@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
BM4 - Mr_Stucifer v Donutgold
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries and 11 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 bombers moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus 1 submarine moved from 125 Sea Zone to 113 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany 2 bombers moved from Ukraine to Germany 3 artilleries and 3 infantry moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Baltic States 1 artillery and 2 infantry moved from Poland to Eastern Poland 7 infantry moved from Germany to Poland 4 mech_infantrys moved from Poland to Eastern Poland 4 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany 1 artillery and 3 infantry moved from Western Germany to Germany 3 infantry moved from Greece to Bulgaria 3 infantry moved from Novgorod to Karelia Place Units - Germans 3 infantry placed in Novgorod 7 artilleries and 3 infantry placed in Germany 4 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Volgograd to Tambov 2 aaGuns and 11 infantry moved from Timguska to Novosibirsk 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Ulaanbaatar to Dzavhan 2 infantry moved from Buyant-Uhaa to Central Mongolia 10 infantry moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 2 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Suiyuyan to Kansu 4 artilleries and 10 infantry moved from Shensi to Kansu 1 armour and 1 mech_infantry moved from Kweichow to Kansu 2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to Kansu 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 75 Sea Zone to 71 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from 71 Sea Zone to Union of South Africa Combat - Japanese Battle in Union of South Africa Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 3 infantry Japanese roll dice for 1 cruiser in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 3 infantry in Union of South Africa, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Union of South Africa 3 infantry owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Kansu Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 11 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 16 infantry Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 6 fighters, 11 infantry, 1 mech_infantry and 5 tactical_bombers in Kansu, round 2 : 9/30 hits, 12.17 expected hits Chinese roll dice for 1 fighter and 16 infantry in Kansu, round 2 : 6/17 hits, 6.00 expected hits 6 infantry owned by the Japanese lost in Kansu 9 infantry owned by the Chinese lost in Kansu 6 fighters owned by the Japanese, 5 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated 5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Shensi Chinese win with 1 fighter and 7 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 6 infantry Casualties for Chinese: 9 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to Yunnan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 4 artilleries, 7 infantry and 1 marine moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 6 fighters and 5 tactical_bombers moved from Kansu to Shensi 1 carrier, 1 destroyer and 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone 1 battleship moved from 19 Sea Zone to 6 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 1 fighter moved from Siberia to 6 Sea Zone 1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone 2 transports moved from 36 Sea Zone to 37 Sea Zone 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 submarine placed in 37 Sea Zone 1 fighter and 2 infantry placed in Japan 3 infantry placed in French Indo China 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -2.17 British regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 3 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 54 Sea Zone to 26 Sea Zone Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Non Combat Move - Americans 2 transports moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to Eastern United States 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from Western United States to Eastern United States 1 fighter moved from Western United States to 26 Sea Zone 2 aaGuns moved from Central United States to Eastern United States Place Units - Americans 1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone 3 artilleries and 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 fighter, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Libya 3 fighters moved from Egypt to Libya 2 fighters moved from Gibraltar to Libya 1 mech_infantry moved from Tunisia to Libya Combat - British Battle in Libya British attack with 1 armour, 5 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 armour, 2 artilleries and 4 infantry British roll dice for 1 armour, 5 fighters, 1 infantry and 1 mech_infantry in Libya, round 2 : 3/8 hits, 3.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Libya, round 2 : 2/7 hits, 2.50 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Libya 3 infantry owned by the Italians lost in Libya British roll dice for 1 armour and 5 fighters in Libya, round 3 : 5/6 hits, 3.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Libya, round 3 : 1/4 hits, 1.50 expected hits 1 armour owned by the British lost in Libya 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya British win with 5 fighters remaining. Battle score for attacker is 13 Casualties for British: 1 armour, 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries and 4 infantry Non Combat Move - British 5 fighters moved from Libya to Tunisia 4 infantry moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Kenya 1 artillery and 3 infantry moved from Belgian Congo to Rhodesia 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt 1 fighter, 1 submarine and 2 transports placed in 110 Sea Zone British undo move 2. 1 fighter placed in United Kingdom 1 submarine and 2 transports placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1 British collect 30 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Italians regular : -1.00 Japanese regular : -0.67 British regular : 1.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 infantry moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Northern Italy to Romania 4 infantry moved from Southern Italy to Northern Italy 1 aaGun, 1 artillery and 3 infantry moved from Southern France to France 1 aaGun moved from Southern Italy to Northern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 armour and 3 mech_infantrys moved from Romania to Ukraine Place Units - Italians 3 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 5 submarines moved from 62 Sea Zone to 63 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians -
@donutgold Scramble 109?
