Good luck @SuperbattleshipYamato , please post G1 save here!
Global 1940 Low Luck Allied 14 IPC bid
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Americans Americans spend 30 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Heavy Bomber Activate Technology - Americans Americans activating Heavy Bomber Purchase Units - Americans Americans buy 1 bomber, 1 carrier and 1 fighter; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from 54 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6,6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter could not land in 45 Sea Zone and was removed 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 bomber moved from Western Germany to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Queensland: 1 fighter EDIT: Turning off Edit Mode 1 carrier placed in 10 Sea Zone 1 bomber placed in Western United States 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Kansu Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 24 PUs; British buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Iraq 1 artillery moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 fighter moved from Burma to Shan State 1 tactical_bomber moved from Burma to Yunnan 1 armour moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Egypt Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 armour and 4 infantry British roll dice for 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 1 armour and 4 infantry in Iraq, round 2 : 2/1 hits, 1.83 expected hits 2 infantry owned by the British lost in Iraq 3 infantry owned by the Italians lost in Iraq British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/1 hits, 2.67 expected hits Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 0/1 hits, 0.83 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Italians: 1 armour and 4 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 2 aaGuns moved from Burma to India 2 mech_infantrys moved from Burma to India 7 infantry moved from Burma to India 1 infantry moved from India to Burma 1 infantry moved from Burma to India 1 aaGun moved from Burma to India 1 fighter moved from Shan State to India 1 fighter moved from Iraq to Persia 1 bomber moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 3 fighters moved from Algeria to Egypt 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 artillery placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4 British collect 28 PUs (1 lost to blockades); end with 29 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.67 Japanese regular : -0.33 Germans AA : -0.17 British regular : 0.33 Americans rolls : 1.00
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Game History
Round: 3 Purchase Units - Italians Italians buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from French Equatorial Africa to French Central Africa 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Southern Italy to Algeria 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British
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Game History
Round: 3 Purchase Units - Italians Italians buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from French Equatorial Africa to French Central Africa 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Southern Italy to Algeria 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in French Central Africa Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.67 expected hits French roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Central Africa Italians roll dice for 1 artillery in French Central Africa, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in French Central Africa, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in French Central Africa French win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Algeria Italians attack with 2 artilleries, 1 bomber and 2 infantry French defend with 2 infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Algeria, round 2 : 2/0 hits, 2.00 expected hits French roll dice for 2 infantry in Algeria, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria 2 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 armour and 2 infantry moved from Yugoslavia to Romania Place Units - Italians 3 destroyers placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 1.67 Italians regular : -1.00
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TripleA Move Summary: ANZAC round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Combat Move - French 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France Combat - French Battle in Southern France French attack with 1 artillery and 1 infantry Germans defend with 4 aaGuns, 1 factory_minor and 1 harbour 4 aaGuns owned by the Germans lost in Southern France French win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 20 Casualties for Germans: 4 aaGuns Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 4 Research Technology - Germans Germans spend 30 on tech rolls Germans removing all Technology Tokens after successful research. Germans discover Improved_Mech_Inf Activate Technology - Germans Germans activating Improved_Mech_Inf Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology Purchase Units - Germans Germans buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from France to Southern France 1 armour moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France 1 artillery and 4 infantry moved from Slovakia Hungary to Romania 3 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 armour moved from Yugoslavia to Poland 1 infantry moved from Germany to Poland 4 infantry moved from Bulgaria to Romania 2 bombers moved from Western Germany to Southern France 1 artillery and 5 infantry moved from Germany to Poland 1 artillery moved from Germany to Western Germany
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Game History
Round: 4 Research Technology - Germans Germans spend 30 on tech rolls Germans removing all Technology Tokens after successful research. Germans discover Improved_Mech_Inf Activate Technology - Germans Germans activating Improved_Mech_Inf Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology Purchase Units - Germans Germans buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from France to Southern France 1 armour moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France 1 artillery and 4 infantry moved from Slovakia Hungary to Romania 3 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 armour moved from Yugoslavia to Poland 1 infantry moved from Germany to Poland 4 infantry moved from Bulgaria to Romania 2 bombers moved from Western Germany to Southern France 1 artillery and 5 infantry moved from Germany to Poland 1 artillery moved from Germany to Western Germany Combat - Germans Rocket attack in United Kingdom does 3 damage to factory_major owned by British Rockets in Western Germany roll: 3 Rocket attack in Gibraltar does 3 damage to harbour owned by British Rockets in France roll: 3 Battle in Southern France Germans attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Southern France from French with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 2 bombers moved from Southern France to Western Germany Place Units - Germans 3 mech_infantrys placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 6 infantry moved from Timguska to Kansu 1 infantry moved from Ukraine to Western Ukraine 2 artilleries moved from Ukraine to Western Ukraine 5 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 2 infantry moved from Russia to Bryansk 2 armour moved from Russia to Bryansk 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Novgorod 2 infantry moved from Caucasus to Kazakhstan
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 6 infantry moved from Timguska to Kansu 1 infantry moved from Ukraine to Western Ukraine 2 artilleries moved from Ukraine to Western Ukraine 5 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 2 infantry moved from Russia to Bryansk 2 armour moved from Russia to Bryansk 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Novgorod 2 infantry moved from Caucasus to Kazakhstan Combat - Russians Non Combat Move - Russians 2 aaGuns and 11 infantry moved from Yenisey to Timguska 1 aaGun moved from Belarus to Bryansk 4 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 2 artilleries moved from Western Ukraine to Bryansk 1 aaGun moved from Bryansk to Western Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 2 armour and 2 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 aaGun EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
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Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 3 infantry moved from Hopei to Suiyuyan 4 fighters and 4 tactical_bombers moved from French Indo China to Kansu 2 artilleries and 3 infantry moved from Shensi to Kansu 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Kansu 2 fighters moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 3 infantry moved from Java to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
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Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 3 infantry moved from Hopei to Suiyuyan 4 fighters and 4 tactical_bombers moved from French Indo China to Kansu 2 artilleries and 3 infantry moved from Shensi to Kansu 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Kansu 2 fighters moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 3 infantry moved from Java to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan Combat - Japanese Battle in Suiyuyan Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese win, taking Suiyuyan from Chinese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers Chinese defend with 1 fighter and 7 infantry; Russians defend with 6 infantry Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Casualties for Russians: 6 infantry Casualties for Chinese: 1 fighter and 7 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 4 infantry 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Sikang to Kweichow 3 infantry moved from Anhwe to Kweichow 1 aaGun moved from Hopei to Kweichow 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from Sikang to French Indo China 2 mech_infantrys moved from Kwangtung to French Indo China 4 fighters and 4 tactical_bombers moved from Kansu to Shensi 1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 battleship moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 7 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 fighters moved from 45 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 19 Sea Zone to 18 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 18 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Okinawa Place Units - Japanese 4 destroyers and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Japan: 2 infantry EDIT: Turning off Edit Mode 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
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For the edits, pretend I bought two infantry instead of a submarine. Also pretend that the destroyer off of Palau attacked that American destroyer off of New Guinea instead of the submarine next to French Indochina, and that the submarine instead moved with the other submarines to convoy India.
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 4 destroyers, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone 1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 4 destroyers, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone 1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in Norway Battle in Celebes Non Combat Move - Americans 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to Queensland 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 aaGun moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :