@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Davao to Wake Island
1 submarine moved from 36 Sea Zone to 59 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 cruiser and 1 marine moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 battleship moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Central America
1 bomber moved from Central United States to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 fighter moved from Eastern United States to 27 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 battleship and 2 carriers placed in 11 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
2 infantry moved from Hopei to Szechwan
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 armour moved from Alexandria to 100 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 40 Sea Zone to 78 Sea Zone
1 cruiser moved from 100 Sea Zone to 78 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in 113 Sea Zone
British attack with 1 cruiser and 4 fighters
Germans defend with 1 battleship and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 4 fighters in 113 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 113 Sea Zone
1 battleship owned by the Germans lost in 113 Sea Zone
1 submarine owned by the Germans submerged
British win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship
British win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship
Battle in 109 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Ethiopia
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Ethiopia
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 5 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 carrier moved from 100 Sea Zone to 83 Sea Zone
1 fighter moved from Egypt to 83 Sea Zone
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
1 battleship moved from 132 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to Sumatra
1 fighter and 1 tactical_bomber moved from Eastern India to Sumatra
1 infantry moved from Burma to Shan State
2 aaGuns moved from Eastern India to Burma
1 artillery and 5 infantry moved from Eastern India to Burma
1 aaGun and 1 infantry moved from Eastern India to 40 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Western India to Baluchistan
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 bomber moved from 109 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
2 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from 113 Sea Zone to Gibraltar
1 fighter moved from 113 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
1 transport placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0.83
Italians regular : -0.33
Japanese regular : -0.67
Germans regular : 0.50
British regular : -3.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
2 fighters moved from Southern Italy to Malta
1 bomber moved from Northern Italy to Malta
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
British roll AA dice in Malta : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Malta, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
2 fighters moved from Malta to Tobruk
1 bomber moved from Malta to Southern Italy
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Tobruk
1 mech_infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Northern Italy to Albania
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British AA : -0.50
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 65 Sea Zone to 27 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer and 11 infantry; Remaining resources: 1 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the British lost in 113 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 11
Casualties for British: 1 cruiser
Non Combat Move - Germans
1 submarine moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 115 Sea Zone to 116 Sea Zone
2 transports moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Denmark to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
2 artilleries and 2 infantry moved from 116 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
4 artilleries moved from Germany to Poland
2 aaGuns moved from Poland to Slovakia Hungary
3 aaGuns moved from Germany to Poland
1 fighter moved from Northern Italy to Malta
1 fighter moved from Southern Italy to Malta
1 tactical_bomber moved from Northern Italy to Malta
1 tactical_bomber moved from Northern Italy to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from Northern Italy to Western Germany
2 artilleries moved from Yugoslavia to Slovakia Hungary
7 infantry moved from Yugoslavia to Slovakia Hungary
3 armour moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
2 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
2 mech_infantrys moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
4 armour moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to Western Germany
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 infantry placed in France
2 artilleries and 2 infantry placed in Western Germany
2 armour placed in Western Germany
2 artilleries and 7 infantry placed in Germany
1 destroyer placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Sakha to Siberia
2 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Smolensk to Northern Belarus
2 infantry moved from Archangel to Leningrad
3 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Kursk to Smolensk
1 aaGun moved from Samara to Stalingrad
1 submarine moved from 128 Sea Zone to 126 Sea Zone
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
3 infantry placed in Leningrad
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in Russia
2 infantry placed in Siberia
1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 1 marine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Kiangsi to Hunan
1 mech_infantry moved from Shansi to Kiangsi
4 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Hokkaido to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
1 aaGun and 1 infantry moved from Southern Manchuria to Jehol
2 infantry moved from Jehol to Shansi
1 artillery moved from Jehol to Shansi
1 carrier moved from 37 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 7 Sea Zone
