The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
PtV - Mr_Stucifer vs Culann
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Well I was pretty sure this one was over. I thought for a moment that I might be able to crack Moscow and take a stalemate but that isn’t likely going to happen it’s a matter of time before you crush Italy and land. I’m down for another game. You pick this time which side you’d like to play.
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Btw, briefest of moments.
I did learn quite a bit though.
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@Culann do you want to play more PtV or a different version next?
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@Stucifer Whatever you want to play. Dealers choice my friend!
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition
Game History
Round: 1 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 bomber EDIT: Adding units owned by British to India: 2 infantry EDIT: Adding units owned by British to 7 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 14 Sea Zone: 1 cruiser EDIT: Adding units owned by British to 13 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from 5 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Germany: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Was wrong I have played this version though not with this set up I believe. For some reason I thought 1942 was the one where Japan and the US had ships in the Solomons.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 1 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 bomber EDIT: Adding units owned by British to India: 2 infantry EDIT: Adding units owned by British to 7 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 14 Sea Zone: 1 cruiser EDIT: Adding units owned by British to 13 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from 5 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Germany: 1 bomber EDIT: Turning off Edit Mode Russians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Archangel to West Russia 1 artillery moved from Karelia S.S.R. to West Russia 1 armour moved from Archangel to West Russia 4 infantry moved from Russia to West Russia 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 3 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from Caucasus to Ukraine S.S.R. 1 artillery moved from Caucasus to Ukraine S.S.R. 2 armour moved from Russia to Ukraine S.S.R. 1 artillery moved from Russia to West Russia 1 fighter moved from Russia to Ukraine S.S.R. 3 infantry moved from Karelia S.S.R. to West Russia Combat - Russians Battle in Ukraine S.S.R. Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 5/9 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 4/7 hits, 2.67 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R. 1 artillery owned by the Germans, 1 bomber owned by the Germans and 3 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 3 armour and 2 fighters in Ukraine S.S.R., round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 3 : 2/2 hits, 1.17 expected hits 2 armour owned by the Russians lost in Ukraine S.S.R. 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 16 Casualties for Russians: 2 armour, 1 artillery and 3 infantry Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry Battle in West Russia Russians attack with 1 armour, 2 artilleries and 8 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 armour, 2 artilleries and 8 infantry in West Russia, round 2 : 4/11 hits, 2.83 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians lost in West Russia 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia Russians roll dice for 1 armour, 2 artilleries and 7 infantry in West Russia, round 3 : 3/10 hits, 2.67 expected hits Germans roll dice for 1 armour in West Russia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 16 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 1 fighter moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Ukraine S.S.R. to Archangel 1 submarine moved from 4 Sea Zone to 7 Sea Zone 1 aaGun moved from Russia to West Russia 1 infantry moved from Kazakh S.S.R. to Szechwan 1 infantry moved from Novosibirsk to Sinkiang 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Place Units - Russians 1 fighter and 3 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 0.83 Russians regular : 2.50 -
Black Sea or no Black Sea? I don’t have a preference.
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@Culann I usually play with it closed
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser and 1 submarine moved from 5 Sea Zone to 7 Sea Zone 2 submarines moved from 9 Sea Zone to 11 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 fighter moved from Norway to 7 Sea Zone 1 battleship moved from 15 Sea Zone to 17 Sea Zone 2 infantry moved from Bulgaria Romania to Ukraine S.S.R. 3 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 3 infantry moved from Belorussia to Karelia S.S.R. 1 fighter moved from Poland to Ukraine S.S.R. 1 fighter moved from Bulgaria Romania to Ukraine S.S.R. Combat - Germans Battle in 11 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 11 Sea Zone 1 transport owned by the Americans lost in 11 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in 7 Sea Zone Germans attack with 1 cruiser, 2 fighters and 1 submarine British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 7 Sea Zone 1 submarine owned by the Russians lost in 7 Sea Zone Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 7 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the British lost in 7 Sea Zone Germans roll dice for 2 fighters in 7 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 7 Sea Zone 1 battleship owned by the British lost in 7 Sea Zone 1 transport owned by the British lost in 7 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 13 Casualties for Germans: 1 cruiser, 1 fighter and 1 submarine Casualties for Russians: 1 submarine Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in 17 Sea Zone Germans attack with 1 battleship British defend with 1 destroyer Germans roll dice for 1 battleship in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 17 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ukraine S.S.R. Germans attack with 2 fighters and 2 infantry Russians defend with 1 armour Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. 