No scramble in z93.
If I’m limited to only 3-plane scramble in z31, no scramble. If I can scramble 4, I will do 4 fighters. Not sure on the rule here.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to Greece: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to Greece: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Air Battle in Gibraltar
Italians attacks with 1 units heading to Gibraltar
British launches 1 interceptors out of Gibraltar
Attackers Fire, : 0/1 hits, 0,17 expected hits
Defenders Fire, : 0/1 hits, 0,33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0,17 expected hits
Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 artillery and 4 infantry moved from France to Southern France
1 aaGun and 1 armour moved from Western Germany to Greater Southern Germany
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Greater Southern Germany
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 8 PUs (6 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,17
British AA : -0,17
Defenders Fire, : -0,33
Attackers Fire, : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking Java from Japanese, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Burma to Yunnan
3 fighters moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Greece to Caucasus
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 3 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
5 armour, 16 artilleries, 31 infantry and 11 mech_infantrys moved from Volgograd to Caucasus
3 armour and 10 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Iraq
Germans take Iraq from British
8 armour and 7 mech_infantrys moved from Persia to Caucasus
2 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to Caucasus
2 fighters and 1 tactical_bomber moved from Novgorod to Caucasus
2 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
Combat - Germans
Battle in Finland
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 17 armour, 16 artilleries, 2 bombers, 4 fighters, 31 infantry, 28 mech_infantrys and 4 tactical_bombers
British defend with 7 fighters and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 3 fighters; Russians defend with 4 aaGuns, 2 armour, 12 artilleries, 51 infantry and 3 mech_infantrys
Russians roll AA dice in Caucasus : 4/10 hits, 1,67 expected hits
4 fighters owned by the Germans lost in Caucasus
Germans roll dice for 17 armour, 16 artilleries, 2 bombers, 31 infantry, 28 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 29/98 hits, 30,33 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 12 artilleries, 11 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 30/80 hits, 30,83 expected hits
30 infantry owned by the Germans lost in Caucasus
25 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Caucasus
Germans roll dice for 17 armour, 16 artilleries, 2 bombers, 1 infantry, 28 mech_infantrys and 4 tactical_bombers in Caucasus, round 3 : 26/68 hits, 25,33 expected hits
Russians roll dice for 2 armour, 12 artilleries, 11 fighters, 26 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 26/55 hits, 22,50 expected hits
6 artilleries owned by the Germans, 1 infantry owned by the Germans and 19 mech_infantrys owned by the Germans lost in Caucasus
26 infantry owned by the Russians lost in Caucasus
Germans roll dice for 17 armour, 10 artilleries, 2 bombers, 9 mech_infantrys and 4 tactical_bombers in Caucasus, round 4 : 19/42 hits, 18,83 expected hits
Russians roll dice for 2 armour, 12 artilleries, 11 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 15/29 hits, 13,83 expected hits
8 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Caucasus
3 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 12 artilleries owned by the Russians and 1 fighter owned by the Americans lost in Caucasus
Germans roll dice for 17 armour, 2 artilleries, 2 bombers, 2 mech_infantrys and 4 tactical_bombers in Caucasus, round 5 : 15/27 hits, 13,83 expected hits
Russians roll dice for 10 fighters in Caucasus, round 5 : 8/10 hits, 6,67 expected hits
2 artilleries owned by the Germans, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
2 fighters owned by the Americans, 1 fighter owned by the French and 7 fighters owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 13 armour, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 4 armour, 16 artilleries, 4 fighters, 31 infantry and 28 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 12 artilleries, 51 infantry and 3 mech_infantrys
Casualties for Americans: 3 fighters
Casualties for British: 7 fighters and 1 tactical_bomber
Casualties for French: 1 fighter
Non Combat Move - Germans
4 tactical_bombers moved from Caucasus to Rostov
3 aaGuns moved from Volgograd to Caucasus
2 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Russia to Rostov
2 fighters and 1 tactical_bomber moved from Finland to 112 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 infantry moved from Archangel to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 mech_infantrys moved from Western Germany to Yugoslavia
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 aaGun moved from Ukraine to Bryansk
1 fighter moved from Western Germany to 112 Sea Zone
2 bombers moved from Caucasus to Yugoslavia
Place Units - Germans
1 carrier, 3 fighters and 1 transport placed in 112 Sea Zone
Germans undo move 1.
1 carrier and 1 transport placed in 112 Sea Zone
1 artillery and 3 fighters placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 60 PUs (7 lost to blockades); end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 5,17
Germans regular : 1,67
Russians AA : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 tactical_bomber moved from India to Yunnan
Turn Complete - Russians
Combat Hit Differential Summary :
@pacifiersboard Yes full everywhere.
keep battleships and/or dd? (my sub missed. Japan won sz33 with the four bombers remaining)
@pacifiersboard Max d so keep BBs.
