutral_Axis regular : 0.67 British regular : 0.83 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Albania to Northern Italy 1 armour moved from Greece to Yugoslavia 1 bomber moved from Greece to Southern Italy 2 artilleries and 3 infantry moved from Tobruk to Libya Combat - Italians Non Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 marine moved from Queensland to New South Wales 1 infantry moved from New South Wales to South Australia 1 artillery and 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Americans to 55 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 57 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to Finland 1 artillery moved from Germany to Poland 16 infantry moved from Romania to Slovakia Hungary 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 2 bombers, 8 fighters and 7 tactical_bombers moved from Western Germany to Southern Italy 1 submarine moved from 90 Sea Zone to 107 Sea Zone 3 artilleries moved from Poland to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 1 armour moved from Poland to Slovakia Hungary 1 mech_infantry moved from Romania to Slovakia Hungary Non Combat Move - Germans Place Units - Germans 2 artilleries and 8 infantry placed in Romania 9 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 116 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Germans to 116 Sea Zone: 1 transport EDIT: Adding units owned by Germans to Norway: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 7 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Russians 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Amur to Northern Manchuria Combat - Russians Battle in Northern Manchuria Russians attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 116 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser and 1 transport Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 116 Sea Zone Russians roll dice for 1 cruiser in 116 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 116 Sea Zone Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -17 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Russians 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Rostov to Northern Caucasus 1 artillery moved from Rostov to Northern Caucasus 1 infantry moved from Rostov to Northern Caucasus 2 infantry moved from Rostov to Kursk 4 artilleries moved from Ukraine to Kursk 1 infantry moved from Bryansk to Kursk 1 infantry moved from Ukraine to Kursk 1 infantry moved from Urals to Kazakhstan 4 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Kursk 2 artilleries and 2 infantry moved from Northern Belarus to Smolensk 1 aaGun moved from Northern Belarus to Smolensk 1 infantry moved from Northern Belarus to Southern Belarus 1 artillery and 2 infantry moved from Siberia to Amur 2 infantry moved from Amur to Northern Manchuria 1 artillery moved from Amur to Northern Manchuria 1 artillery moved from Amur to Northern Manchuria 2 infantry moved from Buryatia to Northern Manchuria 1 aaGun moved from Amur to Northern Manchuria 2 infantry moved from Amur to Northern Manchuria 1 artillery moved from Amur to Northern Manchuria 2 infantry moved from Amur to Northern Manchuria Place Units - Russians 1 artillery and 2 infantry placed in Siberia 2 artilleries and 1 infantry placed in Leningrad 1 artillery placed in Ukraine 1 artillery and 2 infantry placed in Stalingrad 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -2.17 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 cruiser and 1 marine moved from 44 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Manilla 1 infantry moved from 21 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Malaya 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 armour moved from French Indo China to Siam 1 fighter moved from Kwangsi to Siam 1 bomber moved from Kwangsi to Siam 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 artillery and 1 infantry moved from Yunnan to Shan State 1 bomber moved from Kwangsi to Shan State 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 mech_infantry moved from Fukien to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Hunan 1 infantry moved from Hunan to Kwangtung 1 fighter and 1 tactical_bomber moved from Fukien to Kwangtung 11 infantry moved from Korea to Amur 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 4 infantry moved from 5 Sea Zone to Amur 1 artillery moved from Chahar to Jehol 1 artillery moved from Southern Manchuria to Jehol 1 infantry moved from Kiangsu to Kiangsi 2 fighters moved from 21 Sea Zone to Manilla Combat - JapaneseCombat Hit Differential Summary :
-
Any scramble
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no scramble
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 cruiser and 1 marine moved from 44 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Manilla 1 infantry moved from 21 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Malaya 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 armour moved from French Indo China to Siam 1 fighter moved from Kwangsi to Siam 1 bomber moved from Kwangsi to Siam 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 artillery and 1 infantry moved from Yunnan to Shan State 1 bomber moved from Kwangsi to Shan State 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 mech_infantry moved from Fukien to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Hunan 1 infantry moved from Hunan to Kwangtung 1 fighter and 1 tactical_bomber moved from Fukien to Kwangtung 11 infantry moved from Korea to Amur 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 4 infantry moved from 5 Sea Zone to Amur 1 artillery moved from Chahar to Jehol 1 artillery moved from Southern Manchuria to Jehol 1 infantry moved from Kiangsu to Kiangsi 2 fighters moved from 21 Sea Zone to Manilla Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/8 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Manilla, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Amur Japanese attack with 2 artilleries and 15 infantry Russians defend with 2 artilleries and 5 infantry Japanese roll dice for 2 artilleries and 15 infantry in Amur, round 2 : 4/17 hits, 3.50 expected hits Russians roll dice for 2 artilleries and 5 infantry in Amur, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese lost in Amur 4 infantry owned by the Russians lost in Amur Japanese roll dice for 2 artilleries and 13 infantry in Amur, round 3 : 3/15 hits, 3.