@arathorn
Since there were no dice and no combat I redid the turn, if that’s alright with you.
L23 PTV - Game #5 - mr_stucifer (X+4) vs mikawagunichi (L)
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TripleA Manual Gamesave Post: British round 20
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 20 Combat Move - British 1 submarine moved from 100 Sea Zone to 101 Sea Zone 3 fighters moved from Iraq to 101 Sea Zone 3 fighters moved from Southern Persia to 101 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from Egypt to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Crete 8 artilleries, 4 fighters and 14 infantry moved from Eastern India to BurmaCombat Hit Differential Summary :
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2 US DDs [dice 2d6<=2]
1 German uboat [dice 1d6<=1] -
2d6<=2: 3, 2; Hits: 1
1d6<=1: 4; Hits: 0 -
TripleA Manual Gamesave Post: British round 20
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 20 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 124 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 123 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode 1 submarine moved from 100 Sea Zone to 101 Sea Zone 3 fighters moved from Iraq to 101 Sea Zone 3 fighters moved from Southern Persia to 101 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from Egypt to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Crete 8 artilleries, 4 fighters and 14 infantry moved from Eastern India to BurmaCombat Hit Differential Summary :
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@mikawagunichi Yes full scramble
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All fighters.
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@Stucifer Also should have asked, submerge or remain for the sub?
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TripleA Manual Gamesave Post: UK_Pacific round 20
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 20 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 4 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Leningrad to Baltic States 7 fighters moved from Norway to Baltic States 1 bomber moved from Norway to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Baltic States Americans attack with 7 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 7 fighters and 1 infantry in Baltic States, round 2 : 6/8 hits, 3.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Americans win, taking Baltic States from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 7 fighters moved from Baltic States to Leningrad 3 mech_infantrys moved from Finland to Leningrad 4 battleships, 2 carriers, 5 destroyers and 9 transports moved from 128 Sea Zone to 115 Sea Zone 1 bomber moved from France to Norway 1 bomber moved from Morocco to Norway 1 fighter moved from Morocco to 115 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 31 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from Western United States to 32 Sea Zone 1 fighter moved from Western United States to Wake Island 1 destroyer moved from 32 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from Western United States to 11 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 32 Sea Zone 4 infantry moved from Marshall Islands to 32 Sea Zone 2 transports moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone 2 artilleries and 10 infantry moved from 32 Sea Zone to Wake Island Place Units - Americans 3 mech_infantrys placed in Finland 3 artilleries placed in Norway 4 destroyers and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 airfield placed in Southeast Mexico Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Southeast Mexico: 1 airfield EDIT: Adding units owned by Americans to Wake Island: 1 harbour EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 artillery and 1 infantry moved from Shansi to Anhwe 7 infantry moved from Shansi to Inner Mongolia Combat - Chinese Chinese creates battle in territory Kansu Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kansu Italians win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 124 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 123 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode 1 submarine moved from 100 Sea Zone to 101 Sea Zone 3 fighters moved from Iraq to 101 Sea Zone 3 fighters moved from Southern Persia to 101 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from Egypt to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Crete 8 artilleries, 4 fighters and 14 infantry moved from Eastern India to Burma Combat - British Italians scrambles 3 units out of Greece to defend against the attack in 101 Sea Zone Battle in Burma British attack with 8 artilleries, 4 fighters and 14 infantry Japanese defend with 1 infantry British roll dice for 8 artilleries, 4 fighters and 14 infantry in Burma, round 2 : 7/26 hits, 8.