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
1 artillery moved from Kansu to Shensi
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to Kansu
1 armour moved from Suiyuyan to Anhwe
1 armour moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Kansu to Hopei
1 mech_infantry moved from Szechwan to Anhwe
2 bombers moved from Japan to 33 Sea Zone
2 bombers moved from French Indo China to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
9 fighters and 3 tactical_bombers moved from French Indo China to 35 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 4 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 1 cruiser, 2 destroyers and 1 fighter; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC submerged
Japanese roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 4/8 hits, 5,00 expected hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers and 1 fighter in 33 Sea Zone, round 2 : 1/6 hits, 2,50 expected hits
1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
2 destroyers owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 2/7 hits, 4,33 expected hits
Americans roll dice for 2 carriers, 1 cruiser and 1 fighter in 33 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits
1 fighter owned by the Japanese lost in 33 Sea Zone
2 carriers owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 4/6 hits, 3,83 expected hits
Americans roll dice for 1 cruiser and 1 fighter in 33 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
1 cruiser owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
Japanese win with 4 bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers and 1 fighter
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 9 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 1 cruiser and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/13 hits, 6,83 expected hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 2 battleships, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
4 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
3 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 battleship owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 5 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 2/8 hits, 4,50 expected hits
Americans roll dice for 1 battleship and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Americans and 1 battleship owned by the British lost in 35 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Japanese: 1 destroyer, 4 fighters and 1 submarine
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
Casualties for Americans: 1 battleship, 1 cruiser and 1 transport
Casualties for British: 1 battleship
Non Combat Move - Japanese
1 aaGun moved from Kansu to Shensi
4 bombers moved from 33 Sea Zone to Guam
1 infantry moved from Malaya to Shan State
2 infantry moved from Shan State to Siam
1 aaGun, 1 artillery and 10 infantry moved from French Indo China to Siam
2 fighters moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 submarines placed in 36 Sea Zone
1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 fighter and 1 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 2.
Japanese undo move 3.
1 submarine placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in French Indo China
Japanese undo move 6.
1 infantry placed in French Indo China
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0,83
Japanese regular : -5,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 bomber moved from Caroline Islands to French Indo China
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Wake Island to Queensland
1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Okinawa
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from Algeria to Morocco
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Greece
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from French Indo China to Yunnan
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 fighters placed in Norway
3 fighters placed in Greece
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 41 PUs;
British buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
2 armour moved from Trans-Jordan to Alexandria
4 artilleries and 13 infantry moved from Trans-Jordan to Iraq
1 armour moved from Syria to Iraq
1 artillery and 4 infantry moved from Yunnan to Szechwan
1 artillery and 4 infantry moved from Yunnan to Kweichow
1 artillery and 4 infantry moved from Yunnan to Hunan
6 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
5 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Norway to Finland
1 bomber, 6 fighters and 1 tactical_bomber moved from Norway to Finland
3 fighters moved from United Kingdom to Finland
Combat - British
Battle in Kweichow
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/12 hits, 6.00 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
1 bomber owned by the British and 1 infantry owned by the British lost in Finland
2 infantry owned by the Germans lost in Finland
British win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 1 bomber and 1 infantry
Casualties for Germans: 2 infantry
Battle in Alexandria
British attack with 2 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 armour and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 4 artilleries and 13 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 4 artilleries and 13 infantry in Iraq, round 2 : 5/18 hits, 4.67 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 armour, 4 artilleries and 13 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 5 artilleries, 18 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 5 artilleries, 18 infantry and 2 mech_infantrys in Shan State, round 2 : 5/25 hits, 5.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 5 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 aaGun moved from Burma to Shan State
2 infantry moved from India to Burma
1 aaGun moved from Yunnan to Shan State
2 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Rhodesia to Belgian Congo
9 fighters and 1 tactical_bomber moved from Finland to Norway
1 battleship, 1 carrier, 3 cruisers and 2 transports moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : -0.67
Japanese AA : -0.17
Germans regular : 1.00
British regular : -2.33
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from British
1 armour moved from Algeria to Tunisia
1 armour moved from Greater Southern Germany to Bulgaria
Italians take Bulgaria from British
1 mech_infantry moved from Greater Southern Germany to Bulgaria
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Greater Southern Germany to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern France to Southern Italy
Place Units - Italians
1 factory_minor placed in Rostov
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
thank you very much for your patience!!!
@Pejon_88 do you think to rejoin us? If I don’t get a so-meaning response until spring, I wanna claim this game - tc!