1 armour owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Karelia S.S.R. Germans attack with 4 armour and 9 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 4 armour and 9 infantry in Karelia S.S.R., round 2 : 3/13 hits, 3.50 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 4 armour and 8 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Norway to Finland 1 infantry moved from Italy to 15 Sea Zone 1 artillery moved from Southern Europe to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Libya 1 artillery and 1 infantry moved from Algeria to Libya 1 infantry moved from Morocco to Algeria 1 fighter moved from 7 Sea Zone to Northwestern Europe 1 fighter moved from Germany to Northwestern Europe 2 fighters moved from Ukraine S.S.R. to Northwestern Europe 1 armour moved from Italy to France 1 aaGun moved from France to Northwestern Europe 1 aaGun moved from Italy to France 2 infantry moved from Germany to Baltic States 1 aaGun moved from Germany to Baltic States 1 armour moved from Bulgaria Romania to Baltic States 1 infantry moved from Southern Europe to Bulgaria Romania 1 infantry moved from Poland to Belorussia Place Units - Germans 2 fighters and 7 infantry placed in Germany Germans undo move 1. 2 infantry placed in Italy 2 fighters and 5 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.17 Germans regular : 1.00 British regular : -0.17 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 1 Purchase Units - British British buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 9 PUs; Combat Move - British 1 bomber moved from United Kingdom to 15 Sea Zone 1 destroyer moved from 10 Sea Zone to 11 Sea Zone 1 cruiser moved from 13 Sea Zone to 11 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 fighter moved from Egypt to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Eastern Australia to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to New Guinea 2 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to Borneo 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - British Battle in 15 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 11 Sea Zone British attack with 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 cruiser and 1 destroyer in 11 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 11 Sea Zone British roll dice for 1 cruiser and 1 destroyer in 11 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 11 Sea Zone 1 submarine owned by the Germans lost in 11 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in New Guinea British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New Guinea British roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in New Guinea, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New Guinea Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Borneo British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 37 Sea Zone British attack with 1 carrier, 2 cruisers, 2 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier and 2 fighters British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese British roll dice for 1 carrier, 2 cruisers and 2 fighters in 37 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 cruiser owned by the British lost in 37 Sea Zone 1 carrier owned by the Japanese lost in 37 Sea Zone British roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 1 cruiser and 2 fighters in 37 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the British and 1 fighter owned by the British lost in 37 Sea Zone British roll dice for 1 carrier, 1 cruiser and 1 fighter in 37 Sea Zone, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 battleship and 2 fighters in 37 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits 1 carrier owned by the British lost in 37 Sea Zone 1 fighter owned by the Japanese lost in 37 Sea Zone British roll dice for 1 cruiser and 1 fighter in 37 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 battleship and 1 fighter in 37 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the British lost in 37 Sea Zone 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters Non Combat Move - British 1 infantry moved from Persia to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from 5 Sea Zone to United Kingdom 1 infantry moved from Western Canada to Eastern Canada 1 bomber moved from 15 Sea Zone to Trans-Jordan Place Units - British 1 bomber and 1 infantry placed in India 1 transport placed in 35 Sea Zone Turn Complete - British British collect 35 PUs; end with 44 PUsCombat Hit Differential Summary :
Japanese regular : -2.33 Germans regular : 0.50 British regular : -0.50 -
@Culann Damn, victory in Borneo and 37. Good start for the Brits in the Pacific, might make up for the Allies’ rough go in the Atlantic
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@Culann Yeah, I was happy about that. Unfortunately, I don’t think I’m good enough to try this strat. You’re going to roflstomp Russia.
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@Culann Nah I think you got a good shot. Remember West Russia is the key 🤓
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 3 infantry moved from Manchuria to Anhwei 4 infantry moved from Kiangsu to Anhwei 1 infantry moved from French Indo-China Thailand to Burma 1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Yunnan 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 47 Sea Zone 1 battleship moved from 60 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to Borneo 1 bomber moved from Japan to Burma 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Yunnan 1 fighter moved from 50 Sea Zone to 49 Sea Zone 1 cruiser moved from 50 Sea Zone to 47 Sea Zone 1 fighter moved from 49 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 49 Sea Zone 1 destroyer moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from Manchuria to Anhwei Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 49 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 49 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo 2 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 bomber owned by the Japanese retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 fighter British defend with 1 cruiser Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 37 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Anhwei Japanese attack with 1 fighter and 7 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 7 infantry in Anhwei, round 2 : 0/8 hits, 1.67 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwei Japanese roll dice for 1 fighter and 6 infantry in Anhwei, round 3 : 1/7 hits, 1.50 expected hits Americans roll dice for 2 infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwei 1 infantry owned by the Americans lost in Anhwei Japanese roll dice for 1 fighter and 5 infantry in Anhwei, round 4 : 0/6 hits, 1.33 expected hits Americans roll dice for 1 infantry in Anhwei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwei Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 5 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 6 : 2/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Anhwei, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 2 artilleries and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Americans lost in Yunnan Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 bomber moved from Burma to French Indo-China Thailand 1 fighter moved from 35 Sea Zone to French Indo-China Thailand 1 infantry moved from Malaya to French Indo-China Thailand 1 fighter moved from Anhwei to French Indo-China Thailand 1 destroyer moved from 60 Sea Zone to 61 Sea Zone 1 fighter moved from 37 Sea Zone to East Indies 1 carrier moved from 50 Sea Zone to 61 Sea Zone 1 fighter moved from Japan to 61 Sea Zone Place Units - Japanese 5 infantry placed in Japan 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -5.17 British regular : 0.50 -
@Culann These are some spectacular rolls, Anwhei about gave me an aneurysm
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone 2 infantry moved from 52 Sea Zone to Wake Island 1 fighter moved from 53 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 battleship moved from 56 Sea Zone to 52 Sea Zone Combat - Americans Battle in Wake Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Wake Island to 52 Sea Zone 1 carrier moved from 53 Sea Zone to 52 Sea Zone 1 destroyer moved from 53 Sea Zone to 52 Sea Zone 1 submarine moved from 53 Sea Zone to 52 Sea Zone 1 destroyer moved from 56 Sea Zone to 52 Sea Zone 1 cruiser moved from 19 Sea Zone to 56 Sea Zone 1 fighter moved from Eastern United States to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 bomber moved from Eastern United States to Western United States 1 armour moved from Eastern United States to Western United States 1 infantry moved from Central United States to Western United States Place Units - Americans 1 artillery placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 7 infantry moved from West Russia to Karelia S.S.R. 1 armour moved from West Russia to Karelia S.S.R. 1 fighter moved from Caucasus to Karelia S.S.R. 1 fighter moved from Archangel to Karelia S.S.R. 2 artilleries moved from West Russia to Karelia S.S.R. 1 fighter moved from Caucasus to Karelia S.S.R. Combat - Russians Battle in Karelia S.S.R. Russians attack with 1 armour, 2 artilleries, 3 fighters and 7 infantry Germans defend with 4 armour, 1 factory and 8 infantry Russians roll dice for 1 armour, 2 artilleries, 3 fighters and 7 infantry in Karelia S.S.R., round 2 : 5/13 hits, 4.17 expected hits Germans roll dice for 4 armour and 8 infantry in Karelia S.S.R., round 2 : 4/12 hits, 4.67 expected hits 4 infantry owned by the Russians lost in Karelia S.S.R. 5 infantry owned by the Germans lost in Karelia S.S.R. 3 fighters owned by the Russians retreated 3 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to West Russia Germans win with 4 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 5 infantry Non Combat Move - Russians 1 fighter moved from Karelia S.S.R. to Russia 2 fighters moved from Karelia S.S.R. to Caucasus 1 infantry moved from Sinkiang to Szechwan 1 infantry moved from Russia to Archangel Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.83 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Belorussia to West Russia 1 infantry moved from Ukraine S.S.R. to West Russia 2 fighters moved from Germany to West Russia 4 fighters moved from Northwestern Europe to West Russia 1 armour moved from Baltic States to West Russia 1 armour moved from Libya to Egypt Germans take Egypt from British 1 armour moved from Egypt to Libya Combat - Germans Battle in West Russia Germans attack with 1 armour, 6 fighters and 5 infantry Russians defend with 1 aaGun, 1 armour, 2 artilleries and 3 infantry Russians roll AA dice in West Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 6 fighters and 5 infantry in West Russia, round 2 : 5/12 hits, 4.33 expected hits Russians roll dice for 1 aaGun, 1 armour, 2 artilleries and 3 infantry in West Russia, round 2 : 3/6 hits, 2.17 expected hits 3 infantry owned by the Germans lost in West Russia 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in West Russia Germans roll dice for 1 armour, 6 fighters and 2 infantry in West Russia, round 3 : 5/9 hits, 3.83 expected hits Russians roll dice for 1 armour and 1 artillery in West Russia, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in West Russia 1 armour owned by the Russians and 1 artillery owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 1 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is 16 Casualties for Germans: 4 infantry Casualties for Russians: 1 aaGun, 1 armour, 2 artilleries and 3 infantry Non Combat Move - Germans 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 2 infantry moved from Baltic States to Belorussia 1 aaGun moved from Baltic States to Karelia S.S.R. 3 armour moved from France to Baltic States 1 armour moved from Northwestern Europe to Baltic States 2 infantry moved from Italy to France 1 aaGun moved from Northwestern Europe to France 5 infantry moved from Germany to Poland 1 infantry moved from Poland to Belorussia 6 fighters moved from West Russia to Karelia S.S.R. 1 battleship moved from 17 Sea Zone to 15 Sea Zone 1 infantry moved from Algeria to Libya Place Units - Germans 1 fighter placed in Italy 1 artillery and 9 infantry placed in Germany Germans undo move 2. Germans undo move 1. 1 artillery and 1 infantry placed in Karelia S.S.R. 1 fighter and 8 infantry placed in Germany Germans undo move 2. 1 fighter and 1 infantry placed in Italy 7 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.83 Russians AA : -0.50 -
@Stucifer said in PtV - Mr_Stucifer vs Culann:
@Culann Nah I think you got a good shot. Remember West Russia is the key 🤓