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 8 artilleries, 4 fighters and 13 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Crete British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Crete, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Crete, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Crete British roll dice for 1 armour in Crete, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Crete, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Crete, round 6 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Crete, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Crete Italians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 1 infantry Battle in 101 Sea Zone British attack with 6 fighters and 1 submarine Italians defend with 2 destroyers, 3 fighters, 1 submarine and 1 transport Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 6 fighters in 101 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits Italians roll dice for 2 destroyers, 3 fighters and 1 transport in 101 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits 1 submarine owned by the British lost in 101 Sea Zone 1 submarine owned by the Italians submerged British roll dice for 6 fighters in 101 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits Italians roll dice for 2 destroyers, 3 fighters and 1 transport in 101 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits 2 fighters owned by the British lost in 101 Sea Zone 2 destroyers owned by the Italians lost in 101 Sea Zone British roll dice for 4 fighters in 101 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits Italians roll dice for 3 fighters and 1 transport in 101 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 2 fighters owned by the British lost in 101 Sea Zone 2 fighters owned by the Italians lost in 101 Sea Zone British roll dice for 2 fighters in 101 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 fighter and 1 transport in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 101 Sea Zone British roll dice for 1 fighter in 101 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter and 1 transport in 101 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 101 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -30 Casualties for British: 6 fighters and 1 submarine Casualties for Italians: 2 destroyers and 2 fighters Moving scrambled unit from 101 Sea Zone back to originating territory: Greece Non Combat Move - British 1 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Iraq to Trans-Jordan 1 armour moved from Northwest Persia to Trans-Jordan 4 fighters moved from Burma to Eastern India 1 carrier moved from 128 Sea Zone to 115 Sea Zone 2 fighters moved from Russia to Leningrad 5 fighters moved from Russia to Southern Persia Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 82 Sea Zone 1 artillery placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 2 armour and 2 mech_infantrys EDIT: Adding units owned by British to Trans-Jordan: 2 armour and 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.00 Americans regular : 2.33 Italians regular : -1.67 Japanese regular : 1.00 Germans AA : -0.17 Germans regular : -0.33 British regular : -10.17 -
@Stucifer Nevermind, didn’t matter. Not what I had planned.
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@mikawagunichi yeesh!

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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 20 Purchase Units - Italians Italians buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Greece to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Greece to 100 Sea Zone Combat - Italians Battle in Malta Battle in 100 Sea Zone Italians attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win, taking Malta from British with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Italians 1 infantry moved from Southern Belarus to Northern Belarus 2 armour moved from Yunnan to Hopei 1 fighter moved from Greece to Northern Caucasus 2 fighters moved from Southern Italy to Northern Caucasus 1 tactical_bomber moved from 100 Sea Zone to Southern Italy 2 infantry moved from Southern France to Northern Italy 1 artillery and 1 infantry moved from France to Southern France 1 aaGun and 9 infantry moved from France to Holland Belgium 1 submarine moved from 101 Sea Zone to 96 Sea Zone Place Units - Italians 1 transport placed in 99 Sea Zone 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 20
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 20 Combat Move - ANZAC Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@mikawagunichi Should be able to play this tomorrow, going out of town for ~ a week after that
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@Stucifer No rush. I had elbow surgery yesterday and am very slow with computer usage for the time being.
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@mikawagunichi Best wishes for a swift recovery
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@mikawagunichi Apologies for the delay, I am back in the country now and will post tonight, or tomorrow at the latest.
