Hi Markus
Enjoy your game with crockett :)
Game History
Round: 3
Puchase Units - French
French buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - French
8 artilleries, 1 fighter and 24 infantry moved from Belgium to Alsace
8 infantry moved from Picardy to Belgium
8 infantry moved from Paris to Picardy
2 battleships, 1 cruiser and 3 transports moved from SZ 14 to SZ 8
Combat - French
Battle in Alsace
French attack with 8 artilleries, 1 fighter and 24 infantry
Germans defend with 1 infantry
French roll dice for 8 artilleries, 1 fighter and 24 infantry in Alsace, round 2 : 16/33 hits, 15.00 expected hits
Germans roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Alsace
French win, taking Alsace from Germans with 8 artilleries, 1 fighter and 23 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Germans: 1 infantry
Combat Move - French
2 infantry moved from Piedmont to Venice
Place Units - French
1 artillery and 8 infantry placed in Paris
Turn Complete - French
French collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
French regular : 1.00
Germans regular : 0.50
Game History
Round: 3
Puchase Units - British
British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 8 infantry moved from India to Persia
1 transport moved from SZ 16 to SZ 14
1 artillery and 5 infantry moved from Rhodesia to Angola
British take Angola from Germans
1 infantry moved from Belgian Congo to Kamerun
British take Kamerun from Germans
1 battleship and 1 transport moved from SZ 28 to SZ 17
1 artillery and 5 infantry moved from Yorkshire to SZ 8
2 infantry moved from Yorkshire to London
Combat - British
British creates battle in territory SZ 18
Combat Move - British
Place Units - British
3 artilleries and 8 infantry placed in India
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Puchase Units - Ottomans
Ottomans buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Ottomans
2 infantry moved from Mesopotamia to Sevastopol
1 artillery and 5 infantry moved from Arabia to Mesopotamia
1 artillery and 1 infantry moved from Syrian Desert to Mesopotamia
3 infantry moved from Ankara to Mesopotamia
1 infantry moved from Serbia to Romania
2 infantry moved from Constantinople to Smyrna
2 infantry moved from Smyrna to Trans-Jordan
2 infantry moved from Trans-Jordan to Arabia
1 artillery and 8 infantry moved from Constantinople to Ankara
Combat - Ottomans
Battle in Sevastopol
Ottomans attack with 2 infantry
Russians defend with 1 infantry and 1 port
Ottomans roll dice for 2 infantry in Sevastopol, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Sevastopol, round 2 : 0/1 hits, 0.50 expected hits
Russians and Ottomans reach a stalemate
Combat Move - Ottomans
Place Units - Ottomans
7 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Ottomans regular : -0.67
Game History
Round: 3
Puchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Piedmont to Venice
1 battleship moved from SZ 17 to SZ 14
2 infantry moved from Tuscany to Venice
4 infantry moved from Rome to Tuscany
1 infantry moved from Belgian Congo to Angola
2 infantry moved from Rome to Tuscany
1 cruiser moved from SZ 17 to SZ 14
1 transport moved from SZ 17 to SZ 14
Combat - Italians
Battle in SZ 14
British loiter and taunt; Italians attack with 1 battleship, 1 cruiser and 1 transport
Germans defend with 1 cruiser
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in SZ 14, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 cruiser in SZ 14, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in SZ 14
Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser
Combat Move - Italians
Place Units - Italians
4 infantry placed in Rome
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Germans regular : -0.50
Game History
Round: 4
Puchase Units - AustroHungarians
Condition TankProductionAustroHungarians: AustroHungarians has their production frontier changed to: lateWarProduction
AustroHungarians buy 5 infantry and 3 tanks; Remaining resources: 0 PUs;
Combat Move - AustroHungarians
2 infantry moved from Vienna to Tyrolia
1 fighter moved from Vienna to Ukraine
1 artillery and 5 infantry moved from Galicia to Ukraine
2 infantry moved from Romania to Ukraine
4 artilleries, 1 fighter and 22 infantry moved from Poland to Ukraine
7 infantry moved from Vienna to Trieste
3 artilleries and 3 infantry moved from Budapest to Trieste
Combat - AustroHungarians
Combat Move - AustroHungarians
Turning on Edit Mode
EDIT: Changing ownership of Belarus from Russians to AustroHungarians
EDIT: Removing units owned by AustroHungarians from Livonia: 1 infantry
EDIT: Adding units owned by AustroHungarians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Place Units - AustroHungarians
5 infantry and 3 tanks placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 35 PUs; end with 35 PUs
@Krieghund After the Russian Revolution occurs, can other Allied units move into territories contested between Russia and the Central Powers?
