No scramble in z93.
If Iām limited to only 3-plane scramble in z31, no scramble. If I can scramble 4, I will do 4 fighters. Not sure on the rule here.
Thanks for the understanding.
Probably gonna be a little slow for the next few weeks.
@mainah Yeah no problem. you were very up front about taking extra time. If it takes another couple months, well, Iām planning to still be around at that point š
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Eastern India to 40 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
1 fighter moved from Eastern India to Iraq
1 fighter and 2 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Wake Island
1 cruiser moved from 65 Sea Zone to 32 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from 115 Sea Zone to Normandy Bordeaux
1 fighter moved from 115 Sea Zone to Holland Belgium
Combat - Germans
Combat Hit Differential Summary :
@mr_stucifer
Scramble to Normandy or Holland?
@mainah No scramble
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from 115 Sea Zone to Normandy Bordeaux
1 fighter moved from 115 Sea Zone to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/10 hits, 5.17 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 infantry moved from 100 Sea Zone to Egypt
1 fighter moved from Alexandria to Greece
1 fighter moved from Holland Belgium to Norway
3 submarines moved from 118 Sea Zone to 116 Sea Zone
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 artillery moved from Denmark to 115 Sea Zone
1 artillery moved from Norway to 115 Sea Zone
4 infantry moved from Norway to 115 Sea Zone
2 artilleries, 1 battleship, 4 infantry and 3 transports moved from 115 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
2 carriers and 1 submarine moved from 115 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 116 Sea Zone
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
2 aaGuns, 5 artilleries and 16 infantry moved from Baltic States to Leningrad
1 fighter moved from Normandy Bordeaux to France
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Romania
3 infantry placed in France
1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
2 submarines placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 armour, 1 artillery, 10 infantry and 2 mech_infantrys moved from Vyborg to Finland
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Russia to Bessarabia
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 2 armour, 1 artillery, 10 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 artillery, 10 infantry and 2 mech_infantrys in Finland, round 2 : 3/15 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Smolensk
1 aaGun, 1 artillery and 7 infantry moved from Bryansk to Smolensk
10 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Bryansk to Gorky
1 aaGun and 3 infantry moved from Stalingrad to Rostov
1 tactical_bomber moved from Bessarabia to Ukraine
2 aaGuns moved from Vyborg to Finland
4 infantry moved from Vyborg to Karelia
7 infantry moved from Vyborg to Finland
1 submarine moved from 94 Sea Zone to 108 Sea Zone
1 infantry moved from Amur to Siberia
Place Units - Russians
1 infantry and 1 mech_infantry placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Siberia
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 9 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 armour, 1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 bombers moved from Davao to Korea
1 infantry moved from Shantung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Korea to Japan
3 aaGuns moved from Kyushu to Japan
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 armour moved from Shantung to Southern Manchuria
1 mech_infantry moved from Anhwe to Southern Manchuria
1 artillery and 4 infantry moved from Honan to Anhwe
1 aaGun moved from Anhwe to Kiangsi
2 artilleries and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Honan
1 tactical_bomber moved from Kwangsi to Honan
1 infantry moved from Siam to French Indo China
3 fighters and 1 tactical_bomber moved from French Indo China to Southern Manchuria
1 fighter moved from French Indo China to 7 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to Caroline Islands
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
1 marine moved from Celebes to 45 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 46 Sea Zone
2 infantry moved from Dutch New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Sumatra to 38 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 38 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Southern Manchuria
3 infantry and 2 tactical_bombers placed in Japan
2 destroyers placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 3.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 9 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 armour, 1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 bombers moved from Davao to Korea
1 infantry moved from Shantung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Korea to Japan
3 aaGuns moved from Kyushu to Japan
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 armour moved from Shantung to Southern Manchuria
1 mech_infantry moved from Anhwe to Southern Manchuria
1 artillery and 4 infantry moved from Honan to Anhwe
1 aaGun moved from Anhwe to Kiangsi
2 artilleries and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Honan
1 tactical_bomber moved from Kwangsi to Honan
1 infantry moved from Siam to French Indo China
3 fighters and 1 tactical_bomber moved from French Indo China to Southern Manchuria
1 fighter moved from French Indo China to 7 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to Caroline Islands
