Scotland only
Sub fights in 106 and dies first.
@mainah Skipped all scrambles due to overwhelming odds but lmk if you want to do anything and I can re-roll. 22, Morocco, Yunnan.
I think the biggest difference between PTV and the other versions is that the expanded map makes is nearly impossible to go for quick kills of major capitols. Therefore you have to focus on building income and playing the long game.
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from Northwest Persia to Southern Caucasus
Italians take Southern Caucasus from Russians
1 armour moved from Southern Persia to Baluchistan
Italians take Baluchistan from UK_Pacific
1 armour moved from Baluchistan to Southern Persia
1 armour moved from Southern Persia to Northeast Persia
Italians take Northeast Persia from Neutral_Allies
1 armour moved from Northeast Persia to Southern Persia
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
1 artillery moved from Southern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to Gibraltar
1 infantry moved from Algeria to Tunisia
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 3 infantry moved from 94 Sea Zone to Gibraltar
1 armour moved from Northern Italy to Southern France
1 aaGun moved from Bulgaria to Greece
Place Units - Italians
3 infantry placed in Southern France
3 infantry placed in Egypt
3 infantry placed in Southern Persia
1 fighter and 1 infantry placed in Southern Italy
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in Guam
Battle in Java
Non Combat Move - ANZAC
1 cruiser moved from 35 Sea Zone to 64 Sea Zone
3 fighters moved from Queensland to 34 Sea Zone
1 artillery and 1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 armour and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in Guam
Battle in Java
Non Combat Move - ANZAC
1 cruiser moved from 35 Sea Zone to 64 Sea Zone
3 fighters moved from Queensland to 34 Sea Zone
1 artillery and 1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 armour and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@mainah Got an error posting, hence the double post but apparently it worked.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Leningrad to Vyborg
Germans take Vyborg from Russians
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
5 armour, 5 artilleries, 11 infantry and 6 mech_infantrys moved from Ukraine to Rostov
3 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov
1 armour moved from Novgorod to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novgorod
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Novgorod
Combat - Germans
Battle in Rostov
Germans attack with 6 armour, 5 artilleries, 3 fighters, 11 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 6 armour, 5 artilleries, 3 fighters, 11 infantry, 6 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 15/33 hits, 12.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 6 armour, 5 artilleries, 3 fighters, 10 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
3 fighters and 2 tactical_bombers moved from Rostov to Ukraine
1 infantry moved from Romania to 102 Sea Zone
1 infantry moved from 102 Sea Zone to Ukraine
1 infantry moved from Romania to Yugoslavia
4 aaGuns and 11 infantry moved from Northern Belarus to Novgorod
1 artillery and 7 infantry moved from Eastern Poland to Northern Belarus
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Leningrad to Novgorod
2 fighters moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 submarine moved from 122 Sea Zone to 120 Sea Zone
1 submarine moved from 115 Sea Zone to 122 Sea Zone
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
1 artillery moved from France to Holland Belgium
1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
3 infantry placed in France
1 fighter, 1 infantry and 2 tactical_bombers placed in Western Germany
2 infantry placed in Romania
1 factory_minor placed in Ukraine
1 destroyer placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 2.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Southern Caucasus
Russians attack with 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Southern Caucasus, round 2 : 6/11 hits, 3.17 expected hits
Italians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern Caucasus
Russians win, taking Southern Caucasus from Italians with 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Northern Caucasus to Russia
2 infantry moved from Stalingrad to Northern Caucasus
1 armour, 6 infantry and 2 mech_infantrys moved from Stalingrad to Samara
2 aaGuns and 9 infantry moved from Urals to Samara
2 infantry moved from Timguska to Urals
4 artilleries moved from Russia to Samara
10 infantry moved from Russia to Samara
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 2.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
2 fighters moved from Japan to 22 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from Davao to 36 Sea Zone
2 infantry moved from Paulau to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 bomber moved from French Indo China to 59 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 battleship and 1 marine moved from 36 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 artillery and 1 infantry moved from 43 Sea Zone to Java
5 artilleries and 10 infantry moved from Kiangsi to Hunan
7 infantry moved from Anhwe to Shansi
5 infantry moved from Jehol to Shansi
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 armour and 2 mech_infantrys moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@mikawagunichi
Scramble SZ 35?