No.
Rules reference, page 13, “Other Allied powers may no longer move units into original Russian territories that are either controlled by the Russian Empire or shared between the Russian Empire and the Central Powers.”
Here is the rulebook for reference: https://renegadegamestudios.com/content/File Storage for site/Rulebooks/Axis Allies/A%26A_1914_Rulebook_WEB.pdf
having problems getting this game to load. comes with an error message. any advice guys?
Thank you! Yeah, couldn’t find a pdf of the new rulebook.
The 1914 map is currently unavailable normally and you need to do something with the file to make it work.
@The_Good_Captain Knows how to do this better than me, but I’ll try to help. There were the instructions he sent to me:
Download the file from this link and then follow the instructions below. Let me know if that gets it working. https://www.mediafire.com/file/6l8ni5rzkruakro/world_war_i_1914.zip/file
You have to move the unzipped map to the downloadedMaps folder in the folder where you installed Triplea. Reboot the game and look for 1914.
Game History
Round: 4
Puchase Units - Russians
Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sevastopol: 1 infantry
EDIT: Turning off Edit Mode
1 battleship moved from SZ 7 to SZ 3
1 artillery and 2 infantry moved from Moscow to Belarus
1 infantry moved from Moscow to Belarus
15 artilleries, 2 fighters and 47 infantry moved from Moscow to Karelia
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
AustroHungarians defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.67 expected hits
AustroHungarians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Belarus
AustroHungarians and Russians reach a stalemate
. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 15 artilleries, 2 fighters and 47 infantry
Germans defend with 1 infantry and 1 port
Russians roll dice for 15 artilleries, 2 fighters and 47 infantry in Karelia, round 2 : 33/64 hits, 28.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 15 artilleries, 2 fighters and 47 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - Russians
Place Units - Russians
6 infantry placed in Moscow
Turning on Edit Mode
EDIT: Removing units owned by Russians from Moscow: 2 infantry
EDIT: Changing PUs for Russians from 2 to 0
EDIT: Adding units owned by Russians to Moscow: 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Karelia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : 2.50
AustroHungarians regular : 0.50
Russia Turn 4 Complete 1914 Game 8.tsvg
Sorry I changed Belarus after the fact. I forgot that Russia didn’t need to retake the territory to forestall the revolution, only to make it contested. Having only remembered that after the battle was over, I changed the units I would’ve used to attack accordingly.
Game History
Round: 4
Puchase Units - Germans
Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction
Germans buy 2 artilleries, 3 infantry and 5 tanks; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Livonia to Ukraine
1 fighter moved from Poland to Ukraine
2 infantry moved from Hanover to Ruhr
2 infantry moved from Tyrolia to Munich
10 infantry moved from Silesia to Hanover
1 battleship, 1 cruiser and 1 submarine moved from SZ 4 to SZ 10
22 infantry moved from Livonia to Belarus
1 infantry moved from Livonia to Belarus
9 artilleries and 5 infantry moved from Livonia to Poland
3 artilleries and 6 infantry moved from Poland to Ukraine
1 infantry moved from Ukraine to Tatarstan
Germans take Tatarstan from Russians
1 artillery and 3 infantry moved from South West Africa to Union of South Africa
Germans take Union of South Africa from British
Combat - Germans
Battle in Belarus
Germans attack with 23 infantry; AustroHungarians loiter and taunt
Russians defend with 1 infantry
Germans roll dice for 23 infantry in Belarus, round 2 : 9/23 hits, 7.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 22 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Sevastopol: 1 infantry
EDIT: Turning off Edit Mode
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Berlin: 2 fighters and 11 infantry
EDIT: Adding units owned by Germans to Hanover: 11 infantry
EDIT: Adding units owned by Germans to Ruhr: 2 fighters
EDIT: Turning off Edit Mode
2 artilleries, 3 infantry and 5 tanks placed in Berlin
Turning on Edit Mode
EDIT: Removing units owned by Germans from Hanover: 1 infantry
EDIT: Adding units owned by Germans to Kiel: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : 1.33
Game History
Round: 4
Puchase Units - French
Condition TankProductionFrench: French has their production frontier changed to: lateWarProduction
French buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - French
