TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
1 fighter moved from 53 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 battleship moved from 56 Sea Zone to 52 Sea Zone
Combat - Americans
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Wake Island to 52 Sea Zone
1 carrier moved from 53 Sea Zone to 52 Sea Zone
1 destroyer moved from 53 Sea Zone to 52 Sea Zone
1 submarine moved from 53 Sea Zone to 52 Sea Zone
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 fighter moved from Eastern United States to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 bomber moved from Eastern United States to Western United States
1 armour moved from Eastern United States to Western United States
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 artillery placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
7 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from West Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
2 artilleries moved from West Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 2 artilleries, 3 fighters and 7 infantry
Germans defend with 4 armour, 1 factory and 8 infantry
Russians roll dice for 1 armour, 2 artilleries, 3 fighters and 7 infantry in Karelia S.S.R., round 2 : 5/13 hits, 4.17 expected hits
Germans roll dice for 4 armour and 8 infantry in Karelia S.S.R., round 2 : 4/12 hits, 4.67 expected hits
4 infantry owned by the Russians lost in Karelia S.S.R.
5 infantry owned by the Germans lost in Karelia S.S.R.
3 fighters owned by the Russians retreated
3 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to West Russia
Germans win with 4 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Russia
2 fighters moved from Karelia S.S.R. to Caucasus
1 infantry moved from Sinkiang to Szechwan
1 infantry moved from Russia to Archangel
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Belorussia to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
2 fighters moved from Germany to West Russia
4 fighters moved from Northwestern Europe to West Russia
1 armour moved from Baltic States to West Russia
1 armour moved from Libya to Egypt
Germans take Egypt from British
1 armour moved from Egypt to Libya
Combat - Germans
Battle in West Russia
Germans attack with 1 armour, 6 fighters and 5 infantry
Russians defend with 1 aaGun, 1 armour, 2 artilleries and 3 infantry
Russians roll AA dice in West Russia : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour, 6 fighters and 5 infantry in West Russia, round 2 : 5/12 hits, 4.33 expected hits
Russians roll dice for 1 aaGun, 1 armour, 2 artilleries and 3 infantry in West Russia, round 2 : 3/6 hits, 2.17 expected hits
3 infantry owned by the Germans lost in West Russia
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in West Russia
Germans roll dice for 1 armour, 6 fighters and 2 infantry in West Russia, round 3 : 5/9 hits, 3.83 expected hits
Russians roll dice for 1 armour and 1 artillery in West Russia, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in West Russia
1 armour owned by the Russians and 1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 1 armour, 2 artilleries and 3 infantry
Non Combat Move - Germans
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from Baltic States to Belorussia
1 aaGun moved from Baltic States to Karelia S.S.R.
3 armour moved from France to Baltic States
1 armour moved from Northwestern Europe to Baltic States
2 infantry moved from Italy to France
1 aaGun moved from Northwestern Europe to France
5 infantry moved from Germany to Poland
1 infantry moved from Poland to Belorussia
6 fighters moved from West Russia to Karelia S.S.R.
1 battleship moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Algeria to Libya
Place Units - Germans
1 fighter placed in Italy
1 artillery and 9 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
1 artillery and 1 infantry placed in Karelia S.S.R.
1 fighter and 8 infantry placed in Germany
Germans undo move 2.
1 fighter and 1 infantry placed in Italy
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.83
Russians AA : -0.50
@Stucifer said in PtV - Mr_Stucifer vs Culann:
@Culann Nah I think you got a good shot. Remember West Russia is the key 🤓

TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 2
Purchase Units - British
British buy 1 factory, 1 fighter and 2 infantry; Remaining resources: 13 PUs;
Combat Move - British
1 transport moved from 47 Sea Zone to 35 Sea Zone
1 bomber moved from India to 62 Sea Zone
1 bomber moved from Trans-Jordan to 37 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 destroyer
British roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 62 Sea Zone
British attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 bomber in 62 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in 62 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in 62 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
1 transport owned by the Japanese lost in 62 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - British
1 bomber moved from 62 Sea Zone to Yakut S.S.R.