2 transports moved from 37 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
2 fighters moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to French Indo China
2 bombers moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Kiangsi
1 tactical_bomber moved from Kwangsi to 7 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Japan
1 tactical_bomber moved from Kwangsi to French Indo China
Place Units - Japanese
1 carrier placed in 7 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Japan
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 fighter, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 carrier moved from 11 Sea Zone to 91 Sea Zone
1 fighter moved from Hawaiian Islands to 91 Sea Zone
EDIT: 2 bombers, 4 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 battleship and 1 cruiser placed in 11 Sea Zone
1 marine placed in Western United States
1 fighter and 2 infantry placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
7 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 4 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
3 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 5 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
2 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from 83 Sea Zone to Iraq
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
1 transport moved from 78 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Italian Somaliland
1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
Combat - British
Battle in Italian Somaliland
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Italian Somaliland
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 carrier and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone
2 fighters moved from Gibraltar to 100 Sea Zone
2 cruisers moved from 78 Sea Zone to 100 Sea Zone
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 infantry moved from Burma to Shan State
1 infantry moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Sumatra to Eastern India
1 fighter moved from Sumatra to Eastern India
1 bomber moved from Quebec to United Kingdom
EDIT: 1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 battleship moved from 42 Sea Zone to 40 Sea Zone
1 transport moved from 42 Sea Zone to 40 Sea Zone
Place Units - British
1 airfield placed in Egypt
1 destroyer placed in 73 Sea Zone
2 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
1 carrier placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : -1.17
Italians regular : 0.67
Japanese regular : -1.00
Neutral_Axis regular : -1.33
British regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
2 infantry moved from Albania to Greece
2 armour moved from Albania to Greece
1 battleship moved from 98 Sea Zone to 99 Sea Zone
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
6 infantry moved from Tobruk to Alexandria
2 artilleries moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
2 fighters moved from Tobruk to Alexandria
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Greece, round 2 : 2/10 hits, 3.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 2 fighters and 6 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 6 infantry in Alexandria, round 2 : 5/11 hits, 3.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to Malta
1 bomber and 1 fighter moved from Greece to Southern Italy
1 mech_infantry moved from Libya to Algeria
Italians take Tunisia from Neutral_Axis
Italians take Algeria from Neutral_Axis
1 submarine moved from 93 Sea Zone to 96 Sea Zone
Place Units - Italians
1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Neutral_Allies regular : -1.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Algeria from Italians to Neutral_Axis
EDIT: Removing units owned by Italians from Algeria: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Neutral_Axis to Algeria: 1 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 infantry moved from Java to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 fighters moved from Queensland to Malaya
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
@Culann Units have to stop when they enter a friendly neutral for the first time (activating it) so I edited your mech infantry back to Tunisia and reverted Algeria to Pro-Axis control.
I forgot to edit Italian PUs though
@mr_stucifer Whoops! My bad. I’ll edit it when I get to it.
@Culann It’s just $1, no biggie if it gets missed
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Italians from 16 to 15
EDIT: Turning off Edit Mode
Germans buy 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 cruiser moved from 116 Sea Zone to 117 Sea Zone
1 destroyer moved from 116 Sea Zone to 117 Sea Zone
2 bombers moved from Western Germany to 117 Sea Zone
1 tactical_bomber moved from Western Germany to 117 Sea Zone
15 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
6 artilleries moved from Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
7 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
6 infantry moved from Romania to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 1 tactical_bomber in 117 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Germans lost in 117 Sea Zone
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 tactical_bomber moved from 117 Sea Zone to Finland
1 bomber moved from 117 Sea Zone to Finland
2 infantry moved from Norway to Finland
2 artilleries moved from Norway to Finland
7 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
3 aaGuns moved from Poland to Baltic States
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
2 artilleries moved from 116 Sea Zone to Norway
2 fighters moved from Malta to Southern Italy
1 tactical_bomber moved from Malta to Southern Italy
3 tactical_bombers moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to Poland
8 armour moved from Western Germany to Poland
2 submarines moved from 113 Sea Zone to 94 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Western Germany
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Germany
1 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in France
