They’re allies with each other and neutral territories are all neutral friendly. The server still doesn’t recognize that quite right, though. Sometimes they’ll take, say Saudi Arabia and control the territory, but there’ll still be 2 neutral troops sitting on there, so you have to change those to the controlling countries’. And despite Finland and Bulgaria being unfriendly neutral, it’ll activate those troops, so you have to delete them and also roll dice to determine how many you’d have also lost in taking it. By a weird quirk it treats the Allies as Axis, so Japan and Italy get all their bonuses. Italy’s bonus would be convenient, since he only collects it once and it would go straight to my coffers. But Japan’s bonus is annoying; he gets 25 bucks he doesn’t deserve each round - practically twice his base income, so that also needs to be routinely corrected. Occasionally, one of the powers will declare war on each other at the most inopportune time for them to do so, like Russia doing it on Japan with Japanese troops uncontested in 2/3 of its territory. His income immediately drops to half and all of his and Japan’s troops are distracted for a turn. When you have control again, reset the diplomacy, return whichever territories to their original owner, and fix each country’s economy, but there’s nothing you can do about their troop movements. And yes, I’ve been playing on hard, but based on Wild Bill’s experience, I might experiment with fast.
Need help defending as UK until USSR joins
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@shadowhawk I think were gonna let the USSR play out a turn just because they’ve been waiting hours to get in the game. But yeah, chalk up the whole game as a practice round, I agree.
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@YUMYAM said in Need help defending as UK until USSR joins:
@shadowhawk I think were gonna let the USSR play out a turn just because they’ve been waiting hours to get in the game. But yeah, chalk up the whole game as a practice round, I agree.
You are aware that the USSR can attack round 4 right. Even if the axis do not attack first round 4 they are free to do whatever they want.
Why wait till round 5 is done? -
@shadowhawk No, I was going to ask. With the amount of troops we had, would’ve totally done that. Will make the other players aware for next time. Changes the whole strategy for USSR and Germany. Also, I appreciate you sending that guide in here, it’s just one step up from the basic rules. We watched Ben Harsh’s hour long video, and read a good bit of the book, but obviously missed a lot.
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@YUMYAM said in Need help defending as UK until USSR joins:
@shadowhawk No, I was going to ask. With the amount of troops we had, would’ve totally done that. Will make the other players aware for next time. Changes the whole strategy for USSR and Germany. Also, I appreciate you sending that guide in here, it’s just one step up from the basic rules. We watched Ben Harsh’s hour long video, and read a good bit of the book, but obviously missed a lot.
Well the rules are the same, even that guide is more or less just people doing some math on the subject. But most important thing is to get the setup right and get the income settings right.
Just read the global rules and make sure both understand them the rest is pretty and you got most of the game sorted i think. -
Agreed. I’m not a good Axis player but I’ll by happy to help. Maybe the Axis player uses the forum too?
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Did the Axis scramble during Taranto? If so, you need way more than 2 planes and the naval units to dust the enemy off.
Anyways, everyone else seems to have you covered so I don’t have much to say. AndrewAAGamer’s guide is perfect. Really changed my view.
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@YUMYAM said in Need help defending as UK until USSR joins:
@shadowhawk No, I was going to ask. With the amount of troops we had, would’ve totally done that. Will make the other players aware for next time. Changes the whole strategy for USSR and Germany. Also, I appreciate you sending that guide in here, it’s just one step up from the basic rules. We watched Ben Harsh’s hour long video, and read a good bit of the book, but obviously missed a lot.
You should really read up on the rules before you start the game. I was wondering why there where so many weird things in the picture.
Things you most likely forgot.
USA can declare war end of round 3 ( or before if certain conditions are met )
USSR can declare start of round 4 ( or before if certain conditions are met )
You can load and unload troops from transports in the same turn.
Income is different in global.
Starting units are slightly different. -
I think he got the US thing right. Based on how he worded things it appears Japan pulled a J1 or J2.
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@SuperbattleshipYamato said in Need help defending as UK until USSR joins:
I think he got the US thing right. Based on how he worded things it appears Japan pulled a J1 or J2.
Well its obvious that if the US gets attacked that its at war. Just pointing them out because maby next time Japan might not pull of a J1 or J2 ( or even J3 )
Since he missed the russia thing which is on the same page, and the USA income thing also in the same page might as well point some more out so he doesnt miss them.Its not that obvious that the rules for global are @the back of the rulebook and not just a small different rulebook.
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That’s true.
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@shadowhawk funny enough we all went “ohhhhhhhhhh” when we saw there were global rules in the back of the book half way through the game.
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@SuperbattleshipYamato I think were planning on restarting, if we can finish before our winter break. I’ll keep this post updated by turns as best I can.
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👍👍
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By the way how did the US bonuses go? Did you get the correct amount? Or did the US 20 IPCs per theater?