L23 Avner - MrRoboto (L +18)

  • 19 18

    I am lucky! It was a 50:50 battle, but the first round went well! +1 hit for me and -1 hit for you.

    My casualties are 1 full carier
    1 destroyer
    1 damaged battleship

    I continue!

    3 subs
    2 destroyer
    3 cruiser
    2 fighter
    1 damaged battleship

    [dice 3d6<=2]
    [dice 2d6<=2]
    [dice 5d6<=3]
    [dice 1d6<=4]


  • 3d6<=2: 4, 6, 2; Hits: 1
    2d6<=2: 1, 2; Hits: 2
    5d6<=3: 4, 4, 2, 4, 6; Hits: 1
    1d6<=4: 4; Hits: 1

  • 19 18

    I score one surprise strike with the 3 subs.
    and another 4 hits.

    You have:
    3 damaged carriers
    1 cruiser
    2 tacs
    1 damaged battleship
    2 fighter

    You said max D, so your casualties should be 3 carriers, 1 tac and a cruiser.
    One of the carriers can’t hit back because of the surprise strike

    [dice 2d6<=2]
    [dice 3d6<=3]
    [dice 3d6<=4]


  • 2d6<=2: 3, 5; Hits: 0
    3d6<=3: 1, 5, 5; Hits: 1
    3d6<=4: 3, 3, 6; Hits: 2

  • 19 18

    My casualties are 2 destroyers and a fighter.

    I continue with:

    3 subs
    3 cruiser
    1 fighter
    1 damaged battleship

    [dice 3d6<=2]
    [dice 4d6<=3]
    [dice 1d6<=4]


  • 3d6<=2: 4, 3, 2; Hits: 1
    4d6<=3: 6, 4, 2, 1; Hits: 2
    1d6<=4: 3; Hits: 1

  • 19 18

    you have

    1 damaged battleship (hit by surprise strike)
    1 tac
    2 fighter

    Everything dies, but your planes can shoot back

    [dice 1d6<=3]
    [dice 2d6<=4]


  • 1d6<=3: 2; Hits: 1
    2d6<=4: 6, 4; Hits: 1

  • 19 18

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 25 22

    another battle won at 40%… these are becoming a bit much

  • 25 22

    I think I don’t understand why you edited the battle…

    I saw the opening fight in the game’s story… what was the problem?

  • 19 18

    What do you mean?
    I edited the battle because I rolled everything here on the forum, but still had to do it somehow in the engine.

    I preferred the forum roll because of the submarines. It was a 50:50 battle (we had the exact same hp and power) and so casualty choice plays a huge role in the outcome.

  • 25 22

    Yes, I didn’t understand why you used the forum instead of TripleA.

    Even with submarines.

    Okay

  • 19 18

    The problem is that TripleA asks for casualties after the sub hits. And that is sometimes a disadvantage for the defender.

  • 25 22

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Belarus to Rostov
            1 bomber moved from Western Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Rostov, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            1 armour moved from Yugoslavia to Bessarabia
            5 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 mech_infantry moved from Tunisia to Libya
            1 armour moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
    
        Place Units - Italians
            1 airfield placed in Greece
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -1.00
    

    Savegame

  • 19 18

    oh wtf, I forgot to move my AAA from the transport to sydney last round

  • 19 18

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Java
                ANZAC attack with 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Syria to Iraq
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from India to Yunnan
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            2 transports placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Malta to Iraq
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 1,83
    

    Savegame

  • 25 22

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 carriers, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            8 armour, 5 artilleries and 5 mech_infantrys moved from Bryansk to Russia
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            3 mech_infantrys moved from Western Ukraine to Russia
            1 infantry moved from Vyborg to Karelia
                  Germans take Karelia from Russians
            1 bomber moved from Greece to Russia
            1 bomber moved from Greece to Russia
            1 fighter moved from Greece to Russia
            1 tactical_bomber moved from Greece to Russia
            1 tactical_bomber moved from Greece to Russia
            1 tactical_bomber moved from Greece to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 9 armour, 5 artilleries, 2 bombers, 2 fighters, 8 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 19 infantry and 1 tactical_bomber
                    Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 2 fighters, 8 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 10/30 hits, 13.33 expected hits
                    Russians roll dice for 3 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber in Russia, round 2 : 10/25 hits, 9.17 expected hits
                    3 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                    10 infantry owned by the Russians lost in Russia
                    Germans roll dice for 9 armour, 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Russia, round 3 : 12/20 hits, 10.50 expected hits
                    Russians roll dice for 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Russia, round 3 : 5/15 hits, 5.83 expected hits
                    2 artilleries owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    9 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Russia
                    Germans roll dice for 7 armour, 2 bombers, 2 fighters and 4 tactical_bombers in Russia, round 4 : 9/15 hits, 8.50 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 4 : 2/3 hits, 1.83 expected hits
                    2 armour owned by the Germans lost in Russia
                    1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in Russia
                Germans captures 31PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 5 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 4 armour, 5 artilleries and 8 mech_infantrys
                Casualties for Russians: 3 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Vologda from Russians to Germans
            EDIT: Turning off Edit Mode
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            5 infantry moved from Ukraine to Rostov
            8 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Belarus to Bryansk
            2 bombers, 2 fighters and 4 tactical_bombers moved from Russia to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from Finland to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 111 Sea Zone
            1 infantry moved from Archangel to 127 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 armour and 3 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            2 carriers and 1 submarine placed in 112 Sea Zone
            3 mech_infantrys placed in Ukraine
            1 artillery and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -1.33
    

    Savegame

  • 19 18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Combat Move - Russians
            2 infantry moved from Shensi to Hopei
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                    Russians roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Tambov to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    Russians regular : -0,50
    

    Savegame

  • 25 22

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 infantry moved from Formosa to 20 Sea Zone
            1 artillery moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 20 Sea Zone to Philippines
            1 fighter moved from 20 Sea Zone to Philippines
            1 bomber moved from French Indo China to Philippines
            1 artillery moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 destroyer moved from 34 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to 43 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangsi
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 2 : 4/10 hits, 5.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 5 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                ANZAC and Japanese reach a stalemate
                . Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from French Indo China to Kwangsi
            1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            1 armour moved from Jehol to Suiyuyan
            1 mech_infantry moved from Jehol to Suiyuyan
            1 infantry moved from Manchuria to Jehol
            3 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Formosa
            1 bomber moved from 43 Sea Zone to Formosa
            1 bomber moved from Philippines to Formosa
            1 tactical_bomber moved from Philippines to 20 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
    
        Place Units - Japanese
            2 carriers placed in 19 Sea Zone
            2 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
            Japanese collect 42 PUs (4 lost to blockades); end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.00
    Japanese regular : -6.33
    ANZAC regular : 0.67
    UK_Pacific regular : -0.33
    

    Savegame

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