3 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 artillery and 11 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 11 infantry moved from Northern Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Smolensk to Southern Belarus
2 armour and 2 mech_infantrys moved from Southern Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Leningrad to 117 Sea Zone
1 submarine moved from 118 Sea Zone to 117 Sea Zone
1 fighter moved from Russia to Eastern Poland
1 fighter and 12 infantry moved from Leningrad to Vyborg
Combat - Russians
Battle in 117 Sea Zone
Russians attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser and 1 destroyer
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 117 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Russians lost in 117 Sea Zone
1 destroyer owned by the Germans lost in 117 Sea Zone
Russians roll dice for 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 cruiser in 117 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians lost in 117 Sea Zone
1 fighter owned by the Russians retreated
Germans win with 1 cruiser remaining. Battle score for attacker is -8
Casualties for Russians: 1 submarine and 1 tactical_bomber
Casualties for Germans: 1 destroyer
Battle in Vyborg
Russians attack with 1 fighter and 12 infantry
Germans defend with 7 infantry
Russians roll dice for 1 fighter and 12 infantry in Vyborg, round 2 : 1/13 hits, 2.50 expected hits
Germans roll dice for 7 infantry in Vyborg, round 2 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Russians lost in Vyborg
1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 fighter and 8 infantry in Vyborg, round 3 : 3/9 hits, 1.83 expected hits
Germans roll dice for 6 infantry in Vyborg, round 3 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Vyborg
3 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 fighter and 5 infantry in Vyborg, round 4 : 2/6 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Vyborg, round 4 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Vyborg
2 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 10 infantry
Casualties for Germans: 7 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 3 artilleries, 1 fighter, 22 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns, 3 armour, 2 artilleries and 13 infantry
Germans roll AA dice in Eastern Poland : 0/1 hits, 0.17 expected hits
Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 22 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 10/30 hits, 7.33 expected hits
Germans roll dice for 2 aaGuns, 3 armour, 2 artilleries and 13 infantry in Eastern Poland, round 2 : 6/18 hits, 6.50 expected hits
6 infantry owned by the Russians lost in Eastern Poland
2 aaGuns owned by the Germans and 8 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 16 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 1/24 hits, 6.33 expected hits
Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Eastern Poland, round 3 : 3/10 hits, 3.83 expected hits
3 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 13 infantry and 2 mech_infantrys in Eastern Poland, round 4 : 6/21 hits, 5.83 expected hits
Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Eastern Poland, round 4 : 2/9 hits, 3.50 expected hits
2 infantry owned by the Russians lost in Eastern Poland
2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Eastern Poland
1 fighter owned by the Russians retreated
2 mech_infantrys owned by the Russians, 11 infantry owned by the Russians, 2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Southern Belarus
Germans win with 3 armour remaining. Battle score for attacker is 24
Casualties for Russians: 11 infantry
Casualties for Germans: 2 aaGuns, 2 artilleries and 13 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Southern Belarus
3 infantry moved from Smolensk to Novgorod
2 aaGuns moved from Leningrad to Novgorod
1 aaGun and 3 infantry moved from Russia to Smolensk
1 fighter moved from 117 Sea Zone to Novgorod
1 fighter moved from Vyborg to Southern Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
1 aaGun and 1 infantry moved from Stalingrad to Rostov
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 4 infantry placed in Russia
1 submarine placed in 118 Sea Zone
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : 2.17
Russians regular : -3.67
@Culann My dice (in all my games) have suddenly turned against me this week lol
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 battleship and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 transport moved from 37 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 marine moved from Japan to 7 Sea Zone
1 battleship and 1 marine moved from 7 Sea Zone to 21 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Borneo
1 cruiser moved from 37 Sea Zone to 7 Sea Zone
1 battleship moved from 37 Sea Zone to 7 Sea Zone
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 bomber moved from Kwangsi to Davao
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 marine moved from 21 Sea Zone to Manilla
1 bomber moved from Kwangsi to Manilla
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Manilla
Japanese attack with 1 bomber and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Manilla, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/10 hits, 3.67 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 5/8 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Davao
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Davao, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Davao
Japanese roll dice for 1 bomber and 1 infantry in Davao, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Davao, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Davao
1 infantry owned by the Americans lost in Davao
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Manilla to French Indo China
1 bomber moved from Davao to French Indo China
2 fighters moved from Yunnan to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
2 fighters moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 infantry moved from Jehol to Shansi
1 aaGun moved from Jehol to Shansi
