@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
No thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 1 submarine moved from 31 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Solomon Islands
2 fighters moved from 50 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to 50 Sea Zone
1 destroyer and 1 submarine moved from 27 Sea Zone to 50 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Norway
Battle in 50 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Norway from Germans with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Solomon Islands to 50 Sea Zone
2 fighters and 1 tactical_bomber moved from Solomon Islands to Queensland
1 transport moved from 31 Sea Zone to 28 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to 27 Sea Zone
1 submarine moved from 107 Sea Zone to 108 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
1 fighter and 1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Inner Mongolia
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Tsinghai from Japanese, taking Inner Mongolia from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
7 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Western India to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Iraq
1 infantry moved from 82 Sea Zone to Iraq
1 bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from Eastern India to Burma
3 aaGuns, 6 artilleries and 6 infantry moved from Yunnan to Burma
2 fighters moved from Shan State to Eastern India
1 bomber and 1 fighter moved from Iraq to Egypt
3 fighters moved from Holland Belgium to United Kingdom
1 destroyer and 1 submarine moved from 107 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 115 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry placed in Southern Persia
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,1,2,6,4,1,3
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 transport placed in 40 Sea Zone
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.50
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : 0.33
British regular : -2.50
@Ghostglider also did assume no scramble in sz50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 1 submarine moved from 31 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Solomon Islands
2 fighters moved from 50 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to 50 Sea Zone
1 destroyer and 1 submarine moved from 27 Sea Zone to 50 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Norway
Battle in 50 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Norway from Germans with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Solomon Islands to 50 Sea Zone
2 fighters and 1 tactical_bomber moved from Solomon Islands to Queensland
1 transport moved from 31 Sea Zone to 28 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to 27 Sea Zone
1 submarine moved from 107 Sea Zone to 108 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
1 fighter and 1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Inner Mongolia
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Tsinghai from Japanese, taking Inner Mongolia from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
7 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Western India to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Iraq
1 infantry moved from 82 Sea Zone to Iraq
1 bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from Eastern India to Burma
3 aaGuns, 6 artilleries and 6 infantry moved from Yunnan to Burma
2 fighters moved from Shan State to Eastern India
1 bomber and 1 fighter moved from Iraq to Egypt
3 fighters moved from Holland Belgium to United Kingdom
1 destroyer and 1 submarine moved from 107 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 115 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry placed in Southern Persia
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,1,2,6,4,1,3
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 transport placed in 40 Sea Zone
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 107 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.50
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : 0.33
British regular : -2.50
@Ghostglider slight ncm change
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Greece to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 1 artillery and 1 bomber in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Eastern Poland
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 fighter moved from Libya to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone
2 infantry moved from Yugoslavia to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from 100 Sea Zone to Alexandria
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 transport moved from 101 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Alexandria
2 infantry moved from Yugoslavia to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 aaGuns moved from Northern Italy to Southern France
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
7 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
1 transport placed in 99 Sea Zone
Italians undo move 2.
Italians undo move 2.
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.00
Russians regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 31 Sea Zone to 55 Sea Zone
4 fighters moved from 50 Sea Zone to 55 Sea Zone
Combat Hit Differential Summary :
@Ghostglider i would assume no scram, but thought i ought to ask on this one
No scramble, thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 31 Sea Zone to 55 Sea Zone
4 fighters moved from 50 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 4 fighters and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking 55 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 55 Sea Zone to 50 Sea Zone
1 destroyer moved from 31 Sea Zone to 55 Sea Zone
1 cruiser and 1 transport moved from 31 Sea Zone to 50 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,5
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 69 PUs;
Germans buy 1 factory_minor and 19 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 units repaired.
2 fighters moved from France to 115 Sea Zone
1 bomber moved from Eastern Poland to 115 Sea Zone
2 bombers moved from Greece to 115 Sea Zone
1 tactical_bomber moved from Eastern Poland to Vologda
2 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Novgorod
5 artilleries and 22 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Nenetsia to Vologda
3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
2 fighters moved from Gibraltar to 115 Sea Zone
Combat - Germans
Germans creates battle in territory 116 Sea Zone
Battle in Novgorod
Germans attack with 5 artilleries and 23 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 23 infantry in Novgorod, round 2 : 3/28 hits, 6.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/9 hits, 2.33 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 115 Sea Zone
Germans attack with 3 bombers and 4 fighters
Americans defend with 1 destroyer and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 3 bombers and 4 fighters in 115 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 115 Sea Zone
Germans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Vologda
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Karelia to Finland
9 armour and 5 mech_infantrys moved from Leningrad to Finland
3 bombers and 4 fighters moved from 115 Sea Zone to Western Germany
2 fighters moved from Western Germany to France
1 fighter moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 94 Sea Zone to 99 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Vologda to Leningrad
1 aaGun moved from Northern Belarus to Novgorod
2 infantry moved from Western Ukraine to Ukraine
2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
10 infantry moved from Poland to Eastern Poland
1 artillery and 5 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
1 fighter moved from 100 Sea Zone to Southern Italy
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 infantry moved from Trans-Jordan to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Alexandria
Place Units - Germans
1 factory_minor placed in Leningrad
10 infantry placed in Germany
2 infantry placed in France
1 infantry placed in Normandy Bordeaux
2 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Ukraine: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : -1.00
British regular : -0.33
assumed no scramble to Holland/Belgium + z115
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 128 Sea Zone
2 infantry moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
2 artilleries and 11 infantry moved from Korea to Southern Manchuria
Combat - Russians
Russians creates battle in territory 116 Sea Zone
Battle in Southern Manchuria
Russians attack with 2 artilleries and 11 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 11 infantry in Southern Manchuria, round 2 : 3/13 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Russians
1 aaGun moved from Korea to Southern Manchuria
2 infantry moved from Amur to Korea
3 infantry moved from Amur to Northern Manchuria
2 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Kansu to Inner Mongolia
1 infantry moved from Northern Sinkiang to Kansu
1 armour and 1 mech_infantry moved from Kansu to Urals
1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Russia
1 artillery and 4 infantry moved from Stalingrad to Rostov
1 artillery and 1 infantry moved from Kursk to Rostov
1 infantry moved from Bryansk to Kursk
14 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
2 aaGuns, 3 armour, 7 artilleries, 23 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Siberia
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2,4,3,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,5,5,3,4,1
Russians collect 29 PUs (7 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
3 transports moved from 20 Sea Zone to 7 Sea Zone
1 transport moved from 6 Sea Zone to 7 Sea Zone
1 artillery and 8 infantry moved from Japan to 7 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 7 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 11 infantry moved from 20 Sea Zone to Southern Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria
1 fighter moved from 37 Sea Zone to Southern Manchuria
2 bombers moved from French Indo China to Southern Manchuria
2 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Shan State
2 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Yunnan
1 artillery, 1 fighter and 2 infantry moved from French Indo China to Kwangsi
2 infantry moved from Jehol to Southern Manchuria
1 artillery and 1 infantry moved from New Guinea to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
2 fighters and 2 tactical_bombers moved from 47 Sea Zone to Paulau
1 submarine moved from 64 Sea Zone to 58 Sea Zone
1 battleship and 1 cruiser moved from 47 Sea Zone to 36 Sea Zone
1 battleship moved from 47 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Paulau
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Paulau, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Paulau
Japanese win, taking Paulau from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern Manchuria
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 13 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 2 artilleries and 10 infantry
Russians roll AA dice in Southern Manchuria : 2/3 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Southern Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 6/17 hits, 4.33 expected hits
Chinese roll dice for 1 aaGun, 2 artilleries and 10 infantry in Southern Manchuria, round 2 : 7/12 hits, 4.00 expected hits
7 infantry owned by the Japanese lost in Southern Manchuria
5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Southern Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Southern Manchuria, round 3 : 3/10 hits, 3.17 expected hits
Chinese roll dice for 2 artilleries and 5 infantry in Southern Manchuria, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Japanese lost in Southern Manchuria
3 infantry owned by the Russians lost in Southern Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Southern Manchuria, round 4 : 1/7 hits, 2.67 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Southern Manchuria, round 4 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Southern Manchuria
1 infantry owned by the Russians lost in Southern Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Manchuria, round 5 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Southern Manchuria, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Japanese: 1 bomber, 1 fighter and 13 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 10 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone
1 bomber moved from Southern Manchuria to Kiangsu
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 marine moved from Dutch New Guinea to 46 Sea Zone
2 fighters moved from 47 Sea Zone to 20 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 2 infantry and 2 transports moved from 47 Sea Zone to 36 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 46 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to Davao
1 tactical_bomber moved from 36 Sea Zone to Davao
1 fighter moved from Kwangsi to Davao
