1914 oob, TGC (CP) vs. Super Battleship Yamato


  • @SuperbattleshipYamato

    Game History

    Round: 4
    
        Puchase Units - AustroHungarians
            Condition TankProductionAustroHungarians: AustroHungarians has their production frontier changed to: lateWarProduction
            AustroHungarians buy 5 infantry and 3 tanks; Remaining resources: 0 PUs; 
    
        Combat Move - AustroHungarians
            2 infantry moved from Vienna to Tyrolia
            1 fighter moved from Vienna to Ukraine
            1 artillery and 5 infantry moved from Galicia to Ukraine
            2 infantry moved from Romania to Ukraine
            4 artilleries, 1 fighter and 22 infantry moved from Poland to Ukraine
            7 infantry moved from Vienna to Trieste
            3 artilleries and 3 infantry moved from Budapest to Trieste
    
        Combat - AustroHungarians
    
        Combat Move - AustroHungarians
            Turning on Edit Mode
            EDIT: Changing ownership of Belarus from Russians to AustroHungarians
            EDIT: Removing units owned by AustroHungarians from Livonia: 1 infantry
            EDIT: Adding units owned by AustroHungarians to Belarus: 1 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - AustroHungarians
            5 infantry and 3 tanks placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 35 PUs; end with 35 PUs
    

    AH4.tsvg


  • @The_Good_Captain

    @Krieghund After the Russian Revolution occurs, can other Allied units move into territories contested between Russia and the Central Powers?


  • @SuperbattleshipYamato

    No.

    Rules reference, page 13, “Other Allied powers may no longer move units into original Russian territories that are either controlled by the Russian Empire or shared between the Russian Empire and the Central Powers.”

    Here is the rulebook for reference: https://renegadegamestudios.com/content/File Storage for site/Rulebooks/Axis Allies/A%26A_1914_Rulebook_WEB.pdf

  • 2025 2024 '23 '22 '19 '18

    having problems getting this game to load. comes with an error message. any advice guys?


  • @The_Good_Captain

    Thank you! Yeah, couldn’t find a pdf of the new rulebook.


  • @crockett36

    The 1914 map is currently unavailable normally and you need to do something with the file to make it work.

    @The_Good_Captain Knows how to do this better than me, but I’ll try to help. There were the instructions he sent to me:

    Download the file from this link and then follow the instructions below. Let me know if that gets it working. https://www.mediafire.com/file/6l8ni5rzkruakro/world_war_i_1914.zip/file

    You have to move the unzipped map to the downloadedMaps folder in the folder where you installed Triplea. Reboot the game and look for 1914.


  • @The_Good_Captain

    Game History

    Round: 4
    
        Puchase Units - Russians
            Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sevastopol: 1 infantry
            EDIT: Turning off Edit Mode
            1 battleship moved from SZ 7 to SZ 3
            1 artillery and 2 infantry moved from Moscow to Belarus
            1 infantry moved from Moscow to Belarus
            15 artilleries, 2 fighters and 47 infantry moved from Moscow to Karelia
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery and 3 infantry
                AustroHungarians defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.67 expected hits
                    AustroHungarians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Belarus
                AustroHungarians and Russians reach a stalemate
                . Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Russians attack with 15 artilleries, 2 fighters and 47 infantry
                Germans defend with 1 infantry and 1 port
                    Russians roll dice for 15 artilleries, 2 fighters and 47 infantry in Karelia, round 2 : 33/64 hits, 28.83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 15 artilleries, 2 fighters and 47 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Combat Move - Russians
    
        Place Units - Russians
            6 infantry placed in Moscow
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Moscow: 2 infantry
            EDIT: Changing PUs for Russians from 2 to 0
            EDIT: Adding units owned by Russians to Moscow: 2 artilleries
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 artillery and 1 infantry
            EDIT: Adding units owned by Russians to Karelia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    Russians regular : 2.50
    AustroHungarians regular : 0.50
    

  • @The_Good_Captain

    Russia Turn 4 Complete 1914 Game 8.tsvg

    Sorry I changed Belarus after the fact. I forgot that Russia didn’t need to retake the territory to forestall the revolution, only to make it contested. Having only remembered that after the battle was over, I changed the units I would’ve used to attack accordingly.


  • @SuperbattleshipYamato

    Game History

    Round: 4
    
        Puchase Units - Germans
            Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction
            Germans buy 2 artilleries, 3 infantry and 5 tanks; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Livonia to Ukraine
            1 fighter moved from Poland to Ukraine
            2 infantry moved from Hanover to Ruhr
            2 infantry moved from Tyrolia to Munich
            10 infantry moved from Silesia to Hanover
            1 battleship, 1 cruiser and 1 submarine moved from SZ 4 to SZ 10
            22 infantry moved from Livonia to Belarus
            1 infantry moved from Livonia to Belarus
            9 artilleries and 5 infantry moved from Livonia to Poland
            3 artilleries and 6 infantry moved from Poland to Ukraine
            1 infantry moved from Ukraine to Tatarstan
                  Germans take Tatarstan from Russians
            1 artillery and 3 infantry moved from South West Africa to Union of South Africa
                  Germans take Union of South Africa from British
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 23 infantry; AustroHungarians loiter and taunt
                Russians defend with 1 infantry
                    Germans roll dice for 23 infantry in Belarus, round 2 : 9/23 hits, 7.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 22 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Sevastopol: 1 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Berlin: 2 fighters and 11 infantry
            EDIT: Adding units owned by Germans to Hanover: 11 infantry
            EDIT: Adding units owned by Germans to Ruhr: 2 fighters
            EDIT: Turning off Edit Mode
            2 artilleries, 3 infantry and 5 tanks placed in Berlin
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Hanover: 1 infantry
            EDIT: Adding units owned by Germans to Kiel: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Germans regular : 1.33
    

