Max scramble to sz113.
+
Scramble FTR to Normandy.
Good luck and have fun!
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 59 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 59 Sea Zone to 44 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
2 aaGuns, 1 armour, 4 artilleries, 1 fighter and 9 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,3,2,2,2,5,2,6,3,3,1,6,5,3,1,1,1,4,2,5,6,6
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 5 fighters moved from Leningrad to Norway
3 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 bomber moved from Northern Caucasus to Iraq
3 fighters and 3 tactical_bombers moved from Bryansk to Samara
2 infantry moved from Stalingrad to Samara
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Tula to Bryansk
1 armour moved from Smolensk to Bryansk
2 fighters and 2 tactical_bombers moved from Northern Caucasus to Samara
Combat - Germans
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Samara
Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 aaGun and 1 infantry
Russians roll AA dice in Samara : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Samara
Germans roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Samara, round 2 : 5/11 hits, 5.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Norway
Germans attack with 2 bombers, 8 fighters and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 tactical_bombers
Germans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in Norway, round 2 : 7/11 hits, 5.67 expected hits
Americans roll dice for 2 fighters and 3 tactical_bombers in Norway, round 2 : 3/5 hits, 2.83 expected hits
3 fighters owned by the Germans lost in Norway
3 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Norway
Germans win with 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 3 fighters
Casualties for Americans: 2 fighters and 3 tactical_bombers
Non Combat Move - Germans
3 fighters moved from Norway to Leningrad
1 tactical_bomber moved from Norway to Leningrad
2 fighters moved from Norway to Western Germany
2 bombers moved from Norway to Leningrad
8 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 infantry moved from France to Southern France
1 infantry moved from Greece to Bulgaria
2 transports moved from 103 Sea Zone to 102 Sea Zone
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Southern Belarus to Bryansk
4 infantry moved from Eastern Poland to Southern Belarus
3 infantry moved from Poland to Eastern Poland
3 infantry moved from Baltic States to Leningrad
3 infantry moved from Poland to Baltic States
3 infantry moved from Archangel to Leningrad
1 infantry moved from Vologda to Leningrad
1 artillery and 2 infantry moved from Kursk to Bryansk
1 artillery and 2 infantry moved from Ukraine to Kursk
1 armour moved from Northern Caucasus to Southern Caucasus
2 armour moved from Rostov to Southern Caucasus
1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus
3 infantry moved from Romania to 102 Sea Zone
1 mech_infantry moved from Bessarabia to 102 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 102 Sea Zone to 103 Sea Zone
3 infantry and 1 mech_infantry moved from 103 Sea Zone to Southern Caucasus
2 fighters moved from Samara to Southern Caucasus
2 tactical_bombers moved from Samara to Southern Caucasus
1 aaGun moved from Rostov to Stalingrad
1 bomber moved from Iraq to Northern Caucasus
1 fighter moved from Samara to Stalingrad
2 mech_infantrys moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Samara to Stalingrad
1 fighter moved from Samara to Stalingrad
1 tactical_bomber moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Stalingrad to Northern Caucasus
1 armour moved from Romania to Ukraine
1 infantry moved from Romania to Bulgaria
1 submarine moved from 127 Sea Zone to 112 Sea Zone
Place Units - Germans
1 armour and 2 infantry placed in Stalingrad
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
2 armour and 1 mech_infantry placed in Romania
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
British AA : -0.17
Russians regular : -0.33
Germans regular : 0.83
Russians AA : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
8 fighters and 1 tactical_bomber moved from Russia to Samara
1 armour moved from Russia to Tula
Russians take Tula from Germans
1 armour moved from Tula to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 armour moved from Russia to Novgorod
Russians take Novgorod from Germans
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
Combat - Russians
Battle in Samara
Russians attack with 8 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 8 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 5/10 hits, 4.83 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
8 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 marines moved from New Guinea to 55 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 55 Sea Zone to 65 Sea Zone
2 marines moved from 65 Sea Zone to New Zealand
1 infantry moved from Northern Australia to Queensland
Japanese take Queensland from ANZAC
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
1 destroyer moved from 38 Sea Zone to 44 Sea Zone
2 fighters moved from 38 Sea Zone to 59 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Japan to Kwangsi
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangsi
