You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 mech_infantrys moved from Queensland to Western Australia
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Western Australia
Combat - ANZAC
Battle in Dutch New Guinea
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
ANZAC roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Australia
ANZAC attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
ANZAC roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Australia, round 2 : 3/8 hits, 3,50 expected hits
Japanese roll dice for 2 infantry in Western Australia, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the ANZAC lost in Western Australia
2 infantry owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
5 fighters and 1 tactical_bomber moved from Western Australia to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
2 fighters and 4 tactical_bombers moved from Novgorod to Tambov
3 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
2 bombers moved from Novgorod to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery and 4 infantry moved from Bryansk to Rostov
9 armour and 12 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Bryansk to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 11 armour, 1 artillery, 4 infantry and 12 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
Germans roll dice for 11 armour, 1 artillery, 4 infantry and 12 mech_infantrys in Rostov, round 2 : 10/28 hits, 8.67 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Rostov, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Rostov
5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 11 armour, 1 artillery, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Tambov
Germans attack with 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers
Russians defend with 1 aaGun and 4 infantry
Russians roll AA dice in Tambov : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in Tambov, round 2 : 8/13 hits, 6.00 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Tambov
4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 artilleries and 5 infantry moved from Bryansk to Rostov
1 artillery moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 artillery moved from Evenkiyskiy to Urals
9 artilleries and 3 infantry moved from Evenkiyskiy to Yenisey
1 fighter moved from Tambov to Greece
2 fighters and 4 tactical_bombers moved from Tambov to Ukraine
2 bombers moved from Tambov to Greece
1 bomber moved from Western Germany to Greece
10 armour and 30 mech_infantrys moved from Bryansk to Rostov
4 mech_infantrys moved from Western Ukraine to Rostov
1 artillery and 9 infantry moved from Western Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 aaGun and 2 infantry moved from Denmark to Western Germany
1 submarine moved from 126 Sea Zone to 127 Sea Zone
1 mech_infantry moved from Poland to Western Ukraine
1 artillery and 2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
1 fighter and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 60 PUs (4 lost to blockades); end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 3.33
Russians AA : -0.50
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Samara to Tambov
3 fighters moved from Volgograd to Tambov
2 infantry moved from Samara to Russia
1 fighter moved from Volgograd to Russia
1 infantry moved from Samara to Vologda
1 fighter moved from Kansu to Vologda
1 infantry moved from Timguska to Urals
1 fighter moved from Kansu to Urals
1 infantry moved from Timguska to Evenkiyskiy
1 fighter moved from Timguska to Evenkiyskiy
3 fighters moved from Timguska to Yenisey
5 armour moved from Novosibirsk to Yenisey
3 artilleries and 6 infantry moved from Timguska to Yenisey
2 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Urals
1 infantry moved from Samara to Tambov
Combat - Russians
Battle in Evenkiyskiy
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
1 artillery owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Russia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Russia
Russians roll dice for 1 fighter and 1 infantry in Russia, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Russia, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 3 infantry in Tambov, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yenisey
Russians attack with 5 armour, 3 artilleries, 3 fighters and 8 infantry
Germans defend with 9 artilleries and 3 infantry
Russians roll dice for 5 armour, 3 artilleries, 3 fighters and 8 infantry in Yenisey, round 2 : 8/19 hits, 6,83 expected hits
Germans roll dice for 9 artilleries and 3 infantry in Yenisey, round 2 : 4/12 hits, 4,00 expected hits
4 infantry owned by the Russians lost in Yenisey
5 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Yenisey
Russians roll dice for 5 armour, 3 artilleries, 3 fighters and 4 infantry in Yenisey, round 3 : 8/15 hits, 6,17 expected hits
Germans roll dice for 4 artilleries in Yenisey, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Yenisey
4 artilleries owned by the Germans lost in Yenisey
Russians win, taking Yenisey from Germans with 5 armour, 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 30
Casualties for Russians: 5 infantry
Casualties for Germans: 9 artilleries and 3 infantry
Non Combat Move - Russians
3 fighters moved from Yenisey to Kazakhstan
1 fighter moved from Evenkiyskiy to Kazakhstan
1 fighter moved from Urals to Kazakhstan
1 fighter moved from Vologda to Kazakhstan
3 mech_infantrys moved from Novosibirsk to Kazakhstan
1 aaGun, 1 artillery and 19 infantry moved from Samara to Kazakhstan
1 aaGun and 2 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Kazakhstan
3 fighters moved from Tambov to Kazakhstan
1 infantry moved from Volgograd to Caucasus
2 armour, 1 artillery and 16 infantry moved from Volgograd to Kazakhstan
1 fighter moved from 96 Sea Zone to Kazakhstan
2 infantry moved from Timguska to Novosibirsk
16 infantry moved from Jehol to Anhwe
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 battleships, 1 cruiser and 2 marines moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to New Guinea
1 fighter moved from 34 Sea Zone to 46 Sea Zone
2 destroyers moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
1 fighter, 3 submarines and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 34 Sea Zone to Dutch New Guinea
1 fighter moved from 34 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 4 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
Japanese roll dice for 4 submarines in 45 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 4/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in New Guinea
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 3 fighters and 3 tactical_bombers in New Guinea, round 2 : 3/6 hits, 3.50 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in New Guinea
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Java
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 3 fighters and 1 tactical_bomber in Java, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Java
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Java to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from New Guinea to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
8 carriers, 5 destroyers and 3 submarines moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to Japan
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
4 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to West India
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from 34 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,4,3,2,2,3
Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.17
Japanese regular : 0.83
ANZAC regular : -0.67
hey, too late for three or four Russian units non-combat-moving differently around Caucasus?
@pacifiersboard As long as it’s a legal move sure.
“sure” meaning “not too late” I guess :-) It would be two tanks from Volgograd to NW-Persia instead of Kazakhstan and two more Inf from Volgograd to Caucasus instead of Kazakhstan. If you confirm I will edit these at beginning of US combat moevement
@pacifiersboard said in L23 BM4 Adam514 (Axis) vs pacifiersboard (Allies+18):
“sure” meaning “not too late” I guess :-) It would be two tanks from Volgograd to NW-Persia instead of Kazakhstan and two more Inf from Volgograd to Caucasus instead of Kazakhstan. If you confirm I will edit these at beginning of US combat moevement
well, if you allow even more edits (aditionally to those mentioned above):
@pacifiersboard All that is fine with me.
thank you, much appreciated! Gonna do my US/China/UK turns now
@pacifiersboard said in L23 BM4 Adam514 (Axis) vs pacifiersboard (Allies+18):
How about scrambling in both sz6 and sz99 ?
changed purchase: plus 1 Ftr, minus 2inf and minus 1 art !
Scramble sz6, no scramble sz99.
@pacifiersboard Not really, if it was going well I’d keep a DD and lose a tac.
was it going well before your last dice?
@pacifiersboard Yeah it was, I would have kept a DD if I had the choice here.
@Adam514 alright
so minus 1 tac, plus 1dd?
@pacifiersboard Yeah.