@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 bomber, 4 fighters and 5 tactical_bombers moved from French Indo China to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
3 fighters moved from 21 Sea Zone to Kiangsi
1 armour and 1 mech_infantry moved from Shantung to Kiangsi
2 artilleries, 2 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Japan to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 battleship and 1 cruiser moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/1 hits, 1,50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Jehol
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Jehol, round 2 : 2/1 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 9 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 4 infantry; ANZAC defend with 1 infantry; Chinese defend with 1 artillery, 1 fighter and 7 infantry
British roll AA dice in Kiangsi : 2/1 hits, 1,50 expected hits
2 fighters owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 2 : 12/1 hits, 11,17 expected hits
Chinese roll dice for 3 aaGuns, 2 artilleries, 1 fighter and 12 infantry in Kiangsi, round 2 : 5/1 hits, 5,33 expected hits
4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
1 infantry owned by the ANZAC, 3 aaGuns owned by the British, 4 infantry owned by the Chinese and 4 infantry owned by the British lost in Kiangsi
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 3 : 10/0 hits, 10,00 expected hits
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kiangsi, round 3 : 2/1 hits, 2,33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsi
3 infantry owned by the Chinese, 1 fighter owned by the Chinese, 1 artillery owned by the British and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Casualties for British: 3 aaGuns, 1 artillery and 4 infantry
Casualties for Chinese: 1 artillery, 1 fighter and 7 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from French Indo China to Yunnan
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship, 4 carriers, 2 destroyers and 1 marine moved from 21 Sea Zone to 19 Sea Zone
3 fighters moved from Kiangsi to 19 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
1 fighter and 6 tactical_bombers moved from Kiangsi to 19 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
2 fighters moved from Kiangsi to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
1 artillery, 2 fighters, 2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : 1,83
British AA : 0,50
I will do my turn later, but thought you might be interested in your ELO graph.
Since you seem to play OOB and BM4 both, I made the graph for your overall rating.

Ah this doesn’t include your latest win against AndrewAA, which I just added.
hey, yeah, that is much appreciated - cool stuff, thanks a lot !)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 4 artilleries, 4 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Libya to Tobruk
Americans take Tobruk from Italians
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 destroyer, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 3 infantry moved from Spain to Southern France
1 infantry moved from Spain to Southern France
kamikaze?
Man this bombardment on Gibraltar has so much impact.
I wish my AAA hit…
yes, one token sz35
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 4 artilleries, 4 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Libya to Tobruk
Americans take Tobruk from Italians
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 destroyer, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 3 infantry moved from Spain to Southern France
1 infantry moved from Spain to Southern France
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
1 destroyer owned by the Americans lost in 35 Sea Zone
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery and 4 infantry
Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Southern France
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 1/0 hits, 1,00 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 3 infantry in Southern France, round 4 : 1/0 hits, 1,00 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in 35 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Non Combat Move - Americans
2 infantry moved from Peru to Brazil
1 infantry moved from Bolivia to Brazil
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 89 Sea Zone
3 infantry moved from Venezuela to 89 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
3 fighters moved from Spain to 92 Sea Zone
7 fighters moved from 92 Sea Zone to Egypt
1 carrier and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Spain
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
Place Units - Americans
1 artillery, 1 harbour and 2 infantry placed in Spain
3 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs (2 lost to blockades); end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
5 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 5 infantry
Japanese defend with 1 armour
Chinese roll dice for 5 infantry in Kiangsi, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 armour owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Anhwe
Chinese undo move 1.
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 1x harbour; Remaining resources: 34 PUs;
British buy 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Kwangsi to Yunnan
5 mech_infantrys moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 4 infantry and 5 mech_infantrys
Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 4 infantry and 5 mech_infantrys in Yunnan, round 2 : 1/1 hits, 1,50 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 1,50 expected hits
1 infantry owned by the British lost in Yunnan
1 aaGun owned by the Japanese lost in Yunnan
British roll dice for 3 infantry and 5 mech_infantrys in Yunnan, round 3 : 1/1 hits, 1,33 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 1,50 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 infantry and 5 mech_infantrys in Yunnan, round 4 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 1,17 expected hits
1 infantry owned by the British lost in Yunnan
1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 infantry and 5 mech_infantrys in Yunnan, round 5 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 1/1 hits, 0,83 expected hits
1 infantry owned by the British lost in Yunnan
1 artillery owned by the Japanese lost in Yunnan
British roll dice for 5 mech_infantrys in Yunnan, round 6 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Yunnan, round 6 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in Yunnan
British roll dice for 4 mech_infantrys in Yunnan, round 7 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Yunnan, round 7 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in Yunnan
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 4 infantry and 2 mech_infantrys
Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
3 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 24 PUs (4 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 0,17
Japanese regular : 0,50
Italians regular : -1,00
Germans regular : -0,33
British regular : -1,50
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Italians
Americans scrambles 1 units out of Spain to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 8 transports; Russians defend with 1 submarine
3 submarines owned by the Americans and 1 submarine owned by the Russians submerged
Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 1 fighter and 8 transports in 92 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits
1 fighter owned by the Italians lost in 92 Sea Zone
Americans win with 2 carriers, 1 destroyer, 1 fighter and 8 transports remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Eastern Persia
Italians attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 tactical_bomber in Eastern Persia, round 2 : 1/1 hits, 1,17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tobruk
Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery
Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 1,50 expected hits
Americans roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tobruk
1 artillery owned by the Americans lost in Tobruk
Italians win, taking Tobruk from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 mech_infantry moved from Syria to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 carrier placed in 95 Sea Zone
Italians undo move 1.
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Italians regular : -0,17
British regular : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
again kamikaze?
same again, yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 3
Battle in Guam
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 carrier and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
ANZAC undo move 1.
1 artillery placed in Queensland
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,67
Intercept
No Scramble
For the record, since I have a destroyer the sub hit is a normal hit and not a surprise attack. Therefore I do not have to choose casualties now, but at the end with all the other hits.
However, I will choose a sub as a casualty in any case.
You are right and this is why you prefer dice bot, isn’t it?
Shall I pick Russian or American sub in TripleA? You may correct this after next dice rolled ofc.
I.e. as it is LL we already know next hits…
so what sub dies and do you keep dd or second damaged carrier after having both carriers damaged?