Combat - Japanese
Battle in New Zealand
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking New Zealand from ANZAC, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 59 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 59 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 59 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 59 Sea Zone
1 submarine owned by the ANZAC lost in 59 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 carrier, 1 cruiser and 1 submarine moved from 38 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Northern Australia
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from Solomon Islands to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Northern Australia
1 fighter moved from 56 Sea Zone to Northern Australia
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 transport moved from 46 Sea Zone to 37 Sea Zone
1 armour moved from French Indo China to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Northern Australia
3 carriers moved from 55 Sea Zone to 65 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 65 Sea Zone
1 battleship, 2 carriers, 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 59 Sea Zone to 44 Sea Zone
1 fighter moved from 59 Sea Zone to 56 Sea Zone
1 carrier moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 bomber moved from Kwangsi to French Indo China
1 mech_infantry moved from Kiangsu to Kwangtung
1 armour and 1 mech_infantry moved from Korea to Buryatia
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
1 infantry moved from Komi to Urals
1 infantry moved from Timguska to Urals
1 infantry moved from Southern Manchuria to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 infantry moved from Korea to Southern Manchuria
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Korea
5 submarines placed in 7 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.33
ANZAC regular : 0.33
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 bombers, 1 cruiser, 3 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
6 armour, 9 artilleries, 10 infantry, 1 marine and 3 mech_infantrys moved from Vyborg to Leningrad
3 armour moved from Finland to Leningrad
1 bomber moved from Russia to Leningrad
Combat - Americans
Battle in Leningrad
Americans attack with 9 armour, 9 artilleries, 1 bomber, 10 infantry, 1 marine and 3 mech_infantrys
Germans defend with 1 airfield, 2 armour, 3 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans roll dice for 9 armour, 9 artilleries, 1 bomber, 10 infantry, 1 marine and 3 mech_infantrys in Leningrad, round 2 : 14/33 hits, 12.33 expected hits
Germans roll dice for 2 armour, 3 artilleries, 2 bombers, 3 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Leningrad, round 2 : 9/34 hits, 12.83 expected hits
8 infantry owned by the Americans and 1 marine owned by the Americans lost in Leningrad
2 bombers owned by the Germans and 12 infantry owned by the Germans lost in Leningrad
Americans roll dice for 9 armour, 9 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys in Leningrad, round 3 : 9/24 hits, 9.67 expected hits
Germans roll dice for 2 armour, 3 artilleries, 3 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Leningrad, round 3 : 8/20 hits, 8.50 expected hits
2 infantry owned by the Americans and 6 artilleries owned by the Americans lost in Leningrad
9 infantry owned by the Germans lost in Leningrad
Americans roll dice for 9 armour, 3 artilleries, 1 bomber and 3 mech_infantrys in Leningrad, round 4 : 5/16 hits, 7.00 expected hits
Germans roll dice for 2 armour, 3 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Leningrad, round 4 : 5/11 hits, 5.50 expected hits
2 artilleries owned by the Americans and 3 mech_infantrys owned by the Americans lost in Leningrad
3 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Leningrad
Americans roll dice for 9 armour, 1 artillery and 1 bomber in Leningrad, round 5 : 5/11 hits, 5.33 expected hits
Germans roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Leningrad, round 5 : 3/6 hits, 3.50 expected hits
2 armour owned by the Americans and 1 artillery owned by the Americans lost in Leningrad
2 fighters owned by the Germans, 2 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Leningrad
Americans roll dice for 7 armour and 1 bomber in Leningrad, round 6 : 2/8 hits, 4.00 expected hits
Germans roll dice for 1 fighter in Leningrad, round 6 : 1/1 hits, 0.67 expected hits
1 armour owned by the Americans lost in Leningrad
1 fighter owned by the Germans lost in Leningrad
Americans win, taking Leningrad from Germans with 6 armour and 1 bomber remaining. Battle score for attacker is 57
Casualties for Americans: 3 armour, 9 artilleries, 10 infantry, 1 marine and 3 mech_infantrys
Casualties for Germans: 2 armour, 3 artilleries, 2 bombers, 3 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Americans
1 bomber moved from Leningrad to Norway
1 aaGun moved from Vyborg to Leningrad
4 fighters moved from 93 Sea Zone to Norway
2 infantry moved from Tunisia to 96 Sea Zone
2 infantry moved from Malta to 98 Sea Zone
1 aaGun and 7 infantry moved from Libya to 98 Sea Zone
1 battleship, 3 destroyers, 2 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 aaGun, 2 battleships, 5 destroyers, 9 infantry and 5 transports moved from 98 Sea Zone to 94 Sea Zone