2 transports moved from 37 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 artilleries moved from 37 Sea Zone to French Indo China
1 infantry moved from Korea to Southern Manchuria
1 infantry moved from Northern Manchuria to Southern Manchuria
2 transports moved from 21 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 battleship placed in 7 Sea Zone
2 artilleries placed in Japan
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.00
Japanese regular : 0.33
UK_Pacific regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Central America to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Marshall Islands
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 aaGun and 2 marines moved from 32 Sea Zone to Wake Island
1 infantry moved from 32 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
1 marine moved from Western United States to 11 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 11 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Morocco to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 infantry placed in Central United States
1 artillery and 1 fighter placed in Western United States
1 transport placed in 104 Sea Zone
4 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
8 infantry moved from Tsinghai to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 40 Sea Zone to 42 Sea Zone
EDIT: 1 submarine moved from 59 Sea Zone to 42 Sea Zone
2 fighters moved from 100 Sea Zone to 99 Sea Zone
2 cruisers and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone
1 carrier moved from 100 Sea Zone to 99 Sea Zone
1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery moved from Italian Somaliland to 78 Sea Zone
1 artillery and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 artillery moved from 74 Sea Zone to French Madagascar
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in French Madagascar
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Germans, 1 submarine owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
2 transports owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Casualties for Germans: 2 fighters
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Yunnan
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Szechwan
2 aaGuns, 1 artillery and 3 infantry moved from Burma to Shan State
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 transport moved from 78 Sea Zone to 73 Sea Zone
1 armour and 1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Ethiopia
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Eastern India to 40 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 bomber, 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 destroyer moved from 73 Sea Zone to 78 Sea Zone
Place Units - British
1 carrier and 1 submarine placed in 73 Sea Zone
1 fighter placed in 73 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
2 submarines placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 fighter
Some Units in 40 Sea Zone change ownership: 2 submarines
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 1.00
Italians regular : 1.67
Japanese regular : 0.67
Neutral_Axis regular : 0.67
British regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Central America to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Marshall Islands
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 aaGun and 2 marines moved from 32 Sea Zone to Wake Island
1 infantry moved from 32 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
1 marine moved from Western United States to 11 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 11 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Morocco to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 infantry placed in Central United States
1 artillery and 1 fighter placed in Western United States
1 transport placed in 104 Sea Zone
4 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
8 infantry moved from Tsinghai to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 40 Sea Zone to 42 Sea Zone
EDIT: 1 submarine moved from 59 Sea Zone to 42 Sea Zone
2 fighters moved from 100 Sea Zone to 99 Sea Zone
2 cruisers and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone
1 carrier moved from 100 Sea Zone to 99 Sea Zone
1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery moved from Italian Somaliland to 78 Sea Zone
1 artillery and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 artillery moved from 74 Sea Zone to French Madagascar
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in French Madagascar
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Germans, 1 submarine owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
2 transports owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Casualties for Germans: 2 fighters
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Yunnan
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 bomber
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to Szechwan
2 aaGuns, 1 artillery and 3 infantry moved from Burma to Shan State
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 transport moved from 78 Sea Zone to 73 Sea Zone
1 armour and 1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Ethiopia
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Eastern India to 40 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 destroyer moved from 73 Sea Zone to 78 Sea Zone
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
Place Units - British
1 carrier and 1 submarine placed in 73 Sea Zone
1 fighter placed in 73 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Place Units - UK_Pacific
2 submarines placed in 40 Sea Zone
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 fighter
Some Units in 40 Sea Zone change ownership: 2 submarines
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 1.00
Italians regular : 1.67
Japanese regular : 0.67
Neutral_Axis regular : 0.67
British regular : 2.67
Use 2nd save, I know you would have picked the cruiser as casualty instead of the fighter if we were rolling live. and it rolled a 4 (so hit with the fighter) hence the edit