@mainah No thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
2 fighters moved from Japan to 22 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from Davao to 36 Sea Zone
2 infantry moved from Paulau to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 bomber moved from French Indo China to 59 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 battleship and 1 marine moved from 36 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 artillery and 1 infantry moved from 43 Sea Zone to Java
5 artilleries and 10 infantry moved from Kiangsi to Hunan
7 infantry moved from Anhwe to Shansi
5 infantry moved from Jehol to Shansi
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 armour and 2 mech_infantrys moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in 45 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 battleship and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 22 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 7/13 hits, 7.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 3 : 3/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 3 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shansi
Japanese attack with 12 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 12 infantry in Shansi, round 2 : 1/12 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese roll dice for 12 infantry in Shansi, round 3 : 0/12 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Japanese roll dice for 11 infantry in Shansi, round 4 : 1/11 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 5 artilleries and 10 infantry
Chinese defend with 2 infantry
Japanese roll dice for 5 artilleries and 10 infantry in Hunan, round 2 : 6/15 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Guam
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 3 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 artillery owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 aaGun moved from Anhwe to Kiangsi
2 fighters moved from 22 Sea Zone to Shantung
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Celebes to 36 Sea Zone
3 fighters and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 36 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Davao
1 fighter moved from 36 Sea Zone to Davao
1 tactical_bomber moved from 36 Sea Zone to Davao
1 bomber moved from 59 Sea Zone to Borneo
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 fighter placed in Japan
2 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.50
Japanese regular : -4.17
UK_Pacific regular : 0.67
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 5 destroyers, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
9 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Eastern United States to 9 Sea Zone
1 destroyer moved from 23 Sea Zone to 35 Sea Zone
Americans take 23 Sea Zone from Japanese
6 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 9 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber moved from 9 Sea Zone to Alaska
1 armour, 1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 infantry, 3 marines, 1 mech_infantry and 3 transports moved from 34 Sea Zone to 55 Sea Zone
6 fighters moved from 35 Sea Zone to 55 Sea Zone
1 armour, 1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from Eastern United States to Morocco
3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
2 artilleries and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 11 Sea Zone
1 harbour placed in Morocco
3 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 17 infantry moved from Yunnan to Szechwan
2 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
3 artilleries and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tsinghai: 1 bomber
EDIT: Adding units owned by Americans to Eastern India: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 armour and 2 destroyers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 marine; Remaining resources: 2 PUs;
Combat Move - British
1 marine moved from Eastern India to 40 Sea Zone
1 cruiser and 1 marine moved from 40 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Sumatra
1 infantry moved from Western India to Baluchistan
UK_Pacific take Baluchistan from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
3 fighters moved from 93 Sea Zone to 107 Sea Zone
1 armour moved from Morocco to Tunisia
1 bomber moved from United Kingdom to 107 Sea Zone
Combat - British
Battle in Sumatra
Battle in 107 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 107 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
British win, taking Sumatra from Japanese with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tunisia
British attack with 1 armour
Italians defend with 1 infantry
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Tunisia
1 infantry owned by the Italians lost in Tunisia
Italians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from 107 Sea Zone to 93 Sea Zone
1 bomber moved from 107 Sea Zone to United Kingdom
2 transports moved from 93 Sea Zone to 90 Sea Zone
3 infantry and 1 mech_infantry moved from French Guiana to 90 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 aaGun and 2 infantry moved from Western India to Eastern India
Place Units - British
2 armour placed in Union of South Africa
2 destroyers placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,1
British collect 29 PUs (2 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 infantry and 1 marine placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 infantry and 1 marine
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 0.33
Japanese regular : 1.50
Germans regular : -0.33
British regular : -0.33
@mainah Assumed no scramble in 35
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 3/6 hits, 2.17 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Anglo-Egyptian Sudan to Southern Italy
1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Southern France to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from Greece to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt
1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Southern Italy to Egypt
1 artillery moved from Northwest Persia to Southern Persia
Place Units - Italians
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Egypt
2 infantry placed in Southern France
