0%
  • 25 24 23 22 21 20 19 18 17 16

    @Witt What were your odds on the G fleet Leo?

  • 25 24 23 22 21 20 19 18 17 16

    @entek @Witt

    Matt has texted me to say that his odds in the +109 tuv naval battle were just 50% so he was very luck indeed.

    He says, though, that he mistakenly allowed the computer take your G destroyer as a casualty in round 1, which then disadvantaged you in subsequent rounds. You and he need to agree a fair basis for correcting the outcome.

    How about turning it into a +109 tuv battle for G? Seems fair to me! :-)


  • @Entek I was very lucky, hitting 7/8 and you just hit monce on R1.
    Therefore, someone needs to roll for one Cruiser at 3 and the DD at 2. All units were still wiped out on R2, as I got 5 hits that Round. Sorry Matt!


  • @Private-Panic said in 2v2 Round 4:

    Matt has texted me

    Sorry - I meant Leo!

  • 20 19 18 17 16

    @Private-Panic @Witt Do we need to re-roll the rest of the rounds with saving the DD?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @Entek Iam afraid you just need to roll one 3 and one 2.

  • 20 19 18 17 16

    @Witt Here goes nothing. [dice 1d6]


  • 1d6: 6

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    And a second dice too. You had two ships , with the DD.

  • 20 19 18 17 16

    @Witt just to make it dramatic [dice 1d6]


  • 1d6: 5

  • 25 24 23 22 21 20 19 18 17 16

    @Entek Well rolled mate! Marvelous!


  • @Private-Panic horrid man!
    Unlucky Matt.

  • 20 19 18 17 16

    @dawgoneit

    Game History

    Round: 5
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists roll 6,3,4 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover creepingBarage
    
        Combat Move - Communists
            1 cavalry moved from Aldan to Chita
    
        Purchase Units - Communists
            Communists buy 3 conscripts, 2 field_guns and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Chita
                Communists attack with 1 cavalry
                Russia defend with 1 cavalry
                    Communists roll dice for 1 cavalry in Chita, round 2 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 cavalry in Chita, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Chita, round 3 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 cavalry in Chita, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Chita, round 4 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 cavalry in Chita, round 4 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Chita, round 5 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 cavalry in Chita, round 5 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Chita, round 6 : 1/1 hits, 0.17 expected hits
                    Russia roll dice for 1 cavalry in Chita, round 6 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Russia lost in Chita
                Communists win, taking Chita from Russia with 1 cavalry remaining. Battle score for attacker is 4
                Casualties for Russia: 1 cavalry
    
        Non Combat Move - Communists
            1 field_gun moved from Yakutsk to Sakhe
            1 infantry moved from Yakutsk to Sakhe
            2 conscripts and 1 infantry moved from Yakutsk to Aldan
    
        Place Units - Communists
            3 conscripts, 2 field_guns and 3 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating creepingBarage
    
        Turn Complete - Communists
            Communists collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Communists regular : 0.17
    Russia regular : -0.83
    

    C5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Entek Sorry. I ended up with COVID. I am still pretty sick. I hope you can give me a couple more days. Please and thank you.


  • @dawgoneit very sorry to hear that : get better soon. We can wait , of course .

  • 25 24 23 22 21 20 19 18 17 16

    @dawgoneit Get well soon Wayne. I hope it’s not too debilitating.


  • b4f7858d-61c6-4c87-9079-2a5a1e9c59b8-USA 5.tsvg

    Game History

    Round: 5
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 1,1,4 and gets 0 hits
    
        Combat Move - USA
            3 field_guns and 3 infantry moved from Azores to Sea Zone 32 Sargasso Sea
            1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
            2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka
            2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
            1 cavalry and 1 infantry moved from Mexico City to Monterrey
            1 infantry moved from Texas to Monterrey
            1 infantry moved from California to Baja-Sonora
            1 battlecruiser, 1 cruiser, 2 destroyers, 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea
            3 field_guns and 3 infantry moved from Sea Zone 54 Alboran Sea to Morocco
    
        Purchase Units - USA
            USA buy 1 Factory, 1 cruiser, 2 destroyers, 2 field_guns and 4 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - USA
            Battle in Monterrey
                USA attack with 1 cavalry and 2 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 1 cavalry and 2 infantry in Monterrey, round 2 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 2 infantry in Monterrey, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Monterrey
                    USA roll dice for 1 cavalry and 1 infantry in Monterrey, round 3 : 1/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Monterrey, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Monterrey
                USA loses 0 PUs for violating Monterreys neutrality.
                USA win, taking Monterrey from Neutral with 1 cavalry remaining. Battle score for attacker is 0
                Casualties for USA: 2 infantry
                Casualties for Neutral: 2 infantry
            Battle in Morocco
                USA attack with 3 field_guns and 3 infantry
                Neutral defend with 6 cavalrys
                    USA roll dice for 1 battlecruiser in Morocco, round 2 : 1/1 hits, 0.67 expected hits
                    USA roll dice for 3 field_guns and 3 infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 6 cavalrys in Morocco, round 2 : 0/6 hits, 1.00 expected hits
                    4 cavalrys owned by the Neutral lost in Morocco
                    USA roll dice for 3 field_guns and 3 infantry in Morocco, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 2 cavalrys in Morocco, round 3 : 1/2 hits, 0.33 expected hits
                    2 cavalrys owned by the Neutral and 1 infantry owned by the USA lost in Morocco
                USA loses 0 PUs for violating Moroccos neutrality.
                USA win, taking Morocco from Neutral with 3 field_guns and 2 infantry remaining. Battle score for attacker is 21
                Casualties for Neutral: 6 cavalrys
                Casualties for USA: 1 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 Factory placed in Azores
            1 cruiser and 2 destroyers placed in Sea Zone 29 Mid Atlantic
            2 field_guns and 4 infantry placed in San Francisco
    
        Turn Complete - USA
            USA collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    USA regular : 2.50
    Neutral regular : 0.67
    
  • 20 19 18 17 16

    Is it my go now?


  • @Entek tour German go, yes .

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