    G4.tsvg


  • @The_Good_Captain

    Game History

    Round: 4
    
        Puchase Units - French
            Condition TankProductionFrench: French has their production frontier changed to: lateWarProduction
            French buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - French
                    Germans roll mine dice in SZ 10 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the French
                 lost in SZ 10
            8 infantry moved from Belgium to Alsace
            2 infantry moved from Paris to Burgundy
            8 infantry moved from Picardy to Belgium
            1 artillery and 6 infantry moved from Paris to Picardy
            2 battleships and 1 cruiser moved from SZ 8 to SZ 10
            2 infantry moved from Portugal to SZ 14
            1 artillery, 5 infantry and 3 transports moved from SZ 8 to SZ 9
    
        Combat - French
            Battle in SZ 10
                French attack with 2 battleships and 1 cruiser
                Germans defend with 1 battleship, 1 cruiser, 1 mines and 1 submarine
                    French roll dice for 2 battleships and 1 cruiser in SZ 10, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 submarine in SZ 10, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the French
                    1 submarine owned by the Germans lost in SZ 10
                    French roll dice for 2 battleships and 1 cruiser in SZ 10, round 3 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in SZ 10, round 3 : 2/2 hits, 1.17 expected hits
                    1 battleship owned by the French, 1 cruiser owned by the French and 1 cruiser owned by the Germans lost in SZ 10
                    French roll dice for 1 battleship in SZ 10, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship in SZ 10, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 battleship owned by the French lost in SZ 10
                Germans win with no units remaining. Battle score for attacker is -6
                Casualties for Germans: 1 battleship, 1 cruiser and 1 submarine
                Casualties for French: 2 battleships and 1 cruiser
    
        Combat Move - French
    
        Place Units - French
            10 infantry placed in Paris
    
        Turn Complete - French
            French collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.33
    Germans regular : 0.67
    Germans mine : 0.50
    

  • @The_Good_Captain

    Game History

    Round: 4
    
        Puchase Units - British
            Condition TankProductionBritish: British has their production frontier changed to: lateWarProduction
            British buy 2 artilleries, 8 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 artilleries and 8 infantry moved from India to Persia
            1 infantry moved from Kamerun to Nigeria
                  British take Nigeria from Germans
            1 artillery and 5 infantry moved from Angola to Union of South Africa
            1 transport moved from SZ 17 to SZ 16
            2 infantry moved from Spanish Morocco to SZ 16
            2 infantry and 1 transport moved from SZ 16 to SZ 17
            2 infantry moved from SZ 17 to Egypt
            1 transport moved from SZ 14 to SZ 2
            2 infantry moved from Canada to SZ 2
            2 infantry and 1 transport moved from SZ 2 to SZ 14
            2 infantry moved from SZ 14 to Spanish Morocco
            1 artillery and 5 infantry moved from SZ 9 to Belgium
    
        Combat - British
            British creates battle in territory SZ 18
            Battle in Union of South Africa
                British attack with 1 artillery and 5 infantry
                Germans defend with 1 artillery and 3 infantry
                    British roll dice for 1 artillery and 5 infantry in Union of South Africa, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Union of South Africa, round 2 : 4/4 hits, 2.00 expected hits
                    2 infantry owned by the Germans and 4 infantry owned by the British lost in Union of South Africa
                Germans and British reach a stalemate
                . Battle score for attacker is -6
                Casualties for British: 4 infantry
                Casualties for Germans: 2 infantry
    
        Combat Move - British
    
        Place Units - British
            2 artilleries, 8 infantry and 1 tank placed in India
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.00
    British regular : -0.33
    

  • @The_Good_Captain

    UK Turn 4 Complete 1914 Game 8.tsvg

    Hope I handled that naval battle the way you wanted it.