1 bomber moved from 37 Sea Zone to India
1 infantry moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to India
1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
1 cruiser moved from 11 Sea Zone to 23 Sea Zone
1 infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 fighter and 2 infantry placed in India
1 factory placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
British regular : -0.67
@Stucifer Ha!
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
1 fighter moved from East Indies to 35 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from French Indo-China Thailand to Burma
1 armour, 2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
3 infantry moved from Anhwei to Szechwan
1 bomber moved from French Indo-China Thailand to Szechwan
1 fighter moved from French Indo-China Thailand to Burma
1 fighter moved from 61 Sea Zone to Szechwan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry
Americans defend with 1 fighter and 2 infantry; Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry in Szechwan, round 2 : 2/10 hits, 3.50 expected hits
Americans roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Szechwan
2 infantry owned by the Russians lost in Szechwan
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Szechwan, round 3 : 3/9 hits, 3.33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Szechwan
2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from Borneo to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 battleship and 1 cruiser moved from 47 Sea Zone to 61 Sea Zone
1 submarine moved from 49 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from Szechwan to 61 Sea Zone
2 fighters moved from Burma to Yunnan
1 bomber moved from Szechwan to Japan
Place Units - Japanese
1 artillery, 1 fighter and 2 infantry placed in Japan
2 submarines placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.00
British regular : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to West Russia
2 artilleries moved from Russia to West Russia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 4/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in West Russia, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 infantry in West Russia, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 2 artilleries and 3 infantry in West Russia, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in West Russia
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Russia
1 fighter moved from Ukraine S.S.R. to Caucasus
7 infantry moved from Yakut S.S.R. to Evenki National Okrug
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Ukraine S.S.R.
1 fighter moved from Italy to Ukraine S.S.R.
2 fighters moved from Karelia S.S.R. to Archangel
4 fighters moved from Karelia S.S.R. to West Russia
2 infantry moved from Belorussia to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Belorussia to West Russia
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 4 fighters and 3 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 4 fighters and 3 infantry in West Russia, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 2 artilleries and 2 infantry in West Russia, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in West Russia
2 infantry owned by the Russians lost in West Russia
Germans roll dice for 4 fighters and 1 infantry in West Russia, round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 artilleries in West Russia, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Archangel
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Belorussia
2 fighters moved from Archangel to Northwestern Europe
2 fighters moved from West Russia to Northwestern Europe
2 fighters moved from West Russia to Karelia S.S.R.
1 infantry moved from France to Northwestern Europe
1 aaGun moved from France to Northwestern Europe
1 infantry moved from Italy to France
3 infantry moved from Poland to Belorussia
7 infantry moved from Germany to Poland
4 armour moved from Baltic States to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
1 armour, 2 artilleries and 4 infantry moved from Libya to Egypt
Place Units - Germans
1 transport placed in 15 Sea Zone
1 artillery and 1 infantry placed in Italy
2 infantry placed in Karelia S.S.R.
1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 14 PUs;
Combat Move - British
1 bomber moved from India to Sinkiang
1 bomber moved from Yakut S.S.R. to Sinkiang
3 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sinkiang
British attack with 2 bombers
Japanese defend with 1 infantry
British roll dice for 2 bombers in Sinkiang, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 bombers in Sinkiang, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
British win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 bombers moved from Sinkiang to India
1 fighter moved from Burma to India
1 armour and 1 infantry moved from French West Africa to French Equatorial Africa
1 cruiser and 1 transport moved from 23 Sea Zone to 10 Sea Zone
Place Units - British
1 artillery, 1 bomber and 1 infantry placed in India
1 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
British regular : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Szechwan
2 fighters moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from 61 Sea Zone to Burma
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Burma, round 2 : 1/5 hits, 2.17 expected hits
British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Burma, round 3 : 3/5 hits, 2.17 expected hits
British roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
2 fighters moved from Burma to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Japan to 62 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : -1.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Russia to Archangel
2 fighters moved from Russia to Archangel
2 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
1 infantry moved from Evenki National Okrug to Sinkiang
Americans take Sinkiang from Japanese
1 infantry moved from Evenki National Okrug to Novosibirsk
Combat - Russians
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
1 fighter moved from West Russia to Russia
Place Units - Russians
2 infantry placed in Caucasus
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Karelia S.S.R. to West Russia
4 fighters moved from Northwestern Europe to West Russia
2 fighters moved from Karelia S.S.R. to Archangel
1 fighter moved from Belorussia to Archangel
1 artillery and 1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan
Combat - Germans
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 4 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 4 fighters and 2 infantry in West Russia, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in West Russia
2 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
8 armour moved from Karelia S.S.R. to Ukraine S.S.R.