3 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 59 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 59 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 59 Sea Zone
ANZAC win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 55 Sea Zone
2 armour moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
2 submarines and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 107 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 107 Sea Zone
3 fighters and 3 tactical_bombers moved from Gibraltar to 107 Sea Zone
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
4 armour, 5 artilleries, 9 infantry and 4 mech_infantrys moved from Rostov to Northern Caucasus
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 artillery and 1 infantry moved from Novgorod to Vologda
1 armour moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Novgorod
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Novgorod
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 118 Sea Zone
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 107 Sea Zone
Germans win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 118 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 118 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 118 Sea Zone
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Northern Caucasus
Germans attack with 4 armour, 5 artilleries, 9 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour, 5 artilleries, 9 infantry and 4 mech_infantrys in Northern Caucasus, round 2 : 6/22 hits, 7.33 expected hits
Russians roll dice for 2 infantry in Northern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 4 armour, 5 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 artillery and 7 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Vyborg to Leningrad
1 fighter and 2 tactical_bombers moved from 118 Sea Zone to Leningrad
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Rostov to Northern Caucasus
2 infantry moved from Romania to 102 Sea Zone
2 infantry and 1 transport moved from 102 Sea Zone to 103 Sea Zone
2 infantry moved from 103 Sea Zone to Northern Caucasus
1 infantry moved from Yugoslavia to 99 Sea Zone
2 infantry moved from France to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from France to Holland Belgium
1 submarine moved from 122 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from 107 Sea Zone to France
1 tactical_bomber moved from 107 Sea Zone to Western Germany
2 fighters moved from 107 Sea Zone to 115 Sea Zone
Place Units - Germans
1 carrier, 2 destroyers and 1 transport placed in 115 Sea Zone
2 fighters placed in Western Germany
1 armour and 2 infantry placed in Romania
3 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 62 PUs; end with 63 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -2.00
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Stalingrad
1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
1 armour moved from Yaroslavl to Russia
Combat - Russians
Battle in Northwest Persia
Russians attack with 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/11 hits, 3.17 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Stalingrad
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Stalingrad to Russia
1 armour and 3 mech_infantrys moved from Russia to Tula
1 armour and 2 mech_infantrys moved from Samara to Tula
5 infantry moved from Russia to Tula
1 aaGun moved from Samara to Stalingrad
2 infantry moved from Urals to Samara
Place Units - Russians
4 armour, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from French Indo China to Kwangsi
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
3 infantry moved from Shansi to Chahar
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
2 infantry moved from Shantung to Jehol
2 fighters moved from Shantung to Jehol
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Borneo to 42 Sea Zone
1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in Chahar
Japanese attack with 3 infantry
Chinese defend with 1 artillery
Japanese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Chahar, round 5 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Caroline Islands from Americans, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Sumatra
Japanese attack with 2 artilleries, 2 infantry and 1 marine
British defend with 1 marine
Japanese roll dice for 2 battleships in Sumatra, round 2 : 1/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 cruiser
Battle in Jehol
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
1 aaGun moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Hunan to French Indo China
1 aaGun and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 artillery and 3 infantry moved from Anhwe to Honan
5 infantry moved from Shansi to Honan
1 infantry moved from Shantung to Anhwe
2 fighters moved from Jehol to Hunan
1 fighter moved from Japan to Hunan
2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from Manilla to Davao
1 fighter and 3 tactical_bombers moved from Davao to French Indo China
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
3 carriers, 3 cruisers, 3 fighters, 5 submarines and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 76 Sea Zone to 74 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 bomber placed in Japan
3 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,2
Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.33
UK_Pacific regular : -0.33
British regular : -0.50
OOL please?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
9 infantry and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Aleutian Islands
1 bomber moved from Alaska to Aleutian Islands
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
6 fighters moved from 55 Sea Zone to 38 Sea Zone
1 bomber moved from Eastern India to 38 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 cruiser moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in Celebes
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Aleutian Islands
1 bomber owned by the Americans retreated
Japanese win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 56 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 38 Sea Zone
Americans attack with 1 bomber and 6 fighters
Japanese defend with 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 1 bomber and 6 fighters in 38 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : 1.00