  • @SuperbattleshipYamato

    Game History

    Round: 4
    
        Puchase Units - Ottomans
            Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction
            Turning on Edit Mode
            EDIT: Removing units owned by Ottomans from Sevastopol: 1 infantry
            EDIT: Adding units owned by Neutral_True to Sevastopol: 1 infantry
            EDIT: Turning off Edit Mode
            Ottomans buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Ottomans
            1 infantry moved from Sevastopol to Mesopotamia
            1 artillery and 8 infantry moved from Ankara to Mesopotamia
            2 infantry moved from Arabia to Mesopotamia
            2 infantry moved from Trans-Jordan to Arabia
            2 infantry moved from Smyrna to Trans-Jordan
            2 infantry moved from Constantinople to Smyrna
            5 infantry moved from Constantinople to Ankara
    
        Combat Move - Ottomans
    
        Place Units - Ottomans
            7 infantry placed in Constantinople
    
        Turn Complete - Ottomans
            Ottomans collect 20 PUs; end with 20 PUs
    

    O4.tsvg


  • @The_Good_Captain

    Game History

    Round: 4
    
        Puchase Units - Italians
            Condition TankProductionItalians: Italians has their production frontier changed to: lateWarProduction
            Italians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Tuscany to Venice
            3 infantry moved from Tuscany to Venice
            4 infantry moved from Rome to Tuscany
            2 infantry and 1 transport moved from SZ 14 to SZ 17
            1 infantry moved from Angola to South West Africa
                  Italians take South West Africa from Germans
    
        Combat - Italians
    
        Combat Move - Italians
    
        Place Units - Italians
            5 infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :



  • @SuperbattleshipYamato

    Game History

    Round: 5
    
        Puchase Units - AustroHungarians
            AustroHungarians buy 11 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - AustroHungarians
            22 infantry moved from Ukraine to Tatarstan
            1 infantry moved from Ukraine to Tatarstan
            1 infantry moved from Ukraine to Belarus
            1 infantry moved from Ukraine to Tatarstan
            1 infantry moved from Ukraine to Belarus
            5 infantry and 3 tanks moved from Vienna to Trieste
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            11 infantry placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 35 PUs; end with 37 PUs
    

    AH5.tsvg


  • @The_Good_Captain

    Game History

    Round: 5
    
        Puchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sevastopol: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Karelia to Livonia
                  Russians take Livonia from Germans
            16 artilleries, 2 fighters and 47 infantry moved from Karelia to Moscow
            1 battleship moved from SZ 3 to SZ 9
    
        Combat - Russians
    
        Combat Move - Russians
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Sevastopol: 1 infantry
            EDIT: Turning off Edit Mode
            4 infantry placed in Moscow
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :


  • @The_Good_Captain

    Russia Turn 5 Complete 1914 Game 8.tsvg

    Okay. What did I do wrong with Russia? I must admit I’ve never really seen what you’ve done before. Was definitely unprepared.


  • @The_Good_Captain

    Game History

    Round: 5
    
        Puchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 4 infantry moved from Moscow to Ukraine
            2 fighters moved from Karelia to Ukraine
            1 infantry moved from Karelia to Livonia
                  Russians take Livonia from Germans
            16 artilleries and 47 infantry moved from Karelia to Moscow
    
        Combat - Russians
            Russians creates battle in territory Sevastopol
            Battle in Sevastopol
                Russians attack with 1 infantry and 1 port
                Ottomans defend with 1 infantry
                    Russians roll dice for 1 infantry in Sevastopol, round 2 : 0/1 hits, 0.33 expected hits
                    Ottomans roll dice for 1 infantry in Sevastopol, round 2 : 0/1 hits, 0.50 expected hits
                Ottomans and Russians reach a stalemate
            Air Battle in Ukraine
                Russians attacks with 2 units heading to Ukraine
                Germans launches 5 interceptors out of Ukraine
                    Attackers Fire,  : 0/2 hits, 0.67 expected hits
                    Defenders Fire,  : 1/5 hits, 1.67 expected hits
                    1 fighter owned by the Russians lost in Ukraine
                    Attackers Fire,  : 1/1 hits, 0.33 expected hits
                    Defenders Fire,  : 0/5 hits, 1.67 expected hits
                    1 fighter owned by the Germans lost in Ukraine
                    Attackers Fire,  : 1/1 hits, 0.33 expected hits
                    Defenders Fire,  : 0/4 hits, 1.33 expected hits
                    1 fighter owned by the AustroHungarians lost in Ukraine
                    Attackers Fire,  : 0/1 hits, 0.33 expected hits
                    Defenders Fire,  : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Russians lost in Ukraine
                Air Battle is over, the attackers have all died
            Battle in Ukraine
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 3 artilleries, 2 fighters and 6 infantry; AustroHungarians defend with 5 artilleries, 1 fighter and 3 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 1/6 hits, 2.67 expected hits
                    Germans roll dice for 8 artilleries, 3 fighters and 9 infantry in Ukraine, round 2 : 12/20 hits, 10.83 expected hits
                    4 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win with 8 artilleries, 3 fighters and 8 infantry remaining. Battle score for attacker is -17
                Casualties for Russians: 2 artilleries and 4 infantry
                Casualties for Germans: 1 infantry
    
        Combat Move - Russians
            1 battleship moved from SZ 3 to SZ 9
    
        Place Units - Russians
            4 infantry placed in Moscow
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : -3.67
    Attackers Fire,  : 0.33
    Germans regular : 1.17
    Russians regular : -2.00
    Ottomans regular : -0.50
    

  • @The_Good_Captain

    Russia Turn 5 Complete 1914 Game 8 Version 2.tsvg

    Edit Central Powers casualties as needed. Thank you so much for giving me this chance to course correct a bit.

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