1 aaGun and 9 infantry moved from 94 Sea Zone to Morocco
2 infantry moved from 93 Sea Zone to Morocco
1 artillery and 6 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 6 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Wake Island to 32 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
1 battleship, 5 carriers, 4 destroyers, 6 fighters, 3 infantry, 4 tactical_bombers and 2 transports moved from 32 Sea Zone to 27 Sea Zone
3 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Finland
3 bombers placed in Norway
1 cruiser, 3 destroyers and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Eastern Sinkiang to Szechwan
2 artilleries and 11 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 11 infantry in Yunnan, round 2 : 2/13 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Northern Sinkiang to Kansu
3 infantry moved from Eastern Sinkiang to Kansu
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 28 PUs;
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Vyborg to Baltic States
7 fighters moved from Russia to Baltic States
2 infantry moved from Libya to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
Combat - British
Battle in Crete
Battle in Baltic States
British attack with 1 armour, 7 fighters and 1 mech_infantry
Germans defend with 3 infantry
British roll dice for 1 armour, 7 fighters and 1 mech_infantry in Baltic States, round 2 : 4/9 hits, 4.33 expected hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Baltic States
British win, taking Crete from Italians, taking Baltic States from Germans with 1 armour, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - British
7 fighters moved from Baltic States to Leningrad
1 artillery and 5 infantry moved from Vyborg to Leningrad
2 fighters moved from Russia to Southern Persia
1 fighter moved from Egypt to Iraq
2 fighters moved from Southern Persia to Iraq
2 artilleries, 6 infantry and 3 mech_infantrys moved from Northwest Persia to Southern Persia
4 infantry moved from Trans-Jordan to Iraq
1 carrier moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 40 Sea Zone to 132 Sea Zone
1 artillery and 2 infantry moved from Eastern India to Burma
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,5
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -3.33
Japanese regular : 0.33
Germans regular : -6.00
British regular : -0.33
@Stucifer Wow, fully went into the Leningrad attack assuming the Brits would have to finish the job.
@mikawagunichi First round made all the difference for sure! I don’t remember what odds were but seemed like less than 30%. Got similar results (in my favor) in my game with Daaras wiping his Chinese stack with no plane losses so I shan’t complain about Lady Luck…too much :)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Kazakhstan to Northern Sinkiang
Italians take Northern Sinkiang from Chinese
1 armour moved from Kazakhstan to Western Sinkiang
Italians take Western Sinkiang from Chinese
1 fighter moved from Southern Italy to 101 Sea Zone
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans submerged
1 transport owned by the British lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 101 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
2 fighters and 1 tactical_bomber moved from Northern Caucasus to Southern Italy
1 fighter moved from Southern Caucasus to Northern Caucasus
Place Units - Italians
1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,2,2,6,3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5
Italians collect 8 PUs (12 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery and 1 fighter
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 fighter in Queensland, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Queensland
1 infantry owned by the Japanese lost in Queensland
ANZAC win with 1 fighter remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 6 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 127 Sea Zone
5 fighters moved from Western Germany to Baltic States
3 infantry moved from Eastern Poland to Baltic States
2 armour and 1 mech_infantry moved from Romania to Northern Belarus
6 mech_infantrys moved from Bryansk to Northern Belarus
1 tactical_bomber moved from Bryansk to Baltic States
4 infantry moved from Southern Belarus to Northern Belarus
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Northern Belarus
3 armour moved from Bryansk to Northern Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tula
Germans take Tula from Russians
2 infantry moved from Southern Caucasus to Northwest Persia
2 fighters and 2 tactical_bombers moved from Southern Caucasus to Northwest Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Caucasus to Samara
2 infantry moved from Stalingrad to Samara
1 fighter and 1 tactical_bomber moved from Stalingrad to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/9 hits, 3.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Baltic States
1 mech_infantry owned by the British and 1 armour owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Northern Belarus
Germans attack with 6 armour, 4 infantry and 7 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 6 armour, 4 infantry and 7 mech_infantrys in Northern Belarus, round 2 : 5/17 hits, 5.83 expected hits