Germans roll mine dice in SZ 10 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the French
lost in SZ 10
8 infantry moved from Belgium to Alsace
2 infantry moved from Paris to Burgundy
8 infantry moved from Picardy to Belgium
1 artillery and 6 infantry moved from Paris to Picardy
2 battleships and 1 cruiser moved from SZ 8 to SZ 10
2 infantry moved from Portugal to SZ 14
1 artillery, 5 infantry and 3 transports moved from SZ 8 to SZ 9
Combat - French
Battle in SZ 10
French attack with 2 battleships and 1 cruiser
Germans defend with 1 battleship, 1 cruiser, 1 mines and 1 submarine
French roll dice for 2 battleships and 1 cruiser in SZ 10, round 2 : 1/3 hits, 1.83 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 submarine in SZ 10, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the French
1 submarine owned by the Germans lost in SZ 10
French roll dice for 2 battleships and 1 cruiser in SZ 10, round 3 : 1/3 hits, 1.83 expected hits
Germans roll dice for 1 battleship and 1 cruiser in SZ 10, round 3 : 2/2 hits, 1.17 expected hits
1 battleship owned by the French, 1 cruiser owned by the French and 1 cruiser owned by the Germans lost in SZ 10
French roll dice for 1 battleship in SZ 10, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship in SZ 10, round 4 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 battleship owned by the French lost in SZ 10
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 battleship, 1 cruiser and 1 submarine
Casualties for French: 2 battleships and 1 cruiser
Combat Move - French
Place Units - French
10 infantry placed in Paris
Turn Complete - French
French collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : -1.33
Germans regular : 0.67
Germans mine : 0.50
Game History
Round: 4
Puchase Units - British
Condition TankProductionBritish: British has their production frontier changed to: lateWarProduction
British buy 2 artilleries, 8 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 8 infantry moved from India to Persia
1 infantry moved from Kamerun to Nigeria
British take Nigeria from Germans
1 artillery and 5 infantry moved from Angola to Union of South Africa
1 transport moved from SZ 17 to SZ 16
2 infantry moved from Spanish Morocco to SZ 16
2 infantry and 1 transport moved from SZ 16 to SZ 17
2 infantry moved from SZ 17 to Egypt
1 transport moved from SZ 14 to SZ 2
2 infantry moved from Canada to SZ 2
2 infantry and 1 transport moved from SZ 2 to SZ 14
2 infantry moved from SZ 14 to Spanish Morocco
1 artillery and 5 infantry moved from SZ 9 to Belgium
Combat - British
British creates battle in territory SZ 18
Battle in Union of South Africa
British attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 artillery and 5 infantry in Union of South Africa, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Union of South Africa, round 2 : 4/4 hits, 2.00 expected hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in Union of South Africa
Germans and British reach a stalemate
. Battle score for attacker is -6
Casualties for British: 4 infantry
Casualties for Germans: 2 infantry
Combat Move - British
Place Units - British
2 artilleries, 8 infantry and 1 tank placed in India
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 2.00
British regular : -0.33
UK Turn 4 Complete 1914 Game 8.tsvg
Hope I handled that naval battle the way you wanted it.
Game History
Round: 4
Puchase Units - Ottomans
Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction
Turning on Edit Mode
EDIT: Removing units owned by Ottomans from Sevastopol: 1 infantry
EDIT: Adding units owned by Neutral_True to Sevastopol: 1 infantry
EDIT: Turning off Edit Mode
Ottomans buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Ottomans
1 infantry moved from Sevastopol to Mesopotamia
1 artillery and 8 infantry moved from Ankara to Mesopotamia
2 infantry moved from Arabia to Mesopotamia
2 infantry moved from Trans-Jordan to Arabia
2 infantry moved from Smyrna to Trans-Jordan
2 infantry moved from Constantinople to Smyrna
5 infantry moved from Constantinople to Ankara
Combat Move - Ottomans
Place Units - Ottomans
7 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 20 PUs; end with 20 PUs
Game History
Round: 4
Puchase Units - Italians
Condition TankProductionItalians: Italians has their production frontier changed to: lateWarProduction
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Tuscany to Venice
3 infantry moved from Tuscany to Venice
4 infantry moved from Rome to Tuscany
2 infantry and 1 transport moved from SZ 14 to SZ 17
1 infantry moved from Angola to South West Africa
Italians take South West Africa from Germans
Combat - Italians
Combat Move - Italians
Place Units - Italians
5 infantry placed in Rome
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :