It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
L23 BM4 Adam514 (Axis) vs pacifiersboard (Allies+18)
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@pacifiersboard said in L23 BM4 Adam514 (Axis) vs pacifiersboard (Allies+18):
“sure” meaning “not too late” I guess :-) It would be two tanks from Volgograd to NW-Persia instead of Kazakhstan and two more Inf from Volgograd to Caucasus instead of Kazakhstan. If you confirm I will edit these at beginning of US combat moevement
well, if you allow even more edits (aditionally to those mentioned above):
- the one Ftr frm sz96 going to Iraq (instead of Kazakhstan)
- all other Russian Fighters landing in Novosibirsk (instead of Kazakhstan)
- the 3 mech from Novosibirsk going to Turkmenistan (instead of Kazakhstan)
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@pacifiersboard All that is fine with me.
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thank you, much appreciated! Gonna do my US/China/UK turns now
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@pacifiersboard said in L23 BM4 Adam514 (Axis) vs pacifiersboard (Allies+18):
How about scrambling in both sz6 and sz99 ?
changed purchase: plus 1 Ftr, minus 2inf and minus 1 art !
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Scramble sz6, no scramble sz99.
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@pacifiersboard Not really, if it was going well I’d keep a DD and lose a tac.
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was it going well before your last dice?
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@pacifiersboard Yeah it was, I would have kept a DD if I had the choice here.
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@Adam514 alright
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so minus 1 tac, plus 1dd?
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@pacifiersboard Yeah.
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Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 6 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Kazakhstan to Iraq EDIT: 2 armour moved from Kazakhstan to Northwest Persia EDIT: 3 mech_infantrys moved from Kazakhstan to Turkmenistan EDIT: 2 infantry moved from Kazakhstan to Caucasus EDIT: 10 fighters moved from Kazakhstan to Novosibirsk 1 bomber and 3 fighters moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 fighters moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Kazakhstan to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Anhwe to Shantung 1 armour moved from Kweichow to Shantung 1 infantry moved from Anhwe to Shantung 1 artillery and 4 infantry moved from Anhwe to Hunan 1 carrier moved from 96 Sea Zone to 99 Sea Zone 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters, 5 submarines and 2 tactical_bombers; ANZAC loiter and taunt Japanese defend with 1 carrier, 4 destroyers, 3 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 carrier, 4 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 4/10 hits, 4,67 expected hits 4 submarines owned by the Americans lost in 6 Sea Zone 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/7 hits, 3,83 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 5/8 hits, 4,00 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -15 Casualties for Americans: 1 destroyer, 2 fighters, 5 submarines and 1 tactical_bomber Casualties for Japanese: 1 carrier, 4 destroyers and 1 submarine Battle in 35 Sea Zone Americans attack with 2 destroyers and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 destroyers in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Shantung Americans attack with 1 armour and 3 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 3 infantry in Shantung, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shantung Americans win, taking Shantung from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 99 Sea Zone Americans attack with 1 carrier, 1 destroyer, 3 fighters and 1 transport Italians defend with 1 submarine Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Hunan Americans attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Cyprus Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 1 bomber moved from 6 Sea Zone to Korea 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Eastern United States to Gibraltar 1 mech_infantry moved from Tunisia to Morocco 2 carriers and 2 fighters moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Caucasus to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 2 aaGuns moved from Anhwe to Hunan 2 fighters moved from 42 Sea Zone to 80 Sea Zone 1 battleship, 9 carriers, 1 cruiser, 1 destroyer, 13 fighters, 3 submarines and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone Place Units - Americans 1 carrier placed in 80 Sea Zone 3 submarines placed in 6 Sea Zone 3 destroyers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 infantry and 1 marine placed in Western United States 1 artillery and 2 infantry placed in Persia 1 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 artillery and 2 infantry EDIT: Adding units owned by Americans to Iraq: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2 Americans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Tsinghai to Sikang 2 infantry moved from Anhwe to Kiangsu 3 infantry moved from Anhwe to Kiangsi 1 fighter moved from Kweichow to Kiangsu 1 artillery and 3 infantry moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Szechwan Combat - Chinese Battle in Sikang Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kiangsu to Hunan 5 infantry moved from Kweichow to Hunan Place Units - Chinese 2 infantry placed in Szechwan 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs Purchase Units - British British buy 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Kazakhstan to Northwest Persia 3 mech_infantrys moved from Iraq to Persia 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to 99 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Scotland to Gibraltar 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 destroyer moved from 124 Sea Zone to 109 Sea Zone 1 aaGun moved from Scotland to United Kingdom 1 destroyer moved from 109 Sea Zone to 92 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 3 mech_infantrys placed in Egypt 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2,83 Americans regular : -2,67 Italians regular : -0,17 Japanese regular : -0,67 Germans regular : -0,33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Greece 2 infantry moved from Bulgaria to Greece 1 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 fighter moved from Greece to Southern Italy Place Units - Italians 1 infantry placed in Southern France 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,4,6,3,5,3,1,1,5,5,6,1 Italians collect 12 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
British AA : -0.17
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@pacifiersboard No scramble.