Russians roll dice for 1 armour in Northern Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 armour owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 6 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Northwest Persia
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Northwest Persia to Northern Caucasus
4 armour and 2 mech_infantrys moved from Southern Caucasus to Northern Caucasus
1 armour moved from Ukraine to Rostov
1 armour moved from Stalingrad to Rostov
1 artillery and 2 infantry moved from Kursk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
2 artilleries and 1 infantry moved from Ukraine to Rostov
2 transports moved from 103 Sea Zone to 102 Sea Zone
2 infantry moved from Bulgaria to 102 Sea Zone
2 infantry moved from Romania to 102 Sea Zone
1 infantry moved from Romania to Eastern Poland
10 artilleries and 20 infantry moved from Bryansk to Kursk
8 artilleries and 10 infantry moved from Bryansk to Southern Belarus
10 infantry moved from Bryansk to Southern Belarus
4 infantry moved from Bryansk to Kursk
2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
3 fighters moved from Baltic States to Romania
4 infantry and 2 transports moved from 102 Sea Zone to 103 Sea Zone
4 infantry moved from 103 Sea Zone to Southern Caucasus
1 artillery moved from Northern Caucasus to Southern Caucasus
2 armour moved from Rostov to Northern Caucasus
2 fighters and 2 tactical_bombers moved from Samara to Southern Belarus
1 aaGun moved from Bryansk to Southern Belarus
1 aaGun moved from Bryansk to Kursk
1 bomber moved from Samara to Northern Caucasus
1 aaGun moved from Stalingrad to Northern Caucasus
1 infantry moved from Southern France to France
9 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
3 infantry placed in Stalingrad
2 infantry and 1 mech_infantry placed in Ukraine
2 infantry placed in Romania
2 fighters, 4 infantry and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : -2.33
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 3 mech_infantrys moved from Russia to Komi
Russians take Komi from Japanese
1 armour moved from Vologda to Komi
1 armour moved from Novgorod to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tula
3 fighters moved from Russia to Bryansk
2 fighters moved from Russia to Tula
19 artilleries and 44 infantry moved from Russia to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tula
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tula, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tula
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 19 artilleries and 46 infantry
Germans defend with 2 infantry
Russians roll dice for 19 artilleries and 46 infantry in Samara, round 2 : 16/65 hits, 17.17 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 19 artilleries and 46 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
3 fighters moved from Bryansk to Russia
2 fighters moved from Tula to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Szechwan
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 56 Sea Zone to 132 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 44 Sea Zone to 132 Sea Zone
1 armour moved from Northern Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
Combat - Japanese
Battle in 132 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
British defend with 1 submarine
Japanese roll dice for 1 cruiser and 1 destroyer in 132 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 artillery and 3 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shan State to French Indo China
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Anhwe to Hopei
2 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 aaGun and 3 infantry moved from Caroline Islands to 35 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 4 carriers, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 aaGun and 3 infantry moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 artillery, 1 fighter and 4 infantry moved from Northern Australia to Queensland
1 carrier moved from 44 Sea Zone to 35 Sea Zone
2 marines moved from New Zealand to 65 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 marines and 2 tactical_bombers moved from 65 Sea Zone to 55 Sea Zone
2 marines moved from 55 Sea Zone to Queensland
5 submarines moved from 7 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Korea to Buryatia
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Yenisey to Northern Sinkiang
1 infantry moved from Urals to Western Sinkiang
1 infantry moved from Urals to Timguska
1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Urals to Northern Sinkiang
1 infantry moved from Southern Manchuria to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Southern Manchuria
1 mech_infantry moved from Kwangtung to French Indo China
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from Kwangtung to 21 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 56 Sea Zone to 35 Sea Zone
2 transports moved from 56 Sea Zone to 132 Sea Zone
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
1 carrier moved from 56 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 bomber moved from Szechwan to Northern Sinkiang
6 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to Northern Sinkiang
1 tactical_bomber moved from Japan to Yakut S.S.R.
