Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 battleships, 1 cruiser and 2 marines moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to New Guinea
1 fighter moved from 34 Sea Zone to 46 Sea Zone
2 destroyers moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
1 fighter, 3 submarines and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 34 Sea Zone to Dutch New Guinea
1 fighter moved from 34 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 4 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
Japanese roll dice for 4 submarines in 45 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 4/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in New Guinea
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 3 fighters and 3 tactical_bombers in New Guinea, round 2 : 3/6 hits, 3.50 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in New Guinea
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Java
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 3 fighters and 1 tactical_bomber in Java, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Java
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Java to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from New Guinea to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
8 carriers, 5 destroyers and 3 submarines moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to Japan
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
4 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to West India
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from 34 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,4,3,2,2,3
Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.17
Japanese regular : 0.83
ANZAC regular : -0.67
hey, too late for three or four Russian units non-combat-moving differently around Caucasus?
@pacifiersboard As long as it’s a legal move sure.
“sure” meaning “not too late” I guess :-) It would be two tanks from Volgograd to NW-Persia instead of Kazakhstan and two more Inf from Volgograd to Caucasus instead of Kazakhstan. If you confirm I will edit these at beginning of US combat moevement
@pacifiersboard said in L23 BM4 Adam514 (Axis) vs pacifiersboard (Allies+18):
“sure” meaning “not too late” I guess :-) It would be two tanks from Volgograd to NW-Persia instead of Kazakhstan and two more Inf from Volgograd to Caucasus instead of Kazakhstan. If you confirm I will edit these at beginning of US combat moevement
well, if you allow even more edits (aditionally to those mentioned above):
@pacifiersboard All that is fine with me.
thank you, much appreciated! Gonna do my US/China/UK turns now
@pacifiersboard said in L23 BM4 Adam514 (Axis) vs pacifiersboard (Allies+18):
How about scrambling in both sz6 and sz99 ?
changed purchase: plus 1 Ftr, minus 2inf and minus 1 art !
Scramble sz6, no scramble sz99.
@pacifiersboard Not really, if it was going well I’d keep a DD and lose a tac.
was it going well before your last dice?
@pacifiersboard Yeah it was, I would have kept a DD if I had the choice here.
@Adam514 alright
so minus 1 tac, plus 1dd?
@pacifiersboard Yeah.
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 6 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Kazakhstan to Iraq
EDIT: 2 armour moved from Kazakhstan to Northwest Persia
EDIT: 3 mech_infantrys moved from Kazakhstan to Turkmenistan
EDIT: 2 infantry moved from Kazakhstan to Caucasus
EDIT: 10 fighters moved from Kazakhstan to Novosibirsk
1 bomber and 3 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Kazakhstan to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Anhwe to Shantung
1 armour moved from Kweichow to Shantung
1 infantry moved from Anhwe to Shantung
1 artillery and 4 infantry moved from Anhwe to Hunan
1 carrier moved from 96 Sea Zone to 99 Sea Zone
2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters, 5 submarines and 2 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 1 carrier, 4 destroyers, 3 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 carrier, 4 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 4/10 hits, 4,67 expected hits
4 submarines owned by the Americans lost in 6 Sea Zone
2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/7 hits, 3,83 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 5/8 hits, 4,00 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -15
Casualties for Americans: 1 destroyer, 2 fighters, 5 submarines and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 4 destroyers and 1 submarine
Battle in 35 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 destroyers in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shantung
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 3 infantry in Shantung, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 99 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 3 fighters and 1 transport
Italians defend with 1 submarine
Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Hunan
Americans attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Cyprus
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Korea
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Eastern United States to Gibraltar
1 mech_infantry moved from Tunisia to Morocco
2 carriers and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 aaGuns moved from Anhwe to Hunan
2 fighters moved from 42 Sea Zone to 80 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 1 destroyer, 13 fighters, 3 submarines and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
Place Units - Americans
1 carrier placed in 80 Sea Zone
3 submarines placed in 6 Sea Zone
3 destroyers placed in 10 Sea Zone
1 artillery and 2 infantry placed in Central United States
1 infantry and 1 marine placed in Western United States
1 artillery and 2 infantry placed in Persia
1 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Tsinghai to Sikang
2 infantry moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Kiangsi
1 fighter moved from Kweichow to Kiangsu
1 artillery and 3 infantry moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Combat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Hunan
5 infantry moved from Kweichow to Hunan
Place Units - Chinese
2 infantry placed in Szechwan
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs
Purchase Units - British
British buy 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Iraq to Persia
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to 99 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 destroyer moved from 124 Sea Zone to 109 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 mech_infantrys placed in Egypt
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2,83
Americans regular : -2,67
Italians regular : -0,17
Japanese regular : -0,67
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
2 infantry moved from Bulgaria to Greece
1 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Greece to Southern Italy
Place Units - Italians
1 infantry placed in Southern France
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,4,6,3,5,3,1,1,5,5,6,1
Italians collect 12 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
British AA : -0.17