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
1 marine moved from Celebes to 45 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 46 Sea Zone
2 infantry moved from Dutch New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Sumatra to 38 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 38 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Southern Manchuria
3 infantry and 2 tactical_bombers placed in Japan
2 destroyers placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 3.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to French Indo China
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from French Indo China to Yunnan
1 fighter moved from Queensland to New South Wales
1 fighter moved from 32 Sea Zone to Queensland
1 marine moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 artillery, 1 infantry and 1 marine moved from Wake Island to 32 Sea Zone
1 transport moved from 26 Sea Zone to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 6 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Midway
2 marines moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Midway
1 fighter moved from Western United States to Midway
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Algeria
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
2 infantry moved from 94 Sea Zone to Algeria
2 transports moved from 113 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 cruiser moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 harbour placed in Midway
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
6 artilleries and 7 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Kansu to Inner Mongolia
1 artillery and 4 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 artilleries placed in Tsinghai
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 factory_minor, 1 factory_upgrade and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry moved from United Kingdom to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
1 bomber moved from United Kingdom to Northern Italy
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in French West Africa
Battle in Belgian Congo
British attack with 1 artillery and 4 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Belgian Congo, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Belgian Congo
1 infantry owned by the Italians lost in Belgian Congo
British win, taking French West Africa from Neutral_Axis, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo-Egyptian Sudan to Iraq
1 infantry moved from Ethiopia to 78 Sea Zone
1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Eastern India to Iraq
2 infantry moved from Eastern India to Western India
3 infantry moved from Eastern India to Burma
2 aaGuns, 4 artilleries, 1 fighter and 11 infantry moved from Burma to Shan State
1 bomber moved from Northern Italy to Algeria
1 battleship, 2 carriers and 3 cruisers moved from 113 Sea Zone to 94 Sea Zone
2 destroyers moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
3 fighters moved from 113 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone
1 aaGun moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from United Kingdom to 94 Sea Zone
1 fighter moved from United Kingdom to Algeria
1 transport moved from 113 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Libya to Tunisia
Place Units - British
1 transport placed in 73 Sea Zone
1 factory_minor placed in Southern Persia
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1,4,3
British collect 34 PUs (1 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : 0.67
Japanese regular : 0.67
Japanese AA : -0.17
British regular : -0.17
Italians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Syria to Egypt
Italians take Trans-Jordan from British
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Syria to 100 Sea Zone
1 infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone
1 aaGun moved from Greece to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Southern Italy
1 destroyer moved from 100 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Alexandria to Yugoslavia
1 bomber moved from Alexandria to Southern Italy
1 fighter moved from Alexandria to Yugoslavia
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 submarines placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
@mainah at my parentās house itās a bit remote and have unreliable internet until the 27th. will hopefully get turn posted tomorrow though
@mr_stucifer
No worries! Holiday weekend - spend time with the fam. Game isnāt going anywhere
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to 82 Sea Zone
1 fighter moved from Iraq to Eastern India
2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 cruiser moved from 32 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to Midway
1 fighter moved from Queensland to 26 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Algeria
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
3 mech_infantrys moved from Romania to Bessarabia
4 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from Eastern Poland to Bessarabia
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
Combat - Germans
Battle in Bessarabia
Germans attack with 5 armour, 2 artilleries, 9 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 2 artilleries, 9 infantry and 7 mech_infantrys in Bessarabia, round 2 : 2/23 hits, 7.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 armour, 2 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 infantry moved from Leningrad to 118 Sea Zone