1 fighter moved from Japan to French Indo China
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
3 fighters and 1 tactical_bomber placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Korea
1 armour and 2 infantry placed in French Indo China
1 transport placed in 6 Sea Zone
3 infantry placed in Japan
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.17
Japanese regular : 1.00
British regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
3 bombers and 4 fighters moved from Norway to Western Germany
1 artillery and 7 infantry moved from Morocco to 93 Sea Zone
10 infantry moved from Morocco to 94 Sea Zone
2 battleships, 4 destroyers, 10 infantry and 5 transports moved from 94 Sea Zone to 113 Sea Zone
1 artillery, 2 battleships, 2 carriers, 3 destroyers, 7 infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from 113 Sea Zone to Holland Belgium
1 artillery and 13 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat Hit Differential Summary :
@Stucifer Scramble and intercept options
@mikawagunichi No scramble or intercepts
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
3 bombers and 4 fighters moved from Norway to Western Germany
1 artillery and 7 infantry moved from Morocco to 93 Sea Zone
10 infantry moved from Morocco to 94 Sea Zone
2 battleships, 4 destroyers, 10 infantry and 5 transports moved from 94 Sea Zone to 113 Sea Zone
1 artillery, 2 battleships, 2 carriers, 3 destroyers, 7 infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from 113 Sea Zone to Holland Belgium
1 artillery and 13 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 2/3 hits, 0.50 expected hits
2 bombers owned by the Americans killed by AA in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 13 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 4 battleships in Normandy Bordeaux, round 2 : 4/4 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 bomber and 4 fighters moved from Western Germany to Norway
1 aaGun moved from Leningrad to Vyborg
6 armour moved from Leningrad to Finland
1 cruiser, 3 destroyers and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
3 infantry placed in Norway
3 infantry placed in Finland
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 10 infantry moved from Yunnan to Szechwan
6 infantry moved from Kansu to Inner Mongolia
2 infantry moved from Tsinghai to Honan
2 infantry moved from Tsinghai to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 10 infantry in Szechwan, round 2 : 4/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Honan, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Honan, round 7 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 8 infantry moved from Iraq to Northwest Persia
1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Southern Persia to Northwest Persia
3 fighters moved from Southern Persia to Northwest Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Leningrad to Baltic States
7 fighters moved from Leningrad to Baltic States
3 fighters moved from Iraq to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 armour, 5 artilleries, 6 fighters, 16 infantry and 3 mech_infantrys
Germans defend with 2 infantry
British roll dice for 1 armour, 5 artilleries, 6 fighters, 16 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 11/31 hits, 9.33 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Northwest Persia
2 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 5 artilleries, 6 fighters, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
British attack with 7 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 7 fighters and 1 infantry in Baltic States, round 2 : 4/8 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Baltic States
2 infantry owned by the Germans lost in Baltic States
British win with 7 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
7 fighters moved from Baltic States to Russia
1 infantry moved from Leningrad to Novgorod
1 artillery and 3 infantry moved from Leningrad to Vologda
3 fighters moved from Northwest Persia to Eastern India
2 fighters moved from Northwest Persia to Southern Persia
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Northwest Persia to Southern Persia
Place Units - British
1 transport placed in 83 Sea Zone
3 infantry placed in Iraq
3 armour placed in Southern Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 2 artilleries and 1 infantry
EDIT: Adding units owned by British to Burma: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 3.83
Americans regular : 1.67
Japanese regular : 0.00
Italians regular : -0.33
Germans AA : 1.33
Germans regular : 1.33
British regular : 2.00
@Stucifer The flak 88s in W. Ger were accurate.
Made me think of this skit…https://youtu.be/3m5qxZm_JqM
“What happened sir?”
“Well, the front fell off!”
“Well sir, why did the front fall off?”
“Well a Flak hit it…”
“Flak, is that usual?”
“Flak, over Germany? Chance in a million!”

TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Sinkiang to Kansu
1 armour moved from Northern Sinkiang to Kansu
Combat - Italians
Battle in Kansu
Italians attack with 2 armour
Chinese defend with 1 infantry
Italians roll dice for 2 armour in Kansu, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Italians win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Caucasus to Greece
1 fighter moved from Southern Italy to Greece
5 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Bulgaria
1 armour, 1 artillery and 10 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,2,1,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5
Italians collect 12 PUs (7 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Italians regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 armour, 3 artilleries, 1 fighter, 13 infantry and 1 mech_infantry moved from New South Wales to Victoria
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 3 PUs; end with 3 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 113 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :