@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to Greece: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to Greece: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Air Battle in Gibraltar
Italians attacks with 1 units heading to Gibraltar
British launches 1 interceptors out of Gibraltar
Attackers Fire, : 0/1 hits, 0,17 expected hits
Defenders Fire, : 0/1 hits, 0,33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0,17 expected hits
Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 artillery and 4 infantry moved from France to Southern France
1 aaGun and 1 armour moved from Western Germany to Greater Southern Germany
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Greater Southern Germany
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 8 PUs (6 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,17
British AA : -0,17
Defenders Fire, : -0,33
Attackers Fire, : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking Java from Japanese, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Burma to Yunnan
3 fighters moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Greece to Caucasus
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 3 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
5 armour, 16 artilleries, 31 infantry and 11 mech_infantrys moved from Volgograd to Caucasus
3 armour and 10 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Iraq
Germans take Iraq from British
8 armour and 7 mech_infantrys moved from Persia to Caucasus
2 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to Caucasus
2 fighters and 1 tactical_bomber moved from Novgorod to Caucasus
2 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
Combat - Germans
Battle in Finland
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 17 armour, 16 artilleries, 2 bombers, 4 fighters, 31 infantry, 28 mech_infantrys and 4 tactical_bombers
British defend with 7 fighters and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 3 fighters; Russians defend with 4 aaGuns, 2 armour, 12 artilleries, 51 infantry and 3 mech_infantrys
Russians roll AA dice in Caucasus : 4/10 hits, 1,67 expected hits
4 fighters owned by the Germans lost in Caucasus
Germans roll dice for 17 armour, 16 artilleries, 2 bombers, 31 infantry, 28 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 29/98 hits, 30,33 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 12 artilleries, 11 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 30/80 hits, 30,83 expected hits
30 infantry owned by the Germans lost in Caucasus
25 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Caucasus
Germans roll dice for 17 armour, 16 artilleries, 2 bombers, 1 infantry, 28 mech_infantrys and 4 tactical_bombers in Caucasus, round 3 : 26/68 hits, 25,33 expected hits
Russians roll dice for 2 armour, 12 artilleries, 11 fighters, 26 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 26/55 hits, 22,50 expected hits
6 artilleries owned by the Germans, 1 infantry owned by the Germans and 19 mech_infantrys owned by the Germans lost in Caucasus
26 infantry owned by the Russians lost in Caucasus
Germans roll dice for 17 armour, 10 artilleries, 2 bombers, 9 mech_infantrys and 4 tactical_bombers in Caucasus, round 4 : 19/42 hits, 18,83 expected hits
Russians roll dice for 2 armour, 12 artilleries, 11 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 15/29 hits, 13,83 expected hits
8 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Caucasus
3 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 12 artilleries owned by the Russians and 1 fighter owned by the Americans lost in Caucasus
Germans roll dice for 17 armour, 2 artilleries, 2 bombers, 2 mech_infantrys and 4 tactical_bombers in Caucasus, round 5 : 15/27 hits, 13,83 expected hits
Russians roll dice for 10 fighters in Caucasus, round 5 : 8/10 hits, 6,67 expected hits
2 artilleries owned by the Germans, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
2 fighters owned by the Americans, 1 fighter owned by the French and 7 fighters owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 13 armour, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 4 armour, 16 artilleries, 4 fighters, 31 infantry and 28 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 12 artilleries, 51 infantry and 3 mech_infantrys
Casualties for Americans: 3 fighters
Casualties for British: 7 fighters and 1 tactical_bomber
Casualties for French: 1 fighter
Non Combat Move - Germans
4 tactical_bombers moved from Caucasus to Rostov
3 aaGuns moved from Volgograd to Caucasus
2 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Russia to Rostov
2 fighters and 1 tactical_bomber moved from Finland to 112 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 infantry moved from Archangel to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 mech_infantrys moved from Western Germany to Yugoslavia
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 aaGun moved from Ukraine to Bryansk
1 fighter moved from Western Germany to 112 Sea Zone
2 bombers moved from Caucasus to Yugoslavia
Place Units - Germans
1 carrier, 3 fighters and 1 transport placed in 112 Sea Zone
Germans undo move 1.
1 carrier and 1 transport placed in 112 Sea Zone
1 artillery and 3 fighters placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 60 PUs (7 lost to blockades); end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 5,17
Germans regular : 1,67
Russians AA : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 tactical_bomber moved from India to Yunnan
Turn Complete - Russians
Combat Hit Differential Summary :
@pacifiersboard Yes full everywhere.

keep battleships and/or dd? (my sub missed. Japan won sz33 with the four bombers remaining)
@pacifiersboard Max d so keep BBs.
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
1 artillery moved from Kansu to Shensi
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to Kansu
1 armour moved from Suiyuyan to Anhwe
1 armour moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Kansu to Hopei
1 mech_infantry moved from Szechwan to Anhwe
2 bombers moved from Japan to 33 Sea Zone
2 bombers moved from French Indo China to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
9 fighters and 3 tactical_bombers moved from French Indo China to 35 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 4 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 1 cruiser, 2 destroyers and 1 fighter; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC submerged
Japanese roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 4/8 hits, 5,00 expected hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers and 1 fighter in 33 Sea Zone, round 2 : 1/6 hits, 2,50 expected hits
1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
2 destroyers owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 2/7 hits, 4,33 expected hits
Americans roll dice for 2 carriers, 1 cruiser and 1 fighter in 33 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits
1 fighter owned by the Japanese lost in 33 Sea Zone
2 carriers owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 4/6 hits, 3,83 expected hits
Americans roll dice for 1 cruiser and 1 fighter in 33 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
1 cruiser owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
Japanese win with 4 bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers and 1 fighter
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 9 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 1 cruiser and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/13 hits, 6,83 expected hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 2 battleships, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
4 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
3 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 battleship owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 5 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 2/8 hits, 4,50 expected hits
Americans roll dice for 1 battleship and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Americans and 1 battleship owned by the British lost in 35 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Japanese: 1 destroyer, 4 fighters and 1 submarine
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
Casualties for Americans: 1 battleship, 1 cruiser and 1 transport
Casualties for British: 1 battleship
Non Combat Move - Japanese
1 aaGun moved from Kansu to Shensi
4 bombers moved from 33 Sea Zone to Guam
1 infantry moved from Malaya to Shan State
2 infantry moved from Shan State to Siam
1 aaGun, 1 artillery and 10 infantry moved from French Indo China to Siam
2 fighters moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 submarines placed in 36 Sea Zone
1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 fighter and 1 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 2.
Japanese undo move 3.
1 submarine placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in French Indo China
Japanese undo move 6.
1 infantry placed in French Indo China
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0,83
Japanese regular : -5,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 bomber moved from Caroline Islands to French Indo China
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Wake Island to Queensland
1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Okinawa
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from Algeria to Morocco
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Greece
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from French Indo China to Yunnan
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 fighters placed in Norway
3 fighters placed in Greece
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 41 PUs;
British buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
2 armour moved from Trans-Jordan to Alexandria
4 artilleries and 13 infantry moved from Trans-Jordan to Iraq
1 armour moved from Syria to Iraq
1 artillery and 4 infantry moved from Yunnan to Szechwan
1 artillery and 4 infantry moved from Yunnan to Kweichow
1 artillery and 4 infantry moved from Yunnan to Hunan
6 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
5 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Norway to Finland
1 bomber, 6 fighters and 1 tactical_bomber moved from Norway to Finland
3 fighters moved from United Kingdom to Finland
Combat - British
Battle in Kweichow
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/12 hits, 6.00 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
1 bomber owned by the British and 1 infantry owned by the British lost in Finland
2 infantry owned by the Germans lost in Finland
British win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 1 bomber and 1 infantry
Casualties for Germans: 2 infantry
Battle in Alexandria
British attack with 2 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 armour and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 4 artilleries and 13 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 4 artilleries and 13 infantry in Iraq, round 2 : 5/18 hits, 4.67 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 armour, 4 artilleries and 13 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 5 artilleries, 18 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 5 artilleries, 18 infantry and 2 mech_infantrys in Shan State, round 2 : 5/25 hits, 5.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 5 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 aaGun moved from Burma to Shan State
2 infantry moved from India to Burma
1 aaGun moved from Yunnan to Shan State
2 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Rhodesia to Belgian Congo
9 fighters and 1 tactical_bomber moved from Finland to Norway
1 battleship, 1 carrier, 3 cruisers and 2 transports moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : -0.67
Japanese AA : -0.17
Germans regular : 1.00
British regular : -2.33
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from British
1 armour moved from Algeria to Tunisia
1 armour moved from Greater Southern Germany to Bulgaria
Italians take Bulgaria from British
1 mech_infantry moved from Greater Southern Germany to Bulgaria
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Greater Southern Germany to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern France to Southern Italy
Place Units - Italians
1 factory_minor placed in Rostov
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
thank you very much for your patience!!!
@Pejon_88 do you think to rejoin us? If I don’t get a so-meaning response until spring, I wanna claim this game - tc!