4 infantry and 3 transports moved from 118 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 115 Sea Zone
1 aaGun and 5 infantry moved from 115 Sea Zone to Norway
2 carriers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 116 Sea Zone to 115 Sea Zone
1 battleship and 1 destroyer moved from 118 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to Norway
1 fighter moved from France to Norway
1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to France
1 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
2 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 fighter moved from Greece to Yugoslavia
1 submarine moved from 115 Sea Zone to 127 Sea Zone
Place Units - Germans
1 airfield placed in Yugoslavia
1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Romania
3 infantry placed in France
1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -5.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Amur to Korea
1 fighter moved from Siberia to Korea
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 artillery and 16 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Battle in Korea
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Korea, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 fighter and 3 infantry in Korea, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter moved from Korea to Siberia
1 aaGun moved from Amur to Siberia
1 artillery moved from Siberia to Amur
1 infantry moved from Amur to Siberia
1 aaGun and 3 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Russia to Ukraine
1 fighter moved from Smolensk to Ukraine
1 aaGun moved from Smolensk to Novgorod
3 artilleries and 7 infantry moved from Russia to Yaroslavl
2 armour and 2 mech_infantrys moved from Gorky to Novgorod
2 aaGuns, 2 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Finland to Karelia
Place Units - Russians
3 infantry placed in Siberia
1 artillery and 2 infantry placed in Ukraine
1 fighter and 6 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : 1.00
@mr_stucifer
Please bear with me - I am close to finalizing this move.
Something that is occurring in the test plays is no Chinese guerrilla unit is spawning in Hunan. Not sure if this is accurate, or a TripleA glitch, as I assumed one would.
Am I missing something?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 artilleries moved from Southern Manchuria to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 5 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 5 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 5 Sea Zone to Siberia
2 tactical_bombers moved from Japan to Siberia
1 fighter moved from 7 Sea Zone to Siberia
2 bombers moved from Japan to Siberia
2 fighters moved from Southern Manchuria to Siberia
1 armour, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 1 armour, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 4/13 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Korea
3 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Siberia
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Russians defend with 1 aaGun, 1 factory_minor, 1 fighter and 6 infantry
Russians roll AA dice in Siberia : 1/3 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in Siberia
Japanese roll dice for 1 cruiser in Siberia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Siberia, round 2 : 7/11 hits, 5.00 expected hits
Russians roll dice for 1 aaGun, 1 fighter and 6 infantry in Siberia, round 2 : 2/7 hits, 2.67 expected hits
2 infantry owned by the Japanese lost in Siberia
6 infantry owned by the Russians, 1 fighter owned by the Russians and 1 aaGun owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 2 artilleries, 1 bomber, 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber and 2 infantry
Casualties for Russians: 1 aaGun, 1 fighter and 6 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Hunan from Japanese to Chinese
EDIT: Adding units owned by Chinese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hunan: 1 infantry
EDIT: Changing ownership of Hunan from Chinese to Japanese
EDIT: Turning off Edit Mode
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 bomber moved from Siberia to Japan
1 fighter and 2 tactical_bombers moved from Siberia to Hokkaido
2 fighters moved from Siberia to 5 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 armour, 1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Shantung to Anhwe
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Caroline Islands to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 7 Sea Zone
1 armour and 1 mech_infantry moved from Shantung to Southern Manchuria
1 fighter moved from Honan to French Indo China
1 tactical_bomber moved from Honan to 37 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Honan to 7 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Japan
1 marine moved from 7 Sea Zone to Japan
2 artilleries moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Anhwe
Place Units - Japanese
2 artilleries and 1 infantry placed in Japan
3 infantry placed in Shantung
1 armour and 2 infantry placed in Southern Manchuria
1 destroyer and 2 submarines placed in 7 Sea Zone
1 airfield placed in Hokkaido
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 aaGuns, 1 infantry and 1 marine
EDIT: Adding units owned by Japanese to Hokkaido: 3 aaGuns, 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 3.00
Russians regular : -0.67
Russians AA : 0.50
Brain fart. Guerrilla rule activates on Chinaās turn. So donāt mind those edits.
Last edit was a forgotten NCM from Japan to Hokkaido