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Amur, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 4 infantry Casualties for Russians: 2 artilleries and 5 infantry Battle in Siam Japanese attack with 1 armour, 1 bomber and 1 fighter British defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Siam, round 2 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Siam Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Siam, round 3 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 44 Sea Zone to 38 Sea Zone 2 fighters moved from Manilla to 21 Sea Zone 1 carrier moved from 44 Sea Zone to 43 Sea Zone 1 battleship moved from 44 Sea Zone to 45 Sea Zone 1 submarine moved from 44 Sea Zone to 45 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Manchuria to Jehol 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 battleship moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 cruiser and 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Siam to Yunnan 1 bomber moved from Siam to Yunnan 1 bomber moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 2 tactical_bombers moved from Burma to Kwangsi 1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone 1 tactical_bomber moved from Jehol to Chahar 1 fighter moved from Jehol to Chahar 1 fighter moved from 21 Sea Zone to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi 1 submarine moved from 7 Sea Zone to 21 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 destroyer placed in 7 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 2.83 UK_Pacific regular : -1.33 Russians regular : 0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 bomber moved from Hawaiian Islands to 5 Sea Zone 2 fighters moved from Hawaiian Islands to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 3 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 105 Sea Zone to 107 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 2 fighters moved from 105 Sea Zone to 107 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 3 transports Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 3 transports in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 3 transports in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 5 Sea Zone 3 transports owned by the Japanese lost in 5 Sea Zone Americans win, taking Morocco from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 26 Casualties for Japanese: 1 destroyer and 3 transports Battle in 17 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 107 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Marshall Islands Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 infantry and 3 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 infantry and 3 marines in Caroline Islands, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone 1 fighter moved from Hawaiian Islands to 34 Sea Zone 2 fighters moved from 17 Sea Zone to Midway 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 carrier moved from 105 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone Americans undo move 3. 1 carrier placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -1.00 Germans regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 bomber moved from Hawaiian Islands to 5 Sea Zone 2 fighters moved from Hawaiian Islands to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 3 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 105 Sea Zone to 107 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 2 fighters moved from 105 Sea Zone to 107 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 3 transports Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 3 transports in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 3 transports in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 5 Sea Zone 3 transports owned by the Japanese lost in 5 Sea Zone Americans win, taking Morocco from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 26 Casualties for Japanese: 1 destroyer and 3 transports Battle in 17 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 107 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Marshall Islands Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 infantry and 3 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 infantry and 3 marines in Caroline Islands, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone 1 fighter moved from Hawaiian Islands to 34 Sea Zone 2 fighters moved from 17 Sea Zone to Midway 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 carrier moved from 105 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone Americans undo move 3. 1 carrier placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Shantung 2 infantry moved from Hopei to Hunan 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Honan to Szechwan Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 2 infantry moved from Shansi to Honan Place Units - Chinese 1 infantry placed in Hopei 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Iraq to Syria British take Syria from Neutral_Axis 1 artillery and 1 infantry moved from Western India to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 artillery and 2 infantry moved from Eastern India to Burma 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Combat - British Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery Battle in Shan State British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Eastern India 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Western India 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 artillery moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Egypt to Alexandria 1 artillery moved from Iraq to Northwest Persia 1 infantry moved from Northeast Persia to Northwest Persia 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 73 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Western India 1 bomber moved from Egypt to Eastern India 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from Malta to 112 Sea Zone 1 fighter moved from 100 Sea Zone to Gibraltar 1 tactical_bomber moved from Egypt to 82 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 100 Sea Zone to 82 Sea Zone 3 infantry moved from Brazil to Suriname 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 1 artillery placed in United Kingdom 1 artillery and 1 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 6 infantryCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.83 Japanese regular : -0.67 Germans regular : -0.17 British regular : -1.17