1 fighter moved from French Indo China to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 3.67
Americans regular : -0.33
Japanese regular : 3.50
UK_Pacific regular : -0.67
Russians AA : 1.50
Japan is taking heavy losses when fighting Russia…
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 104 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
1 bomber moved from United Kingdom to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 submarine moved from 113 Sea Zone to 108 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
Combat - Americans
Battle in Morocco
Battle in New Guinea
Battle in Caroline Islands
Non Combat Move - Americans
1 bomber moved from 93 Sea Zone to United Kingdom
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 2 submarines moved from 50 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 11 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
1 destroyer and 3 transports placed in 104 Sea Zone
2 artilleries placed in Central United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
5 infantry moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Honan
3 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Kansu to Honan
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shansi, round 4 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Hopei, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Inner Mongolia
Place Units - Chinese
2 infantry placed in Inner Mongolia
1 infantry placed in Honan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 artillery and 2 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
1 artillery moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Iraq to Syria
British take Syria from Germans
Combat - British
Battle in Sumatra
Battle in Shan State
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese lost in Shan State
British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Shan State to Eastern India
1 destroyer moved from 40 Sea Zone to 43 Sea Zone
3 infantry moved from Southern Persia to Iraq
1 destroyer moved from 107 Sea Zone to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 93 Sea Zone
1 aaGun moved from United Kingdom to 113 Sea Zone
1 armour moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
3 fighters moved from United Kingdom to Morocco
Place Units - British
3 infantry placed in Southern Persia
1 artillery and 2 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,1,2,1
British collect 31 PUs (4 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : 0.33
British regular : 1.17
@Ghostglider long may it continue!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Greece to 101 Sea Zone
1 artillery and 3 infantry moved from 101 Sea Zone to Syria
4 infantry moved from Northern Italy to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone
4 infantry moved from 101 Sea Zone to Syria
3 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery moved from Alexandria to 100 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 101 Sea Zone to Syria
1 artillery moved from Ukraine to Kursk
1 bomber moved from Eastern Poland to Kursk
Combat - Italians
Battle in Syria
Italians attack with 2 artilleries and 10 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 10 infantry in Syria, round 2 : 0/12 hits, 2.67 expected hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 10 infantry in Syria, round 3 : 4/12 hits, 2.67 expected hits
British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kursk
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Kursk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kursk
1 bomber owned by the Italians retreated
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 cruiser and 1 destroyer moved from 100 Sea Zone to 101 Sea Zone
2 artilleries and 1 infantry moved from Algeria to Tunisia
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Belarus to Novgorod
1 aaGun moved from Southern France to France
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Kursk to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -2.17
Russians regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 58 Sea Zone
1 destroyer moved from 55 Sea Zone to 58 Sea Zone
1 fighter moved from 55 Sea Zone to 58 Sea Zone
Combat - ANZAC
Battle in 58 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 58 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 58 Sea Zone
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 58 Sea Zone to Western Australia
1 cruiser and 1 transport moved from 50 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 132 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Scotland to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 13 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 infantry moved from Vologda to Nenetsia
3 bombers moved from Western Germany to Nenetsia
4 armour, 1 infantry and 4 mech_infantrys moved from Finland to Norway
1 infantry moved from Ukraine to Kursk
1 tactical_bomber moved from Leningrad to Kursk
1 fighter moved from Ukraine to Kursk
1 submarine moved from 116 Sea Zone to 127 Sea Zone
1 submarine moved from 84 Sea Zone to 73 Sea Zone
Combat - Germans
Battle in Norway
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Norway, round 2 : 4/9 hits, 3.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kursk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 2 infantry in Nenetsia, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 bombers and 2 infantry in Nenetsia, round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Nenetsia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Nenetsia
2 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Nenetsia to Leningrad
5 armour and 1 mech_infantry moved from Finland to Leningrad
3 fighters moved from France to Gibraltar
1 fighter moved from Kursk to 101 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Syria
1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 destroyer and 2 submarines moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 carrier moved from 97 Sea Zone to 101 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 101 Sea Zone
1 battleship and 1 carrier moved from 100 Sea Zone to 101 Sea Zone
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Southern Italy to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Kursk to Ukraine
2 artilleries and 8 infantry moved from Western Ukraine to Ukraine
1 aaGun, 1 artillery and 11 infantry moved from Southern Belarus to Northern Belarus
1 aaGun, 5 artilleries and 23 infantry moved from Novgorod to Northern Belarus
10 infantry moved from Eastern Poland to Northern Belarus
1 artillery and 5 infantry moved from Poland to Eastern Poland
13 infantry moved from Germany to Poland
2 infantry moved from France to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
3 infantry placed in Leningrad
3 infantry placed in Normandy Bordeaux
2 fighters placed in France
3 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Leningrad
3 infantry placed in Normandy Bordeaux
2 fighters placed in France
3 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,2,4,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,6,5,1
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : -0.67
Germans regular : 0.50