3 infantry moved from Belorussia to Ukraine S.S.R.
7 infantry moved from Poland to Ukraine S.S.R.
3 fighters moved from Archangel to Ukraine S.S.R.
4 fighters moved from West Russia to Ukraine S.S.R.
1 fighter moved from Germany to Egypt
1 aaGun and 1 infantry moved from Northwestern Europe to France
2 infantry moved from Germany to Baltic States
3 infantry moved from Germany to Poland
Place Units - Germans
2 infantry placed in Karelia S.S.R.
5 armour and 1 fighter placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.17
British regular : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Persia to Trans-Jordan
2 infantry moved from India to Burma
1 artillery moved from India to Burma
2 infantry moved from India to Burma
1 armour moved from India to Trans-Jordan
1 fighter moved from India to Burma
3 bombers moved from India to 17 Sea Zone
Combat - British
Battle in 17 Sea Zone
British attack with 3 bombers
Germans defend with 1 battleship and 1 transport
British roll dice for 3 bombers in 17 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the British lost in 17 Sea Zone
1 battleship owned by the Germans lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
British win with 2 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for Germans: 1 battleship and 1 transport
Battle in Burma
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 4 infantry in Burma, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 4 infantry in Burma, round 3 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun moved from India to Burma
1 fighter moved from Burma to India
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 armour moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Anglo-Egyptian Sudan
2 bombers moved from 17 Sea Zone to India
1 transport moved from 10 Sea Zone to 7 Sea Zone
1 cruiser moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 7 Sea Zone
3 infantry placed in India
1 armour placed in Union of South Africa
1 transport placed in 28 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from Yunnan to 59 Sea Zone
1 bomber moved from Japan to 59 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 submarines moved from 62 Sea Zone to 59 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 4 submarines
Americans defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
Japanese roll dice for 4 submarines in 59 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 2 battleships owned by the Americans
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers and 5 fighters in 59 Sea Zone, round 2 : 5/12 hits, 5.33 expected hits
Americans roll dice for 2 submarines in 59 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 59 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 59 Sea Zone
2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 59 Sea Zone
Japanese roll dice for 3 submarines in 59 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 59 Sea Zone, round 3 : 8/10 hits, 4.83 expected hits
Americans roll dice for 2 battleships, 1 carrier, 1 destroyer, 4 fighters and 2 transports in 59 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 59 Sea Zone
1 destroyer owned by the Americans, 1 carrier owned by the Americans, 4 fighters owned by the Americans, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 59 Sea Zone
1 transport owned by the Americans lost in 59 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 106
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 4 submarines
Casualties for Americans: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
Non Combat Move - Japanese
1 bomber moved from 59 Sea Zone to Japan
1 artillery and 3 infantry moved from Japan to 62 Sea Zone
1 artillery and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 fighters moved from 59 Sea Zone to 62 Sea Zone
2 artilleries and 3 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Anhwei
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans regular : -2.83
Japanese regular : 3.50
Wish I had looked at this a couple of days ago. Pretty sure that’s game, I either didn’t add units correctly or you survived with more than I thought you would have.
PtV or something else?
@Culann Might have missed that the fighters could come from Yunnan, can do a rematch of this?
Can do PtV too if you want. Gonna be busy at work next week still but the following weekend should be the light at the end of the tunnel for me
TripleA Manual Gamesave Post for game: World War II v5 1942 SE TR
Game History
Round: 1
Purchase Units - Russians
Combat Hit Differential Summary :