@arathorn
Since there were no dice and no combat I redid the turn, if that’s alright with you.
L23 Avner - MrRoboto (L +18)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 1 fighter and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone 1 fighter moved from Western Germany to 98 Sea Zone 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 5 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Finland to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 tactical_bomber moved from Eastern Poland to Vyborg 1 fighter moved from Finland to Archangel 3 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Vyborg 4 armour, 5 artilleries, 17 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk 5 armour and 9 mech_infantrys moved from Baltic States to Bryansk Combat - Germans Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 4 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 4 infantry and 1 tactical_bomber in Vyborg, round 2 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Vyborg 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Ukraine Germans attack with 5 infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 9 armour, 5 artilleries, 17 infantry and 15 mech_infantrys Russians defend with 4 aaGuns, 7 artilleries and 22 infantry Germans roll dice for 9 armour, 5 artilleries, 17 infantry and 15 mech_infantrys in Bryansk, round 2 : 14/46 hits, 12.33 expected hits Russians roll dice for 4 aaGuns, 7 artilleries and 22 infantry in Bryansk, round 2 : 11/29 hits, 9.67 expected hits 11 infantry owned by the Germans lost in Bryansk 10 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Bryansk Germans roll dice for 9 armour, 5 artilleries, 6 infantry and 15 mech_infantrys in Bryansk, round 3 : 9/35 hits, 10.50 expected hits Russians roll dice for 7 artilleries and 12 infantry in Bryansk, round 3 : 10/19 hits, 6.33 expected hits 6 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk 9 infantry owned by the Russians lost in Bryansk Germans roll dice for 9 armour, 5 artilleries and 11 mech_infantrys in Bryansk, round 4 : 11/25 hits, 8.83 expected hits Russians roll dice for 7 artilleries and 3 infantry in Bryansk, round 4 : 5/10 hits, 3.33 expected hits 5 mech_infantrys owned by the Germans lost in Bryansk 3 infantry owned by the Russians and 7 artilleries owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 17 infantry and 9 mech_infantrys Casualties for Russians: 4 aaGuns, 7 artilleries and 22 infantry Battle in 98 Sea Zone Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 destroyers Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 98 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits 1 fighter owned by the Germans lost in 98 Sea Zone 2 destroyers owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 98 Sea Zone Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 fighter Casualties for British: 1 battleship, 1 cruiser and 2 destroyers Non Combat Move - Germans 1 fighter moved from 98 Sea Zone to Greece 2 bombers and 3 tactical_bombers moved from 98 Sea Zone to Greece 1 tactical_bomber moved from Ukraine to Belarus 1 fighter moved from Archangel to Belarus 1 aaGun moved from Eastern Poland to Belarus 1 tactical_bomber moved from Vyborg to Finland 1 destroyer moved from 125 Sea Zone to 127 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 3 mech_infantrys moved from Poland to Western Ukraine 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 8 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 106 Sea Zone to 108 Sea Zone Place Units - Germans 2 fighters and 1 tactical_bomber placed in Western Germany 1 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 5.67 Germans regular : 7.17 British regular : -0.83 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Szechwan to Russia 1 artillery and 1 infantry moved from Smolensk to Russia 2 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 2 infantry moved from Szechwan to Shensi Place Units - Russians 2 artilleries and 8 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Formosa 1 infantry moved from 20 Sea Zone to Formosa 1 bomber moved from Anhwe to Formosa 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from 20 Sea Zone to Kiangsi 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Anhwe to Hunan 2 fighters and 1 tactical_bomber moved from Anhwe to Hunan 1 fighter moved from Anhwe to Kiangsi 1 fighter moved from Anhwe to Kiangsi 1 tactical_bomber moved from Anhwe to Hunan 1 tactical_bomber moved from Anhwe to Kiangsi 1 bomber moved from Anhwe to Kiangsi 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in 20 Sea Zone Japanese attack with 1 battleship, 1 fighter and 3 transports British defend with 1 transport 1 transport owned by the British lost in 20 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 battleship, 1 fighter and 3 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Guam Battle in Kwangtung Battle in Formosa Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Formosa, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Formosa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Formosa Japanese win, taking Guam from Americans, taking Kwangtung from UK_Pacific, taking Formosa from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 artillery owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Non Combat Move - Japanese 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 bomber moved from Formosa to French Indo China 2 fighters and 2 tactical_bombers moved from Hunan to French Indo China 1 bomber, 2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China 1 fighter moved from 20 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Korea to Jehol 1 armour moved from Korea to Jehol 1 tactical_bomber moved from Manchuria to French Indo China 1 infantry moved from Korea to Manchuria 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Suiyuyan to Chahar 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Kiangsu 1 armour moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -2.83 UK_Pacific regular : -0.33 -
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 108 Sea Zone -
I will roll it on the forum, because of the subs.
attacker:
3 subs
3 destroyer
3 cruiser
2 fighter
1 battleshippower 31
[dice 6d6<=2]
[dice 5d6<=3]
[dice 1d6<=4] -
6d6<=2: 1, 3, 2, 3, 6, 1; Hits: 3
5d6<=3: 5, 5, 2, 6, 3; Hits: 2
1d6<=4: 2; Hits: 1 -
6 hits overall.
casualties please
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first hit BB
first hit 3 CV
2 DDmax D
ps
I won’t be able to play until Sunday
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You defend with
3 carrier
2 destroyer
1 cruiser
2 tacs
1 battleship
2 fighter[dice 5d6<=2]
[dice 3d6<=3]
[dice 3d6<=4] -
5d6<=2: 2, 2, 3, 4, 5; Hits: 2
3d6<=3: 5, 2, 4; Hits: 1
3d6<=4: 5, 3, 6; Hits: 1 -
I am lucky! It was a 50:50 battle, but the first round went well! +1 hit for me and -1 hit for you.
My casualties are 1 full carier
1 destroyer
1 damaged battleshipI continue!
3 subs
2 destroyer
3 cruiser
2 fighter
1 damaged battleship[dice 3d6<=2]
[dice 2d6<=2]
[dice 5d6<=3]
[dice 1d6<=4] -
3d6<=2: 4, 6, 2; Hits: 1
2d6<=2: 1, 2; Hits: 2
5d6<=3: 4, 4, 2, 4, 6; Hits: 1
1d6<=4: 4; Hits: 1 -
I score one surprise strike with the 3 subs.
and another 4 hits.You have:
3 damaged carriers
1 cruiser
2 tacs
1 damaged battleship
2 fighterYou said max D, so your casualties should be 3 carriers, 1 tac and a cruiser.
One of the carriers can’t hit back because of the surprise strike[dice 2d6<=2]
[dice 3d6<=3]
[dice 3d6<=4] -
2d6<=2: 3, 5; Hits: 0
3d6<=3: 1, 5, 5; Hits: 1
3d6<=4: 3, 3, 6; Hits: 2 -
My casualties are 2 destroyers and a fighter.
I continue with:
3 subs
3 cruiser
1 fighter
1 damaged battleship[dice 3d6<=2]
[dice 4d6<=3]
[dice 1d6<=4] -
3d6<=2: 4, 3, 2; Hits: 1
4d6<=3: 6, 4, 2, 1; Hits: 2
1d6<=4: 3; Hits: 1 -
you have
1 damaged battleship (hit by surprise strike)
1 tac
2 fighterEverything dies, but your planes can shoot back
[dice 1d6<=3]
[dice 2d6<=4] -
1d6<=3: 2; Hits: 1
2d6<=4: 6, 4; Hits: 1 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ItaliansCombat Hit Differential Summary :
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another battle won at 40%… these are becoming a bit much