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@mr_stucifer no scramble
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Battle in 109 Sea Zone Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers British defend with 1 battleship, 1 destroyer and 2 transports; Americans defend with 4 transports Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 9/13 hits, 7.50 expected hits British roll dice for 1 battleship, 1 destroyer and 6 transports in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 2 fighters owned by the Germans lost in 109 Sea Zone 1 destroyer owned by the British, 2 transports owned by the British, 4 transports owned by the Americans and 1 battleship owned by the British lost in 109 Sea Zone Germans win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 50 Casualties for Germans: 2 fighters Casualties for British: 1 battleship, 1 destroyer and 2 transports Casualties for Americans: 4 transports Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 5 fighters and 4 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux 2 bombers moved from 109 Sea Zone to Normandy Bordeaux 1 aaGun, 1 artillery and 6 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Ukraine to Ukraine 2 aaGuns, 8 artilleries and 19 infantry moved from Bessarabia to Ukraine 7 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia 7 infantry moved from Poland to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 3 infantry moved from Karelia to Novgorod 1 aaGun, 8 artilleries and 6 infantry moved from Germany to Poland 3 infantry moved from Bulgaria to Romania Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Germans regular : -0.50 British regular : 1.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Archangel Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Volgograd to Rostov 3 infantry moved from Tambov to Bryansk 10 infantry moved from Russia to Bryansk 6 infantry moved from Vologda to Russia 17 infantry moved from Novosibirsk to Samara 2 infantry moved from Timguska to Novosibirsk 2 aaGuns moved from Novosibirsk to Samara 1 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Yenisey 2 infantry moved from Central Mongolia to Dzavhan Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 2.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Suiyuyan to Kansu 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 fighter moved from Shensi to Tsinghai 1 armour, 3 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers moved from Shensi to Kansu 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Sikang 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Jehol to Anhwe 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Union of South Africa to 71 Sea Zone 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Jehol to Chahar Combat - Japanese Battle in British Somaliland Battle in Ceylon Battle in 81 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship and 1 destroyer Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 battleship and 1 destroyer in 81 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Japanese lost in 81 Sea Zone 1 destroyer owned by the British and 1 battleship owned by the British lost in 81 Sea Zone Japanese win, taking British Somaliland from British, taking Ceylon from UK_Pacific with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship and 1 destroyer Battle in Kansu Japanese attack with 1 armour, 3 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 7 infantry Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Kansu, round 2 : 8/20 hits, 8.83 expected hits Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 2 : 1/8 hits, 3.00 expected hits 1 infantry owned by the Japanese lost in Kansu 7 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 7 infantry Battle in Tsinghai Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Tsinghai, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kansu to Jehol 4 fighters and 4 tactical_bombers moved from Kansu to Yunnan 1 fighter moved from Tsinghai to Yunnan 2 bombers moved from Yunnan to Japan 4 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 3 infantry moved from French Indo China to Yunnan 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 76 Sea Zone 1 carrier moved from 71 Sea Zone to 76 Sea Zone Place Units - Japanese 1 armour, 1 fighter and 1 infantry placed in Union of South Africa 1 fighter placed in Japan 1 battleship and 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -0.50 British regular : 0.00