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Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 mech_infantry moved from Western Australia to Queensland 1 fighter moved from Korea to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Anhwe to Hunan Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber; Americans loiter and taunt Japanese defend with 1 destroyer, 2 infantry and 1 transport ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 infantry owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone ANZAC win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 1 destroyer, 2 infantry and 1 transport Non Combat Move - ANZAC 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea Place Units - ANZAC 1 aaGun and 2 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,00
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 bombers and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 bomber moved from Greece to Vologda 2 infantry moved from Bryansk to Russia 2 bombers moved from Greece to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Bryansk to Tambov 13 armour, 3 artilleries, 7 infantry and 8 mech_infantrys moved from Rostov to Caucasus 4 armour moved from Rostov to Caucasus 8 mech_infantrys moved from Rostov to Caucasus 1 armour moved from West India to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to West India Combat - Germans Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 2 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Russia, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia 1 infantry owned by the Russians lost in Russia Germans destroys 26PUs while taking Russians capital Germans win, taking Russia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 17 armour, 3 artilleries, 7 infantry and 16 mech_infantrys Russians defend with 1 aaGun and 5 infantry Germans roll dice for 17 armour, 3 artilleries, 7 infantry and 16 mech_infantrys in Caucasus, round 2 : 7/43 hits, 13.83 expected hits Russians roll dice for 1 aaGun and 5 infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Caucasus 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 17 armour, 3 artilleries, 5 infantry and 16 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 5 infantry Non Combat Move - Germans 4 armour and 30 mech_infantrys moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 1 fighter and 3 tactical_bombers moved from Ukraine to Greece 2 bombers moved from Russia to Novgorod 1 bomber moved from Vologda to Novgorod 2 armour and 8 mech_infantrys moved from Bryansk to Caucasus 2 artilleries and 5 infantry moved from Bryansk to Rostov 3 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 4 infantry moved from Germany to Western Germany 1 mech_infantry moved from Western Germany to Poland 10 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Poland to Germany 1 fighter moved from Western Germany to Greece 2 mech_infantrys moved from Novgorod to Bryansk Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 5 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,5,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 61 PUs (3 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -7.00
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Game History
Round: 14 Combat Move - Russians 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Turkmenistan to Eastern Persia Russians take Eastern Persia from Germans Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 mech_infantrys moved from Turkmenistan to Persia 2 armour moved from Northwest Persia to Iraq 10 fighters moved from Novosibirsk to Iraq 1 aaGun, 1 artillery and 30 infantry moved from Kazakhstan to Novosibirsk 2 infantry moved from Urals to Novosibirsk 1 infantry moved from Evenkiyskiy to Urals 5 armour, 3 artilleries and 3 infantry moved from Yenisey to Timguska 5 armour moved from Timguska to Kansu 16 infantry moved from Anhwe to Hunan Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,17