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@Stucifer Sounds good. I am functional enough to play
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 10 infantry moved from Poland to Baltic States 1 armour moved from Romania to Baltic States 1 artillery and 4 infantry moved from Ukraine to Kursk 4 artilleries and 10 infantry moved from Stalingrad to Saratov 7 armour and 7 mech_infantrys moved from Stalingrad to Urals 1 artillery and 2 infantry moved from Stalingrad to Samara 3 fighters moved from Northern Caucasus to Samara 1 infantry moved from Timguska to Urals 1 armour moved from Evenkiyskiy to Urals 1 infantry moved from Western Sinkiang to Urals 1 infantry moved from Smolensk to Bryansk Germans take Bryansk from Russians 1 infantry moved from Smolensk to Yaroslavl Germans take Yaroslavl from Russians 4 artilleries and 10 infantry moved from Smolensk to Novgorod 6 artilleries moved from Smolensk to Novgorod 4 armour, 5 artilleries, 3 fighters, 14 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Northern Belarus to Leningrad 1 fighter moved from Western Germany to Leningrad 3 fighters and 1 tactical_bomber moved from Romania to Leningrad 1 bomber, 6 fighters and 6 tactical_bombers moved from Stalingrad to Leningrad 1 infantry moved from Rostov to Kursk Combat - Germans Battle in Samara Germans attack with 1 artillery, 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Samara, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 4 armour, 5 artilleries, 1 bomber, 13 fighters, 14 infantry, 4 mech_infantrys and 8 tactical_bombers British defend with 2 fighters; Americans defend with 6 armour, 1 artillery, 7 fighters, 21 infantry and 3 mech_infantrys; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 4 armour, 5 artilleries, 1 bomber, 13 fighters, 14 infantry, 4 mech_infantrys and 8 tactical_bombers in Leningrad, round 2 : 20/49 hits, 20.50 expected hits Russians roll dice for 6 armour, 1 artillery, 9 fighters, 21 infantry and 3 mech_infantrys in Leningrad, round 2 : 19/40 hits, 17.83 expected hits 5 artilleries owned by the Germans and 14 infantry owned by the Germans lost in Leningrad 20 infantry owned by the Americans lost in Leningrad Germans roll dice for 4 armour, 1 bomber, 13 fighters, 4 mech_infantrys and 8 tactical_bombers in Leningrad, round 3 : 16/30 hits, 15.67 expected hits Russians roll dice for 6 armour, 1 artillery, 9 fighters, 1 infantry and 3 mech_infantrys in Leningrad, round 3 : 13/20 hits, 11.17 expected hits 1 bomber owned by the Germans, 4 fighters owned by the Germans, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 4 mech_infantrys owned by the Germans lost in Leningrad 6 armour owned by the Americans, 1 infantry owned by the Americans, 5 fighters owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Americans lost in Leningrad Germans roll dice for 1 armour, 9 fighters and 7 tactical_bombers in Leningrad, round 4 : 10/17 hits, 9.67 expected hits Russians roll dice for 4 fighters in Leningrad, round 4 : 2/4 hits, 2.67 expected hits 2 fighters owned by the Germans lost in Leningrad 2 fighters owned by the Americans and 2 fighters owned by the British lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 3 armour, 5 artilleries, 1 bomber, 6 fighters, 14 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for Americans: 6 armour, 1 artillery, 7 fighters, 21 infantry and 3 mech_infantrys Casualties for British: 2 fighters Battle in Novgorod Germans attack with 10 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 10 artilleries and 10 infantry in Novgorod, round 2 : 9/20 hits, 6.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 10 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Saratov Germans attack with 4 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 10 infantry in Saratov, round 2 : 1/14 hits, 3.67 expected hits Russians roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Saratov Germans win, taking Saratov from Russians with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 1 artillery and 5 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 5 infantry in Kursk, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 5 infantry in Kursk, round 3 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Germans attack with 8 armour, 2 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 2 infantry and 7 mech_infantrys in Urals, round 2 : 5/17 hits, 6.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 8 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 armour and 10 infantry Americans defend with 1 infantry Germans roll dice for 1 armour and 10 infantry in Baltic States, round 2 : 1/11 hits, 2.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 10 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Northern Belarus to Novgorod 3 fighters and 1 tactical_bomber moved from Leningrad to Romania 2 infantry moved from Romania to 102 Sea Zone 2 infantry moved from 102 Sea Zone to Ukraine 4 fighters and 6 tactical_bombers moved from Leningrad to Northern Belarus 10 infantry moved from Germany to Poland 1 artillery and 5 infantry moved from Western Germany to Germany 4 infantry moved from Rostov to Northern Caucasus 9 artilleries and 14 infantry moved from Stalingrad to Northern Caucasus 3 fighters moved from Samara to Stalingrad 1 aaGun moved from Northern Caucasus to Stalingrad Place Units - Germans 2 infantry and 1 mech_infantry placed in Romania 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Stalingrad 2 fighters, 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -4.00 -
@mikawagunichi Skipped several scrambles around Leningrad/Moscow, figured you’d want max Defense for Leningrad





